[Scummvm-git-logs] scummvm master -> e62aa1cb8a45ff180e7c9898b999d814e9cb8ed2

sev- noreply at scummvm.org
Mon Nov 4 14:37:04 UTC 2024


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
e62aa1cb8a I18N: Normalized "Left Click" to be in title case in keymaps


Commit: e62aa1cb8a45ff180e7c9898b999d814e9cb8ed2
    https://github.com/scummvm/scummvm/commit/e62aa1cb8a45ff180e7c9898b999d814e9cb8ed2
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2024-11-04T15:36:23+01:00

Commit Message:
I18N: Normalized "Left Click" to be in title case in keymaps

Changed paths:
    engines/agos/metaengine.cpp
    engines/bbvs/metaengine.cpp
    engines/cge/metaengine.cpp
    engines/cge2/metaengine.cpp
    engines/cine/metaengine.cpp
    engines/composer/metaengine.cpp
    engines/cruise/metaengine.cpp
    engines/draci/metaengine.cpp
    engines/groovie/metaengine.cpp
    engines/hopkins/metaengine.cpp
    engines/hugo/metaengine.cpp
    engines/illusions/metaengine.cpp
    engines/lure/metaengine.cpp
    engines/made/metaengine.cpp
    engines/mads/metaengine.cpp
    engines/saga/metaengine.cpp
    engines/stark/metaengine.cpp
    engines/sword1/metaengine.cpp
    engines/tinsel/metaengine.cpp
    engines/toon/metaengine.cpp
    engines/touche/metaengine.cpp
    engines/trecision/metaengine.cpp
    engines/tsage/metaengine.cpp
    engines/tucker/metaengine.cpp


diff --git a/engines/agos/metaengine.cpp b/engines/agos/metaengine.cpp
index 41b8103324c..be2d509013b 100644
--- a/engines/agos/metaengine.cpp
+++ b/engines/agos/metaengine.cpp
@@ -229,13 +229,13 @@ Common::KeymapArray AgosMetaEngine::initKeymaps(const char *target) const {
 	Keymap *yesNoKeymap = new Keymap(Keymap::kKeymapTypeGame, "game-Yes/No", _("Yes/No keymapping"));
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/bbvs/metaengine.cpp b/engines/bbvs/metaengine.cpp
index baf1b898d12..2cfca525165 100644
--- a/engines/bbvs/metaengine.cpp
+++ b/engines/bbvs/metaengine.cpp
@@ -95,13 +95,13 @@ Common::KeymapArray BbvsMetaEngine::initKeymaps(const char *target) const {
 
 	Common::Action *act;
 
-	act = new Common::Action(kStandardActionLeftClick, _("Left click"));
+	act = new Common::Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Common::Action(kStandardActionRightClick, _("Right click"));
+	act = new Common::Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
@@ -112,32 +112,32 @@ Common::KeymapArray BbvsMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_X");
 	act->addDefaultInputMapping("ESCAPE");
 	escapeKeyMap->addAction(act);
-	
+
 	act = new Common::Action("INVENTORY", _("Open inventory"));
 	act->setCustomEngineActionEvent(kActionInventory);
 	act->addDefaultInputMapping("i");
 	act->addDefaultInputMapping("SPACE");
 	act->addDefaultInputMapping("JOY_y");
 	gameKeyMap->addAction(act);
-	
+
 	act = new Common::Action("LOOK", _("Look"));
 	act->setCustomEngineActionEvent(kActionLook);
 	act->addDefaultInputMapping("l");
 	act->addDefaultInputMapping("JOY_DOWN");
 	gameKeyMap->addAction(act);
-	
+
 	act = new Common::Action("TALK", _("Talk"));
 	act->setCustomEngineActionEvent(kActionTalk);
 	act->addDefaultInputMapping("t");
 	act->addDefaultInputMapping("JOY_RIGHT");
 	gameKeyMap->addAction(act);
-	
+
 	act = new Common::Action("USE", _("Use"));
 	act->setCustomEngineActionEvent(kActionUse);
 	act->addDefaultInputMapping("u");
 	act->addDefaultInputMapping("JOY_LEFT");
 	gameKeyMap->addAction(act);
-	
+
 	act = new Common::Action("WALK", _("Walk"));
 	act->setCustomEngineActionEvent(kActionWalk);
 	act->addDefaultInputMapping("w");
diff --git a/engines/cge/metaengine.cpp b/engines/cge/metaengine.cpp
index f19d2bc8338..5042a9eb4e9 100644
--- a/engines/cge/metaengine.cpp
+++ b/engines/cge/metaengine.cpp
@@ -200,13 +200,13 @@ Common::KeymapArray CGEMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	keymap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/cge2/metaengine.cpp b/engines/cge2/metaengine.cpp
index 1bc9bd31221..91e85d4a938 100644
--- a/engines/cge2/metaengine.cpp
+++ b/engines/cge2/metaengine.cpp
@@ -213,13 +213,13 @@ Common::KeymapArray CGE2MetaEngine::initKeymaps(const char *target) const {
 
 	Common::Action *act;
 
-	act = new Common::Action(kStandardActionLeftClick, _("Left click"));
+	act = new Common::Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	keymap->addAction(act);
 
-	act = new Common::Action(kStandardActionRightClick, _("Right click"));
+	act = new Common::Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/cine/metaengine.cpp b/engines/cine/metaengine.cpp
index 1204d9ea799..17083cf72c3 100644
--- a/engines/cine/metaengine.cpp
+++ b/engines/cine/metaengine.cpp
@@ -96,7 +96,7 @@ public:
 	bool removeSaveState(const char *target, int slot) const override;
 	Common::String getSavegameFile(int saveGameIdx, const char *target = nullptr) const override;
 	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
-	
+
 	Common::KeymapArray initKeymaps(const char *target) const override;
 };
 
@@ -262,13 +262,13 @@ Common::KeymapArray CineMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
@@ -423,7 +423,7 @@ Common::KeymapArray CineMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("DOWN");
 	gameKeyMap->addAction(act);
 
-		
+
 	KeymapArray keymaps(4);
 	keymaps[0] = engineKeyMap;
 	keymaps[1] = mouseKeyMap;
diff --git a/engines/composer/metaengine.cpp b/engines/composer/metaengine.cpp
index 83bfe4182d8..36e9e378667 100644
--- a/engines/composer/metaengine.cpp
+++ b/engines/composer/metaengine.cpp
@@ -110,28 +110,28 @@ Common::KeymapArray ComposerMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
 	engineKeyMap->addAction(act);
-	
+
 	act = new Action(kStandardActionSkip, _("Skip"));
 	act->setKeyEvent(KeyState(KEYCODE_ESCAPE, ASCII_ESCAPE));
 	act->addDefaultInputMapping("ESCAPE");
 	act->addDefaultInputMapping("JOY_Y");
 	act->allowKbdRepeats();
 	engineKeyMap->addAction(act);
-					
+
 	return Keymap::arrayOf(engineKeyMap);
-}					
-					
+}
+
 Common::String getSaveName(Common::InSaveFile *in) {
 	Common::Serializer ser(in, nullptr);
 	Common::String name;
diff --git a/engines/cruise/metaengine.cpp b/engines/cruise/metaengine.cpp
index da25ab2eb56..4ce3008abbd 100644
--- a/engines/cruise/metaengine.cpp
+++ b/engines/cruise/metaengine.cpp
@@ -143,14 +143,14 @@ Common::KeymapArray CruiseMetaEngine::initKeymaps(const char *target) const {
 	Keymap *gameKeyMap = new Keymap(Keymap::kKeymapTypeGame, "game-shortcuts", _("Game keymappings"));
 
 	Action *act;
-	
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/draci/metaengine.cpp b/engines/draci/metaengine.cpp
index 6d54f308fa3..6c5a266c597 100644
--- a/engines/draci/metaengine.cpp
+++ b/engines/draci/metaengine.cpp
@@ -140,13 +140,13 @@ Common::KeymapArray DraciMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
@@ -207,7 +207,7 @@ Common::KeymapArray DraciMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_UP");
 	gameKeyMap->addAction(act);
 
-	
+
 	KeymapArray keymaps(2);
 	keymaps[0] = engineKeyMap;
 	keymaps[1] = gameKeyMap;
diff --git a/engines/groovie/metaengine.cpp b/engines/groovie/metaengine.cpp
index bd04a3ab7df..470bb07fa67 100644
--- a/engines/groovie/metaengine.cpp
+++ b/engines/groovie/metaengine.cpp
@@ -202,18 +202,18 @@ Common::KeymapArray GroovieMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
 	engineKeyMap->addAction(act);
-	
+
 	act = new Action("SKIPORFAST", _("Skip or fast forward scene"));
 	act->setCustomEngineActionEvent(kActionSkip);
 	act->addDefaultInputMapping("ESCAPE");
diff --git a/engines/hopkins/metaengine.cpp b/engines/hopkins/metaengine.cpp
index f5d749e9369..972ebce1149 100644
--- a/engines/hopkins/metaengine.cpp
+++ b/engines/hopkins/metaengine.cpp
@@ -210,13 +210,13 @@ Common::KeymapArray HopkinsMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
@@ -255,7 +255,7 @@ Common::KeymapArray HopkinsMetaEngine::initKeymaps(const char *target) const {
 	gameKeyMap->addAction(act);
 
 
-	
+
 	KeymapArray keymaps(2);
 	keymaps[0] = engineKeyMap;
 	keymaps[1] = gameKeyMap;
diff --git a/engines/hugo/metaengine.cpp b/engines/hugo/metaengine.cpp
index 01ed0c652e0..d1dbdb89385 100644
--- a/engines/hugo/metaengine.cpp
+++ b/engines/hugo/metaengine.cpp
@@ -94,20 +94,20 @@ Common::KeymapArray HugoMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	act->addDefaultInputMapping("KP_PLUS");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
 	act->addDefaultInputMapping("KP_MINUS");
 	engineKeyMap->addAction(act);
-	
+
 	act = new Action("USERHELP", _("User help"));
 	act->setCustomEngineActionEvent(kActionUserHelp);
 	act->addDefaultInputMapping("F1");
@@ -218,7 +218,7 @@ Common::KeymapArray HugoMetaEngine::initKeymaps(const char *target) const {
 	act->setCustomEngineActionEvent(kActionMoveBottomRight);
 	act->addDefaultInputMapping("KP3");
 	gameKeyMap->addAction(act);
-	
+
 	KeymapArray keymaps(2);
 	keymaps[0] = engineKeyMap;
 	keymaps[1] = gameKeyMap;
diff --git a/engines/illusions/metaengine.cpp b/engines/illusions/metaengine.cpp
index 7afabb88a6d..4f67a7d990e 100644
--- a/engines/illusions/metaengine.cpp
+++ b/engines/illusions/metaengine.cpp
@@ -91,14 +91,14 @@ Common::KeymapArray IllusionsMetaEngine::initKeymaps(const char *target) const {
 
 	Common::Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	act->addDefaultInputMapping("RETURN");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/lure/metaengine.cpp b/engines/lure/metaengine.cpp
index 1aab2735956..54724f3b342 100644
--- a/engines/lure/metaengine.cpp
+++ b/engines/lure/metaengine.cpp
@@ -174,13 +174,13 @@ Common::KeymapArray LureMetaEngine::initKeymaps(const char *target) const {
 	Common::Action *act;
 
 	{
-		act = new Common::Action(kStandardActionLeftClick, _("Left click"));
+		act = new Common::Action(kStandardActionLeftClick, _("Left Click"));
 		act->setLeftClickEvent();
 		act->addDefaultInputMapping("MOUSE_LEFT");
 		act->addDefaultInputMapping("JOY_A");
 		engineKeyMap->addAction(act);
 
-		act = new Common::Action(kStandardActionRightClick, _("Right click"));
+		act = new Common::Action(kStandardActionRightClick, _("Right Click"));
 		act->setRightClickEvent();
 		act->addDefaultInputMapping("MOUSE_RIGHT");
 		act->addDefaultInputMapping("JOY_B");
@@ -221,7 +221,7 @@ Common::KeymapArray LureMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_LEFT");
 		fightKeyMap->addAction(act);
 
-		
+
 		// I18N: Move actor right during fight
 		act = new Common::Action("MOVERIGHT", _("Move right"));
 		act->setCustomEngineActionEvent(kActionFightMoveRight);
diff --git a/engines/made/metaengine.cpp b/engines/made/metaengine.cpp
index 942d4eaa99c..d1ba17e7cda 100644
--- a/engines/made/metaengine.cpp
+++ b/engines/made/metaengine.cpp
@@ -104,14 +104,14 @@ Common::KeymapArray MadeMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	act->addDefaultInputMapping("KP_PLUS");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
@@ -156,19 +156,19 @@ Common::KeymapArray MadeMetaEngine::initKeymaps(const char *target) const {
 	act = new Action("MENU", _("Menu"));
 	act->setCustomEngineActionEvent(kActionMenu);
 	act->addDefaultInputMapping("F1");
-	act->addDefaultInputMapping("JOY_GUIDE"); 
+	act->addDefaultInputMapping("JOY_GUIDE");
 	gameKeyMap->addAction(act);
 
 	act = new Action("SAVEGAME", _("Save game"));
 	act->setCustomEngineActionEvent(kActionSaveGame);
 	act->addDefaultInputMapping("F2");
-	act->addDefaultInputMapping("JOY_LEFT_SHOULDER"); 
+	act->addDefaultInputMapping("JOY_LEFT_SHOULDER");
 	gameKeyMap->addAction(act);
 
 	act = new Action("LOADGAME", _("Load game"));
 	act->setCustomEngineActionEvent(kActionLoadGame);
 	act->addDefaultInputMapping("F3");
-	act->addDefaultInputMapping("JOY_RIGHT_SHOULDER"); 
+	act->addDefaultInputMapping("JOY_RIGHT_SHOULDER");
 	gameKeyMap->addAction(act);
 
 	act = new Action("RPTMSG", _("Repeat last message"));
diff --git a/engines/mads/metaengine.cpp b/engines/mads/metaengine.cpp
index 90d5cb9f7fd..e38086054f7 100644
--- a/engines/mads/metaengine.cpp
+++ b/engines/mads/metaengine.cpp
@@ -277,13 +277,13 @@ Common::KeymapArray MADSMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/saga/metaengine.cpp b/engines/saga/metaengine.cpp
index 54700fccd69..e7a34b457e8 100644
--- a/engines/saga/metaengine.cpp
+++ b/engines/saga/metaengine.cpp
@@ -275,18 +275,18 @@ Common::KeymapArray SagaMetaEngine::initKeymaps(const char *target) const {
 	Action *act;
 
 	{
-		act = new Action(kStandardActionLeftClick, _("Left click"));
+		act = new Action(kStandardActionLeftClick, _("Left Click"));
 		act->setLeftClickEvent();
 		act->addDefaultInputMapping("MOUSE_LEFT");
 		act->addDefaultInputMapping("JOY_A");
 		engineKeyMap->addAction(act);
 
-		act = new Action(kStandardActionMiddleClick, _("Middle click"));
+		act = new Action(kStandardActionMiddleClick, _("Middle Click"));
 		act->addDefaultInputMapping("MOUSE_MIDDLE");
 		act->setMiddleClickEvent();
 		engineKeyMap->addAction(act);
 
-		act = new Action(kStandardActionRightClick, _("Right click"));
+		act = new Action(kStandardActionRightClick, _("Right Click"));
 		act->setRightClickEvent();
 		act->addDefaultInputMapping("MOUSE_RIGHT");
 		act->addDefaultInputMapping("JOY_B");
diff --git a/engines/stark/metaengine.cpp b/engines/stark/metaengine.cpp
index 805f1711e4e..058a33ad303 100644
--- a/engines/stark/metaengine.cpp
+++ b/engines/stark/metaengine.cpp
@@ -185,14 +185,14 @@ Common::KeymapArray StarkMetaEngine::initKeymaps(const char *target) const {
 	Keymap *gameKeyMap = new Keymap(Keymap::kKeymapTypeGame, "game-shortcuts", _("Game keymappings"));
 
 	Action *act;
-	
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
@@ -204,12 +204,12 @@ Common::KeymapArray StarkMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("F1");
 	act->addDefaultInputMapping("JOY_X");
 	gameKeyMap->addAction(act);
-	
+
 	act = new Action("SAVEGAME", _("Save game"));
 	act->setCustomEngineActionEvent(kActionSaveGame);
 	act->addDefaultInputMapping("F2");
 	gameKeyMap->addAction(act);
-	
+
 	act = new Action("LOADGAME", _("Load game"));
 	act->setCustomEngineActionEvent(kActionLoadGame);
 	act->addDefaultInputMapping("F3");
@@ -226,44 +226,44 @@ Common::KeymapArray StarkMetaEngine::initKeymaps(const char *target) const {
 	act->setCustomEngineActionEvent(kActionAprilsDiary);
 	act->addDefaultInputMapping("F5");
 	gameKeyMap->addAction(act);
-	
+
 	act = new Action("VIDREPLAY", _("Video replay"));
 	act->setCustomEngineActionEvent(kActionVideoReplay);
 	act->addDefaultInputMapping("F6");
 	gameKeyMap->addAction(act);
-	
+
 	act = new Action("GAMESETTINGS", _("Game settings"));
 	act->setCustomEngineActionEvent(kActionGameSettings);
 	act->addDefaultInputMapping("F7");
 	gameKeyMap->addAction(act);
-	
+
 	act = new Action("SAVESCRNSHOT", _("Save screenshot"));
 	act->setCustomEngineActionEvent(kActionSaveScreenshot);
 	act->addDefaultInputMapping("F8");
 	gameKeyMap->addAction(act);
-	
+
 	act = new Action("TOGGLESUBS", _("Toggle subtitles"));
 	act->setCustomEngineActionEvent(kActionToggleSubtitles);
 	act->addDefaultInputMapping("F9");
 	gameKeyMap->addAction(act);
-	
+
 	act = new Action("QUITTOMENU", _("Quit to menu"));
 	act->setCustomEngineActionEvent(kActionQuitToMenu);
 	act->addDefaultInputMapping("F10");
 	gameKeyMap->addAction(act);
-	
+
 	act = new Action("CYCLEBACK", _("Cycle back through inventory cursor items"));
 	act->setCustomEngineActionEvent(kActionCycleForwardInventory);
 	act->addDefaultInputMapping("a");
 	act->addDefaultInputMapping("JOY_LEFT_TRIGGER");
 	gameKeyMap->addAction(act);
-	
+
 	act = new Action("CYCLEFORWARD", _("Cycle forward through inventory cursor items"));
 	act->setCustomEngineActionEvent(kActionCycleBackInventory);
 	act->addDefaultInputMapping("s");
 	act->addDefaultInputMapping("JOY_RIGHT_TRIGGER");
 	gameKeyMap->addAction(act);
-	
+
 	act = new Action("INVENTORY", _("Inventory"));
 	act->setCustomEngineActionEvent(kActionInventory);
 	act->addDefaultInputMapping("i");
@@ -331,14 +331,14 @@ Common::KeymapArray StarkMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("KP_ENTER");
 	act->addDefaultInputMapping("JOY_RIGHT");
 	gameKeyMap->addAction(act);
-	
+
 	act = new Action("SKIP", _("Skip video sequence or dialogue"));
 	act->setCustomEngineActionEvent(kActionSkip);
 	act->addDefaultInputMapping("ESCAPE");
 	act->addDefaultInputMapping("JOY_BACK");
 	gameKeyMap->addAction(act);
 
-	
+
 	KeymapArray keymaps(2);
 	keymaps[0] = engineKeyMap;
 	keymaps[1] = gameKeyMap;
diff --git a/engines/sword1/metaengine.cpp b/engines/sword1/metaengine.cpp
index a8123f61a41..e32825724b5 100644
--- a/engines/sword1/metaengine.cpp
+++ b/engines/sword1/metaengine.cpp
@@ -43,7 +43,7 @@
 #include "gui/widgets/popup.h"
 
 namespace Sword1 {
-		
+
 #define GAMEOPTION_WINDOWS_AUDIO_MODE     GUIO_GAMEOPTIONS1
 #define GAMEOPTION_MULTILANGUAGE          GUIO_GAMEOPTIONS2
 #define GAMEOPTION_MULTILANGUAGE_EXTENDED GUIO_GAMEOPTIONS3
@@ -268,13 +268,13 @@ Common::KeymapArray SwordMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/tinsel/metaengine.cpp b/engines/tinsel/metaengine.cpp
index 21251a77ea9..2ea792a3bd4 100644
--- a/engines/tinsel/metaengine.cpp
+++ b/engines/tinsel/metaengine.cpp
@@ -98,7 +98,7 @@ public:
 	bool removeSaveState(const char *target, int slot) const override;
 
 	// TODO: Add getSavegameFile(). See comments in loadGameState and removeSaveState
-	
+
 	void registerDefaultSettings(const Common::String &target) const override;
 	const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override;
 
@@ -243,13 +243,13 @@ Common::KeymapArray TinselMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/toon/metaengine.cpp b/engines/toon/metaengine.cpp
index 9b24ee38b2c..fd9bd43feb1 100644
--- a/engines/toon/metaengine.cpp
+++ b/engines/toon/metaengine.cpp
@@ -83,13 +83,13 @@ Common::KeymapArray ToonMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/touche/metaengine.cpp b/engines/touche/metaengine.cpp
index ab602499c5f..b7b48e3f6b0 100644
--- a/engines/touche/metaengine.cpp
+++ b/engines/touche/metaengine.cpp
@@ -119,13 +119,13 @@ Common::KeymapArray ToucheMetaEngine::initKeymaps(const char *target) const {
 	Keymap *gameKeyMap = new Keymap(Keymap::kKeymapTypeGame, "game-shortcuts", _("Game keymappings"));
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/trecision/metaengine.cpp b/engines/trecision/metaengine.cpp
index 69d2f105f95..776f4878769 100644
--- a/engines/trecision/metaengine.cpp
+++ b/engines/trecision/metaengine.cpp
@@ -122,13 +122,13 @@ Common::KeymapArray TrecisionMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left click"));
+	act = new Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right click"));
+	act = new Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/tsage/metaengine.cpp b/engines/tsage/metaengine.cpp
index 3108bb86b3a..e98ec293b9b 100644
--- a/engines/tsage/metaengine.cpp
+++ b/engines/tsage/metaengine.cpp
@@ -175,13 +175,13 @@ Common::KeymapArray TSageMetaEngine::initKeymaps(const char *target) const {
 	Common::String extra = ConfMan.get("extra", target);
 	const bool isDemo = extra.contains("Demo");
 
-	act = new Common::Action(kStandardActionLeftClick, _("Left click"));
+	act = new Common::Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Common::Action(kStandardActionRightClick, _("Right click"));
+	act = new Common::Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
@@ -291,17 +291,17 @@ Common::KeymapArray TSageMetaEngine::initKeymaps(const char *target) const {
 
 		act = new Common::Action("INCREASESPEED", _("Increase speed"));
 		act->setCustomEngineActionEvent(kActionIncreaseSpeed);
-		act->addDefaultInputMapping("KP9"); 
+		act->addDefaultInputMapping("KP9");
 		gameKeyMap->addAction(act);
 
 		act = new Common::Action("DECREASESPEED", _("Decrease speed"));
 		act->setCustomEngineActionEvent(kActionDecreaseSpeed);
-		act->addDefaultInputMapping("KP3"); 
+		act->addDefaultInputMapping("KP3");
 		gameKeyMap->addAction(act);
 
 		act = new Common::Action("MINIMUMSPEED", _("Minimum speed"));
 		act->setCustomEngineActionEvent(kActionMinimumSpeed);
-		act->addDefaultInputMapping("KP1"); 
+		act->addDefaultInputMapping("KP1");
 		gameKeyMap->addAction(act);
 
 		act = new Common::Action("MAXIMUMSPEED", _("Maximum speed"));
@@ -316,12 +316,12 @@ Common::KeymapArray TSageMetaEngine::initKeymaps(const char *target) const {
 
 		act = new Common::Action("MEDIUMSPEED", _("Medium speed"));
 		act->setCustomEngineActionEvent(kActionMediumSpeed);
-		act->addDefaultInputMapping("KP0"); 
+		act->addDefaultInputMapping("KP0");
 		gameKeyMap->addAction(act);
 
 		act = new Common::Action("DRAWCARDS", _("Draw Cards"));
 		act->setCustomEngineActionEvent(kActionDrawCards);
-		act->addDefaultInputMapping("SPACE"); 
+		act->addDefaultInputMapping("SPACE");
 		gameKeyMap->addAction(act);
 	}
 
@@ -337,4 +337,3 @@ Common::KeymapArray TSageMetaEngine::initKeymaps(const char *target) const {
 #else
 	REGISTER_PLUGIN_STATIC(TSAGE, PLUGIN_TYPE_ENGINE, TSageMetaEngine);
 #endif
-
diff --git a/engines/tucker/metaengine.cpp b/engines/tucker/metaengine.cpp
index 3c013b440e7..1e1b953bcbb 100644
--- a/engines/tucker/metaengine.cpp
+++ b/engines/tucker/metaengine.cpp
@@ -156,7 +156,7 @@ public:
 			target = getName();
 		return Tucker::generateGameStateFileName(target, saveGameIdx, saveGameIdx == kSavegameFilePattern);
 	}
-	
+
 	Common::KeymapArray initKeymaps(const char *target) const override;
 };
 
@@ -169,13 +169,13 @@ Common::KeymapArray TuckerMetaEngine::initKeymaps(const char *target) const {
 
 	Common::Action *act;
 
-	act = new Common::Action(kStandardActionLeftClick, _("Left click"));
+	act = new Common::Action(kStandardActionLeftClick, _("Left Click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Common::Action(kStandardActionRightClick, _("Right click"));
+	act = new Common::Action(kStandardActionRightClick, _("Right Click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");




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