[Scummvm-git-logs] scummvm master -> 6f8dac4ad8a5894360870847f7b5586150a2aae5
tag2015
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Wed Nov 13 00:17:55 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
6f8dac4ad8 NEWS: Mention AGS updates
Commit: 6f8dac4ad8a5894360870847f7b5586150a2aae5
https://github.com/scummvm/scummvm/commit/6f8dac4ad8a5894360870847f7b5586150a2aae5
Author: Walter Agazzi (walter.agazzi at protonmail.com)
Date: 2024-11-13T01:17:52+01:00
Commit Message:
NEWS: Mention AGS updates
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index 532e3491914..1d2c424a1c9 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -45,9 +45,17 @@ For a more comprehensive changelog of the latest experimental code, see:
Waxworks Egypt Level 3 and Power Points not regenerating in Elvira 2.
AGS:
- - Syncronized with upstream AGS 3.6.0.58.
+ - Syncronized with upstream AGS 3.6.1.29.
+ - Added commandline --language option to specify the game language overriding the GUI.
- Fixed glitchy staircase in old Maniac Mansion Mania episodes, caused by
imperfect pathfinding.
+ - Fixed savescreen not accepting keyboard input in a few games (e.g. An English Haunting).
+ - Fixed colorless texts in games using the SpriteFont plugin (e.g. Detective Gallo).
+ - Updated .mod playback and fixed looping not working in rare occasions.
+ - Fixed misbehaving legacy upscaler in old games.
+ - Fixed rare incorrect tinting when using AVX2 optimizations.
+ - Added a few checks for unsupported videos to prevent crashes.
+ - Multiple updates to the detection tables.
Asylum:
- Implemented moving with the arrow keys.
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