[Scummvm-git-logs] scummvm master -> 8725d3a8a8a1f01657fb18f7d1887e619159f877
aquadran
noreply at scummvm.org
Mon Oct 21 23:22:15 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
8725d3a8a8 WINTERMUTE: Small sync with original code
Commit: 8725d3a8a8a1f01657fb18f7d1887e619159f877
https://github.com/scummvm/scummvm/commit/8725d3a8a8a1f01657fb18f7d1887e619159f877
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2024-10-22T01:22:10+02:00
Commit Message:
WINTERMUTE: Small sync with original code
Changed paths:
engines/wintermute/base/gfx/3dmesh.cpp
diff --git a/engines/wintermute/base/gfx/3dmesh.cpp b/engines/wintermute/base/gfx/3dmesh.cpp
index d4154f4a375..68c082056c9 100644
--- a/engines/wintermute/base/gfx/3dmesh.cpp
+++ b/engines/wintermute/base/gfx/3dmesh.cpp
@@ -115,9 +115,9 @@ void Mesh3DS::computeNormals() {
for (int j = 0; j < 3; j++) {
DXVector3 normal;
DXVec3Normalize(&normal, &normals[_indexData[3 * i + j]]);
- _vertexData[_indexData[3 * i + j]].nx = normal._x;
- _vertexData[_indexData[3 * i + j]].ny = normal._y;
- _vertexData[_indexData[3 * i + j]].nz = normal._z;
+ //_vertexData[_indexData[3 * i + j]].nx = normal._x;
+ //_vertexData[_indexData[3 * i + j]].ny = normal._y;
+ //_vertexData[_indexData[3 * i + j]].nz = normal._z;
}
}
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