[Scummvm-git-logs] scummvm master -> fc82621bb204fdc41aa3bcfdb8ef262fe59fc1eb
antoniou79
noreply at scummvm.org
Wed Nov 6 20:50:24 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
fc82621bb2 NEWS: Add items for Bladerunner, Tucker, AGI and Glk/Advsys
Commit: fc82621bb204fdc41aa3bcfdb8ef262fe59fc1eb
https://github.com/scummvm/scummvm/commit/fc82621bb204fdc41aa3bcfdb8ef262fe59fc1eb
Author: antoniou79 (a.antoniou79 at gmail.com)
Date: 2024-11-06T22:49:24+02:00
Commit Message:
NEWS: Add items for Bladerunner, Tucker, AGI and Glk/Advsys
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index 60f4f6f90d8..5a57df4d49b 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -32,6 +32,8 @@ For a more comprehensive changelog of the latest experimental code, see:
AGI:
- Fixed duration of timed text boxes. They were shown only half as long as
they should be, making e.g. the King's Quest III intro hard to read.
+ - The predictive input dialog popup when clicking on the prompt line or in an input field
+ is now an optional game setting, disabled by default.
AGOS:
- Added keymapper support.
@@ -44,6 +46,11 @@ For a more comprehensive changelog of the latest experimental code, see:
BBVS:
- Added keymapper support.
+ Bladerunner:
+ - Fixed a soft-lock case for Izo at Hawker's Circle.
+ - The "Designers cut" setting can be set in advance and persist for a new game.
+ - Improved, reliable application of custom random seeds.
+
Cine:
- Added keymapper support.
@@ -72,6 +79,9 @@ For a more comprehensive changelog of the latest experimental code, see:
- Correctly implement aspect ratio correction following dosbox implementation.
- More precise perspective matrix computation to match the original.
+ GLK/ADVSYS:
+ - Fixed parsing for input commands.
+
Groovie:
- Added keymapper support.
@@ -154,6 +164,7 @@ For a more comprehensive changelog of the latest experimental code, see:
Tucker:
- Added keymapper support.
+ - Fixed being unable to enter the Lower Hall in 2nd Chapter.
TwinE:
- Several collision related fixes
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