[Scummvm-git-logs] scummvm master -> b8f6b14452b0e64dcb95237e88838e423de90ddd
sev-
noreply at scummvm.org
Sun Nov 24 23:28:03 UTC 2024
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
2cf8050710 SWORD25: Fix color picking from lightmaps. Fixes bug #13504
b8f6b14452 NEWS: Mention Sword25 improvements
Commit: 2cf8050710d53e7ba935cc14f4c26e6c0c5e610e
https://github.com/scummvm/scummvm/commit/2cf8050710d53e7ba935cc14f4c26e6c0c5e610e
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2024-11-25T00:24:39+01:00
Commit Message:
SWORD25: Fix color picking from lightmaps. Fixes bug #13504
Changed paths:
engines/sword25/gfx/image/swimage.cpp
diff --git a/engines/sword25/gfx/image/swimage.cpp b/engines/sword25/gfx/image/swimage.cpp
index 87e905af5d3..aef97a7c32b 100644
--- a/engines/sword25/gfx/image/swimage.cpp
+++ b/engines/sword25/gfx/image/swimage.cpp
@@ -92,7 +92,7 @@ uint SWImage::getPixel(int x, int y) {
assert(y >= 0 && y < _image.h);
byte a, r, g, b;
- _image.format.colorToARGB(_image.getPixel(0, 0), a, r, g, b);
+ _image.format.colorToARGB(_image.getPixel(x, y), a, r, g, b);
return BS_ARGB(a, r, g, b);
}
Commit: b8f6b14452b0e64dcb95237e88838e423de90ddd
https://github.com/scummvm/scummvm/commit/b8f6b14452b0e64dcb95237e88838e423de90ddd
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2024-11-25T00:26:44+01:00
Commit Message:
NEWS: Mention Sword25 improvements
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index 9fe351f7744..4e7f61ce90e 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -200,6 +200,10 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added more game variants.
- Restored the ability to choose language of subtitles on PC versions.
+ Sword25:
+ - Fixed looping scene background sounds.
+ - Fixed actor lighting when walking.
+
Teenagent:
- Added support for Polish floppy version.
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