[Scummvm-git-logs] scummvm master -> d249e5c3bdfff67446389eb67a168930ec995a82
neuromancer
noreply at scummvm.org
Sun Nov 10 19:38:53 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
d249e5c3bd NEWS: Reduce details in the freescape changes to leave most significant and user-visible things
Commit: d249e5c3bdfff67446389eb67a168930ec995a82
https://github.com/scummvm/scummvm/commit/d249e5c3bdfff67446389eb67a168930ec995a82
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2024-11-10T20:40:44+01:00
Commit Message:
NEWS: Reduce details in the freescape changes to leave most significant and user-visible things
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index 6391fef3ac7..e58807688cf 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -80,14 +80,10 @@ For a more comprehensive changelog of the latest experimental code, see:
Freescape:
- Added support for Atari/Amiga releases of Dark Side.
- - Improved handling of close colinear surfaces.
- Added "authentic graphics" mode.
- Fixed several glitches in the different render modes.
- - Refactored sound handling for different games.
- - Refactored font handling to use common classes.
- Improved keymapper support coverage.
- Correctly implement aspect ratio correction following dosbox implementation.
- - More precise perspective matrix computation to match the original.
GLK/ADVSYS:
- Fixed parsing for input commands.
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