[Scummvm-git-logs] scummvm-web master -> ed414c3d29bbebe2b99fa8c404e2688022b635c9

lotharsm noreply at scummvm.org
Sat Nov 9 15:40:36 UTC 2024


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm-web' repo located at https://github.com/scummvm/scummvm-web .

Summary:
5592200493 L10N: Update base news translation file
ed414c3d29 DATA: Update data files


Commit: 559220049376f427831d293988d25bd2bc530f55
    https://github.com/scummvm/scummvm-web/commit/559220049376f427831d293988d25bd2bc530f55
Author: sev- (sev at scummvm.org)
Date: 2024-11-09T15:40:31Z

Commit Message:
L10N: Update base news translation file

Changed paths:
    data/en/news.json


diff --git a/data/en/news.json b/data/en/news.json
index 2ab1132f..fd07d46e 100644
--- a/data/en/news.json
+++ b/data/en/news.json
@@ -1626,5 +1626,9 @@
     "20241105": {
         "title": "Games based on qdEngine are now supported",
         "content": "After seven months of intense work, we are ready to announce support for a few games based on qdEngine, developed by K-D Labs.\n\nThe work is based on the original sources published now under GPL, although the work started a bit earlier than that. The engine supports 14 games, five of which we are announcing support for. Most of these games were released in Russian; however, there were Lithuanian, Czech, and Polish releases. The support is announced for:\n\n* _Wait for it! Issue 3. Song for a Hare_, (Russian: _Ну, погоди! Выпуск 3. Песня для зайца_, Lithuanian: _Na, palauk! Zuikio dainos_, Czech: _Jen počkej a Píseň pro zajíce_)\n* _Mask Show_ (Russian: _Маски-шоу_)\n* _Marvellous Mice Adventures: Meeting Sea Rat_ (Russian: _Три маленькие белые мышки. Визит Морской крысы_, Czech: _Příběhy myší rodinky I_, Polish: _Były Sobie Myszki Trzy: Na Spotkanie Cioci Myszy_)\n* _The Adventures of the Good Soldier Schweik_ (Russian: _Похождения бравого солдата Швейка_)\n* _Marvellous Mice Adventures: Sea Rat's Birthday_, (Russian: _Три маленькие белые мышки. День рождения морской крысы_, Polish: _Były Sobie Myszki Trzy: Urodzinowe Śledztwo_)\n\nOther games do work; however, we haven’t playtested them. You may find more information on [our Wiki](https://wiki.scummvm.org/index.php?title=QdEngine). Also, we are looking for the Lithuanian version of _Little Longnose_ and Polish releases of _Little Mice_ games and _Wait for it!_ game. If you happen to have a copy, please contact sev.\n\nWe continue the active development so that support for other games will follow shortly. The primary constraint is playtesting.\n\nTo run these games, you need the [latest daily build](https://www.scummvm.org/downloads/#daily) of ScummVM. If you encounter any hiccups during your quests, please file them on our [issue tracker](https://bugs.scummvm.org/)."
+    },
+    "20241109": {
+        "title": null,
+        "content": "[_Castle Master_](https://wiki.scummvm.org/index.php?title=Castle_Master), the haunting conclusion to the Freescape engine saga, is now ready for public testing!\n\nPrepare yourself for a perilous adventure as you lower the drawbridge to enter the Castle Master’s domain. Released in 1990 by Incentive Software, Castle Master became popular for its technical innovation and challenging gameplay. The game inspired countless 3D adventure titles, and the Freescape engine itself marked a technological milestone, enabling groundbreaking object interaction and spatial puzzles.\n\nNotably, Castle Master was one of the first games to let you choose to play as either a prince or a princess, offering a different experience depending on your choice.\n\nYour mission: rescue your twin, imprisoned within the eerie depths of Castle Eternity by the evil Magister. This sprawling, foreboding castle is filled with traps, monsters, and puzzles blocking your path. Gather items, unlock doors, and solve complex riddles as you navigate the labyrinthine halls and confront the dark forces within.\n\nThis modern reimplementation showcases enhanced graphics using OpenGL, with initial support for the DOS and ZX Spectrum releases. If you’re eager to embark on this dark journey, [a playable demo](https://downloads.scummvm.org/frs/demos/freescape/castle-dos-demo.zip) is available to test your tenacity.\n\nTo participate in the testing, ensure you have a [daily development build](https://www.scummvm.org/downloads/#daily). We encourage all players to submit feedback and bug reports through our [issue tracker](https://bugs.scummvm.org/).\n\nWill you brave the creepy corridors of Castle Eternity and free your sibling, or will you fall victim to the Magister’s curse and join his army of enslaved spirits? The adventure awaits!"
     }
 }


Commit: ed414c3d29bbebe2b99fa8c404e2688022b635c9
    https://github.com/scummvm/scummvm-web/commit/ed414c3d29bbebe2b99fa8c404e2688022b635c9
Author: sev- (sev at scummvm.org)
Date: 2024-11-09T15:40:31Z

Commit Message:
DATA: Update data files

Changed paths:
    data/en/compatibility.yaml
    data/en/games.yaml


diff --git a/data/en/compatibility.yaml b/data/en/compatibility.yaml
index ed3cbf51..37182929 100644
--- a/data/en/compatibility.yaml
+++ b/data/en/compatibility.yaml
@@ -5228,3 +5228,10 @@
     since_version: DEV
     stable_platforms: win
     unstable_platforms: ''
+-
+    id: 'mohawk:noah'
+    support: excellent
+    notes: ''
+    since_version: DEV
+    stable_platforms: win
+    unstable_platforms: ''
diff --git a/data/en/games.yaml b/data/en/games.yaml
index 1fc70f8e..c673843a 100644
--- a/data/en/games.yaml
+++ b/data/en/games.yaml
@@ -6089,6 +6089,20 @@
     datafiles: The_New_Kid_on_the_Block
     wikipedia_page: Living_Books
     series_id: livingbooks
+-
+    id: 'mohawk:noah'
+    name: "Noah's Ark"
+    engine_id: mohawk
+    company_id: littleark
+    year: '2016'
+    moby_id: '-1'
+    steam_id: ''
+    gog_id: ''
+    zoom_id: ''
+    additional_stores: ''
+    datafiles: ''
+    wikipedia_page: ''
+    series_id: ''
 -
     id: 'mohawk:orly'
     name: "Orly's Draw-A-Story"




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