[Scummvm-git-logs] scummvm master -> fb8f1b243394064bde0c1cf444b935786ce94fd5
bluegr
noreply at scummvm.org
Sat Nov 16 23:47:09 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
fb8f1b2433 SCUMM: MACGUI: Don't initialize Mac GUI when it's not activated
Commit: fb8f1b243394064bde0c1cf444b935786ce94fd5
https://github.com/scummvm/scummvm/commit/fb8f1b243394064bde0c1cf444b935786ce94fd5
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2024-11-17T01:46:31+02:00
Commit Message:
SCUMM: MACGUI: Don't initialize Mac GUI when it's not activated
Authored by @AndywinXp as a better alternative to the changes done in
PR #6240.
This way, games without original gui active never even attempt to
communicate with _macGui. This also disables _macScreen.
Changed paths:
engines/scumm/scumm.cpp
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 25238329261..02ecd1f6979 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -1181,8 +1181,11 @@ Common::Error ScummEngine::init() {
if (_game.platform == Common::kPlatformMacintosh && _game.heversion == 0) {
Common::MacResManager resource;
- _macScreen = new Graphics::Surface();
- _macScreen->create(640, _useMacScreenCorrectHeight ? 480 : 400, Graphics::PixelFormat::createFormatCLUT8());
+ // Indy3 and LOOM *must* use the _macScreen
+ if (isUsingOriginalGUI() || _game.version == 3) {
+ _macScreen = new Graphics::Surface();
+ _macScreen->create(640, _useMacScreenCorrectHeight ? 480 : 400, Graphics::PixelFormat::createFormatCLUT8());
+ }
// \xAA is a trademark glyph in Mac OS Roman. We try that, but
// also the Windows version, the UTF-8 version, and just plain
@@ -1202,7 +1205,8 @@ Common::Error ScummEngine::init() {
macResourceFile = indyFileNames[i];
_textSurfaceMultiplier = 2;
- _macGui = new MacGui(this, macResourceFile);
+ if (isUsingOriginalGUI())
+ _macGui = new MacGui(this, macResourceFile);
break;
}
}
@@ -1224,7 +1228,8 @@ Common::Error ScummEngine::init() {
macResourceFile = loomFileNames[i];
_textSurfaceMultiplier = 2;
- _macGui = new MacGui(this, macResourceFile);
+ if (isUsingOriginalGUI())
+ _macGui = new MacGui(this, macResourceFile);
break;
}
}
@@ -1253,7 +1258,7 @@ Common::Error ScummEngine::init() {
GUI::MessageDialog dialog(_("Could not find the 'Monkey Island' Macintosh executable to read resources\n"
"and instruments from. Music and Mac GUI will be disabled."), _("OK"));
dialog.runModal();
- } else {
+ } else if (isUsingOriginalGUI()) {
_macGui = new MacGui(this, macResourceFile);
}
} else if (_game.id == GID_INDY4 && _language != Common::JA_JPN) {
@@ -1287,7 +1292,7 @@ Common::Error ScummEngine::init() {
"Mac GUI will not be shown."),
_("OK"));
dialog.runModal();
- } else {
+ } else if (isUsingOriginalGUI()) {
_macGui = new MacGui(this, macResourceFile);
}
} else if (_game.id == GID_MONKEY2) {
@@ -1307,7 +1312,7 @@ Common::Error ScummEngine::init() {
"Mac GUI will not be shown."),
_("OK"));
dialog.runModal();
- } else {
+ } else if (isUsingOriginalGUI()) {
_macGui = new MacGui(this, macResourceFile);
}
}
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