[Scummvm-git-logs] scummvm branch-2-9 -> 5946c23203b7da41b9edb1b27263e2515919aa23
sluicebox
noreply at scummvm.org
Sat Nov 30 20:15:45 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
5946c23203 NEWS: Update AGI and SCI news
Commit: 5946c23203b7da41b9edb1b27263e2515919aa23
https://github.com/scummvm/scummvm/commit/5946c23203b7da41b9edb1b27263e2515919aa23
Author: sluicebox (22204938+sluicebox at users.noreply.github.com)
Date: 2024-11-30T12:15:32-08:00
Commit Message:
NEWS: Update AGI and SCI news
Removed the KQ5 German item because it was already supported,
we just added a detection entry for one more variant.
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index 184e0e353a1..9dd6d9fb9c1 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -39,12 +39,20 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed restoring the state of unvisited rooms.
AGI:
+ - Apple II games are now detected. Although not supported yet, most can be started.
- Fixed duration of timed text boxes. They were shown only half as long as
they should be, making e.g. the King's Quest III intro hard to read.
- The predictive input dialog popup when clicking on the prompt line or in an input field
is now an optional game setting, disabled by default.
- - Fixed timed events (e.g. Tigger and mist) in Winnie the Pooh.
- - Fixed logic for dropping objects in Winnie the Pooh.
+ - Fixed Black Cauldron witches not disappearing at end of game.
+ - Fixed King's Quest III mice event not occurring after listening to fish.
+ - Fixed Mixed-Up Mother Goose crash after nursery rhyme on certain platforms.
+ - Fixed Gold Rush game clock in Apple IIgs version.
+ - Fixed Donald Duck's Playground audio bugs in PC booter version.
+ - Improved detection for PC booter games.
+ - Added support for sound in CoCo3 games.
+ - Fixed many bugs in Winnie The Pooh In The Hundred Acre Wood, including
+ Tigger never appearing and Eeyore not accepting his balloon.
AGOS:
- Added keymapper support.
@@ -179,10 +187,12 @@ For a more comprehensive changelog of the latest experimental code, see:
mode for many SCI 1 DOS games, a 16 colors mode for KQ6 Windows and
8 colors modes for all PC-98 games.
- Improved PCjr audio.
+ - Improved KQ6 CD settings. The DOS platform now defaults to DOS behavior.
- Better support for Mac KQ6.
- Implemented KQ5 FM Towns save/restore UI.
- Numerous script fixes to different games.
- - Added support for German KQ5.
+ - Fixed SCI1.1 picture scaling inaccuracies.
+ - Fixed fallback detection for unknown fan games.
- Added support for Spanish SQ3.
- Added support for Russian Camelot, Laura Bow, PQ2
- Added support for Russian fan-translation of QFG3.
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