[Scummvm-git-logs] scummvm master -> 21dcc0ae8255a61ddbd248ff1eac48dcfad6f2ec
ScummVM-Translations
noreply at scummvm.org
Tue May 21 10:43:04 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
21dcc0ae82 I18N: Update translation (Chinese (Simplified))
Commit: 21dcc0ae8255a61ddbd248ff1eac48dcfad6f2ec
https://github.com/scummvm/scummvm/commit/21dcc0ae8255a61ddbd248ff1eac48dcfad6f2ec
Author: å¤äº (clonewith at qq.com)
Date: 2024-05-21T10:42:59Z
Commit Message:
I18N: Update translation (Chinese (Simplified))
Currently translated at 73.1% (1562 of 2135 strings)
Changed paths:
po/zh_Hans.po
diff --git a/po/zh_Hans.po b/po/zh_Hans.po
index 1f11a1bbd3b..c37cd0a0d1a 100644
--- a/po/zh_Hans.po
+++ b/po/zh_Hans.po
@@ -11,7 +11,7 @@ msgstr ""
"Project-Id-Version: ScummVM 2.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2024-05-04 22:58+0000\n"
-"PO-Revision-Date: 2024-05-20 20:42+0000\n"
+"PO-Revision-Date: 2024-05-21 10:42+0000\n"
"Last-Translator: å¤äº <clonewith at qq.com>\n"
"Language-Team: Chinese (Simplified) <https://translations.scummvm.org/"
"projects/scummvm/scummvm/zh_Hans/>\n"
@@ -5615,7 +5615,7 @@ msgid ""
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
-msgstr ""
+msgstr "å½éæ© AdLib æ¶ï¼å°ä¼ä½¿ç¨ OPL3 ç¹æ§ãåå³äºæ¸¸æï¼è¿å°é¿å
æªæé³ç¬¦ãæ·»å éå é³ç¬¦æä¹å¨ï¼å/ææ·»å ç«ä½å£°ã"
#: engines/agos/metaengine.cpp:53 engines/agos/metaengine.cpp:64
msgid "Use DOS version music tempos"
@@ -5626,7 +5626,7 @@ msgid ""
"Selecting this option will play the music using the tempos used by the DOS "
"version of the game. Otherwise, the faster tempos of the Windows version "
"will be used."
-msgstr ""
+msgstr "å¯ç¨æ¤è®¾ç½®åï¼å°ä¼ç¨ DOS çæ¬çéåº¦ææ¾æ¸¸æé³ä¹ãå¦åå°ä½¿ç¨ Windows çæ¬æ´å¿«çé度ã"
#: engines/agos/metaengine.cpp:75 engines/sci/detection_options.h:95
msgid "Prefer digital sound effects"
@@ -5634,7 +5634,7 @@ msgstr "ä¼å
使ç¨çµå鳿"
#: engines/agos/metaengine.cpp:76 engines/sci/detection_options.h:96
msgid "Prefer digital sound effects instead of synthesized ones"
-msgstr ""
+msgstr "ä¼å
ä½¿ç¨æ°å鳿èéåæé³æ"
#: engines/agos/metaengine.cpp:86
msgid "Disable fade-out effects"
@@ -5656,6 +5656,11 @@ msgid ""
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
+"ä½ ä¼¼ä¹å¨ä½¿ç¨éç¨ MIDI 设å¤ï¼\n"
+"ä½ä½ çæ¸¸æåªæ¯æ Roland MT32 MIDIã\n"
+"æä»¬å°è¯å° Roland MT32 çä¹å¨æ å°å°\n"
+"éç¨ MIDI çä¹å¨ä¸ãä¸äºä¹æ²å£°é³\n"
+"ä»ç¶å¯è½ä¸æ£ç¡®ã"
#: engines/agos/midi.cpp:316
#, c-format
@@ -5664,6 +5669,9 @@ msgid ""
"%s. Without this file,\n"
"the music will not sound the same as the original game."
msgstr ""
+"æ¾ä¸å° AdLib ä¹å¨å®ä¹æä»¶\n"
+"%sãè¥æ²¡ææ¤æä»¶ï¼é³ä¹\n"
+"å¬èµ·æ¥ä¼ä¸å游æä¸åã"
#: engines/agos/midi.cpp:374
#, c-format
@@ -5672,6 +5680,9 @@ msgid ""
"%s. Without this file,\n"
"the sound effects will not sound the same as the original game."
msgstr ""
+"æ¾ä¸å° AdLib ä¹å¨å®ä¹æä»¶\n"
+"%sãè¥æ²¡ææ¤æä»¶ï¼é³æ\n"
+"å¬èµ·æ¥ä¼ä¸å游æä¸åã"
#: engines/agos/midi.cpp:453
#, c-format
@@ -5680,6 +5691,9 @@ msgid ""
"%s or %s. Without one of these files,\n"
"the music will not sound the same as the original game."
msgstr ""
+"æ¾ä¸å° AdLib ä¹å¨å®ä¹æä»¶\n"
+"%s æ %sãè¥æ²¡æå
¶ä¸ï¼é³ä¹\n"
+"å¬èµ·æ¥ä¼ä¸å游æä¸åã"
#: engines/ags/dialogs.cpp:61
msgid "Game language:"
@@ -5698,6 +5712,8 @@ msgid ""
"Never disable ScummVM save management and autosaves.\n"
"NOTE: This could cause save duplication and other oddities"
msgstr ""
+"ä»ä¸ç¦ç¨ ScummVM åæ¡£ç®¡çä¸èªå¨åæ¡£åè½ã\n"
+"注æï¼è¿å¯è½å¯¼è´åæ¡£éå¤ä¸å
¶ä»å¥æªçé®é¢"
#: engines/ags/dialogs.cpp:88
msgid "Force antialiased text"
@@ -5720,13 +5736,13 @@ msgstr "æ¸¸ç©æ¶æ¾ç¤ºå½å帧çã"
msgid ""
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
"supported."
-msgstr ""
+msgstr "æé游æä½¿ç¨çæ¯ pre-2.5 ç AGS å¼æçæ¬ï¼ScummVM 䏿¯æã"
#: engines/ags/ags.cpp:143
msgid ""
"The selected game has a data file greater than 2Gb, which isn't supported by "
"your version of ScummVM yet."
-msgstr ""
+msgstr "æé游ææå¤§äº 2Gb çæ°æ®æä»¶ï¼å½åçæ¬ ScummVM å°ä¸æ¯æã"
#: engines/ags/ags.cpp:317
msgid ""
@@ -5734,6 +5750,8 @@ msgid ""
"game interface.\n"
"You can, however, override this setting in Game Options."
msgstr ""
+"为ä¿çåä½ä½éªï¼æ¤æ¸¸æåºéè¿æ¸¸æå
çé¢è¯»æ¡£ã\n"
+"ä½ä½ ä¹å¯ä»¥å¨â游æè®¾ç½®âä¸è¦çæ¤è®¾ç½®ã"
#: engines/ags/ags.cpp:332
msgid ""
@@ -5741,6 +5759,8 @@ msgid ""
"game interface.\n"
"You can, however, override this setting in Game Options."
msgstr ""
+"为ä¿çåä½ä½éªï¼æ¤æ¸¸æåºéè¿æ¸¸æå
çé¢åæ¡£ã\n"
+"ä½ä½ ä¹å¯ä»¥å¨â游æè®¾ç½®âä¸è¦çæ¤è®¾ç½®ã"
#: engines/asylum/metaengine.cpp:115
msgid "Show version"
@@ -5780,7 +5800,7 @@ msgstr "æå¼äººç©ç©åæ "
msgid ""
"WARNING: Attempt to load saved game from a previous version: Version %s / "
"Build %d"
-msgstr ""
+msgstr "è¦åï¼è¯å¾è½½å
¥æ§çæ¬åæ¡£ï¼çæ¬ %s / æå»º %d"
#: engines/asylum/asylum.cpp:201 engines/cine/saveload.cpp:863
msgid "Load anyway"
@@ -5820,7 +5840,7 @@ msgstr "ç»§ç»"
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
-msgstr ""
+msgstr "ç²ä¸ç¿»è¯è
ä¸å¸æå
¶ç¿»è¯å¹¶å
¥ ScummVMã"
#: engines/bladerunner/detection_tables.h:123 engines/cge/detection.cpp:54
#: engines/cge/detection.cpp:60 engines/cge/detection.cpp:66
@@ -5886,7 +5906,7 @@ msgstr "缺失游æä»£ç "
msgid ""
"Enhanced Edition not supported. Please, use the original files which are "
"part of the release."
-msgstr ""
+msgstr "䏿¯æå¢å¼ºçã请使ç¨åçæä»¶ï¼åè¡ççä¸é¨åï¼ã"
#: engines/bladerunner/metaengine.cpp:45
msgid "Sitcom mode"
@@ -5906,33 +5926,33 @@ msgstr "ç¼©å°æ¼åå¹¶åé«å
¶è¯é³é³è°"
#: engines/bladerunner/metaengine.cpp:67
msgid "Frame limiter high performance mode"
-msgstr ""
+msgstr "帧æ°éå¶é«æ§è½æ¨¡å¼"
#: engines/bladerunner/metaengine.cpp:68
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
-msgstr ""
+msgstr "æ¤æ¨¡å¼å¯è½å¯¼è´ CPU å ç¨çé«ï¼å®é¿å
ä½¿ç¨ delayMillis() 彿°ã"
#: engines/bladerunner/metaengine.cpp:78
msgid "Max frames per second limit"
-msgstr ""
+msgstr "æå¤§å¸§çéå¶"
#: engines/bladerunner/metaengine.cpp:79
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
-msgstr ""
+msgstr "æ¤æ¨¡å¼å°æå¤§å¸§çå®ä¸º 120 fpsï¼ç¦ç¨æ¶åæ¯ 60 fps"
#: engines/bladerunner/metaengine.cpp:89
msgid "Disable McCoy's quick stamina drain"
-msgstr ""
+msgstr "ç¦ç¨ McCoy èåæè"
#: engines/bladerunner/metaengine.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
-msgstr ""
+msgstr "è·æ¥æ¶ï¼McCoy å¨ç©å®¶åæ¢ç¹å»é¼ æ æ¶ä¸ä¼ç«å³åé"
#: engines/bladerunner/metaengine.cpp:100
msgid "Show subtitles during text crawl"
@@ -5940,16 +5960,16 @@ msgstr "ææ¬æ»å¨æ¶æ¾ç¤ºåå¹"
#: engines/bladerunner/metaengine.cpp:101
msgid "During the intro cutscene, show subtitles during the text crawl"
-msgstr ""
+msgstr "å¨ä»ç»å¨ç»æé´ï¼ææ¬æ»å¨æ¶æ¾ç¤ºåå¹"
#: engines/bladerunner/metaengine.cpp:111
msgid "Fix credits for voice actors"
-msgstr ""
+msgstr "ä¿®å¤å£°é³æ¼åçè´è°¢å
容"
#: engines/bladerunner/metaengine.cpp:112
msgid ""
"Updates the end credits with corrected credits for the Spanish voice actors"
-msgstr ""
+msgstr "æ´æ£ç»å°¾è¥¿ççè¯å£°é³æ¼åçè´è°¢å
容"
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
#: engines/bladerunner/metaengine.cpp:199
@@ -5959,18 +5979,18 @@ msgstr "常è§å¿«æ·é®"
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:201
msgid "main game shortcuts"
-msgstr ""
+msgstr "主游æå¿«æ·æ¹å¼"
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
#: engines/bladerunner/metaengine.cpp:203
msgid "KIA only shortcuts"
-msgstr ""
+msgstr "ä»
KIA å¿«æ·æ¹å¼"
#. I18N: This keymap is the main way for the user interact with the game.
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
#: engines/bladerunner/metaengine.cpp:210
msgid "Walk / Look / Talk / Select / Shoot"
-msgstr ""
+msgstr "è¡èµ° / è§å¯ / äº¤æµ / éæ© / å°å»"
#. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
#. In Blade Runner's official localizations, there is a description of this keymap
@@ -5978,7 +5998,7 @@ msgstr ""
#. TOGGLE MCCOY'S COMBAT MODE
#: engines/bladerunner/metaengine.cpp:220
msgid "Toggle Combat"
-msgstr ""
+msgstr "å¼å
³ææ"
#. I18N: This keymap allows skipping video cutscenes
#: engines/bladerunner/metaengine.cpp:229 engines/scumm/help.cpp:79
@@ -6010,13 +6030,13 @@ msgstr "游æè®¾ç½®"
#. ACTIVATE KIA CLUE DATABASE SYSTEM
#: engines/bladerunner/metaengine.cpp:264
msgid "Open KIA Database"
-msgstr ""
+msgstr "æå¼ KIA æ°æ®åº"
#. I18N: This keymap works within the KIA Save Game screen
#. and allows submitting a selected existing save game for deletion.
#: engines/bladerunner/metaengine.cpp:282
msgid "Delete Selected Saved Game"
-msgstr ""
+msgstr "å 餿éåæ¡£"
#. I18N: This keymap allows scrolling texts and lists upwards
#: engines/bladerunner/metaengine.cpp:296
@@ -6032,7 +6052,7 @@ msgstr "å䏿»å¨"
#. (only when the KIA is upgraded).
#: engines/bladerunner/metaengine.cpp:311
msgid "Toggle Clue Privacy"
-msgstr ""
+msgstr "å¼å
³çº¿ç´¢éç§"
#. I18N: This keymap opens KIA's SAVE GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
@@ -6058,7 +6078,7 @@ msgstr "è½½å
¥æ¸¸æ"
#. CRIME SCENE DATABASE
#: engines/bladerunner/metaengine.cpp:348
msgid "Crime Scene Database"
-msgstr ""
+msgstr "ç¯ç½ªç°åºæ°æ®åº"
#. I18N: This keymap opens KIA's SUSPECT DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
@@ -6066,7 +6086,7 @@ msgstr ""
#. SUSPECT DATABASE
#: engines/bladerunner/metaengine.cpp:357
msgid "Suspect Database"
-msgstr ""
+msgstr "å«çäººæ°æ®åº"
#. I18N: This keymap opens KIA's CLUE DATABASE tab.
#. In Blade Runner's official localizations, there is a description of this keymap
@@ -6074,7 +6094,7 @@ msgstr ""
#. CLUE DATABASE
#: engines/bladerunner/metaengine.cpp:366
msgid "Clue Database"
-msgstr ""
+msgstr "çº¿ç´¢æ°æ®åº"
#. I18N: This keymap opens KIA's QUIT GAME tab.
#. In Blade Runner's official localizations, there is a description of this keymap
@@ -6086,21 +6106,21 @@ msgstr "éåºæ¸¸æ"
#: engines/buried/buried.cpp:590
msgid "Are you sure you want to quit?"
-msgstr ""
+msgstr "ä½ ç¡®å®è¦éåºåï¼"
#: engines/buried/buried.cpp:600
msgid "Your game is now Paused. Click OK to continue."
-msgstr ""
+msgstr "游æå·²æåã ç¹å»âOKâç»§ç»ã"
#. I18N: This option allows the user to skip cutscenes.
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61
msgid "Skip support"
-msgstr ""
+msgstr "è·³è¿æ¯æ"
#: engines/buried/metaengine.cpp:41
msgid "Allow cutscenes to be skipped"
-msgstr ""
+msgstr "å
许跳è¿è½¬åºå¨ç»"
#: engines/buried/saveload.cpp:80
msgid ""
@@ -6116,7 +6136,7 @@ msgstr ""
#: engines/buried/saveload.cpp:179 engines/mtropolis/saveload.cpp:158
#: engines/vcruise/vcruise.cpp:363
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
-msgstr ""
+msgstr "åæ¡£ä½¿ç¨è¾é«çæ¬ç ScummVM åå»ºãæ æ³è½½å
¥ã"
#: engines/cge/metaengine.cpp:43 engines/cge2/metaengine.cpp:46
msgid "Color Blind Mode"
@@ -6155,70 +6175,70 @@ msgstr "éåºæç¤º"
#. In order to escape the dice game loop press Right/Left Alt
#: engines/cge/metaengine.cpp:218
msgid "ALTered Item"
-msgstr ""
+msgstr "å·²æ´æ¹ç©å"
#: engines/cge/metaengine.cpp:224
msgid "Inventory Item 1 (Select/Deselect)"
-msgstr ""
+msgstr "ç©åæ ç©å 1ï¼éæ©/åæ¶éæ©ï¼"
#: engines/cge/metaengine.cpp:229
msgid "Inventory Item 2 (Select/Deselect)"
-msgstr ""
+msgstr "ç©åæ ç©å 2ï¼éæ©/åæ¶éæ©ï¼"
#: engines/cge/metaengine.cpp:234
msgid "Inventory Item 3 (Select/Deselect)"
-msgstr ""
+msgstr "ç©åæ ç©å 3ï¼éæ©/åæ¶éæ©ï¼"
#: engines/cge/metaengine.cpp:239
msgid "Inventory Item 4 (Select/Deselect)"
-msgstr ""
+msgstr "ç©åæ ç©å 4ï¼éæ©/åæ¶éæ©ï¼"
#: engines/cge/metaengine.cpp:244
msgid "Inventory Item 5 (Select/Deselect)"
-msgstr ""
+msgstr "ç©åæ ç©å 5ï¼éæ©/åæ¶éæ©ï¼"
#: engines/cge/metaengine.cpp:249
msgid "Inventory Item 6 (Select/Deselect)"
-msgstr ""
+msgstr "ç©åæ ç©å 6ï¼éæ©/åæ¶éæ©ï¼"
#: engines/cge/metaengine.cpp:254
msgid "Inventory Item 7 (Select/Deselect)"
-msgstr ""
+msgstr "ç©åæ ç©å 7ï¼éæ©/åæ¶éæ©ï¼"
#: engines/cge/metaengine.cpp:259
msgid "Inventory Item 8 (Select/Deselect)"
-msgstr ""
+msgstr "ç©åæ ç©å 8ï¼éæ©/åæ¶éæ©ï¼"
#. I18N: There are 24 single-room/screen locations in the game.
#. You switch between them from numbered buttons on interface.
#. Sets the current access to only the first Location
#: engines/cge/metaengine.cpp:267
msgid "DEBUG: Access to Location 1"
-msgstr ""
+msgstr "è°è¯ï¼è®¿é®ä½ç½® 1"
#. I18N: Sets the current access to Locations 1 to 8.
#: engines/cge/metaengine.cpp:273
msgid "DEBUG: Access to Locations 1-8"
-msgstr ""
+msgstr "è°è¯ï¼è®¿é®ä½ç½® 1-8"
#. I18N: Sets the current access to Locations 1 to 16.
#: engines/cge/metaengine.cpp:279
msgid "DEBUG: Access to Locations 1-16"
-msgstr ""
+msgstr "è°è¯ï¼è®¿é®ä½ç½® 1-16"
#. I18N: Sets the current access to Locations 1 to 23.
#: engines/cge/metaengine.cpp:285
msgid "DEBUG: Access to Locations 1-23"
-msgstr ""
+msgstr "è°è¯ï¼è®¿é®ä½ç½® 1-23"
#. I18N: Sets the current access to Locations 1 to 24.
#: engines/cge/metaengine.cpp:291
msgid "DEBUG: Access to Locations 1-24"
-msgstr ""
+msgstr "è°è¯ï¼è®¿é®ä½ç½® 1-24"
#: engines/cge2/metaengine.cpp:59
msgid "Enable Text to Speech for Objects and Options"
-msgstr ""
+msgstr "为ç©åä¸è®¾ç½®å¯ç¨æå转è¯é³"
#: engines/cge2/metaengine.cpp:60 engines/dreamweb/metaengine.cpp:62
#: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:40
@@ -6226,15 +6246,15 @@ msgstr ""
#: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:50
#: engines/twine/metaengine.cpp:157
msgid "Use TTS to read the descriptions (if TTS is available)"
-msgstr ""
+msgstr "ä½¿ç¨ TTS è¯»åºæè¿°ï¼è¥å¯ç¨ï¼"
#: engines/cge2/metaengine.cpp:71 engines/dreamweb/metaengine.cpp:73
msgid "Enable Text to Speech for Subtitles"
-msgstr ""
+msgstr "为åå¹å¯ç¨æå转è¯é³"
#: engines/cge2/metaengine.cpp:72 engines/dreamweb/metaengine.cpp:74
msgid "Use TTS to read the subtitles (if TTS is available)"
-msgstr ""
+msgstr "ä½¿ç¨ TTS 读åºåæ¯ï¼è¥å¯ç¨ï¼"
#. I18N: This closes the Dialogue/text box.
#: engines/cge2/metaengine.cpp:245
@@ -6243,25 +6263,25 @@ msgstr "å
³éå¯¹è¯æ¡"
#: engines/cine/metaengine.cpp:53
msgid "Use transparent dialog boxes in 16 color scenes"
-msgstr ""
+msgstr "å¨ 16 è²åºæ¯ä¸ä½¿ç¨éæå¯¹è¯æ¡"
#: engines/cine/metaengine.cpp:54
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
-msgstr ""
+msgstr "å³ä½¿å游æçæ¬ä¸æ¯æéæå¯¹è¯æ¡ï¼ä¹å¨ 16 è²åºæ¯ä¸ä½¿ç¨"
#: engines/cine/metaengine.cpp:158
msgid "Unnamed autosave"
-msgstr ""
+msgstr "æªå½åèªå¨åæ¡£"
#: engines/cine/metaengine.cpp:160 engines/cine/metaengine.cpp:232
msgid "Unnamed savegame"
-msgstr ""
+msgstr "æªå½ååæ¡£"
#: engines/cine/metaengine.cpp:177 engines/cine/metaengine.cpp:240
msgid "Empty autosave"
-msgstr ""
+msgstr "空èªå¨åæ¡£"
#: engines/cine/saveload.cpp:860
msgid ""
@@ -6412,15 +6432,15 @@ msgstr ""
#: engines/dreamweb/metaengine.cpp:48
msgid "Use bright palette mode"
-msgstr ""
+msgstr "使ç¨äº®è²è°è²æ¿æ¨¡å¼"
#: engines/dreamweb/metaengine.cpp:49
msgid "Display graphics using the game's bright palette"
-msgstr ""
+msgstr "ä½¿ç¨æ¸¸æäº®è²è°è²æ¿æ¾ç¤ºå¾å½¢"
#: engines/dreamweb/metaengine.cpp:61
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
-msgstr ""
+msgstr "为ç©åã设置ä¸ãå£ç»ã弿å¯ç¨æå转è¯é³"
#: engines/freescape/metaengine.cpp:40
msgid "Prerecorded sounds"
@@ -6436,7 +6456,7 @@ msgstr "å»¶é¿è®¡æ¶å¨"
#: engines/freescape/metaengine.cpp:52
msgid "Start the game timer at 99:59:59"
-msgstr ""
+msgstr "å°æ¸¸æè®¡æ¶å¨è®¾ç½®ä¸º 99:59:59"
#: engines/freescape/metaengine.cpp:62
msgid "Automatic drilling"
@@ -6444,7 +6464,7 @@ msgstr "èªå¨ä¸é»"
#: engines/freescape/metaengine.cpp:63
msgid "Allow to succefully drill in any part of the area in Driller"
-msgstr ""
+msgstr "å
许å¨é»äºä»»æåºåæåä¸é»"
#: engines/freescape/metaengine.cpp:73
msgid "Disable demo mode"
@@ -6452,7 +6472,7 @@ msgstr "ç¦ç¨æ¼ç¤ºæ¨¡å¼"
#: engines/freescape/metaengine.cpp:74
msgid "Never activate demo mode"
-msgstr ""
+msgstr "ä¸è¦æ¿æ´»æ¼ç¤ºæ¨¡å¼"
#: engines/freescape/metaengine.cpp:84
msgid "Disable sensors"
@@ -6460,7 +6480,7 @@ msgstr "ç¦ç¨ä¼ æå¨"
#: engines/freescape/metaengine.cpp:85
msgid "Sensors will not shoot the player"
-msgstr ""
+msgstr "ä¼ æå¨ä¸ä¼å°å»ç©å®¶"
#: engines/freescape/metaengine.cpp:95
msgid "Disable falling"
@@ -6468,15 +6488,15 @@ msgstr "ç¦ç¨æè½"
#: engines/freescape/metaengine.cpp:96
msgid "Player cannot fall over edges"
-msgstr ""
+msgstr "ç©å®¶ä¸è½ä»è¾¹ç¼æè½"
#: engines/freescape/metaengine.cpp:106
msgid "Invert Y-axis on mouse"
-msgstr ""
+msgstr "åè½¬é¼ æ Y è½´"
#: engines/freescape/metaengine.cpp:107
msgid "Use alternative camera controls"
-msgstr ""
+msgstr "使ç¨å¤ç¨ç¸æºæ§å¶æ¹å¼"
#: engines/freescape/movement.cpp:47 engines/hpl1/metaengine.cpp:78
#: engines/mm/mm1/metaengine.cpp:99
@@ -6519,7 +6539,7 @@ msgstr "ä¿¡æ¯èå"
#: engines/glk/glk_api.cpp:62
msgid "[ press any key to exit ]"
-msgstr ""
+msgstr "[ æä»»æé®éåº ]"
#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
msgid "Untitled Savegame"
@@ -6527,15 +6547,15 @@ msgstr "æªå½ååæ¡£"
#: engines/glk/metaengine.cpp:244
msgid "Use TTS to read the text"
-msgstr ""
+msgstr "ä½¿ç¨ TTS è¯»åºææ¬"
#: engines/glk/metaengine.cpp:251
msgid "Also read input text"
-msgstr ""
+msgstr "ä¹è¯»åºè¾å
¥ææ¬"
#: engines/glk/metaengine.cpp:252
msgid "Use TTS to read the input text"
-msgstr ""
+msgstr "ä½¿ç¨ TTS 读åºè¾å
¥ææ¬"
#: engines/glk/adrift/os_glk.cpp:2815
msgid "Loading game...\n"
@@ -6543,28 +6563,28 @@ msgstr "å 载游æä¸...\n"
#: engines/glk/advsys/advsys.cpp:34
msgid "Could not start AdvSys game"
-msgstr ""
+msgstr "æ æ³å¯å¨ AdvSys 游æ"
#: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319
msgid "Sorry, the savegame couldn't be restored"
-msgstr ""
+msgstr "æ±æï¼æ æ³æ¢å¤æ¤åæ¡£"
#: engines/glk/advsys/vm.cpp:314
msgid "Sorry, the savegame couldn't be created"
-msgstr ""
+msgstr "æ±æï¼æ æ³å建æ¤åæ¡£"
#: engines/glk/advsys/vm.cpp:560
msgid "Speak up! I can't hear you!\n"
-msgstr ""
+msgstr "大ç¹å£°ï¼æå¬ä¸è§ï¼\n"
#: engines/glk/advsys/vm.cpp:596
#, c-format
msgid "I don't know the word \"%s\".\n"
-msgstr ""
+msgstr "æä¸ç¥éåè¯â%sâã\n"
#: engines/glk/advsys/vm.cpp:682
msgid "I don't understand.\n"
-msgstr ""
+msgstr "æä¸æç½ã\n"
#: engines/glk/alan2/alan2.cpp:75
msgid "This is too short to be a valid Alan2 file."
@@ -6612,33 +6632,33 @@ msgstr "åå
¥åæ¡£æä»¶æ¶åºé\n"
#: engines/glk/hugo/hugo.cpp:182
msgid "Incorrect rs file."
-msgstr ""
+msgstr "rs æä»¶ä¸æ£ç¡®ã"
#: engines/glk/hugo/hugo.cpp:189
msgid "Save file created by different version."
-msgstr ""
+msgstr "åæ¡£ç±ä¸åçæ¬å建ã"
#: engines/gob/inter_geisha.cpp:237 engines/gob/inter_playtoons.cpp:265
#: engines/gob/inter_v2.cpp:1512 engines/tinsel/saveload.cpp:590
msgid "Failed to load saved game from file."
-msgstr ""
+msgstr "æ æ³ä»æä»¶è½½å
¥åæ¡£ã"
#: engines/gob/inter_geisha.cpp:268 engines/gob/inter_v2.cpp:1582
#: engines/gob/inter_v7.cpp:1411 engines/tinsel/saveload.cpp:603
msgid "Failed to save game to file."
-msgstr ""
+msgstr "æ æ³å°æ¸¸æä¿åå°æä»¶ã"
#: engines/gob/inter_v5.cpp:112
msgid "Failed to delete file."
-msgstr ""
+msgstr "æä»¶å é¤å¤±è´¥ã"
#: engines/griffon/metaengine.cpp:109
msgid "Menu / Skip"
-msgstr ""
+msgstr "èå / è·³è¿"
#: engines/griffon/metaengine.cpp:159
msgid "Speed Up Cutscene"
-msgstr ""
+msgstr "å éè¿åºå¨ç»"
#: engines/grim/grim.cpp:361
#, c-format
@@ -6647,6 +6667,9 @@ msgid ""
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
+"ScummVM å¨ä½ çæ¸¸ææ°æ®æä»¶ä¸æ¾å°äºä¸äºé®é¢ã\n"
+"ç»§ç»è¿è¡ ScummVM å¯è½ä¼å¯¼è´æ¸¸æåºç°é®é¢æå´©æºã\n"
+"ä½ ä»ç¶æ³è¿è¡ %s åï¼"
#. I18N: Action in In Cold Blood
#: engines/grim/grim.cpp:493 engines/grim/grim.cpp:584
@@ -6670,7 +6693,7 @@ msgstr ""
#: engines/grim/grim.cpp:518 engines/grim/grim.cpp:614
msgid "Skip dialog lines"
-msgstr ""
+msgstr "è·³è¿å¯¹è¯å°è¯"
#: engines/grim/grim.cpp:574
msgid "Cycle Objects Up"
@@ -6682,7 +6705,7 @@ msgstr ""
#: engines/grim/grim.cpp:589
msgid "Quick Room Exit"
-msgstr ""
+msgstr "å¿«ééåºæ¿é´"
#: engines/grim/grim.cpp:594
msgid "Examine/Look"
@@ -6690,7 +6713,7 @@ msgstr "è§å¯/ç"
#: engines/grim/grim.cpp:1370
msgid "Error: the game could not be saved."
-msgstr ""
+msgstr "éè¯¯ï¼æ æ³ä¿å游æã"
#: engines/grim/inputdialog.cpp:79
msgid "Input text"
@@ -6724,13 +6747,13 @@ msgstr ""
#: engines/grim/metaengine.cpp:37
msgid "Load user patch (unsupported)"
-msgstr ""
+msgstr "å è½½ç¨æ·è¡¥ä¸ï¼ä¸æ¯æï¼"
#: engines/grim/metaengine.cpp:38
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
-msgstr ""
+msgstr "å è½½ç¨æ·è¡¥ä¸ã请注æï¼ScummVM å¢éä¸ä¼ä¸ºè¿ç§è¡¥ä¸æä¾æ¯æã"
#: engines/grim/metaengine.cpp:92
msgid "Escape from Monkey Island support is not compiled in"
@@ -6769,11 +6792,11 @@ msgstr ""
#: engines/groovie/metaengine.cpp:37
msgid "Fast movie speed"
-msgstr ""
+msgstr "å½±çå é"
#: engines/groovie/metaengine.cpp:38
msgid "Play movies at an increased speed"
-msgstr ""
+msgstr "å éææ¾å½±ç"
#: engines/groovie/metaengine.cpp:61 engines/groovie/metaengine.cpp:73
msgid "Easier AI"
@@ -6781,11 +6804,11 @@ msgstr "éä½ AI é¾åº¦"
#: engines/groovie/metaengine.cpp:62 engines/groovie/metaengine.cpp:74
msgid "Decrease the difficulty of AI puzzles"
-msgstr ""
+msgstr "éä½ AI è°é¢é¾åº¦"
#: engines/groovie/metaengine.cpp:85
msgid "Updated Credits Music"
-msgstr ""
+msgstr "æ°çè´è°¢é³ä¹"
#: engines/groovie/metaengine.cpp:86
msgid ""
@@ -6818,11 +6841,11 @@ msgstr "ä¿ç"
#: engines/groovie/script.cpp:660
msgid "Failed to save game"
-msgstr ""
+msgstr "åæ¡£å¤±è´¥"
#: engines/groovie/script.cpp:849 engines/lab/savegame.cpp:237
msgid "Would you like to save or restore a game?"
-msgstr ""
+msgstr "ä½ è¦ä¿åææ¢å¤æ¸¸æåï¼"
#: engines/hadesch/rooms/daedalus.cpp:213
msgid "The Minotaur minigame is not supported yet. Skipping"
@@ -6838,11 +6861,11 @@ msgstr ""
#: engines/hdb/metaengine.cpp:44
msgid "Enable cheat mode"
-msgstr ""
+msgstr "å¯ç¨ä½å¼æ¨¡å¼"
#: engines/hdb/metaengine.cpp:45
msgid "Debug info and level selection becomes available"
-msgstr ""
+msgstr "å¯ä½¿ç¨è°è¯ä¿¡æ¯ä¸å
³å¡éæ©"
#: engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:195
msgid "Move up"
@@ -8944,35 +8967,35 @@ msgstr ""
#: engines/scumm/help.cpp:151
msgid "Put on"
-msgstr ""
+msgstr "ç©¿ä¸"
#: engines/scumm/help.cpp:152
msgid "Take off"
-msgstr ""
+msgstr "è±ä¸"
#: engines/scumm/help.cpp:158
msgid "Fix"
-msgstr ""
+msgstr "ä¿®å¤"
#: engines/scumm/help.cpp:160
msgid "Switch"
-msgstr ""
+msgstr "忢"
#: engines/scumm/help.cpp:168 engines/scumm/help.cpp:232
msgid "Look"
-msgstr ""
+msgstr "è§å¯"
#: engines/scumm/help.cpp:175 engines/scumm/help.cpp:227
msgid "Talk"
-msgstr ""
+msgstr "交æµ"
#: engines/scumm/help.cpp:176
msgid "Travel"
-msgstr ""
+msgstr "æ
è¡"
#: engines/scumm/help.cpp:177
msgid "To Henry / To Indy"
-msgstr ""
+msgstr "å Henry /"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:181
@@ -9009,15 +9032,15 @@ msgstr ""
#: engines/scumm/help.cpp:190
msgid "Shows the drafts inventory"
-msgstr ""
+msgstr "æ¾ç¤ºè稿ç©åæ "
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:218
msgid "puSh"
-msgstr ""
+msgstr "æ¨"
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:219
msgid "pull (Yank)"
-msgstr ""
+msgstr "æ (Yank)"
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:216
#: engines/scumm/help.cpp:252 engines/twp/metaengine.cpp:177
@@ -9034,11 +9057,11 @@ msgstr ""
#: engines/scumm/help.cpp:204
msgid "turn oN"
-msgstr ""
+msgstr "æå¼"
#: engines/scumm/help.cpp:205
msgid "turn oFf"
-msgstr ""
+msgstr "å
³é"
#: engines/scumm/help.cpp:221
msgid "KeyUp"
@@ -9046,7 +9069,7 @@ msgstr ""
#: engines/scumm/help.cpp:221
msgid "Highlight prev dialogue"
-msgstr ""
+msgstr "é«äº®æ¾ç¤ºä¸ä¸å¯¹è¯"
#: engines/scumm/help.cpp:222
msgid "KeyDown"
@@ -9054,92 +9077,92 @@ msgstr ""
#: engines/scumm/help.cpp:222
msgid "Highlight next dialogue"
-msgstr ""
+msgstr "é«äº®æ¾ç¤ºä¸ä¸å¯¹è¯"
#: engines/scumm/help.cpp:226
msgid "Walk"
-msgstr ""
+msgstr "è¡èµ°"
#: engines/scumm/help.cpp:230
msgid "Object"
-msgstr ""
+msgstr "ç©å"
#: engines/scumm/help.cpp:233
msgid "Black and White / Color"
-msgstr ""
+msgstr "é»ç½ / 彩è²"
#: engines/scumm/help.cpp:236
msgid "Eyes"
-msgstr ""
+msgstr "ç¼ç"
#: engines/scumm/help.cpp:237
msgid "Tongue"
-msgstr ""
+msgstr "è头"
#: engines/scumm/help.cpp:239
msgid "Punch"
-msgstr ""
+msgstr "æ³å»"
#: engines/scumm/help.cpp:240
msgid "Kick"
-msgstr ""
+msgstr "踢"
#: engines/scumm/help.cpp:244
msgid "Regular cursor"
-msgstr ""
+msgstr "常è§å
æ "
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:247
msgid "Comm"
-msgstr ""
+msgstr "交æµ"
#: engines/scumm/help.cpp:250
msgid "Save / Load / Options"
-msgstr ""
+msgstr "åæ¡£ / 读档 / 设置"
#: engines/scumm/help.cpp:261
msgid "Other game controls:"
-msgstr ""
+msgstr "å
¶ä»æ¸¸ææ§å¶æ¹å¼ï¼"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273
msgid "Inventory:"
-msgstr ""
+msgstr "ç©åæ ï¼"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:280
msgid "Scroll list up"
-msgstr ""
+msgstr "å䏿»å¨å表"
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:281
msgid "Scroll list down"
-msgstr ""
+msgstr "å䏿»å¨å表"
#: engines/scumm/help.cpp:266 engines/scumm/help.cpp:274
msgid "Upper left item"
-msgstr ""
+msgstr "å·¦ä¸è§ç©å"
#: engines/scumm/help.cpp:267 engines/scumm/help.cpp:276
msgid "Lower left item"
-msgstr ""
+msgstr "å·¦ä¸è§ç©å"
#: engines/scumm/help.cpp:268 engines/scumm/help.cpp:277
msgid "Upper right item"
-msgstr ""
+msgstr "å³ä¸è§ç©å"
#: engines/scumm/help.cpp:269 engines/scumm/help.cpp:279
msgid "Lower right item"
-msgstr ""
+msgstr "å³ä¸è§ç©å"
#: engines/scumm/help.cpp:275
msgid "Middle left item"
-msgstr ""
+msgstr "ä¸å·¦ä¾§ç©å"
#: engines/scumm/help.cpp:278
msgid "Middle right item"
-msgstr ""
+msgstr "ä¸å³ä¾§ç©å"
#: engines/scumm/help.cpp:285 engines/scumm/help.cpp:290
msgid "Switching characters:"
-msgstr ""
+msgstr "åæ¢äººç©ï¼"
#: engines/scumm/help.cpp:287
msgid "Second kid"
@@ -9171,36 +9194,36 @@ msgstr ""
#: engines/scumm/help.cpp:309
msgid "Fighting controls (numpad):"
-msgstr ""
+msgstr "æææ§å¶ï¼æ°åé®çï¼ï¼"
#: engines/scumm/help.cpp:310 engines/scumm/help.cpp:311
#: engines/scumm/help.cpp:312
msgid "Step back"
-msgstr ""
+msgstr "åå鿥"
#: engines/scumm/help.cpp:313
msgid "Block high"
-msgstr ""
+msgstr "æ¡ä½é«å¤"
#: engines/scumm/help.cpp:314
msgid "Block middle"
-msgstr ""
+msgstr "æ¡ä½ä¸é´"
#: engines/scumm/help.cpp:315
msgid "Block low"
-msgstr ""
+msgstr "æ¡ä½ä½å¤"
#: engines/scumm/help.cpp:316
msgid "Punch high"
-msgstr ""
+msgstr "é«å¤æ³å»"
#: engines/scumm/help.cpp:317
msgid "Punch middle"
-msgstr ""
+msgstr "ä¸é´æ³å»"
#: engines/scumm/help.cpp:318
msgid "Punch low"
-msgstr ""
+msgstr "ä½å¤æ³å»"
#: engines/scumm/help.cpp:320
msgid "Sucker punch"
@@ -9272,11 +9295,11 @@ msgstr ""
#: engines/scumm/input.cpp:1381
msgid "Music volume: "
-msgstr ""
+msgstr "é³ä¹é³éï¼ "
#: engines/scumm/input.cpp:1398
msgid "Subtitle speed: "
-msgstr ""
+msgstr "åå¹éåº¦ï¼ "
#: engines/scumm/metaengine.cpp:366
msgid ""
@@ -9303,11 +9326,11 @@ msgstr ""
#: engines/scumm/metaengine.cpp:642
msgid "Use NES Classic Palette"
-msgstr ""
+msgstr "ä½¿ç¨ NES Classic è°è²æ¿"
#: engines/scumm/metaengine.cpp:643
msgid "Use a more neutral color palette that closely emulates the NES Classic"
-msgstr ""
+msgstr "ä½¿ç¨æ´è½æ¨¡æ NES Classic çèªç¶è°è²æ¿"
#: engines/scumm/metaengine.cpp:651
msgid "Trim FM-TOWNS games to 200 pixels height"
@@ -9331,7 +9354,7 @@ msgstr ""
#: engines/scumm/metaengine.cpp:668
msgid "Play simplified music"
-msgstr ""
+msgstr "ææ¾ç®çé³ä¹"
#: engines/scumm/metaengine.cpp:669
msgid "This music was intended for low-end Macs, and uses only one channel."
@@ -9339,7 +9362,7 @@ msgstr ""
#: engines/scumm/metaengine.cpp:677
msgid "Enable smooth scrolling"
-msgstr ""
+msgstr "å¯ç¨å¹³æ»æ»å¨"
#: engines/scumm/metaengine.cpp:678
msgid "(instead of the normal 8-pixels steps scrolling)"
@@ -9347,7 +9370,7 @@ msgstr ""
#: engines/scumm/metaengine.cpp:686
msgid "Allow semi-smooth scrolling"
-msgstr ""
+msgstr "å
许åå¹³æ»æ»å¨"
#: engines/scumm/metaengine.cpp:687
msgid ""
@@ -9364,7 +9387,7 @@ msgstr ""
#: engines/scumm/metaengine.cpp:723
msgid "Enable low latency audio mode"
-msgstr ""
+msgstr "å¯ç¨ä½å»¶è¿é³é¢æ¨¡å¼"
#: engines/scumm/metaengine.cpp:724
msgid ""
@@ -9375,7 +9398,7 @@ msgstr ""
#: engines/scumm/metaengine.cpp:733
msgid "Enable the \"A Pirate I Was Meant To Be\" song"
-msgstr ""
+msgstr "å¯ç¨âA Pirate I Was Meant To Beâææ²"
#: engines/scumm/metaengine.cpp:734
msgid ""
@@ -9402,12 +9425,12 @@ msgstr "å³ä¸"
#: engines/scumm/metaengine.cpp:879
msgid "Switch weapon"
-msgstr ""
+msgstr "忢æ¦å¨"
#. I18N: Lets one skip the bike/car fight sequences in Full Throttle
#: engines/scumm/metaengine.cpp:893
msgid "Win the bike fight cheat"
-msgstr ""
+msgstr "èªè¡è½¦æäºè·èä½å¼"
#: engines/scumm/scumm.cpp:290
msgid ""
@@ -9435,12 +9458,12 @@ msgstr ""
#: engines/scumm/scumm.cpp:1246
#, c-format
msgid "Could not open Macintosh resource file %s"
-msgstr ""
+msgstr "æ æ³æå¼ Macintosh èµæºæä»¶ %s"
#: engines/scumm/scumm.cpp:1249
#, c-format
msgid "Could not find resource fork in Macintosh resource file %s"
-msgstr ""
+msgstr "å¨ Macintosh èµæºæä»¶ %s 䏿¾ä¸å°èµæºåæ¯"
#: engines/scumm/scumm.cpp:1609
msgid ""
@@ -9471,7 +9494,7 @@ msgstr ""
#: engines/scumm/scumm.cpp:3908
msgid "Would you like to host or join a network play session?"
-msgstr ""
+msgstr "ä½ æ³å¯å¨è¿æ¯å å
¥ç½ç»æ¸¸ç©ä¼è¯ï¼"
#: engines/scumm/he/sound_he.cpp:1555
msgid ""
@@ -9484,6 +9507,8 @@ msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
+"æ¤ AMIGA çæ¬ï¼è³å°ï¼ç¼ºå°ä»¥ä¸æä»¶ï¼\n"
+"\n"
#: engines/scumm/imuse/drivers/amiga.cpp:665
msgid ""
@@ -9491,6 +9516,9 @@ msgid ""
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
+"\n"
+"请å°ä¸è¿°æä»¶å¤å¶å°æ¸¸ææ°æ®ç®å½ã\n"
+"\n"
#: engines/sherlock/metaengine.cpp:51
msgid "Pixellated scene transitions"
@@ -9678,7 +9706,7 @@ msgstr ""
#: engines/sword1/animation.cpp:570 engines/sword2/animation.cpp:465
#, c-format
msgid "Cutscene '%s' not found"
-msgstr ""
+msgstr "æ¾ä¸å°è½¬åºå¨ç»â%sâ"
#: engines/sword1/control.cpp:2796
msgid ""
@@ -9700,11 +9728,11 @@ msgstr ""
#: engines/sword1/control.cpp:2985
msgid "Keep the old one"
-msgstr ""
+msgstr "ä¿çæ§åæ¡£"
#: engines/sword1/control.cpp:2985
msgid "Keep the new one"
-msgstr ""
+msgstr "ä¿çæ°åæ¡£"
#: engines/sword1/logic.cpp:1732
msgid "This is the end of the Broken Sword 1 Demo"
@@ -9717,15 +9745,15 @@ msgstr ""
#: engines/sword2/metaengine.cpp:45
msgid "Show object labels"
-msgstr ""
+msgstr "æ¾ç¤ºç©åæ ç¾"
#: engines/sword2/metaengine.cpp:46
msgid "Show labels for objects on mouse hover"
-msgstr ""
+msgstr "é¼ æ æ¬åæ¶æ¾ç¤ºç©åæ ç¾"
#: engines/sword25/metaengine.cpp:35
msgid "Use English speech"
-msgstr ""
+msgstr "使ç¨è±è¯è¯é³"
#: engines/sword25/metaengine.cpp:36
msgid ""
@@ -9742,11 +9770,11 @@ msgstr ""
#: engines/tetraedge/metaengine.cpp:43
msgid "Restore missing scenes"
-msgstr ""
+msgstr "æ¢å¤ä¸¢å¤±åºæ¯"
#: engines/tetraedge/metaengine.cpp:44
msgid "Restore some scenes originally in the Windows edition"
-msgstr ""
+msgstr "æ¢å¤ Windows çæ¬ä¸åæ¥ä¸¢å¤±çåºæ¯"
#: engines/tinsel/detection_tables.h:481
msgid "Saturn CD version is not yet supported"
@@ -9766,12 +9794,12 @@ msgstr ""
#: engines/tony/tony.cpp:248
#, c-format
msgid "Font variant not present in '%s' engine data file."
-msgstr ""
+msgstr "â%sâå¼ææ°æ®æä»¶ä¸ä¸åå¨åä½åä½ã"
#: engines/toon/toon.cpp:268
#, c-format
msgid "Saved game in slot #%d "
-msgstr ""
+msgstr "#%d ä¸çåæ¡£ "
#: engines/toon/toon.cpp:272
#, c-format
@@ -9790,12 +9818,12 @@ msgstr ""
#: engines/toon/toon.cpp:1538
msgid "Are you sure you want to exit?"
-msgstr ""
+msgstr "ä½ ç¡®å®è¦éåºåï¼"
#: engines/toon/toon.cpp:1951
#, c-format
msgid "Unable to locate the '%s' data file."
-msgstr ""
+msgstr "æ æ³å®ä½â%sâæ°æ®æä»¶ã"
#: engines/twine/detection.cpp:175
msgid "This version requires Giflib which was not compiled into ScummVM"
@@ -9803,7 +9831,7 @@ msgstr ""
#: engines/twine/metaengine.cpp:44
msgid "Enable wall collisions"
-msgstr ""
+msgstr "å¯ç¨å¢ç¢°æ"
#: engines/twine/metaengine.cpp:45
msgid "Enable the original wall collision damage"
@@ -9811,7 +9839,7 @@ msgstr ""
#: engines/twine/metaengine.cpp:56
msgid "Disable save menu"
-msgstr ""
+msgstr "ç¦ç¨ä¿åèå"
#: engines/twine/metaengine.cpp:57
msgid ""
@@ -9820,51 +9848,51 @@ msgstr ""
#: engines/twine/metaengine.cpp:67
msgid "Enable debug mode"
-msgstr ""
+msgstr "å¯ç¨è°è¯æ¨¡å¼"
#: engines/twine/metaengine.cpp:68
msgid "Enable the debug mode"
-msgstr ""
+msgstr "å¯ç¨è°è¯æ¨¡å¼"
#: engines/twine/metaengine.cpp:78
msgid "Enable audio CD"
-msgstr ""
+msgstr "å¯ç¨é³é¢"
#: engines/twine/metaengine.cpp:79
msgid "Enable the original audio cd track"
-msgstr ""
+msgstr "å¯ç¨åä½é³é¢ CD é³ä¹"
#: engines/twine/metaengine.cpp:89
msgid "Enable sound"
-msgstr ""
+msgstr "å¯ç¨å£°é³"
#: engines/twine/metaengine.cpp:90
msgid "Enable the sound for the game"
-msgstr ""
+msgstr "å¯ç¨æ¸¸æå£°é³"
#: engines/twine/metaengine.cpp:100
msgid "Enable text"
-msgstr ""
+msgstr "å¯ç¨ææ¬"
#: engines/twine/metaengine.cpp:101
msgid "Enable the text for the game"
-msgstr ""
+msgstr "å¯ç¨æ¸¸æææ¬"
#: engines/twine/metaengine.cpp:111
msgid "Enable movies"
-msgstr ""
+msgstr "å¯ç¨å½±ç"
#: engines/twine/metaengine.cpp:112
msgid "Enable the cutscenes for the game"
-msgstr ""
+msgstr "å¯ç¨æ¸¸æç转åºå¨ç»"
#: engines/twine/metaengine.cpp:122
msgid "Enable mouse"
-msgstr ""
+msgstr "å¯ç¨é¼ æ "
#: engines/twine/metaengine.cpp:123
msgid "Enable the mouse for the UI"
-msgstr ""
+msgstr "å¯ç¨çé¢é¼ æ "
#: engines/twine/metaengine.cpp:133
msgid "Use the USA version"
@@ -9876,7 +9904,7 @@ msgstr ""
#: engines/twine/metaengine.cpp:144 engines/ultima/metaengine.cpp:96
msgid "Enable high resolution"
-msgstr ""
+msgstr "å¯ç¨é«å辨ç"
#: engines/twine/metaengine.cpp:145 engines/ultima/metaengine.cpp:97
msgid "Enable a higher resolution for the game"
@@ -9948,19 +9976,19 @@ msgstr ""
#: engines/twine/metaengine.cpp:337
msgid "Behaviour Action"
-msgstr ""
+msgstr "è¡ä¸ºæä½"
#: engines/twine/metaengine.cpp:343
msgid "Change Behaviour"
-msgstr ""
+msgstr "æ´æ¹è¡ä¸º"
#: engines/twine/metaengine.cpp:355
msgid "Options Menu"
-msgstr ""
+msgstr "设置èå"
#: engines/twine/metaengine.cpp:367
msgid "Use Selected Object"
-msgstr ""
+msgstr "使ç¨éä¸ç©å"
#: engines/twine/metaengine.cpp:373
msgid "Throw Magic Ball"
@@ -9980,7 +10008,7 @@ msgstr ""
#: engines/twine/metaengine.cpp:426
msgid "Special Action"
-msgstr ""
+msgstr "ç¹æ®æä½"
#: engines/twine/metaengine.cpp:432
msgid "Scenery Zoom"
@@ -10159,7 +10187,7 @@ msgstr "éæ©ä¸ä¸ä¸ªæ¼å"
#: engines/twp/metaengine.cpp:170
msgid "Skip Text"
-msgstr ""
+msgstr "è·³è¿ææ¬"
#: engines/twp/metaengine.cpp:171
msgid "Show hotspots"
@@ -10167,7 +10195,7 @@ msgstr "æ¾ç¤ºçç¹"
#: engines/ultima/metaengine.cpp:63
msgid "Enable frame skipping"
-msgstr ""
+msgstr "å¯ç¨è·³å¸§"
#: engines/ultima/metaengine.cpp:64
msgid "Allow the game to skip animation frames when running too slow."
@@ -10175,27 +10203,27 @@ msgstr ""
#: engines/ultima/metaengine.cpp:74
msgid "Enable frame limiting"
-msgstr ""
+msgstr "å¯ç¨å¸§çéå¶"
#: engines/ultima/metaengine.cpp:75
msgid "Limits the speed of the game to prevent running too fast."
-msgstr ""
+msgstr "éå¶æ¸¸æé度ï¼ä»¥é²è¿è¡è¿å¿«ã"
#: engines/ultima/metaengine.cpp:85
msgid "Enable cheats"
-msgstr ""
+msgstr "å¯ç¨ä½å¼"
#: engines/ultima/metaengine.cpp:86
msgid "Allow cheats by commands and a menu when player is clicked."
-msgstr ""
+msgstr "å
è®¸ä½¿ç¨æä»¤ä¸ç¹å»èå项ä½å¼ã"
#: engines/ultima/metaengine.cpp:107
msgid "Play foot step sounds"
-msgstr ""
+msgstr "ææ¾èæ¥å£°"
#: engines/ultima/metaengine.cpp:108
msgid "Plays sound when the player moves."
-msgstr ""
+msgstr "ç©å®¶ç§»å¨æ¶ææ¾é³æã"
#: engines/ultima/metaengine.cpp:118
msgid "Enable jump to mouse position"
@@ -10208,7 +10236,7 @@ msgstr ""
#: engines/ultima/metaengine.cpp:129
msgid "Enable font replacement"
-msgstr ""
+msgstr "å¯ç¨å使¿æ¢"
#: engines/ultima/metaengine.cpp:130
msgid "Replaces game fonts with rendered fonts"
@@ -10226,11 +10254,11 @@ msgstr ""
#: engines/ultima/metaengine.cpp:163
msgid "Always enable Christmas easter-egg"
-msgstr ""
+msgstr "æ»å¯ç¨å£è¯è彩è"
#: engines/ultima/metaengine.cpp:164
msgid "Enable the Christmas music at any time of year."
-msgstr ""
+msgstr "å¨ä»»ææ¶é´é½å¯ç¨å£è¯èé³ä¹ã"
#: engines/ultima/shared/early/ultima_early.cpp:70
msgid "Could not find correct ultima.dat datafile"
@@ -10239,20 +10267,20 @@ msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:375
#, c-format
msgid "loading quick save %d"
-msgstr ""
+msgstr "æ£å¨è½½å
¥å¿«éåæ¡£ %d"
#: engines/ultima/nuvie/nuvie.cpp:380
#, c-format
msgid "saving quick save %d"
-msgstr ""
+msgstr "æ£å¨ä¿åå¿«éåæ¡£ %d"
#: engines/ultima/nuvie/metaengine.cpp:41
msgid "Original Save"
-msgstr ""
+msgstr "åæåæ¡£"
#: engines/ultima/nuvie/metaengine.cpp:206
msgid "Ultima VI"
-msgstr ""
+msgstr "Ultima VI"
#: engines/ultima/nuvie/metaengine.cpp:208
msgid "Martian Dreams"
@@ -10264,11 +10292,11 @@ msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:207
msgid "Transfer Character"
-msgstr ""
+msgstr "转移人ç©"
#: engines/ultima/ultima8/metaengine.cpp:138
msgid "Ultima VIII"
-msgstr ""
+msgstr "Ultima VIII"
#: engines/ultima/ultima8/metaengine.cpp:138
msgid "Crusader"
@@ -10291,7 +10319,7 @@ msgstr ""
#: engines/vcruise/metaengine.cpp:42
msgid "Improved click sensitivity"
-msgstr ""
+msgstr "æé«ç¹å»çµæåº¦"
#: engines/vcruise/metaengine.cpp:43
msgid ""
@@ -10374,51 +10402,55 @@ msgstr ""
#: engines/vcruise/vcruise.cpp:92
msgid "This game requires JPEG support, which was not compiled in."
-msgstr ""
+msgstr "æ¤æ¸¸æéè¦ JPEG æ¯æï¼ä½æªè¢«ç¼è¯ã"
#: engines/vcruise/vcruise.cpp:99
msgid ""
"Music for this game requires Ogg Vorbis support, which was not compiled in.\n"
"The game will still play, but will not have any music."
msgstr ""
+"æ¤æ¸¸æçé³ä¹éè¦ Ogg Vorbis æ¯æï¼ä½æªè¢«ç¼è¯è¿å»ã\n"
+"游æä»è½è¿è¡ï¼ä½ä¸ä¼ææ¾é³ä¹ã"
#: engines/vcruise/vcruise.cpp:109
msgid ""
"Music for this game requires MP3 support, which was not compiled in.\n"
"The game will still play, but will not have any music."
msgstr ""
+"æ¤æ¸¸æçé³ä¹éè¦ MP3 æ¯æï¼ä½æªè¢«ç¼è¯è¿å»ã\n"
+"游æä»è½è¿è¡ï¼ä½ä¸ä¼ææ¾é³ä¹ã"
#: engines/vcruise/vcruise.cpp:348
msgid "Failed to load save, the save data appears to be damaged."
-msgstr ""
+msgstr "åæ¡£å 载失败ï¼åæ¡£æ°æ®ä¼¼ä¹å·²è¢«ç ´åã"
#: engines/vcruise/vcruise.cpp:353
msgid "Failed to read version information from save file."
-msgstr ""
+msgstr "æ æ³ä»å档读åçæ¬ä¿¡æ¯ã"
#: engines/vcruise/vcruise.cpp:373
msgid "An unknown error occurred while attempting to load the saved game."
-msgstr ""
+msgstr "å°è¯è½½å
¥åæ¡£æ¶åçæªç¥é误ã"
#: engines/wintermute/metaengine.cpp:42
msgid "Show FPS-counter"
-msgstr ""
+msgstr "æ¾ç¤ºå¸§ç计æ°å¨"
#: engines/wintermute/metaengine.cpp:43
msgid "Show the current number of frames per second in the upper left corner"
-msgstr ""
+msgstr "å¨å·¦ä¸è§æ¾ç¤ºå½åæ¯ç§å¸§ç"
#: engines/wintermute/metaengine.cpp:54
msgid "Sprite bilinear filtering (SLOW)"
-msgstr ""
+msgstr "ç²¾çµå线æ§è¿æ»¤ï¼ç¼æ
¢ï¼"
#: engines/wintermute/metaengine.cpp:55
msgid "Apply bilinear filtering to individual sprites"
-msgstr ""
+msgstr "对æ¯ä¸ªç²¾çµåç¬ä½¿ç¨å线æ§è¿æ»¤"
#: engines/wintermute/metaengine.cpp:67
msgid "Force to use 2D renderer (2D games only)"
-msgstr ""
+msgstr "强å¶ä½¿ç¨ 2D 渲æå¨ï¼ä»
ç¨äº 2D 游æï¼"
#: engines/wintermute/metaengine.cpp:68
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
@@ -10544,7 +10576,7 @@ msgstr "æ¾ç¤ºç©åæ "
#: engines/wintermute/keymapper_tables.h:1932
#: engines/wintermute/keymapper_tables.h:1990
msgid "GUI variant A"
-msgstr ""
+msgstr "GUI åä½ A"
#: engines/wintermute/keymapper_tables.h:276
#: engines/wintermute/keymapper_tables.h:339
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