[Scummvm-git-logs] scummvm master -> 076ea03926a19c9ac55188c508f848bc75e1090b
sluicebox
noreply at scummvm.org
Tue May 21 23:27:04 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
076ea03926 SCI: Fix KQ6 message when clicking on horse in castle
Commit: 076ea03926a19c9ac55188c508f848bc75e1090b
https://github.com/scummvm/scummvm/commit/076ea03926a19c9ac55188c508f848bc75e1090b
Author: sluicebox (22204938+sluicebox at users.noreply.github.com)
Date: 2024-05-21T16:26:01-07:00
Commit Message:
SCI: Fix KQ6 message when clicking on horse in castle
Fixes an inaccessible message due to the wrong verb
Thanks to @StuntmanSnake for discovering this
Changed paths:
engines/sci/engine/workarounds.cpp
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 00dec7f783c..e050997f76c 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -1275,6 +1275,8 @@ static const SciMessageWorkaroundEntry messageWorkarounds[] = {
// Clicking the drink-me potion on ego in the castle basement hallways while guards are around
{ GID_KQ6, SCI_MEDIA_ALL, K_LANG_NONE, -1, 840, 3, 14, 1, 1, { MSG_WORKAROUND_REMAP, 899, 0, 0, 198, 1, 99, 0, 0, nullptr } },
{ GID_KQ6, SCI_MEDIA_ALL, K_LANG_NONE, -1, 899, 1, 14, 1, 1, { MSG_WORKAROUND_REMAP, 899, 0, 0, 198, 1, 99, 0, 0, nullptr } },
+ // Clicking Do on the horse on the wall in room 870; the message resource has the wrong verb.
+ { GID_KQ6, SCI_MEDIA_ALL, K_LANG_NONE, -1, 870, 12, 5, 0, 1, { MSG_WORKAROUND_REMAP, 870, 12, 75, 0, 1, 99, 0, 0, nullptr } },
// "Tips for playing King's Quest VI" displays a message that's too long to display on the screen
// with Macintosh fonts and causes the graphics code to crash. In the original this "worked" because
// of a script bug that truncated all CD and Mac messages to 400 characters, even though KQ6 has
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