[Scummvm-git-logs] scummvm master -> cf0ee7c5de1b598e424ce2580a890fa06867fffa
ScummVM-Translations
noreply at scummvm.org
Mon May 20 20:43:06 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
cf0ee7c5de I18N: Update translation (Chinese (Simplified))
Commit: cf0ee7c5de1b598e424ce2580a890fa06867fffa
https://github.com/scummvm/scummvm/commit/cf0ee7c5de1b598e424ce2580a890fa06867fffa
Author: å¤äº (clonewith at qq.com)
Date: 2024-05-20T20:42:59Z
Commit Message:
I18N: Update translation (Chinese (Simplified))
Currently translated at 62.6% (1337 of 2135 strings)
Changed paths:
po/zh_Hans.po
diff --git a/po/zh_Hans.po b/po/zh_Hans.po
index 73c00638555..e5a16fca6d1 100644
--- a/po/zh_Hans.po
+++ b/po/zh_Hans.po
@@ -11,7 +11,7 @@ msgstr ""
"Project-Id-Version: ScummVM 2.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2024-05-04 22:58+0000\n"
-"PO-Revision-Date: 2024-05-18 09:42+0000\n"
+"PO-Revision-Date: 2024-05-20 20:42+0000\n"
"Last-Translator: å¤äº <clonewith at qq.com>\n"
"Language-Team: Chinese (Simplified) <https://translations.scummvm.org/"
"projects/scummvm/scummvm/zh_Hans/>\n"
@@ -4929,6 +4929,24 @@ msgid ""
"| `CMD + RIGHT` | END \n"
"\n"
msgstr ""
+"## 使ç¨é®ç\n"
+"ScummVM æ¯æå¤æ¥é®çï¼ä» iOS 13.4 èµ·ï¼æä»¬å·²ç»æ¯æå¤§å¤æ°ç¹æ®æé®ï¼ä¾å¦åè½é®ãHomeãEnd é®ã \n"
+"对äºç¼ºå°ç¹æ®æé®ç夿¥é®çï¼å¦ iPad 使ç¨ç Apple Magic é®çï¼ï¼å¯ä»¥ä½¿ç¨ä»¥ä¸æé®ç»å触åï¼ \n"
+"\n"
+"\n"
+"| æé®ç»å | æä½ \n"
+"| ------------------|-------------------\n"
+"| `CMD + 1` | F1 \n"
+"| `CMD + 2` | F2 \n"
+"| `...` | ... \n"
+"| `CMD + 0` | F10 \n"
+"| `CMD + SHIFT + 1` | F11 \n"
+"| `CMD + SHIFT + 2` | F12 \n"
+"| `CMD + UP` | ä¸ä¸é¡µ \n"
+"| `CMD + DOWN` | ä¸ä¸é¡µ \n"
+"| `CMD + LEFT` | HOME \n"
+"| `CMD + RIGHT` | END \n"
+"\n"
#: backends/platform/ios7/ios7_osys_misc.mm:339
msgid ""
@@ -4972,6 +4990,23 @@ msgid ""
"the virtual keyboard, press the Back/Menu button.\n"
"\n"
msgstr ""
+"## è§¦æ¸æä½ \n"
+"\n"
+"### ç¹æè§¦æ¸åºå \n"
+"\n"
+"ç¹æè§¦æ¸åºå坿¨¡æé¼ æ å·¦é®ç¹å»\n"
+"### å¼å§/æå\n"
+"\n"
+"ç¹æå¼å§/æåæé®å¯æ¨¡æé¼ æ å³é®ç¹å»\n"
+"\n"
+"### å
¨å±ä¸»èå\n"
+"\n"
+"ç¹æè¿å/èåæé®å¯æå¼å
¨å±ä¸»èåã\n"
+"\n"
+"## èæé®ç\n"
+"\n"
+"æä½å¼å§/æåæé®å¯æå¼èæé®çï¼ç¹æè¿å/èåæé®å¯å°å
¶éèã\n"
+"\n"
#: backends/platform/ios7/ios7_osys_misc.mm:383
msgid ""
@@ -5022,19 +5057,19 @@ msgstr ""
#: backends/platform/sdl/sdl.cpp:1027
msgid "| `Cmd+q` | Quit (macOS)\n"
-msgstr ""
+msgstr "| `Cmd+q` | éåº (macOS)\n"
#: backends/platform/sdl/sdl.cpp:1029
msgid "| `Alt+F4` | Quit (Windows)\n"
-msgstr ""
+msgstr "| `Alt+F4` | éåº (Windows)\n"
#: backends/platform/sdl/sdl.cpp:1031
msgid "| `Ctrl+q` | Quit (Linux/Unix)\n"
-msgstr ""
+msgstr "| `Ctrl+q` | éåº (Linux/Unix)\n"
#: backends/platform/sdl/sdl.cpp:1032
msgid "| `Ctrl+z` | Quit (other platforms)\n"
-msgstr ""
+msgstr "| `Ctrl+z` | éåºï¼å
¶ä»å¹³å°ï¼\n"
#: backends/platform/sdl/sdl.cpp:1035
msgid ""
@@ -5053,6 +5088,17 @@ msgid ""
"opened with a long press of the middle mouse button or wheel.\n"
"| `Ctrl+Alt+d` | Opens the ScummVM debugger\n"
msgstr ""
+"| `Ctrl+u` | å
¨é¨éé³\n"
+"| `Ctrl+m` | å¼å
³é¼ æ ææ\n"
+"| `Ctrl+Alt` ä¸ `9` æ `0` | 忢å°åä¸ä¸ª/åä¸ä¸ªå¾å½¢è¿æ»¤å¨\n"
+"| `Ctrl+Alt` ä¸ `+` æ `-` | å¢å¤§/åå°ç¼©æ¾ç³»æ°\n"
+"| `Ctrl+Alt+a` | å¼å
³å®½é«æ¯ç«æ£\n"
+"| `Ctrl+Alt+f` | 忢è¿é»æå¼ä¸åçº¿æ§æå¼ï¼å¾å½¢è¿æ»¤å¨å¼å
³ï¼\n"
+"| `Ctrl+Alt+s` | 循ç¯åæ¢æä¼¸æ¨¡å¼\n"
+"| `Alt+Enter` | 忢å
¨å±/çªå£æ¨¡å¼Toggles\n"
+"| `Alt+s` | å±å¹æªå¾\n"
+"| `Ctrl+F7` | æå¼èæé®çï¼è¥å¯ç¨ï¼ãä¹å¯éè¿é¿æé¼ æ ä¸é®ææ»è½®æå¼ã\n"
+"| `Ctrl+Alt+d` | æå¼ ScummVM è°è¯å¨\n"
#: backends/platform/sdl/macosx/appmenu_osx.mm:248
msgid "Hide ScummVM"
@@ -5517,7 +5563,7 @@ msgstr "æ¢å¤"
#: engines/agos/saveload.cpp:139
msgid "Quick load or save game isn't supported in this location"
-msgstr ""
+msgstr "æ¤ä½ç½®ä¸æ¯æå¿«éåæ¡£æè¯»æ¡£"
#: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2905
#, c-format
@@ -5526,6 +5572,9 @@ msgid ""
"\n"
"%s"
msgstr ""
+"æ æ³ä»æä»¶è½½å
¥åæ¡£ï¼\n"
+"\n"
+"%s"
#: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2892
#, c-format
@@ -5534,6 +5583,9 @@ msgid ""
"\n"
"%s"
msgstr ""
+"æ æ³å°æ¸¸æä¿åå°æä»¶ï¼\n"
+"\n"
+"%s"
#: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2925
#, c-format
@@ -5542,15 +5594,18 @@ msgid ""
"\n"
"%s"
msgstr ""
+"æåå°æ¸¸æä¿åå°æä»¶ï¼\n"
+"\n"
+"%s"
#: engines/agos/animation.cpp:576
#, c-format
msgid "Cutscene file '%s' not found!"
-msgstr ""
+msgstr "æ¾ä¸å°è½¬åºæä»¶â%sâï¼"
#: engines/agos/metaengine.cpp:42
msgid "AdLib OPL3 mode"
-msgstr ""
+msgstr "AdLib OPL3 模å¼"
#: engines/agos/metaengine.cpp:43
msgid ""
@@ -5584,11 +5639,11 @@ msgstr "ç¦ç¨æ·¡åºææ"
#: engines/agos/metaengine.cpp:87
msgid "Don't fade every screen to black when leaving a room."
-msgstr ""
+msgstr "ç¦»å¼æ¿é´æ¶ä¸è¦å°å±å¹æ¸å为é»è²ã"
#: engines/agos/metaengine.cpp:170
msgid "AGOS 2 support is not compiled in"
-msgstr ""
+msgstr "æªç¼è¯å
¥ AGOS 2 æ¯æ"
#: engines/agos/midi.cpp:187 engines/kyra/sound/sound_pc_midi.cpp:76
msgid ""
@@ -5633,7 +5688,7 @@ msgstr "å¤è¯è¨æ¸¸æä½¿ç¨çè¯è¨"
#: engines/ags/dialogs.cpp:83
msgid "Enable ScummVM save management"
-msgstr ""
+msgstr "å¯ç¨ ScummVM åæ¡£ç®¡ç"
#: engines/ags/dialogs.cpp:83
msgid ""
@@ -5643,11 +5698,11 @@ msgstr ""
#: engines/ags/dialogs.cpp:88
msgid "Force antialiased text"
-msgstr ""
+msgstr "强å¶ä½¿ç¨æé¯é½¿ææ¬"
#: engines/ags/dialogs.cpp:88
msgid "Use antialiasing to draw text even if the game does not ask for it"
-msgstr ""
+msgstr "å³ä½¿æ¸¸æä¸è¦æ±ï¼ä¹ä½¿ç¨æé¯é½¿åè½ç»å¶ææ¬"
#: engines/ags/dialogs.cpp:91 engines/grim/metaengine.cpp:48
#: engines/zvision/metaengine.cpp:221
@@ -5656,7 +5711,7 @@ msgstr "æ¾ç¤ºå¸§ç"
#: engines/ags/dialogs.cpp:91 engines/grim/metaengine.cpp:49
msgid "Show the current FPS-rate, while you play."
-msgstr ""
+msgstr "æ¸¸ç©æ¶æ¾ç¤ºå½å帧çã"
#: engines/ags/ags.cpp:135
msgid ""
@@ -5710,11 +5765,11 @@ msgstr "åæ¢å° Olmec"
#: engines/asylum/metaengine.cpp:145
msgid "Bring up the In-Game Menu"
-msgstr ""
+msgstr "å¤åºæ¸¸æå
èå"
#: engines/asylum/metaengine.cpp:152
msgid "Open character inventory"
-msgstr ""
+msgstr "æå¼äººç©ç©åæ "
#. I18N: Warn user about loading potentially incompatible saved game
#: engines/asylum/asylum.cpp:200
@@ -5730,11 +5785,11 @@ msgstr "ä»ç¶è½½å
¥"
#: engines/bladerunner/bladerunner.cpp:404
msgid "Failed to initialize resources"
-msgstr ""
+msgstr "èµæºåå§å失败"
#: engines/bladerunner/bladerunner.cpp:1168
msgid "A required game resource was not found"
-msgstr ""
+msgstr "æ¾ä¸å°å¿
éçæ¸¸æèµæº"
#: engines/bladerunner/bladerunner.cpp:2755
msgid ""
@@ -10218,11 +10273,11 @@ msgstr ""
#: engines/ultima/ultima8/metaengine.cpp:181
msgid "Ultima VIII Cheats"
-msgstr ""
+msgstr "Ultima VIII ä½å¼"
#: engines/ultima/ultima8/metaengine.cpp:196
msgid "Ultima VIII Debug"
-msgstr ""
+msgstr "Ultima VIII è°è¯"
#: engines/ultima/ultima8/games/cru_game.cpp:164
msgid ""
@@ -10268,11 +10323,11 @@ msgstr "ä½¿ç¨ 16 è²å¾å½¢ã"
#: engines/vcruise/metaengine.cpp:135
msgid "Display help screen"
-msgstr ""
+msgstr "æ¾ç¤ºå¸®å©å±å¹"
#: engines/vcruise/metaengine.cpp:140 engines/wintermute/keymapper_tables.h:920
msgid "Save game"
-msgstr ""
+msgstr "ä¿å游æ"
#: engines/vcruise/metaengine.cpp:150
msgid "Open sound settings"
@@ -10284,7 +10339,7 @@ msgstr "éåºæ¸¸æ"
#: engines/vcruise/metaengine.cpp:166
msgid "Toggle music on/off"
-msgstr ""
+msgstr "æå¼/å
³éé³ä¹"
#: engines/vcruise/metaengine.cpp:171
msgid "Toggle sound effects on/off"
@@ -10364,57 +10419,57 @@ msgstr ""
#: engines/wintermute/metaengine.cpp:68
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
-msgstr ""
+msgstr "æ¤è®¾ç½®å¼ºå¶ ScummVM å¨è¿è¡ 2D æ¸¸ææ¶ä½¿ç¨ 2D 渲æå¨"
#: engines/wintermute/metaengine.cpp:112
msgid "FoxTail support is not compiled in"
-msgstr ""
+msgstr "æªç¼è¯å
¥ FoxTail æ¯æ"
#: engines/wintermute/metaengine.cpp:118
msgid "Hero Craft support is not compiled in"
-msgstr ""
+msgstr "æªç¼è¯å
¥ Hero Craft æ¯æ"
#: engines/wintermute/metaengine.cpp:124
msgid "Wintermute3D support is not compiled in"
-msgstr ""
+msgstr "æªç¼è¯å
¥ Wintermute3D æ¯æ"
#: engines/wintermute/wintermute.cpp:148
msgid "This game requires PNG, JPEG and Vorbis support."
-msgstr ""
+msgstr "æ¤æ¸¸æéè¦ PNGãJPEG ä¸ Vorbis æ¯æã"
#: engines/wintermute/wintermute.cpp:159
msgid "This game requires the FoxTail subengine, which is not compiled in."
-msgstr ""
+msgstr "æ¤æ¸¸æéè¦ FoxTail å弿ï¼ä½æªè¢«ç¼è¯å
¥æ¸¸æã"
#: engines/wintermute/wintermute.cpp:170
msgid "This game requires the HeroCraft subengine, which is not compiled in."
-msgstr ""
+msgstr "æ¤æ¸¸æéè¦ HeroCraft å弿ï¼ä½æªè¢«ç¼è¯å
¥æ¸¸æã"
#: engines/wintermute/wintermute.cpp:181
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
-msgstr ""
+msgstr "æ¤æ¸¸æéè¦ 3D åè½ï¼ä½æªè¢«ç¼è¯å
¥æ¸¸æãå æ¤æ¸¸æå¯è½é¨åæå®å
¨ä¸å¯ç©ã"
#: engines/wintermute/keymapper_tables.h:149
#: engines/wintermute/keymapper_tables.h:731
#: engines/wintermute/keymapper_tables.h:2116
#: engines/wintermute/keymapper_tables.h:2216
msgid "Walk forward"
-msgstr ""
+msgstr "ååèµ°"
#: engines/wintermute/keymapper_tables.h:155
#: engines/wintermute/keymapper_tables.h:736
#: engines/wintermute/keymapper_tables.h:2238
msgid "Walk backward"
-msgstr ""
+msgstr "ååèµ°"
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:174
#: engines/wintermute/keymapper_tables.h:685
#: engines/wintermute/keymapper_tables.h:1855
msgid "Show scene geometry"
-msgstr ""
+msgstr "æ¾ç¤ºåºæ¯å ä½åæ°"
#: engines/wintermute/keymapper_tables.h:183
#: engines/wintermute/keymapper_tables.h:199
@@ -10497,28 +10552,28 @@ msgstr ""
#: engines/wintermute/keymapper_tables.h:1938
#: engines/wintermute/keymapper_tables.h:1996
msgid "GUI variant B"
-msgstr ""
+msgstr "GUI åä½ B"
#: engines/wintermute/keymapper_tables.h:283
#: engines/wintermute/keymapper_tables.h:414
#: engines/wintermute/keymapper_tables.h:547
#: engines/wintermute/keymapper_tables.h:1117
msgid "Phone cancel button"
-msgstr ""
+msgstr "çµè¯åæ¶æé®"
#: engines/wintermute/keymapper_tables.h:288
#: engines/wintermute/keymapper_tables.h:419
#: engines/wintermute/keymapper_tables.h:552
#: engines/wintermute/keymapper_tables.h:1122
msgid "Phone up button"
-msgstr ""
+msgstr "çµè¯æ¥å¬æé®"
#: engines/wintermute/keymapper_tables.h:294
#: engines/wintermute/keymapper_tables.h:425
#: engines/wintermute/keymapper_tables.h:558
#: engines/wintermute/keymapper_tables.h:1128
msgid "Phone down button"
-msgstr ""
+msgstr "çµè¯æææé®"
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
@@ -10530,76 +10585,76 @@ msgstr "å¤ç¨æä½"
#: engines/wintermute/keymapper_tables.h:564
#: engines/wintermute/keymapper_tables.h:1134
msgid "Phone 0 button"
-msgstr ""
+msgstr "çµè¯ 0 æé®"
#: engines/wintermute/keymapper_tables.h:436
#: engines/wintermute/keymapper_tables.h:569
#: engines/wintermute/keymapper_tables.h:1139
#: engines/wintermute/keymapper_tables.h:1817
msgid "Phone 1 button"
-msgstr ""
+msgstr "çµè¯ 1 æé®"
#: engines/wintermute/keymapper_tables.h:441
#: engines/wintermute/keymapper_tables.h:574
#: engines/wintermute/keymapper_tables.h:1144
#: engines/wintermute/keymapper_tables.h:1822
msgid "Phone 2 button"
-msgstr ""
+msgstr "çµè¯ 2 æé®"
#: engines/wintermute/keymapper_tables.h:446
#: engines/wintermute/keymapper_tables.h:579
#: engines/wintermute/keymapper_tables.h:1149
#: engines/wintermute/keymapper_tables.h:1827
msgid "Phone 3 button"
-msgstr ""
+msgstr "çµè¯ 3 æé®"
#: engines/wintermute/keymapper_tables.h:451
#: engines/wintermute/keymapper_tables.h:584
#: engines/wintermute/keymapper_tables.h:1154
msgid "Phone 4 button"
-msgstr ""
+msgstr "çµè¯ 4 æé®"
#: engines/wintermute/keymapper_tables.h:456
#: engines/wintermute/keymapper_tables.h:589
#: engines/wintermute/keymapper_tables.h:1159
msgid "Phone 5 button"
-msgstr ""
+msgstr "çµè¯ 5 æé®"
#: engines/wintermute/keymapper_tables.h:461
#: engines/wintermute/keymapper_tables.h:594
#: engines/wintermute/keymapper_tables.h:1164
msgid "Phone 6 button"
-msgstr ""
+msgstr "çµè¯ 6 æé®"
#: engines/wintermute/keymapper_tables.h:466
#: engines/wintermute/keymapper_tables.h:599
#: engines/wintermute/keymapper_tables.h:1169
msgid "Phone 7 button"
-msgstr ""
+msgstr "çµè¯ 7 æé®"
#: engines/wintermute/keymapper_tables.h:471
#: engines/wintermute/keymapper_tables.h:604
#: engines/wintermute/keymapper_tables.h:1174
msgid "Phone 8 button"
-msgstr ""
+msgstr "çµè¯ 8 æé®"
#: engines/wintermute/keymapper_tables.h:476
#: engines/wintermute/keymapper_tables.h:609
#: engines/wintermute/keymapper_tables.h:1179
msgid "Phone 9 button"
-msgstr ""
+msgstr "çµè¯ 9 æé®"
#: engines/wintermute/keymapper_tables.h:481
#: engines/wintermute/keymapper_tables.h:614
#: engines/wintermute/keymapper_tables.h:1184
msgid "Phone * button"
-msgstr ""
+msgstr "çµè¯ * æé®"
#: engines/wintermute/keymapper_tables.h:486
#: engines/wintermute/keymapper_tables.h:619
#: engines/wintermute/keymapper_tables.h:1189
msgid "Phone # button"
-msgstr ""
+msgstr "çµè¯ # æé®"
#: engines/wintermute/keymapper_tables.h:664
#: engines/wintermute/keymapper_tables.h:1366
@@ -10642,12 +10697,12 @@ msgstr "æ´æ¹é´å½±ç±»å"
#: engines/wintermute/keymapper_tables.h:700
#: engines/wintermute/keymapper_tables.h:819
msgid "Volume max"
-msgstr ""
+msgstr "é³éæå¤§"
#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:706
msgid "Show debug parser"
-msgstr ""
+msgstr "æ¾ç¤ºè°è¯è§£æå¨"
#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:714
@@ -10656,7 +10711,7 @@ msgstr ""
#: engines/wintermute/keymapper_tables.h:1833
#: engines/wintermute/keymapper_tables.h:1878
msgid "Debug print"
-msgstr ""
+msgstr "è°è¯è¾åº"
#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:720
@@ -10667,7 +10722,7 @@ msgstr "éåº"
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:726
msgid "Light helper window"
-msgstr ""
+msgstr "å
婿çªå£"
#: engines/wintermute/keymapper_tables.h:751
msgid "Run forward"
@@ -10679,16 +10734,16 @@ msgstr "ååè·"
#: engines/wintermute/keymapper_tables.h:761
msgid "Turn left fast"
-msgstr ""
+msgstr "è¿
é左转"
#: engines/wintermute/keymapper_tables.h:766
msgid "Turn right fast"
-msgstr ""
+msgstr "è¿
éå³è½¬"
#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:772
msgid "Show blueprint"
-msgstr ""
+msgstr "æ¾ç¤ºèå¾"
#: engines/wintermute/keymapper_tables.h:792
#: engines/wintermute/keymapper_tables.h:1587
@@ -10708,7 +10763,7 @@ msgstr "ä¸ä¸ä¸ªæä½"
#: engines/wintermute/keymapper_tables.h:826
msgid "Volume off"
-msgstr ""
+msgstr "é³éå
³é"
#: engines/wintermute/keymapper_tables.h:840
msgid "Change font size"
@@ -10716,21 +10771,21 @@ msgstr "æ´æ¹åä½å¤§å°"
#: engines/wintermute/keymapper_tables.h:935
msgid "Walking speed: Low"
-msgstr ""
+msgstr "è¡èµ°é度ï¼ä½"
#: engines/wintermute/keymapper_tables.h:940
msgid "Walking speed: Medium"
-msgstr ""
+msgstr "è¡èµ°é度ï¼ä¸"
#: engines/wintermute/keymapper_tables.h:945
msgid "Walking speed: High"
-msgstr ""
+msgstr "è¡èµ°é度ï¼é«"
#: engines/wintermute/keymapper_tables.h:955
#: engines/wintermute/keymapper_tables.h:1314
#: engines/wintermute/keymapper_tables.h:1872
msgid "Cancel waiting"
-msgstr ""
+msgstr "åæ¶çå¾
"
#: engines/wintermute/keymapper_tables.h:965
msgid "First page"
@@ -10743,47 +10798,47 @@ msgstr "æåä¸é¡µ"
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:978
msgid "Walking speed: Ultra Super Mega Fast"
-msgstr ""
+msgstr "è¡èµ°é度ï¼è¶
é«é"
#: engines/wintermute/keymapper_tables.h:994
msgid "Show game credits"
-msgstr ""
+msgstr "æ¾ç¤ºæ¸¸æè´è°¢çé¢"
#: engines/wintermute/keymapper_tables.h:999
msgid "Play selected music record"
-msgstr ""
+msgstr "ææ¾æéé³ä¹è®°å½"
#: engines/wintermute/keymapper_tables.h:1004
msgid "Select next music record"
-msgstr ""
+msgstr "éæ©ä¸ä¸ä¸ªé³ä¹è®°å½"
#: engines/wintermute/keymapper_tables.h:1009
msgid "Play note 1: A"
-msgstr ""
+msgstr "ææ¾é³ç¬¦ 1: A"
#: engines/wintermute/keymapper_tables.h:1014
msgid "Play note 2: F#"
-msgstr ""
+msgstr "ææ¾é³ç¬¦ 2: A"
#: engines/wintermute/keymapper_tables.h:1019
msgid "Play note 3: D#"
-msgstr ""
+msgstr "ææ¾é³ç¬¦ 3: D#"
#: engines/wintermute/keymapper_tables.h:1024
msgid "Play note 4: C#"
-msgstr ""
+msgstr "ææ¾é³ç¬¦ 4: C#"
#: engines/wintermute/keymapper_tables.h:1029
msgid "Play note 5: E"
-msgstr ""
+msgstr "ææ¾é³ç¬¦ 5: E"
#: engines/wintermute/keymapper_tables.h:1034
msgid "Play note 6: G#"
-msgstr ""
+msgstr "ææ¾é³ç¬¦ 6: G#"
#: engines/wintermute/keymapper_tables.h:1039
msgid "Play note 7: B"
-msgstr ""
+msgstr "ææ¾é³ç¬¦ 7: B"
#: engines/wintermute/keymapper_tables.h:1052
msgid "Ability: Telekinesis"
@@ -10811,31 +10866,31 @@ msgstr "è½åï¼å£°é³"
#: engines/wintermute/keymapper_tables.h:1082
msgid "Ability: Esence"
-msgstr ""
+msgstr "è½åï¼Esence"
#: engines/wintermute/keymapper_tables.h:1087
msgid "Ability: Exorcist"
-msgstr ""
+msgstr "è½åï¼é©±é"
#: engines/wintermute/keymapper_tables.h:1200
msgid "Show hints / Dance move"
-msgstr ""
+msgstr "æ¾ç¤ºæç¤º/èå¨"
#: engines/wintermute/keymapper_tables.h:1207
msgid "Dance move up"
-msgstr ""
+msgstr "åä¸èå¨"
#: engines/wintermute/keymapper_tables.h:1213
msgid "Dance move down"
-msgstr ""
+msgstr "åä¸èå¨"
#: engines/wintermute/keymapper_tables.h:1219
msgid "Dance move left"
-msgstr ""
+msgstr "åå·¦èå¨"
#: engines/wintermute/keymapper_tables.h:1225
msgid "Dance move right"
-msgstr ""
+msgstr "åå³èå¨"
#: engines/wintermute/keymapper_tables.h:1283
msgid "Cancel input"
@@ -10908,7 +10963,7 @@ msgstr "æ¾ç¤ºæ¥è®°"
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1884
msgid "Bezier window"
-msgstr ""
+msgstr "è´å¡å°çªå£"
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1901
@@ -11009,7 +11064,7 @@ msgstr "使ç¨é«å辨ç MPEG"
#: engines/zvision/metaengine.cpp:95
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
-msgstr ""
+msgstr "ä½¿ç¨ DVD çæ¬ç MPEG è§é¢å代ä½å辨çç AVI è§é¢"
#: engines/zvision/metaengine.cpp:197
msgid "Look Up"
More information about the Scummvm-git-logs
mailing list