[Scummvm-git-logs] scummvm master -> 520aa29a2164b949a2514e404685c7e35c299bb7

bluegr noreply at scummvm.org
Thu Oct 24 17:34:50 UTC 2024


This automated email contains information about 8 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
9336c3f210 DARKSEED: Cleanup and fix naming conventions
ed2c4f1d87 DARKSEED: Cleanup and remove superfluous initializers
f60ada9da4 DARKSEED: Const correctness
0f44b3543d DARKSEED: Const correctness and remove superfluous variable assignments
b74a64c385 DARKSEED: Initialize class members
11b0b2907e DARKSEED: Mark unreachable code
9aa8b99c13 DARKSEED: Const correctness. Use while loop where needed
520aa29a21 DARKSEED: Cleanup


Commit: 9336c3f2102aca22870a40bbe6b32fa77377c1ae
    https://github.com/scummvm/scummvm/commit/9336c3f2102aca22870a40bbe6b32fa77377c1ae
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2024-10-24T19:58:26+03:00

Commit Message:
DARKSEED: Cleanup and fix naming conventions

- Capitalize words in function names
- Remove unused includes
- Whitespace fixes

Changed paths:
    engines/darkseed/animation.cpp
    engines/darkseed/animation.h
    engines/darkseed/anm.h
    engines/darkseed/console.h
    engines/darkseed/cutscene.cpp
    engines/darkseed/cutscene.h
    engines/darkseed/darkseed.cpp
    engines/darkseed/darkseed.h
    engines/darkseed/inventory.h
    engines/darkseed/morph.h
    engines/darkseed/nsp.h
    engines/darkseed/objects.h
    engines/darkseed/pic.h
    engines/darkseed/player.cpp
    engines/darkseed/player.h
    engines/darkseed/room.h
    engines/darkseed/sound.h
    engines/darkseed/sprites.h
    engines/darkseed/titlefont.h
    engines/darkseed/tostext.h
    engines/darkseed/usecode.cpp
    engines/darkseed/usecode.h


diff --git a/engines/darkseed/animation.cpp b/engines/darkseed/animation.cpp
index 36c0e8e57eb..f6ff4568321 100644
--- a/engines/darkseed/animation.cpp
+++ b/engines/darkseed/animation.cpp
@@ -196,7 +196,7 @@ void Animation::updateAnimation() {
 				if (g_engine->_room->isOutside() && g_engine->_currentTimeInSeconds > 61200) {
 					g_engine->_room->restorePalette();
 				}
-				g_engine->gotonextmorning();
+				g_engine->gotoNextMorning();
 				g_engine->playDayChangeCutscene();
 			}
 		}
@@ -236,7 +236,7 @@ void Animation::updateAnimation() {
 		if (!_objRestarted) {
 			_player->_frameIdx = _player->_animations.getAnimAt(1)._frameNo[_player->_animations.getAnimAt(1)._frameNo[_animIndexTbl[1]]];
 		} else {
-			g_engine->gotonextmorning(); // TODO there might be some extra logic required from original function
+			g_engine->gotoNextMorning(); // TODO there might be some extra logic required from original function
 			_player->_position.x = 242;
 			_player->_position.y = 187;
 			g_engine->playDayChangeCutscene();
@@ -265,7 +265,7 @@ void Animation::updateAnimation() {
 				g_engine->changeToRoom(5);
 			}
 			if (_player->_isAutoWalkingToBed) {
-				_player->setplayertowardsbedroom();
+				_player->setPlayerTowardsBedroom();
 			}
 		}
 		break;
@@ -352,7 +352,7 @@ void Animation::updateAnimation() {
 			_player->_walkTarget.y = 200;
 			_player->updateSprite();
 			if (_player->_isAutoWalkingToBed) {
-				_player->setplayertowardsbedroom();
+				_player->setPlayerTowardsBedroom();
 			}
 		}
 		break;
@@ -428,7 +428,7 @@ void Animation::updateAnimation() {
 		if (_objRestarted) {
 			_isPlayingAnimation_maybe = true;
 			_objectVar[46] = 2;
-			libanim(true);
+			libAnim(true);
 		}
 		break;
 	case 20: // receive card from delbert
@@ -473,7 +473,7 @@ void Animation::updateAnimation() {
 					int newRoomNumber = g_engine->_previousRoomNumber;
 					if (g_engine->_room->_roomNumber == 6) {
 						if (_player->_isAutoWalkingToBed && _objectVar[137] == 2) {
-							g_engine->wongame();
+							g_engine->wonGame();
 						}
 						newRoomNumber = 10;
 					} else if (g_engine->_room->_roomNumber == 10) {
@@ -582,7 +582,7 @@ void Animation::updateAnimation() {
 			} else {
 				_objectVar[137] = 2;
 				_player->_isAutoWalkingToBed = true;
-				_player->setplayertowardsbedroom();
+				_player->setPlayerTowardsBedroom();
 			}
 		}
 		break;
@@ -866,7 +866,7 @@ static constexpr uint8 dcopList[100] = {
 	2, 3, 2, 1
 };
 
-void Animation::dcopanim() {
+void Animation::dCopAnim() {
 	_player->loadAnimations("dcopb.nsp");
 	g_engine->showFullscreenPic("dcopb.pic");
 	_animIndexTbl[0] = 0;
@@ -930,7 +930,7 @@ static constexpr uint8 sargoList[100] = {
 	3, 2, 1, 1
 };
 
-void Animation::sargoanim() {
+void Animation::sargoAnim() {
 	g_engine->_cursor.showCursor(false);
 	_player->loadAnimations("sargo.nsp");
 	g_engine->showFullscreenPic("sargo.pic");
@@ -1038,7 +1038,7 @@ static constexpr uint8 keeperList[250] = {
 	 0,  0
 };
 
-void Animation::keeperanim() {
+void Animation::keeperAdmin() {
 	g_engine->_cursor.showCursor(false);
 	_player->loadAnimations("keeper.nsp");
 	g_engine->showFullscreenPic("keeper.pic");
@@ -1146,7 +1146,7 @@ static constexpr uint8 libList[100] = {
 	9,  8, 7,  6
 };
 
-void Animation::libanim(bool pickingUpReservedBook) {
+void Animation::libAnim(bool pickingUpReservedBook) {
 	_player->loadAnimations("libparts.nsp");
 	g_engine->showFullscreenPic("libinlib.pic");
 
diff --git a/engines/darkseed/animation.h b/engines/darkseed/animation.h
index 67eaf13bda5..3b95596823f 100644
--- a/engines/darkseed/animation.h
+++ b/engines/darkseed/animation.h
@@ -47,11 +47,11 @@ public:
 
 	void advanceAnimationFrame(int nspAminIdx);
 
-	void dcopanim();
-	void sargoanim();
-	void keeperanim();
+	void dCopAnim();
+	void sargoAnim();
+	void keeperAdmin();
 	void stuffPlayer();
-	void libanim(bool pickingUpReservedBook);
+	void libAnim(bool pickingUpReservedBook);
 
 public:
 	explicit Animation(Player *player, Objects &objectVar) : _player(player), _objectVar(objectVar) {}
diff --git a/engines/darkseed/anm.h b/engines/darkseed/anm.h
index 5ec86531e6f..dfa0397eb7f 100644
--- a/engines/darkseed/anm.h
+++ b/engines/darkseed/anm.h
@@ -24,6 +24,7 @@
 
 #include "common/array.h"
 #include "darkseed/img.h"
+
 namespace Darkseed {
 
 class Anm {
diff --git a/engines/darkseed/console.h b/engines/darkseed/console.h
index 2e1349dbe22..8d0792db797 100644
--- a/engines/darkseed/console.h
+++ b/engines/darkseed/console.h
@@ -24,7 +24,6 @@
 
 #include "darkseed/gamefont.h"
 #include "darkseed/sound.h"
-#include "darkseed/nsp.h"
 #include "darkseed/tostext.h"
 
 namespace Darkseed {
diff --git a/engines/darkseed/cutscene.cpp b/engines/darkseed/cutscene.cpp
index 31782dde20e..1f2f76ac98d 100644
--- a/engines/darkseed/cutscene.cpp
+++ b/engines/darkseed/cutscene.cpp
@@ -410,7 +410,7 @@ bool Cutscene::introScene() {
 	}
 	_movieStep++;
 	if (g_engine->_isLeftMouseClicked || g_engine->_isRightMouseClicked) {
-		g_engine->zeromousebuttons();
+		g_engine->zeroMouseButtons();
 		if (_movieStep < 51) {
 			_movieStep = 51;
 		}
@@ -463,7 +463,7 @@ bool Cutscene::embryoInsertedScene() {
 	case 9:
 		if (stepAnim()) {
 			if (g_engine->_isLeftMouseClicked || g_engine->_isRightMouseClicked) {
-				g_engine->zeromousebuttons();
+				g_engine->zeroMouseButtons();
 				if (_movieStep < 16) {
 					_movieStep = 16;
 				}
@@ -522,7 +522,7 @@ bool Cutscene::embryoInsertedScene() {
 	}
 	_movieStep++;
 	if (g_engine->_isLeftMouseClicked || g_engine->_isRightMouseClicked) {
-		g_engine->zeromousebuttons();
+		g_engine->zeroMouseButtons();
 		if (_movieStep < 16) {
 			_movieStep = 16;
 		}
diff --git a/engines/darkseed/cutscene.h b/engines/darkseed/cutscene.h
index 02aa9e2d35f..39c5604197d 100644
--- a/engines/darkseed/cutscene.h
+++ b/engines/darkseed/cutscene.h
@@ -22,9 +22,6 @@
 #ifndef DARKSEED_CUTSCENE_H
 #define DARKSEED_CUTSCENE_H
 
-#include "common/rect.h"
-#include "common/str.h"
-#include "graphics/managed_surface.h"
 #include "darkseed/pal.h"
 #include "darkseed/titlefont.h"
 #include "darkseed/morph.h"
diff --git a/engines/darkseed/darkseed.cpp b/engines/darkseed/darkseed.cpp
index e5756936ec1..4020a014a24 100644
--- a/engines/darkseed/darkseed.cpp
+++ b/engines/darkseed/darkseed.cpp
@@ -98,7 +98,7 @@ Common::Error DarkseedEngine::run() {
 	}
 
 	while (!shouldQuit()) {
-		gameloop();
+		gameLoop();
 		_restartGame = false;
 		if (!shouldQuit()) {
 			_cutscene.play('I');
@@ -156,7 +156,7 @@ bool DarkseedEngine::fadeStep() {
 	return _fadeStepCounter < 64;
 }
 
-void DarkseedEngine::gameloop() {
+void DarkseedEngine::gameLoop() {
 	while (!shouldQuit() && !_restartGame) {
 		updateEvents();
 		if (_redrawFrame) {
@@ -196,7 +196,7 @@ void DarkseedEngine::gameloop() {
 						_animation->stuffPlayer();
 					}
 				} else {
-					_animation->dcopanim();
+					_animation->dCopAnim();
 					changeToRoom(59, true);
 					_player->_position = {320, 200};
 					_player->updateSprite();
@@ -235,7 +235,7 @@ void DarkseedEngine::gameloop() {
 			if (_currentDay == 1 && _currentTimeInSeconds == 64800 && _room->_roomNumber != 16) {
 				_objectVar.setMoveObjectRoom(7, 253); // remove scotch from shop.
 			}
-			if (_timeAdvanceEventSelected && _currentTimeInSeconds < 79200 && !_animation->_isPlayingAnimation_maybe && !_player->_isAutoWalkingToBed && !_player->_herowaiting) {
+			if (_timeAdvanceEventSelected && _currentTimeInSeconds < 79200 && !_animation->_isPlayingAnimation_maybe && !_player->_isAutoWalkingToBed && !_player->_heroWaiting) {
 				_timeAdvanceEventSelected = false;
 				if (((_room->_roomNumber == 30) || ((0 < _objectVar[141] && (_objectVar[141] < 4)))) ||
 					(((_room->_roomNumber == 31 || (_room->_roomNumber == 32)) &&
@@ -267,7 +267,7 @@ void DarkseedEngine::gameloop() {
 				_player->_walkToSequence = false;
 				_player->_actionToPerform = false;
 				_player->_isAutoWalkingToBed = true;
-				_player->setplayertowardsbedroom();
+				_player->setPlayerTowardsBedroom();
 				_console->printTosText(944);
 			}
 			if (_currentTimeInSeconds > 79199 && !_player->_isAutoWalkingToBed) {
@@ -276,7 +276,7 @@ void DarkseedEngine::gameloop() {
 				}
 				if (!_animation->_isPlayingAnimation_maybe) {
 					if (_room->_roomNumber == 30) {
-						gotosleepinjail();
+						gotoSleepInJail();
 					} else {
 						if (_room->_roomNumber != 10) {
 							// TODO release memory.
@@ -296,7 +296,7 @@ void DarkseedEngine::gameloop() {
 				}
 			}
 			if (_room->_roomNumber == 30 && _objectVar[1] == 0 && (_animation->_otherNspAnimationType_maybe != 40 || !_animation->_isPlayingAnimation_maybe || _currentTimeInSeconds > 79199)) {
-				gotosleepinjail();
+				gotoSleepInJail();
 			}
 			updateDisplay(); // Aka serviceRoom()
 
@@ -315,23 +315,23 @@ void DarkseedEngine::gameloop() {
 			}
 
 //			if (((*(int *)&_CursorX < 70) || (570 < *(int *)&_CursorX)) && (*(int *)&_DrawCursorNum < 90)) { TODO do we need this restriction?
-//				zeromousebuttons();
+//				zeroMouseButtons();
 //			}
 			if (_player->_isAutoWalkingToBed ||
 				(_room->_roomNumber == 10 && _player->_position.x < 369 &&
 				  ((_currentDay == 3 && _currentTimeInSeconds > 43200) || _objectVar[88] != 0))) {
-				zeromousebuttons();
+				zeroMouseButtons();
 			}
 			if ((_objectVar[141] > 0 && _objectVar[141] < 4) ||
 				_objectVar[141] == 9 ||
-				  _player->_herowaiting || _objectVar[141] == 10 || _objectVar[141] == 8)  {
-				zeromousebuttons();
+				  _player->_heroWaiting || _objectVar[141] == 10 || _objectVar[141] == 8)  {
+				zeroMouseButtons();
 			}
 			if (_room->_roomNumber == 32 && _currentDay == 2 &&
 				_currentTimeInSeconds > 64799 && _currentTimeInSeconds < 68401 &&
 				  (_objectVar[141] == 5 || _objectVar[141] == 6 || _objectVar[141] == 4
 					 || _objectVar[141] == 12) && !_animation->_isPlayingAnimation_maybe) {
-				zeromousebuttons();
+				zeroMouseButtons();
 			}
 			updateHeadache();
 			handleInput();
@@ -478,7 +478,7 @@ void DarkseedEngine::handleInput() {
 	if (_animation->_isPlayingAnimation_maybe) {
 		_animation->updateAnimation();
 		if (!_animation->_isPlayingAnimation_maybe && _player->_isAutoWalkingToBed) {
-			_player->setplayertowardsbedroom();
+			_player->setPlayerTowardsBedroom();
 		}
 		return;
 	}
@@ -962,7 +962,7 @@ void DarkseedEngine::handleInput() {
 			}
 			_doorEnabled = false;
 			if (_player->_isAutoWalkingToBed && _player->isAtWalkTarget()) {
-				_player->setplayertowardsbedroom();
+				_player->setPlayerTowardsBedroom();
 			}
 		} else {
 			if (_player->_walkTarget.x < _player->_position.x) {
@@ -1473,9 +1473,9 @@ void DarkseedEngine::handleObjCollision(int targetObjNum) {
 //						waitxticks(30); TODO do we need to add delay here?
 						return;
 					}
-					_useCode->genericresponse(_actionMode, targetObjNum, 999);
+					_useCode->genericResponse(_actionMode, targetObjNum, 999);
 				} else {
-					_useCode->genericresponse(_actionMode, targetObjNum, 999);
+					_useCode->genericResponse(_actionMode, targetObjNum, 999);
 				}
 			} else {
 				_console->printTosText(695);
@@ -1778,7 +1778,7 @@ void DarkseedEngine::lookCode(int objNum) {
 		}
 	}
 	if (objNum == 48 && _objectVar[48] == 0) {
-		_animation->sargoanim();
+		_animation->sargoAnim();
 		return;
 	}
 	if (objNum == 35 && _cursor.getY() < 40) {
@@ -1808,7 +1808,7 @@ void DarkseedEngine::lookCode(int objNum) {
 		} else if (_objectVar[51] == 0) {
 			_console->printTosText(853);
 			_objectVar[51] = 1;
-			_animation->keeperanim();
+			_animation->keeperAdmin();
 			_objectVar.setObjectRunningCode(72, 1);
 			_inventory.addItem(24);
 			_console->printTosText(959);
@@ -1878,15 +1878,15 @@ void DarkseedEngine::lookCode(int objNum) {
 			_console->printTosText(eyeTosIdx);
 		}
 		if (eyeTosIdx > 978) {
-			_useCode->genericresponse(3, objNum, eyeTosIdx);
+			_useCode->genericResponse(3, objNum, eyeTosIdx);
 		}
 		return;
 	}
 	_console->addTextLine(Common::String::format("You see the %s.", _objectVar.getObjectName(objNum)));
 }
 
-void DarkseedEngine::wongame() {
-	error("implement wongame()"); // TODO
+void DarkseedEngine::wonGame() {
+	error("implement wonGame()"); // TODO
 	//	_cutscene.play('Z');
 }
 
@@ -1970,12 +1970,12 @@ void DarkseedEngine::updateHeadache() {
 	}
 }
 
-void DarkseedEngine::gotosleepinjail() {
-	gotonextmorning();
+void DarkseedEngine::gotoSleepInJail() {
+	gotoNextMorning();
 	playDayChangeCutscene();
 }
 
-void DarkseedEngine::gotonextmorning() {
+void DarkseedEngine::gotoNextMorning() {
 	_currentDay++;
 	_objectVar[47] = 0;
 	_objectVar[62] = 0;
@@ -2077,7 +2077,7 @@ void DarkseedEngine::runObjects() {
 	int16 delbertSpriteIdx = 0;
 	if (_objectVar[141] == 8 && _room->_roomNumber == 31) {
 		// Fido brings back stick after player gives delbert the scotch.
-		_player->_herowaiting = true;
+		_player->_heroWaiting = true;
 		if (_objectVar[45] == 3) {
 			_room->loadLocationSprites("deldrink.nsp");
 			_objectVar[141] = 9;
@@ -2089,11 +2089,11 @@ void DarkseedEngine::runObjects() {
 			if (delbertSpriteIdx != 9) {
 				_room->advanceFrame(0);
 				delbertSpriteIdx = _room->_locationSprites.getAnimAt(0)._frameNo[_room->_locObjFrame[0]];
-				delthrowstick(delbertSpriteIdx);
+				delbertThrowStick(delbertSpriteIdx);
 			}
 			if (_objectVar[141] == 8) {
 				const Sprite &sprite = _room->_locationSprites.getSpriteAt(delbertSpriteIdx);
-				delthrowstick(delbertSpriteIdx);
+				delbertThrowStick(delbertSpriteIdx);
 				g_engine->_sprites.addSpriteToDrawList(145, 140, &sprite, 240 - (sprite._height + 140), sprite._width, sprite._height, false);
 			}
 		}
@@ -2133,14 +2133,14 @@ void DarkseedEngine::runObjects() {
 		} else {
 			_objectVar[141] = 11;
 			_room->removeObjectFromRoom(141);
-			_player->_herowaiting = false;
+			_player->_heroWaiting = false;
 		}
 	}
 	if (_objectVar[141] == 7 && _room->_roomNumber == 31) {
 		_room->advanceFrame(0);
 		delbertSpriteIdx = _room->_locationSprites.getAnimAt(0)._frameNo[_room->_locObjFrame[0]];
 		const Sprite &sprite = _room->_locationSprites.getSpriteAt(delbertSpriteIdx);
-		delthrowstick(delbertSpriteIdx);
+		delbertThrowStick(delbertSpriteIdx);
 		g_engine->_sprites.addSpriteToDrawList(145, 140, &sprite, 240 - (sprite._height + 140), sprite._width, sprite._height, false);
 		_room->updateRoomObj(141, 145, sprite._width, 140, sprite._height);
 	}
@@ -2215,7 +2215,7 @@ void DarkseedEngine::runObjects() {
 		}
 	}
 	if (_objectVar[141] > 0 && _objectVar[141] < 4) {
-		_player->_herowaiting = true;
+		_player->_heroWaiting = true;
 		if (_player->_walkToSequence == false && _player->_position.x != 290 && _player->_position.y != 209) {
 			_player->_walkTarget = {290, 209};
 			// TODO reset walk path here
@@ -2237,7 +2237,7 @@ void DarkseedEngine::runObjects() {
 //					waitxticks(240);
 //				}
 			} else if (_objectVar[141] == 4) {
-				_player->_herowaiting = false;
+				_player->_heroWaiting = false;
 			}
 			_animation->_objRestarted = false;
 		}
@@ -2281,7 +2281,7 @@ void DarkseedEngine::runObjects() {
 		if (_animation->_objRestarted) {
 			_objectVar[141]++;
 			if (_objectVar[141] == 7) {
-				_player->_herowaiting = false;
+				_player->_heroWaiting = false;
 			}
 		}
 		Common::Point delbertPosition = _objectVar.getMoveObjectPosition(141);
@@ -2298,11 +2298,11 @@ void DarkseedEngine::runObjects() {
 		_objectVar.setMoveObjectX(141, 395);
 		const Sprite &sprite = _room->_locationSprites.getSpriteAt(0);
 		g_engine->_sprites.addSpriteToDrawList(395, 132, &sprite, 240 - (sprite._height + 132), sprite._width, sprite._height, false);
-		moveplayertodelbert();
+		movePlayerToDelbert();
 		if (!_player->_playerIsChangingDirection && !_player->_heroMoving) {
 			_console->printTosText(909);
 			_objectVar[141]++;
-			_player->_herowaiting = true;
+			_player->_heroWaiting = true;
 		}
 	}
 	if (_room->_roomNumber == 32 && _currentDay == 2 && _objectVar[141] == 12) {
@@ -2318,7 +2318,7 @@ void DarkseedEngine::runObjects() {
 			_room->_locObjFrame[2] = 0;
 			_objectVar[141] = 4;
 		}
-		moveplayertodelbert();
+		movePlayerToDelbert();
 	}
 	if (_objectVar.getObjectRunningCode(72) == 1 &&
 		(_room->_roomNumber < 10 || _room->_roomNumber == 60 || _room->_roomNumber == 61)) {
@@ -2390,7 +2390,7 @@ void DarkseedEngine::runObjects() {
 	}
 	if (((_objectVar.getObjectRunningCode(58) != 0) && (_objectVar[21] == 0)) && (_room->_roomNumber == 55)) {
 		if (_player->_position.x == 369) {
-			rundrekethsequence();
+			runDrekethSequence();
 		}
 		if (_player->_heroMoving && _player->_walkTarget.x > 309) {
 			_player->_walkTarget = {369, 219};
@@ -2444,18 +2444,18 @@ void DarkseedEngine::runObjects() {
 			break;
 		case 900:
 		case 901:
-			leavepackage();
+			leavePackage();
 			break;
 		}
 		if (_currentTimeInSeconds - 36000 > 901 && _objectVar._objectRunningCode[140] != 0) {
-			leavepackage();
+			leavePackage();
 		}
 	}
 }
 
-void DarkseedEngine::moveplayertodelbert() {
+void DarkseedEngine::movePlayerToDelbert() {
 	if (_room->_roomNumber == 32 && !_animation->_isPlayingAnimation_maybe) {
-		_player->_herowaiting = true;
+		_player->_heroWaiting = true;
 		if (!_player->_heroMoving && _player->_position.x != 364 && _player->_position.y != 198) {
 			Common::Point oldCursor = g_engine->_cursor.getPosition();
 			Common::Point newTarget = {364, 198};
@@ -2472,11 +2472,11 @@ void DarkseedEngine::moveplayertodelbert() {
 	}
 }
 
-void DarkseedEngine::rundrekethsequence() {
-	error("implement rundrekethsequence()"); // TODO
+void DarkseedEngine::runDrekethSequence() {
+	error("implement runDrekethSequence()"); // TODO
 }
 
-void DarkseedEngine::delthrowstick(int16 spriteNum) {
+void DarkseedEngine::delbertThrowStick(int16 spriteNum) {
 	if (_animation->_frameAdvanced && spriteNum == 8) {
 		Common::Point stickPos = {265, 150};
 		_objectVar.setMoveObjectPosition(19, stickPos);
@@ -2488,7 +2488,7 @@ void DarkseedEngine::delthrowstick(int16 spriteNum) {
 	}
 }
 
-void DarkseedEngine::leavepackage() {
+void DarkseedEngine::leavePackage() {
 	int packageObjNum = _currentDay + 30;
 	int16 xPos = _currentDay * 10 + 299;
 	Common::Point packagePos = {xPos, 191};
@@ -2510,7 +2510,7 @@ void DarkseedEngine::removeFullscreenPic() {
 	}
 }
 
-void DarkseedEngine::zeromousebuttons() {
+void DarkseedEngine::zeroMouseButtons() {
 	_isLeftMouseClicked = false;
 	_isRightMouseClicked = false;
 }
diff --git a/engines/darkseed/darkseed.h b/engines/darkseed/darkseed.h
index 6f6046ad411..a1b7f0b3511 100644
--- a/engines/darkseed/darkseed.h
+++ b/engines/darkseed/darkseed.h
@@ -26,12 +26,10 @@
 #include "common/system.h"
 #include "common/error.h"
 #include "common/fs.h"
-#include "common/hash-str.h"
 #include "common/random.h"
 #include "common/serializer.h"
 #include "common/util.h"
 #include "engines/engine.h"
-#include "engines/savestate.h"
 #include "graphics/screen.h"
 
 #include "darkseed/animation.h"
@@ -68,7 +66,6 @@ enum class FadeDirection : uint8 {
 };
 
 class DarkseedEngine : public Engine {
-private:
 	const ADGameDescription *_gameDescription;
 	Common::RandomSource _randomSource;
 	Pic *_fullscreenPic = nullptr;
@@ -142,13 +139,13 @@ public:
 
 	int16 _soundTimer = 0;
 	bool _printedcomeheredawson = false;
-	void zeromousebuttons();
+	void zeroMouseButtons();
 
-	void gotonextmorning();
+	void gotoNextMorning();
 
 	void playDayChangeCutscene();
 
-	void wongame();
+	void wonGame();
 
 	void removeFullscreenPic();
 
@@ -184,11 +181,11 @@ public:
 	};
 
 	bool canLoadGameStateCurrently(Common::U32String *msg) override {
-		return !_animation->_isPlayingAnimation_maybe && !_player->_isAutoWalkingToBed && !_player->_herowaiting;
+		return !_animation->_isPlayingAnimation_maybe && !_player->_isAutoWalkingToBed && !_player->_heroWaiting;
 	}
 
 	bool canSaveGameStateCurrently(Common::U32String *msg) override {
-		return !_animation->_isPlayingAnimation_maybe && !_player->_isAutoWalkingToBed && !_player->_herowaiting;
+		return !_animation->_isPlayingAnimation_maybe && !_player->_isAutoWalkingToBed && !_player->_heroWaiting;
 	}
 
 	/**
@@ -239,21 +236,21 @@ public:
 
 private:
 	void updateBaseSprites();
-	void gameloop();
+	void gameLoop();
 	void updateEvents();
 	void handleInput();
 	void handlePointerAction();
 	void loadRoom(int roomNumber);
 
-	void gotosleepinjail();
+	void gotoSleepInJail();
 
 	void updateHeadache();
 	void closeShops();
 	void initDelbertAtSide();
-	void moveplayertodelbert();
-	void rundrekethsequence();
-	void delthrowstick(int16 spriteNum);
-	void leavepackage();
+	void movePlayerToDelbert();
+	void runDrekethSequence();
+	void delbertThrowStick(int16 spriteNum);
+	void leavePackage();
 };
 
 extern DarkseedEngine *g_engine;
diff --git a/engines/darkseed/inventory.h b/engines/darkseed/inventory.h
index 77c9614203b..841d7258268 100644
--- a/engines/darkseed/inventory.h
+++ b/engines/darkseed/inventory.h
@@ -22,11 +22,9 @@
 #ifndef DARKSEED_INVENTORY_H
 #define DARKSEED_INVENTORY_H
 
-#include "common/list.h"
 namespace Darkseed {
 
 class Inventory {
-private:
 	Common::Array<uint8> _inventory;
 	int16 _inventoryLength = 0;
 	Common::Array<uint8> _iconList;
diff --git a/engines/darkseed/morph.h b/engines/darkseed/morph.h
index 2db15ca2b82..c6cc6bdbb8b 100644
--- a/engines/darkseed/morph.h
+++ b/engines/darkseed/morph.h
@@ -32,12 +32,12 @@ enum class MorphDirection : uint8 {
 };
 
 class Morph {
-private:
 	Common::Rect _area;
 	Graphics::ManagedSurface _src;
 	Graphics::ManagedSurface _dest;
 	MorphDirection _direction = MorphDirection::Forward;
 	int16 _stepCount = 0;
+
 public:
 	explicit Morph(const Common::Rect &area);
 
@@ -47,6 +47,7 @@ public:
 	void start(MorphDirection direction);
 
 	bool morphStep();
+
 private:
 	void draw(int16 drawIdx);
 };
diff --git a/engines/darkseed/nsp.h b/engines/darkseed/nsp.h
index 08961adbdb1..64ae5c06960 100644
--- a/engines/darkseed/nsp.h
+++ b/engines/darkseed/nsp.h
@@ -23,8 +23,9 @@
 #define DARKSEED_NSP_H
 
 #include "common/array.h"
+#include "common/path.h"
+#include "common/stream.h"
 #include "common/scummsys.h"
-#include "common/file.h"
 #include "graphics/surface.h"
 
 namespace Darkseed {
@@ -36,12 +37,12 @@ public:
 	uint16 _pitch;
 	Common::Array<uint8> _pixels;
 
-public:
 	Sprite(uint16 width, uint16 height, uint16 pitch);
 	bool loadData(Common::SeekableReadStream &readStream);
 	void draw(int x, int y, uint16 frameBottom = 0) const;
 	void draw(Graphics::Surface *dst, int x, int y, uint16 frameBottom = 0) const;
 	void drawScaled(int x, int y, int destWidth, int destHeight, bool flipX) const;
+
 private:
 	void clipToScreen(int x, int y, uint16 frameBottom, uint16 *clippedWidth, uint16 *clippedHeight) const;
 };
@@ -58,7 +59,6 @@ public:
 };
 
 class Nsp {
-private:
 	Common::Array<Sprite> _frames;
 	Common::Array<Obt> _animations;
 
diff --git a/engines/darkseed/objects.h b/engines/darkseed/objects.h
index 8ad407d1433..cc5345e5294 100644
--- a/engines/darkseed/objects.h
+++ b/engines/darkseed/objects.h
@@ -34,7 +34,6 @@ enum ObjType {
 };
 
 class Objects {
-private:
 	Common::Array<int16> _objectVar;
 	Common::Array<Common::Point> _moveObjectXY;
 	Common::Array<uint8> _moveObjectRoom;
@@ -42,7 +41,6 @@ private:
 public:
 	Common::Array<int16> _objectRunningCode;
 
-public:
 	static constexpr int MAX_MOVED_OBJECTS = 42;
 	static constexpr int MAX_OBJECTS = 199;
 	Objects();
diff --git a/engines/darkseed/pic.h b/engines/darkseed/pic.h
index aa2209757bc..3f40f5b6893 100644
--- a/engines/darkseed/pic.h
+++ b/engines/darkseed/pic.h
@@ -29,7 +29,6 @@
 namespace Darkseed {
 
 class Pic {
-private:
 	uint16 _width = 0;
 	uint16 _height = 0;
 	Common::Array<uint8> _pixels;
@@ -54,6 +53,7 @@ public:
 	void draw();
 	void draw(int xOffset, int yOffset);
 	void drawRect(const Common::Rect &rect);
+
 private:
 	bool load(Common::SeekableReadStream &readStream);
 
diff --git a/engines/darkseed/player.cpp b/engines/darkseed/player.cpp
index 5d2621fe02d..317a487c50f 100644
--- a/engines/darkseed/player.cpp
+++ b/engines/darkseed/player.cpp
@@ -343,7 +343,7 @@ void Player::createConnectorPathToDest() {
 		reverseConnectorList();
 		_walkTarget = origWalkTarget;
 	}
-	OptimisePath();
+	optimisePath();
 	if (g_engine->_room->_roomNumber == 5 && _position.x < 321) {
 		_finalTarget = _walkTarget;
 	} else {
@@ -410,7 +410,7 @@ void Player::reverseConnectorList() {
 	}
 }
 
-void Player::OptimisePath() {
+void Player::optimisePath() {
 	if (g_engine->_room->_roomNumber != 7 && g_engine->_room->_roomNumber != 32) {
 		while (_numConnectorsInWalkPath > 1) {
 			if (g_engine->_room->canWalkInLineToTarget(_connectorList[_numConnectorsInWalkPath - 2].x, _connectorList[_numConnectorsInWalkPath - 2].y, _walkTarget.x, _walkTarget.y)) {
@@ -428,7 +428,7 @@ static constexpr uint8 _closerroom[10] = {
 	7, 6
 };
 
-void Player::setplayertowardsbedroom() {
+void Player::setPlayerTowardsBedroom() {
 	if (g_engine->_animation->_isPlayingAnimation_maybe) {
 		return;
 	}
diff --git a/engines/darkseed/player.h b/engines/darkseed/player.h
index 20e2c6a275c..4f4119db99c 100644
--- a/engines/darkseed/player.h
+++ b/engines/darkseed/player.h
@@ -23,12 +23,12 @@
 #define DARKSEED_PLAYER_H
 
 #include "common/rect.h"
+#include "common/path.h"
 #include "darkseed/nsp.h"
 
 namespace Darkseed {
 
 class Player {
-private:
 	Nsp _cPlayerSprites;
 	Nsp _gPlayerSprites;
 
@@ -49,7 +49,7 @@ public:
 	bool _playerIsChangingDirection = false; // AKA _Rotating
 	bool _isAutoWalkingToBed = false;
 	bool _heroMoving = false; // maybe set to true while player is walking around the room.
-	bool _herowaiting = false;
+	bool _heroWaiting = false;
 	int _walkPathIndex = -1;
 	uint16 _numConnectorsInWalkPath = 0;
 	Common::Array<Common::Point> _connectorList;
@@ -58,7 +58,6 @@ public:
 	Common::Point _walkToSequencePoint;
 	bool _flipSprite = false;
 
-public:
 	Player();
 	bool loadAnimations(const Common::Path &filename);
 	const Sprite &getSprite(int frameNo);
@@ -74,14 +73,14 @@ public:
 	int getWidth();
 	int getHeight();
 	void updatePlayerPositionAfterRoomChange();
-	void setplayertowardsbedroom();
+	void setPlayerTowardsBedroom();
 	void walkToNextConnector();
 
 private:
 	void createConnectorPathToDest();
 	Common::Point getClosestUnusedConnector(int16 x, int16 y, bool mustHaveCleanLine = false);
 	void reverseConnectorList();
-	void OptimisePath();
+	void optimisePath();
 };
 
 } // namespace Darkseed
diff --git a/engines/darkseed/room.h b/engines/darkseed/room.h
index 73125e393d9..e2c5f26917c 100644
--- a/engines/darkseed/room.h
+++ b/engines/darkseed/room.h
@@ -54,8 +54,8 @@ struct RoomObjElement {
 };
 
 class Room {
-private:
 	bool _palLoaded = false;
+
 public:
 	static constexpr int MAX_CONNECTORS = 12;
 	uint8 _roomNumber;
@@ -73,7 +73,6 @@ public:
 	uint16 _selectedObjIndex = 0;
 	int16 _collisionType = 0;
 
-public:
 	explicit Room(int roomNumber);
 
 	void initRoom();
@@ -107,6 +106,7 @@ public:
 	void darkenSky();
 	void loadLocationSprites(const Common::Path &path);
 	Common::Point getExitPointForRoom(uint8 roomNumber);
+
 private:
 	bool load();
 	static Common::String stripSpaces(Common::String source);
diff --git a/engines/darkseed/sound.h b/engines/darkseed/sound.h
index 64ed4442973..0571c6610ca 100644
--- a/engines/darkseed/sound.h
+++ b/engines/darkseed/sound.h
@@ -30,10 +30,10 @@
 namespace Darkseed {
 
 class Sound {
-private:
 	Audio::Mixer *_mixer;
 	Audio::SoundHandle _speechHandle;
 	Common::Array<uint8> _didSpeech;
+
 public:
 	explicit Sound(Audio::Mixer *mixer);
 
diff --git a/engines/darkseed/sprites.h b/engines/darkseed/sprites.h
index 0e9aa00bac8..e3f8f2388d7 100644
--- a/engines/darkseed/sprites.h
+++ b/engines/darkseed/sprites.h
@@ -40,8 +40,8 @@ struct SpriteDrawInstruction {
 };
 
 class Sprites {
-private:
 	Common::Array<SpriteDrawInstruction> _spriteDrawList;
+
 public:
 	Sprites();
 	void addSpriteToDrawList(uint16 destX, uint16 destY, const Sprite *sprite, uint8 order, uint16 destW, uint16 destH, bool flip);
diff --git a/engines/darkseed/titlefont.h b/engines/darkseed/titlefont.h
index 66147d5fb31..9d0fca23a00 100644
--- a/engines/darkseed/titlefont.h
+++ b/engines/darkseed/titlefont.h
@@ -26,7 +26,6 @@
 namespace Darkseed {
 
 class TitleFont {
-private:
 	Anm _letters;
 
 public:
diff --git a/engines/darkseed/tostext.h b/engines/darkseed/tostext.h
index 8f62589dad1..366953858ea 100644
--- a/engines/darkseed/tostext.h
+++ b/engines/darkseed/tostext.h
@@ -29,7 +29,6 @@
 namespace Darkseed {
 
 class TosText {
-private:
 	Common::StringArray _textArray;
 	uint16 _numEntries = 0;
 
diff --git a/engines/darkseed/usecode.cpp b/engines/darkseed/usecode.cpp
index 9cca32e03ba..a646c7a77f9 100644
--- a/engines/darkseed/usecode.cpp
+++ b/engines/darkseed/usecode.cpp
@@ -309,7 +309,7 @@ void Darkseed::UseCode::useCode(int objNum) {
 		if (handTosIdx != 0 && handTosIdx < 979) {
 			_console->printTosText(handTosIdx);
 		} else if (handTosIdx > 978) {
-			// TODO genericresponse
+			// TODO genericResponse
 		}
 		if (objNum == 80) {
 			_console->printTosText(553 + (_objectVar[80] & 1));
@@ -331,7 +331,7 @@ void Darkseed::UseCode::useCode(int objNum) {
 			return;
 		}
 		if (objNum == 114) {
-			gancanim();
+			gancAnim();
 			return;
 		}
 		if ((objNum == 28) && (_objectVar[28] == 2)) {
@@ -675,7 +675,7 @@ void Darkseed::UseCode::useCode(int objNum) {
 
 void Darkseed::UseCode::useCodeGloves(int16 targetObjNum) {
 	if (targetObjNum == 113) {
-		putobjunderpillow(14);
+		putObjUnderPillow(14);
 		return;
 	}
 
@@ -684,7 +684,7 @@ void Darkseed::UseCode::useCodeGloves(int16 targetObjNum) {
 		if (tosIdx < 979) {
 			_console->printTosText(tosIdx);
 		} else {
-			genericresponse(14, targetObjNum, tosIdx);
+			genericResponse(14, targetObjNum, tosIdx);
 		}
 	}
 	if (targetObjNum == 57) {
@@ -703,12 +703,12 @@ void Darkseed::UseCode::useCodeMoney(int16 targetObjNum) {
 			if (targetObjNum == 7) {
 				_console->printTosText(961);
 			} else if (targetObjNum == 113) {
-				putobjunderpillow(8);
+				putObjUnderPillow(8);
 			}
 		} else if (tosIdx < 979) {
 			_console->printTosText(tosIdx);
 		} else {
-			genericresponse(8, targetObjNum, tosIdx);
+			genericResponse(8, targetObjNum, tosIdx);
 		}
 		return;
 	}
@@ -722,7 +722,7 @@ void Darkseed::UseCode::useCodeMoney(int16 targetObjNum) {
 
 void Darkseed::UseCode::useCodeJournal(int16 actionObjNum, int16 targetObjNum) {
 	if (targetObjNum == 113) {
-		putobjunderpillow(actionObjNum);
+		putObjUnderPillow(actionObjNum);
 	} else if ((actionObjNum == 6) && (targetObjNum == 47)) {
 		_console->printTosText(46);
 	} else if ((actionObjNum == 6) && (targetObjNum == 100)) {
@@ -735,7 +735,7 @@ void Darkseed::UseCode::useCodeJournal(int16 actionObjNum, int16 targetObjNum) {
 			if (tosIdx < 979) {
 				_console->printTosText(tosIdx);
 			} else {
-				genericresponse(6, targetObjNum, tosIdx);
+				genericResponse(6, targetObjNum, tosIdx);
 			}
 		}
 	}
@@ -786,7 +786,7 @@ void Darkseed::UseCode::useCodeShopItems(int16 actionObjNum, int16 targetObjNum)
 				if (targetObjNum == 171) {
 					_console->printTosText(679);
 				} else if (targetObjNum == 129) {
-					genericresponse(7, 129, 998);
+					genericResponse(7, 129, 998);
 				} else if (targetObjNum == 108) {
 					_console->printTosText(386);
 				} else if (targetObjNum == 110) {
@@ -794,25 +794,25 @@ void Darkseed::UseCode::useCodeShopItems(int16 actionObjNum, int16 targetObjNum)
 				} else if (targetObjNum == 85) {
 					_console->printTosText(434);
 				} else if (targetObjNum == 194) {
-					genericresponse(7, 194, 989);
+					genericResponse(7, 194, 989);
 				} else if (targetObjNum == 156) {
 					_console->printTosText(550);
 				} else if (targetObjNum == 172) {
-					genericresponse(7, 172, 988);
+					genericResponse(7, 172, 988);
 				} else if (targetObjNum == 71) {
-					genericresponse(7, 71, 987);
+					genericResponse(7, 71, 987);
 				} else if (targetObjNum == 101) {
-					genericresponse(7, 101, 986);
+					genericResponse(7, 101, 986);
 				} else if (targetObjNum == 120) {
 					_console->printTosText(804);
 				} else if (targetObjNum == 184) {
-					genericresponse(7, 184, 980);
+					genericResponse(7, 184, 980);
 				} else if (targetObjNum == 185) {
-					genericresponse(7, 185, 982);
+					genericResponse(7, 185, 982);
 				} else if (targetObjNum == 121) {
-					genericresponse(7, 121, 990);
+					genericResponse(7, 121, 990);
 				} else {
-					genericresponse(7, targetObjNum, 999);
+					genericResponse(7, targetObjNum, 999);
 				}
 			} else {
 				_console->printTosText(632);
@@ -854,7 +854,7 @@ void Darkseed::UseCode::useCodeShopItems(int16 actionObjNum, int16 targetObjNum)
 	} else if (actionObjNum == 38 && (targetObjNum == 123 || targetObjNum == 318)) {
 		_console->printTosText(320);
 	} else if (targetObjNum == 129) {
-		genericresponse(actionObjNum, 129, 998);
+		genericResponse(actionObjNum, 129, 998);
 	} else if ((actionObjNum == 37) &&
 			   ((((((targetObjNum == 142 || (targetObjNum == 124)) ||
 					((targetObjNum == 137 || (((targetObjNum == 148 || (targetObjNum == 109)) || (targetObjNum == 59)))))) ||
@@ -879,13 +879,13 @@ void Darkseed::UseCode::useCodeShopItems(int16 actionObjNum, int16 targetObjNum)
 	} else if ((actionObjNum == 38) && (targetObjNum == 145)) {
 		_console->printTosText(230);
 	} else if (targetObjNum == 112) {
-		genericresponse(actionObjNum, 112, 996);
+		genericResponse(actionObjNum, 112, 996);
 	} else if ((actionObjNum == 38) && (targetObjNum == 49)) {
 		_console->printTosText(251);
 	} else if ((targetObjNum == 147) && (actionObjNum != 7)) {
 		_console->printTosText(319);
 	} else if (targetObjNum == 197) {
-		genericresponse(actionObjNum, 197, 993);
+		genericResponse(actionObjNum, 197, 993);
 	} else if ((actionObjNum == 38) && (targetObjNum == 150)) {
 		_console->printTosText(354);
 	} else if (targetObjNum == 109) {
@@ -895,7 +895,7 @@ void Darkseed::UseCode::useCodeShopItems(int16 actionObjNum, int16 targetObjNum)
 			_console->printTosText(374);
 		}
 	} else if (targetObjNum == 130) {
-		genericresponse(actionObjNum, 130, 991);
+		genericResponse(actionObjNum, 130, 991);
 	} else if (targetObjNum == 108) {
 		_console->printTosText(386);
 	} else if (targetObjNum == 110) {
@@ -910,7 +910,7 @@ void Darkseed::UseCode::useCodeShopItems(int16 actionObjNum, int16 targetObjNum)
 		} else if (actionObjNum == 40) {
 			_console->printTosText(446);
 		} else {
-			genericresponse(actionObjNum, 121, 990);
+			genericResponse(actionObjNum, 121, 990);
 		}
 	} else if ((actionObjNum == 37) && (targetObjNum == 122)) {
 		_console->printTosText(451);
@@ -922,7 +922,7 @@ void Darkseed::UseCode::useCodeShopItems(int16 actionObjNum, int16 targetObjNum)
 		} else if ((actionObjNum == 37) && (targetObjNum == 53)) {
 			_console->printTosText(492);
 		} else if (targetObjNum == 194) {
-			genericresponse(actionObjNum, 194, 989);
+			genericResponse(actionObjNum, 194, 989);
 		} else if (targetObjNum == 153) {
 			_console->printTosText(405);
 		} else if ((actionObjNum == 37) && (targetObjNum == 154)) {
@@ -943,7 +943,7 @@ void Darkseed::UseCode::useCodeShopItems(int16 actionObjNum, int16 targetObjNum)
 			} else if ((actionObjNum == 38) && ((162 < targetObjNum && (targetObjNum < 169)))) {
 				_console->printTosText(635);
 			} else if (targetObjNum == 172) {
-				genericresponse(actionObjNum, 172, 988);
+				genericResponse(actionObjNum, 172, 988);
 			} else if ((actionObjNum == 37) && (targetObjNum == 174)) {
 				_console->printTosText(690);
 			} else if ((actionObjNum == 38) && (targetObjNum == 25)) {
@@ -951,11 +951,11 @@ void Darkseed::UseCode::useCodeShopItems(int16 actionObjNum, int16 targetObjNum)
 			} else if ((actionObjNum == 40) && (targetObjNum == 26)) {
 				_console->printTosText(700);
 			} else if (targetObjNum == 71) {
-				genericresponse(actionObjNum, 71, 987);
+				genericResponse(actionObjNum, 71, 987);
 			} else if ((actionObjNum == 39) && (targetObjNum == 44)) {
 				_console->printTosText(731);
 			} else if (targetObjNum == 101) {
-				genericresponse(actionObjNum, 101, 986);
+				genericResponse(actionObjNum, 101, 986);
 			} else if (targetObjNum == 113) {
 				_console->printTosText(753);
 			} else if (targetObjNum == 41) {
@@ -971,11 +971,11 @@ void Darkseed::UseCode::useCodeShopItems(int16 actionObjNum, int16 targetObjNum)
 			} else if ((actionObjNum == 38) && (targetObjNum == 119)) {
 				_console->printTosText(808);
 			} else if ((actionObjNum == 38) && (targetObjNum == 114)) {
-				genericresponse(38, 114, 984);
+				genericResponse(38, 114, 984);
 			} else if (targetObjNum == 184) {
-				genericresponse(actionObjNum, 184, 980);
+				genericResponse(actionObjNum, 184, 980);
 			} else if (targetObjNum == 185) {
-				genericresponse(actionObjNum, 185, 982);
+				genericResponse(actionObjNum, 185, 982);
 			} else if ((actionObjNum == 38) && (targetObjNum == 79)) {
 				_console->printTosText(833);
 			} else if ((targetObjNum == 79) && (actionObjNum != 7)) {
@@ -983,7 +983,7 @@ void Darkseed::UseCode::useCodeShopItems(int16 actionObjNum, int16 targetObjNum)
 			} else if ((actionObjNum == 38) && (targetObjNum == 58)) {
 				_console->printTosText(849);
 			} else {
-				genericresponse(actionObjNum, targetObjNum, 999);
+				genericResponse(actionObjNum, targetObjNum, 999);
 			}
 		} else {
 			_console->printTosText(587);
@@ -999,7 +999,7 @@ void Darkseed::UseCode::useCrowBar(int16 targetObjNum) {
 		if (tosIdx < 979) {
 			_console->printTosText(tosIdx);
 		} else {
-			genericresponse(5, targetObjNum, tosIdx);
+			genericResponse(5, targetObjNum, tosIdx);
 		}
 	}
 	if (targetObjNum == 42) {
@@ -1060,29 +1060,29 @@ void UseCode::useCodeNewspaper(int16 targetObjNum) {
 	} else if (targetObjNum == 79) {
 		_console->printTosText(834);
 	} else if (targetObjNum == 185) {
-		genericresponse(9, 185, 982);
+		genericResponse(9, 185, 982);
 	} else if (targetObjNum == 184) {
-		genericresponse(9, 184, 980);
+		genericResponse(9, 184, 980);
 	} else if (targetObjNum == 71) {
-		genericresponse(9, 71, 987);
+		genericResponse(9, 71, 987);
 	} else if (targetObjNum == 101) {
-		genericresponse(9, 101, 986);
+		genericResponse(9, 101, 986);
 	} else if (targetObjNum == 172) {
-		genericresponse(9, 172, 988);
+		genericResponse(9, 172, 988);
 	} else if (targetObjNum == 194) {
-		genericresponse(9, 194, 989);
+		genericResponse(9, 194, 989);
 	} else if (targetObjNum == 121) {
-		genericresponse(9, 121, 990);
+		genericResponse(9, 121, 990);
 	} else if (targetObjNum == 109) {
-		genericresponse(9, 109, 992);
+		genericResponse(9, 109, 992);
 	} else if (targetObjNum == 130) {
-		genericresponse(9, 130, 991);
+		genericResponse(9, 130, 991);
 	} else if (targetObjNum == 129) {
-		genericresponse(9, 129, 998);
+		genericResponse(9, 129, 998);
 	} else if (targetObjNum == 112) {
-		genericresponse(9, 112, 996);
+		genericResponse(9, 112, 996);
 	} else {
-		genericresponse(9, targetObjNum, 999);
+		genericResponse(9, targetObjNum, 999);
 	}
 }
 
@@ -1092,16 +1092,16 @@ void UseCode::useCodeLibraryCard(int16 targetObjNum) {
 		if (tosIdx < 979) {
 			_console->printTosText(tosIdx);
 		} else {
-			genericresponse(10, targetObjNum, tosIdx);
+			genericResponse(10, targetObjNum, tosIdx);
 		}
 	}
 	if (targetObjNum == 46) {
 		g_engine->_cursor.setCursorType(Pointer);
 		_inventory.removeItem(10);
-		g_engine->_animation->libanim(false);
+		g_engine->_animation->libAnim(false);
 		_objectVar[10] = 1;
 	} else if (targetObjNum == 113) {
-		putobjunderpillow(10);
+		putObjUnderPillow(10);
 	}
 }
 
@@ -1111,7 +1111,7 @@ void UseCode::useCodeBobbyPin(int16 targetObjNum) {
 		if (tosIdx < 979) {
 			_console->printTosText(tosIdx);
 		} else {
-			genericresponse(11, targetObjNum, tosIdx);
+			genericResponse(11, targetObjNum, tosIdx);
 		}
 	}
 
@@ -1136,7 +1136,7 @@ void UseCode::useCodeBobbyPin(int16 targetObjNum) {
 			_inventory.removeItem(11);
 		}
 	} else if (targetObjNum == 113) {
-		putobjunderpillow(11);
+		putObjUnderPillow(11);
 	}
 }
 
@@ -1159,7 +1159,7 @@ void UseCode::useCodeKeys(int16 actionObjNum, int16 targetObjNum) {
 			_console->printTosText(707);
 		}
 	} else if (targetObjNum == 113) {
-		putobjunderpillow(actionObjNum);
+		putObjUnderPillow(actionObjNum);
 	} else if ((actionObjNum == 26) &&
 			   ((((targetObjNum == 175 || (targetObjNum == 62)) || (targetObjNum == 176)) || (targetObjNum == 44)))) {
 		_console->printTosText(720);
@@ -1171,7 +1171,7 @@ void UseCode::useCodeKeys(int16 actionObjNum, int16 targetObjNum) {
 			if (tosIdx < 979) {
 				_console->printTosText(tosIdx);
 			} else {
-				genericresponse(actionObjNum, targetObjNum, tosIdx);
+				genericResponse(actionObjNum, targetObjNum, tosIdx);
 			}
 		}
 	}
@@ -1187,21 +1187,21 @@ void UseCode::useCodeMirrorShard(int16 targetObjNum) {
 	} else if (targetObjNum == 124) {
 		_console->printTosText(20);
 	} else if (targetObjNum == 129) {
-		genericresponse(15, 129, 998);
+		genericResponse(15, 129, 998);
 	} else if (targetObjNum == 23 || targetObjNum == 103 || targetObjNum == 170) {
-		genericresponse(15, targetObjNum, 999);
+		genericResponse(15, targetObjNum, 999);
 	} else if (targetObjNum == 52) {
 		_console->printTosText(197);
 	} else if (targetObjNum == 112) {
 		_console->printTosText(235);
 	} else if (targetObjNum == 130) {
-		genericresponse(15, 130, 991);
+		genericResponse(15, 130, 991);
 	} else if (targetObjNum == 108) {
 		_console->printTosText(386);
 	} else if (targetObjNum == 110) {
 		_console->printTosText(392);
 	} else {
-		genericresponse(15, targetObjNum, 997);
+		genericResponse(15, targetObjNum, 997);
 	}
 }
 
@@ -1211,7 +1211,7 @@ void UseCode::useCodeBinoculars(int16 targetObjNum) {
 		if (tosIdx < 979) {
 			_console->printTosText(tosIdx);
 		} else {
-			genericresponse(16, targetObjNum, tosIdx);
+			genericResponse(16, targetObjNum, tosIdx);
 		}
 	}
 	if ((targetObjNum == 162) && (g_engine->_room->_roomNumber == 36)) {
@@ -1230,11 +1230,11 @@ void UseCode::useCodeShovel(int16 targetObjNum) {
 		if (tosIdx < 979) {
 			_console->printTosText(tosIdx);
 		} else {
-			genericresponse(17, targetObjNum, tosIdx);
+			genericResponse(17, targetObjNum, tosIdx);
 		}
 	}
 	if (targetObjNum > 86 && targetObjNum < 99) {
-		startdigging(targetObjNum + -87);
+		startDigging(targetObjNum + -87);
 	}
 }
 
@@ -1244,7 +1244,7 @@ void UseCode::useCodeDelbertsCard(int16 targetObjNum) {
 		if (tosIdx < 979) {
 			_console->printTosText(tosIdx);
 		} else {
-			genericresponse(18, targetObjNum, tosIdx);
+			genericResponse(18, targetObjNum, tosIdx);
 		}
 	}
 	if (targetObjNum == 64) {
@@ -1262,7 +1262,7 @@ void UseCode::useCodeStick(int16 targetObjNum) {
 		if (tosIdx < 979) {
 			_console->printTosText(tosIdx);
 		} else {
-			genericresponse(19, targetObjNum, tosIdx);
+			genericResponse(19, targetObjNum, tosIdx);
 		}
 	}
 	if (targetObjNum == 116) {
@@ -1279,7 +1279,7 @@ void UseCode::useCodeAxeHandle(int16 targetObjNum) {
 		if (tosIdx < 979) {
 			_console->printTosText(tosIdx);
 		} else {
-			genericresponse(20, targetObjNum, tosIdx);
+			genericResponse(20, targetObjNum, tosIdx);
 		}
 	}
 	if (targetObjNum == 53) {
@@ -1293,7 +1293,7 @@ void UseCode::useCodeRope(int16 targetObjNum) {
 		if (tosIdx < 979) {
 			_console->printTosText(tosIdx);
 		} else {
-			genericresponse(23, targetObjNum, tosIdx);
+			genericResponse(23, targetObjNum, tosIdx);
 		}
 	}
 	if (targetObjNum == 61) {
@@ -1313,7 +1313,7 @@ void UseCode::useCodeMicroFilm(int16 targetObjNum) {
 		if (tosIdx < 979) {
 			_console->printTosText(tosIdx);
 		} else {
-			genericresponse(24, targetObjNum, tosIdx);
+			genericResponse(24, targetObjNum, tosIdx);
 		}
 	}
 	if (targetObjNum == 80) {
@@ -1325,7 +1325,7 @@ void UseCode::useCodeMicroFilm(int16 targetObjNum) {
 			_console->printTosText(964);
 		}
 	} else if (targetObjNum == 113) {
-		putobjunderpillow(24);
+		putObjUnderPillow(24);
 	}
 }
 
@@ -1357,14 +1357,14 @@ void UseCode::useCodeSpecialHammer(int16 actionObjNum, int16 targetObjNum) {
 	} else if ((actionObjNum == 25) && (targetObjNum == 79)) {
 		_console->printTosText(833);
 	} else if (actionObjNum == 25) {
-		genericresponse(25, targetObjNum, 999);
+		genericResponse(25, targetObjNum, 999);
 	} else if (actionObjNum == 27) {
 		int16 tosIdx = getUseSpecialHammerTosIdx(targetObjNum);
 		if (tosIdx != 0) {
 			if (tosIdx < 979) {
 				_console->printTosText(tosIdx);
 			} else {
-				genericresponse(27, targetObjNum, tosIdx);
+				genericResponse(27, targetObjNum, tosIdx);
 			}
 		}
 	}
@@ -1386,7 +1386,7 @@ void UseCode::useCodeGun(int16 targetObjNum) {
 		if (tosIdx < 979) {
 			_console->printTosText(tosIdx);
 		} else {
-			genericresponse(28, targetObjNum, tosIdx);
+			genericResponse(28, targetObjNum, tosIdx);
 		}
 	}
 	if (targetObjNum == 53) {
@@ -1400,13 +1400,13 @@ void UseCode::useCodeMoversNote(int16 targetObjNum) {
 	} else if (targetObjNum == 172) { // original logic also duplicated this if statement and called a generic response
 		_console->printTosText(93);
 	} else if (targetObjNum == 129) {
-		genericresponse(30, 129, 998);
+		genericResponse(30, 129, 998);
 	} else if (targetObjNum == 52) {
 		_console->printTosText(205);
 	} else if (targetObjNum == 145) {
 		_console->printTosText(222);
 	} else if (targetObjNum == 112) {
-		genericresponse(30, 112, 996);
+		genericResponse(30, 112, 996);
 	} else if (targetObjNum == 146) {
 		_console->printTosText(289);
 	} else if (targetObjNum == 137) {
@@ -1414,23 +1414,23 @@ void UseCode::useCodeMoversNote(int16 targetObjNum) {
 	} else if (targetObjNum == 147) {
 		_console->printTosText(309);
 	} else if (targetObjNum == 197) {
-		genericresponse(30, 197, 993);
+		genericResponse(30, 197, 993);
 	} else if (targetObjNum == 109) {
-		genericresponse(30, 109, 992);
+		genericResponse(30, 109, 992);
 	} else if (targetObjNum == 130) {
-		genericresponse(30, 130, 991);
+		genericResponse(30, 130, 991);
 	} else if (targetObjNum == 121) {
-		genericresponse(30, 121, 990);
+		genericResponse(30, 121, 990);
 	} else if (targetObjNum == 194) {
-		genericresponse(30, 194, 989);
+		genericResponse(30, 194, 989);
 	} else if (targetObjNum == 71) {
-		genericresponse(30, 71, 987);
+		genericResponse(30, 71, 987);
 	} else if (targetObjNum == 101) {
-		genericresponse(30, 101, 986);
+		genericResponse(30, 101, 986);
 	} else if (targetObjNum == 184) {
-		genericresponse(30, 184, 980);
+		genericResponse(30, 184, 980);
 	} else if (targetObjNum == 185) {
-		genericresponse(30, 185, 982);
+		genericResponse(30, 185, 982);
 	} else if (targetObjNum == 108) {
 		_console->printTosText(386);
 	} else if (targetObjNum == 110) {
@@ -1442,7 +1442,7 @@ void UseCode::useCodeMoversNote(int16 targetObjNum) {
 	} else if (targetObjNum == 159) {
 		_console->printTosText(577);
 	} else if (targetObjNum == 113) {
-		putobjunderpillow(113);
+		putObjUnderPillow(113);
 	} else if (targetObjNum == 120) {
 		_console->printTosText(804);
 	} else if (targetObjNum == 188) {
@@ -1450,7 +1450,7 @@ void UseCode::useCodeMoversNote(int16 targetObjNum) {
 	} else if (targetObjNum == 48) {
 		_console->printTosText(860);
 	} else {
-		genericresponse(30, targetObjNum, 999);
+		genericResponse(30, targetObjNum, 999);
 	}
 }
 
@@ -1488,31 +1488,31 @@ void UseCode::useCodeBluePrints(int16 targetObjNum) {
 	} else if (targetObjNum == 48) {
 		_console->printTosText(868);
 	} else if (targetObjNum == 185) {
-		genericresponse(34, 185, 982);
+		genericResponse(34, 185, 982);
 	} else if (targetObjNum == 184) {
-		genericresponse(34, 184, 980);
+		genericResponse(34, 184, 980);
 	} else if (targetObjNum == 130) {
-		genericresponse(34, 130, 991);
+		genericResponse(34, 130, 991);
 	} else if (targetObjNum == 197) {
-		genericresponse(34, 197, 993);
+		genericResponse(34, 197, 993);
 	} else if (targetObjNum == 112) {
-		genericresponse(34, 112, 996);
+		genericResponse(34, 112, 996);
 	} else if (targetObjNum == 129) {
-		genericresponse(34, 129, 998);
+		genericResponse(34, 129, 998);
 	} else if (targetObjNum == 121) {
-		genericresponse(34, 121, 990);
+		genericResponse(34, 121, 990);
 	} else if (targetObjNum == 194) {
-		genericresponse(34, 194, 989);
+		genericResponse(34, 194, 989);
 	} else if (targetObjNum == 172) {
-		genericresponse(34, 172, 988);
+		genericResponse(34, 172, 988);
 	} else if (targetObjNum == 71) {
-		genericresponse(34, 71, 987);
+		genericResponse(34, 71, 987);
 	} else if (targetObjNum == 101) {
-		genericresponse(34, 101, 986);
+		genericResponse(34, 101, 986);
 	} else if (targetObjNum == 113) {
-		putobjunderpillow(34);
+		putObjUnderPillow(34);
 	} else {
-		genericresponse(34, targetObjNum, 999);
+		genericResponse(34, targetObjNum, 999);
 	}
 }
 
@@ -1520,14 +1520,14 @@ void UseCode::useCodeWatch(int16 targetObjNum) {
 	if (((targetObjNum == 61) || (targetObjNum == 194)) || (targetObjNum == 156)) {
 		g_engine->printTime();
 	} else if (targetObjNum == 113) {
-		putobjunderpillow(35);
+		putObjUnderPillow(35);
 	} else {
 		int16 tosIdx = getUseWatchTosIdx(targetObjNum);
 		if (tosIdx != 0) {
 			if (tosIdx < 979) {
 				_console->printTosText(tosIdx);
 			} else {
-				genericresponse(35, targetObjNum, tosIdx);
+				genericResponse(35, targetObjNum, tosIdx);
 			}
 		}
 	}
@@ -1549,7 +1549,7 @@ void UseCode::useCodeEmptyUrn(int16 targetObjNum) {
 	}
 }
 
-void UseCode::genericresponse(int16 useObjNum, int16 targetObjNum, int16 tosIdx) {
+void UseCode::genericResponse(int16 useObjNum, int16 targetObjNum, int16 tosIdx) {
 	_genericResponseCounter++;
 	if (_genericResponseCounter > 4) {
 		_genericResponseCounter = 0;
@@ -1725,7 +1725,7 @@ void UseCode::genericresponse(int16 useObjNum, int16 targetObjNum, int16 tosIdx)
 	}
 }
 
-void UseCode::putobjunderpillow(int objNum) {
+void UseCode::putObjUnderPillow(int objNum) {
 	_objectVar[113] = 1;
 	_inventory.removeItem(objNum);
 	_objectVar.setMoveObjectRoom(objNum, 250);
@@ -1735,8 +1735,8 @@ void UseCode::putobjunderpillow(int objNum) {
 	_console->printTosText(947);
 }
 
-void UseCode::gancanim() {
-	error("implement gancanim()"); // TODO
+void UseCode::gancAnim() {
+	error("implement gancAnim()"); // TODO
 }
 
 static constexpr bool diggingxflipTbl[12] = {
@@ -1745,7 +1745,7 @@ static constexpr bool diggingxflipTbl[12] = {
 	true, true, true, false
 };
 
-void UseCode::startdigging(int16 targetObjNum) {
+void UseCode::startDigging(int16 targetObjNum) {
 	if (targetObjNum == 0) {
 		_player->loadAnimations("lgravedg.nsp");
 		g_engine->_animation->setupOtherNspAnimation(0, 21);
diff --git a/engines/darkseed/usecode.h b/engines/darkseed/usecode.h
index 426390d87f6..9b991ce8268 100644
--- a/engines/darkseed/usecode.h
+++ b/engines/darkseed/usecode.h
@@ -29,8 +29,8 @@
 #include "darkseed/player.h"
 
 namespace Darkseed {
+
 class UseCode {
-private:
 	Console *_console = nullptr;
 	Player *_player = nullptr;
 	Objects &_objectVar;
@@ -40,7 +40,6 @@ private:
 public:
 	UseCode(Console *console, Player *player, Objects &objectVar, Inventory &inventory);
 
-public:
 	void useCode(int objNum);
 	void useCodeGloves(int16 targetObjNum);
 	void useCodeMoney(int16 targetObjNum);
@@ -66,7 +65,7 @@ public:
 	void useCodeWatch(int16 targetObjNum);
 	void useCodeTinCup(int16 targetObjNum);
 	void useCodeEmptyUrn(int16 targetObjNum);
-	void genericresponse(int16 useObjNum, int16 targetObjNum, int16 tosIdx);
+	void genericResponse(int16 useObjNum, int16 targetObjNum, int16 tosIdx);
 
 private:
 	int getHandDescriptionTosIdx(uint16 objNum);
@@ -88,10 +87,10 @@ private:
 	int16 getUseGunTosIdx(uint16 objNum);
 	int16 getUseWatchTosIdx(uint16 objNum);
 
-	void gancanim();
-	void putobjunderpillow(int objNum);
+	void gancAnim();
+	void putObjUnderPillow(int objNum);
 
-	void startdigging(int16 targetObjNum);
+	void startDigging(int16 targetObjNum);
 };
 } // namespace Darkseed
 


Commit: ed2c4f1d87efbfbc1be4d966da3376c2f465f9ab
    https://github.com/scummvm/scummvm/commit/ed2c4f1d87efbfbc1be4d966da3376c2f465f9ab
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2024-10-24T20:24:08+03:00

Commit Message:
DARKSEED: Cleanup and remove superfluous initializers

Changed paths:
    engines/darkseed/animation.h
    engines/darkseed/debugconsole.cpp
    engines/darkseed/debugconsole.h


diff --git a/engines/darkseed/animation.h b/engines/darkseed/animation.h
index 3b95596823f..aed1f4a56ad 100644
--- a/engines/darkseed/animation.h
+++ b/engines/darkseed/animation.h
@@ -26,7 +26,6 @@
 namespace Darkseed {
 
 class Animation {
-private:
 	Player *_player = nullptr;
 	Objects &_objectVar;
 
diff --git a/engines/darkseed/debugconsole.cpp b/engines/darkseed/debugconsole.cpp
index cdef24c0911..5c6b203a6a5 100644
--- a/engines/darkseed/debugconsole.cpp
+++ b/engines/darkseed/debugconsole.cpp
@@ -24,7 +24,7 @@
 
 namespace Darkseed {
 
-DebugConsole::DebugConsole(TosText *tosText) : GUI::Debugger(), _tosText(tosText) {
+DebugConsole::DebugConsole(TosText *tosText) : _tosText(tosText) {
 	registerCmd("tostext",   WRAP_METHOD(DebugConsole, Cmd_tostext));
 	registerCmd("dt",   WRAP_METHOD(DebugConsole, Cmd_dt));
 	registerCmd("getvar",   WRAP_METHOD(DebugConsole, Cmd_getvar));
diff --git a/engines/darkseed/debugconsole.h b/engines/darkseed/debugconsole.h
index 3ae67b32c00..cb128b5b14e 100644
--- a/engines/darkseed/debugconsole.h
+++ b/engines/darkseed/debugconsole.h
@@ -28,9 +28,8 @@
 namespace Darkseed {
 
 class DebugConsole : public GUI::Debugger {
-private:
 	TosText *_tosText;
-private:
+
 	bool Cmd_tostext(int argc, const char **argv);
 	bool Cmd_dt(int argc, const char **argv);
 	bool Cmd_getvar(int argc, const char **argv);
@@ -43,6 +42,7 @@ private:
 	bool Cmd_changeDay(int argc, const char **argv);
 	bool validateObjVarIndex(int16 varIdx);
 	void printDayAndTime();
+
 public:
 	DebugConsole(TosText *tostext);
 	~DebugConsole() override;


Commit: f60ada9da41f24e6bb874cad0a5169e4e96854f7
    https://github.com/scummvm/scummvm/commit/f60ada9da41f24e6bb874cad0a5169e4e96854f7
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2024-10-24T20:26:24+03:00

Commit Message:
DARKSEED: Const correctness

Also, enclose defines with calculations in parentheses

Changed paths:
    engines/darkseed/anm.cpp
    engines/darkseed/anm.h
    engines/darkseed/cursor.cpp
    engines/darkseed/cursor.h
    engines/darkseed/cutscene.cpp
    engines/darkseed/cutscene.h
    engines/darkseed/nsp.h
    engines/darkseed/pal.cpp
    engines/darkseed/pal.h
    engines/darkseed/sound.cpp
    engines/darkseed/sound.h


diff --git a/engines/darkseed/anm.cpp b/engines/darkseed/anm.cpp
index 42d8579d252..a3ecf75f564 100644
--- a/engines/darkseed/anm.cpp
+++ b/engines/darkseed/anm.cpp
@@ -50,7 +50,7 @@ bool Anm::getImg(uint16 index, Img &img, bool includesPosition) {
 	return false;
 }
 
-int Anm::numImages() {
+int Anm::numImages() const {
 	return _numRecords;
 }
 
diff --git a/engines/darkseed/anm.h b/engines/darkseed/anm.h
index dfa0397eb7f..876a05a9866 100644
--- a/engines/darkseed/anm.h
+++ b/engines/darkseed/anm.h
@@ -37,7 +37,7 @@ private:
 public:
 	bool load(const Common::Path &filename, int deltaOffset = 0);
 	bool getImg(uint16 index, Img &img, bool includesPosition = true);
-	int numImages();
+	int numImages() const;
 };
 
 } // namespace Darkseed
diff --git a/engines/darkseed/cursor.cpp b/engines/darkseed/cursor.cpp
index aff01768268..1d8a3e27246 100644
--- a/engines/darkseed/cursor.cpp
+++ b/engines/darkseed/cursor.cpp
@@ -44,19 +44,19 @@ void Cursor::updatePosition(int16 x, int16 y) {
 	//	debug("mouse at (%d,%d)", _x, _y);
 }
 
-int Cursor::getWidth() {
+int Cursor::getWidth() const {
 	return g_engine->_baseSprites.getSpriteAt(_currentCursorType)._width;
 }
 
-int Cursor::getHeight() {
+int Cursor::getHeight() const {
 	return g_engine->_baseSprites.getSpriteAt(_currentCursorType)._height;
 }
 
-const Sprite &Darkseed::Cursor::getSprite() {
+const Sprite &Darkseed::Cursor::getSprite() const {
 	return g_engine->_baseSprites.getSpriteAt(_currentCursorType);
 }
 
-const Sprite &Darkseed::Cursor::getSpriteForType(Darkseed::CursorType cursorType) {
+const Sprite &Darkseed::Cursor::getSpriteForType(Darkseed::CursorType cursorType) const {
 	return g_engine->_baseSprites.getSpriteAt(cursorType);
 }
 
diff --git a/engines/darkseed/cursor.h b/engines/darkseed/cursor.h
index aff5c0a9c73..95890e67722 100644
--- a/engines/darkseed/cursor.h
+++ b/engines/darkseed/cursor.h
@@ -47,7 +47,7 @@ public:
 
 	void showCursor(bool showCursor);
 	void setCursorType(enum CursorType newType);
-	CursorType getCursorType() {
+	CursorType getCursorType() const {
 		return _currentCursorType;
 	}
 
@@ -65,10 +65,10 @@ public:
 		return _position.y;
 	}
 
-	int getWidth();
-	int getHeight();
-	const Sprite &getSprite();
-	const Sprite &getSpriteForType(CursorType cursorType);
+	int getWidth() const;
+	int getHeight() const;
+	const Sprite &getSprite() const;
+	const Sprite &getSpriteForType(CursorType cursorType) const;
 	void updatePosition(int16 x, int16 y);
 };
 
diff --git a/engines/darkseed/cutscene.cpp b/engines/darkseed/cutscene.cpp
index 1f2f76ac98d..40afb2900d5 100644
--- a/engines/darkseed/cutscene.cpp
+++ b/engines/darkseed/cutscene.cpp
@@ -69,6 +69,8 @@ void Cutscene::update() {
 	case 'Z' :
 		_movieStep = 9999;
 		break;
+	default:
+		break;
 	}
 
 	if (_movieStep == 9999) {
@@ -1083,7 +1085,7 @@ void Cutscene::registTime() {
 	_startTime = g_system->getMillis();
 }
 
-bool Cutscene::waitTime(int16 duration) {
+bool Cutscene::waitTime(int16 duration) const {
 	return g_system->getMillis() < _startTime + (duration * 100);
 }
 
diff --git a/engines/darkseed/cutscene.h b/engines/darkseed/cutscene.h
index 39c5604197d..378b85396d0 100644
--- a/engines/darkseed/cutscene.h
+++ b/engines/darkseed/cutscene.h
@@ -29,7 +29,6 @@
 namespace Darkseed {
 
 class Cutscene {
-private:
 	char _cutsceneId = 0;
 	uint16 _movieStep = 9999;
 	TitleFont *_titleFont = nullptr;
@@ -46,7 +45,7 @@ public:
 	Cutscene() {}
 	virtual ~Cutscene();
 	void play(char cutsceneId);
-	bool isPlaying() {
+	bool isPlaying() const {
 		return _movieStep != 9999;
 	}
 	void update();
@@ -67,7 +66,7 @@ private:
 	void putHouse();
 
 	void registTime();
-	bool waitTime(int16 duration);
+	bool waitTime(int16 duration) const;
 
 	void freeMorph();
 };
diff --git a/engines/darkseed/nsp.h b/engines/darkseed/nsp.h
index 64ae5c06960..01ab2c5d296 100644
--- a/engines/darkseed/nsp.h
+++ b/engines/darkseed/nsp.h
@@ -64,12 +64,12 @@ class Nsp {
 
 public:
 	bool load(const Common::Path &filename);
-	bool containsSpriteAt(int index) {
+	bool containsSpriteAt(int index) const {
 		return (int)_frames.size() > index;
 	}
 	const Sprite &getSpriteAt(int index) const;
 	const Obt &getAnimAt(int index);
-	int16 getTotalAnim() {
+	int16 getTotalAnim() const {
 		return (int16)_animations.size();
 	}
 	int16 getMaxSpriteWidth();
diff --git a/engines/darkseed/pal.cpp b/engines/darkseed/pal.cpp
index e1fcdb0b124..a83c8a71fea 100644
--- a/engines/darkseed/pal.cpp
+++ b/engines/darkseed/pal.cpp
@@ -26,7 +26,7 @@
 namespace Darkseed {
 
 #define DARKSEED_NUM_PAL_ENTRIES 16
-#define DARKSEED_PAL_SIZE DARKSEED_NUM_PAL_ENTRIES * 3
+#define DARKSEED_PAL_SIZE (DARKSEED_NUM_PAL_ENTRIES * 3)
 
 Pal::Pal(const Pal &pal) {
 	load(pal);
@@ -77,7 +77,7 @@ void Pal::updatePalette(int delta, const Pal &targetPal, bool shouldInstallPalet
 	}
 }
 
-void Pal::installPalette() {
+void Pal::installPalette() const {
 	g_system->getPaletteManager()->setPalette(_palData, 0, DARKSEED_NUM_PAL_ENTRIES);
 }
 
diff --git a/engines/darkseed/pal.h b/engines/darkseed/pal.h
index ec85194a188..670eac5a661 100644
--- a/engines/darkseed/pal.h
+++ b/engines/darkseed/pal.h
@@ -27,14 +27,13 @@
 namespace Darkseed {
 
 #define DARKSEED_NUM_PAL_ENTRIES 16
-#define DARKSEED_PAL_SIZE DARKSEED_NUM_PAL_ENTRIES * 3
+#define DARKSEED_PAL_SIZE (DARKSEED_NUM_PAL_ENTRIES * 3)
 
 
 class Pal {
 public:
 	byte _palData[DARKSEED_PAL_SIZE];
 
-public:
 	Pal() {};
 	Pal(const Pal &pal);
 	void loadFromScreen();
@@ -42,7 +41,7 @@ public:
 	bool load(const Common::Path &filename, bool shouldInstallPalette = true);
 	void clear();
 	void updatePalette(int delta, const Pal &targetPal, bool shouldInstallPalette = true);
-	void installPalette();
+	void installPalette() const;
 };
 
 } // namespace Darkseed
diff --git a/engines/darkseed/sound.cpp b/engines/darkseed/sound.cpp
index fe506ff8643..7d2cca9e81f 100644
--- a/engines/darkseed/sound.cpp
+++ b/engines/darkseed/sound.cpp
@@ -49,7 +49,7 @@ void Sound::playTosSpeech(int tosIdx) {
 	_didSpeech[tosIdx] = 1;
 }
 
-bool Sound::isPlayingSpeech() {
+bool Sound::isPlayingSpeech() const {
 	return _mixer->isSoundHandleActive(_speechHandle);
 }
 
diff --git a/engines/darkseed/sound.h b/engines/darkseed/sound.h
index 0571c6610ca..661f0c58d06 100644
--- a/engines/darkseed/sound.h
+++ b/engines/darkseed/sound.h
@@ -40,7 +40,7 @@ public:
 	Common::Error sync(Common::Serializer &s);
 
 	void playTosSpeech(int tosIdx);
-	bool isPlayingSpeech();
+	bool isPlayingSpeech() const;
 	void waitForSpeech();
 	void resetSpeech();
 };


Commit: 0f44b3543d5e5eb845c35ac5ab224c0dd97cc605
    https://github.com/scummvm/scummvm/commit/0f44b3543d5e5eb845c35ac5ab224c0dd97cc605
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2024-10-24T20:28:21+03:00

Commit Message:
DARKSEED: Const correctness and remove superfluous variable assignments

These variables are always assigned in the code further on, so there's
no reason for another superfluous assignment

Changed paths:
    engines/darkseed/room.cpp
    engines/darkseed/room.h


diff --git a/engines/darkseed/room.cpp b/engines/darkseed/room.cpp
index d57c9dd1665..16dc15c4b2a 100644
--- a/engines/darkseed/room.cpp
+++ b/engines/darkseed/room.cpp
@@ -199,7 +199,7 @@ bool Room::load() {
 	return true;
 }
 
-Common::String Room::stripSpaces(Common::String source) {
+Common::String Room::stripSpaces(const Common::String &source) {
 	Common::String out;
 	const char *src = source.c_str();
 	for (uint i = 0; i < source.size(); i++) {
@@ -328,8 +328,8 @@ int Room::CheckCursorAndMovedObjects() {
 	for (int i = 0; i < Objects::MAX_MOVED_OBJECTS; i++) {
 		if (g_engine->_objectVar.getMoveObjectRoom(i) == _roomNumber) {
 			Common::Point movedObjPos = g_engine->_objectVar.getMoveObjectPosition(i);
-			int16 spriteWidth = 0;
-			int16 spriteHeight = 0;
+			int16 spriteWidth;
+			int16 spriteHeight;
 			if (i == 22) {
 				uint8 spriteIdx = g_engine->_objectVar.getVar(5) != 0 ? 1 : 0;
 				const Sprite &sprite = _locationSprites.getSpriteAt(spriteIdx);
@@ -464,7 +464,7 @@ bool Room::canWalkInLineToTarget(int srcX, int srcY, int destX, int destY) {
 	iVar4 = 0;
 	if ((iVar1 < 0) || (0 < destY)) {
 		if ((iVar1 < 1) && (destY < 1)) {
-			iVar2 = -iVar1;
+			//iVar2 = -iVar1;	// TODO: Unused
 			if (-iVar1 <= -destY) { //destY == iVar1 || SBORROW2(iVar2,-destY) != iVar2 + destY < 0) { //-iVar1 <= -destY
 				while (srcX != destX) {
 					iVar4 = iVar4 - iVar1;
@@ -475,7 +475,7 @@ bool Room::canWalkInLineToTarget(int srcX, int srcY, int destX, int destY) {
 					srcY = srcY + -1;
 					iVar2 = canWalkAtLocation(srcX, srcY);
 					if (iVar2 == 0) {
-						return 0;
+						return false;
 					}
 				}
 			} else {
@@ -488,7 +488,7 @@ bool Room::canWalkInLineToTarget(int srcX, int srcY, int destX, int destY) {
 					srcX = srcX + -1;
 					iVar2 = canWalkAtLocation(srcX, srcY);
 					if (iVar2 == 0) {
-						return 0;
+						return false;
 					}
 				}
 			}
@@ -504,7 +504,7 @@ bool Room::canWalkInLineToTarget(int srcX, int srcY, int destX, int destY) {
 					srcY = srcY + 1;
 					iVar2 = canWalkAtLocation(srcX, srcY);
 					if (iVar2 == 0) {
-						return 0;
+						return false;
 					}
 				}
 			} else {
@@ -517,12 +517,12 @@ bool Room::canWalkInLineToTarget(int srcX, int srcY, int destX, int destY) {
 					srcX = srcX + -1;
 					iVar2 = canWalkAtLocation(srcX, srcY);
 					if (iVar2 == 0) {
-						return 0;
+						return false;
 					}
 				}
 			}
 		} else {
-			iVar2 = iVar1;
+			//iVar2 = iVar1;	// TODO: Unused
 			if (destY < iVar1) {
 				while (srcX != destX) {
 					iVar4 = iVar4 + destY;
@@ -533,7 +533,7 @@ bool Room::canWalkInLineToTarget(int srcX, int srcY, int destX, int destY) {
 					srcX = srcX + 1;
 					iVar2 = canWalkAtLocation(srcX, srcY);
 					if (iVar2 == 0) {
-						return 0;
+						return false;
 					}
 				}
 			} else {
@@ -546,7 +546,7 @@ bool Room::canWalkInLineToTarget(int srcX, int srcY, int destX, int destY) {
 					srcY = srcY + 1;
 					iVar2 = canWalkAtLocation(srcX, srcY);
 					if (iVar2 == 0) {
-						return 0;
+						return false;
 					}
 				}
 			}
@@ -563,7 +563,7 @@ bool Room::canWalkInLineToTarget(int srcX, int srcY, int destX, int destY) {
 				srcX = srcX + 1;
 				iVar2 = canWalkAtLocation(srcX, srcY);
 				if (iVar2 == 0) {
-					return 0;
+					return false;
 				}
 			}
 		} else {
@@ -576,7 +576,7 @@ bool Room::canWalkInLineToTarget(int srcX, int srcY, int destX, int destY) {
 				srcY = srcY + -1;
 				iVar2 = canWalkAtLocation(srcX, srcY);
 				if (iVar2 == 0) {
-					return 0;
+					return false;
 				}
 			}
 		}
@@ -750,7 +750,7 @@ int Room::getObjectUnderCursor() {
 	return objIdx;
 }
 
-bool Room::isOutside() {
+bool Room::isOutside() const {
 	bool isRoomOutside;
 
 	if (_roomNumber == 61) {
@@ -819,7 +819,7 @@ void Room::runRoomObjects() {
 			break;
 		}
 		case 2: {
-			int spriteNum = 0;
+			int spriteNum;
 			if (_roomNumber == 17 && g_engine->_animation->_isPlayingAnimation_maybe && g_engine->_animation->_otherNspAnimationType_maybe == 19 && _locObjFrame[roomObjIdx] == 4) {
 				advanceLocAnimFrame(roomObjIdx + 1);
 				spriteNum = _locationSprites.getAnimAt(1)._frameNo[_locObjFrame[roomObjIdx + 1]];
diff --git a/engines/darkseed/room.h b/engines/darkseed/room.h
index e2c5f26917c..0227f922265 100644
--- a/engines/darkseed/room.h
+++ b/engines/darkseed/room.h
@@ -94,7 +94,7 @@ public:
 	bool canWalkInLineToTarget(int x, int y, int targetX, int targetY);
 	void printRoomDescriptionText() const;
 	void calculateScaledSpriteDimensions(int width, int height, int curYPosition);
-	bool isOutside();
+	bool isOutside() const;
 	bool isGiger();
 	void runRoomObjects();
 	void removeObjectFromRoom(int16 objNum);
@@ -109,7 +109,7 @@ public:
 
 private:
 	bool load();
-	static Common::String stripSpaces(Common::String source);
+	static Common::String stripSpaces(const Common::String &source);
 	void drawTrunk();
 	void advanceLocAnimFrame(int roomObjIdx);
 };


Commit: b74a64c385fa085d5130f7742c9cf8c5c7be89b0
    https://github.com/scummvm/scummvm/commit/b74a64c385fa085d5130f7742c9cf8c5c7be89b0
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2024-10-24T20:28:58+03:00

Commit Message:
DARKSEED: Initialize class members

Changed paths:
    engines/darkseed/img.h


diff --git a/engines/darkseed/img.h b/engines/darkseed/img.h
index 2545f58d07d..d596e8d21ca 100644
--- a/engines/darkseed/img.h
+++ b/engines/darkseed/img.h
@@ -29,13 +29,13 @@
 namespace Darkseed {
 
 class Img {
-private:
-	uint16 _x;
-	uint16 _y;
-	uint16 _width;
-	uint16 _height;
-	byte _mode;
+	uint16 _x = 0;
+	uint16 _y = 0;
+	uint16 _width = 0;
+	uint16 _height = 0;
+	byte _mode = 0;
 	Common::Array<uint8> _pixels;
+
 public:
 	bool load(const Common::Path &filename);
 	bool load(Common::SeekableReadStream &readStream);


Commit: 11b0b2907eca805bab05df4cda2d3d64475635f3
    https://github.com/scummvm/scummvm/commit/11b0b2907eca805bab05df4cda2d3d64475635f3
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2024-10-24T20:29:31+03:00

Commit Message:
DARKSEED: Mark unreachable code

Also, add default switch case

Changed paths:
    engines/darkseed/usecode.cpp


diff --git a/engines/darkseed/usecode.cpp b/engines/darkseed/usecode.cpp
index a646c7a77f9..b776d247d50 100644
--- a/engines/darkseed/usecode.cpp
+++ b/engines/darkseed/usecode.cpp
@@ -186,6 +186,9 @@ void Darkseed::UseCode::useCode(int objNum) {
 			break;
 		case 4:
 			_console->printTosText(653);
+			break;
+		default:
+			break;
 		}
 		return;
 	}
@@ -643,8 +646,9 @@ void Darkseed::UseCode::useCode(int objNum) {
 					} else {
 						_objectVar[68] = 2;
 					}
-				} else {
-					_objectVar[68] = 0;
+				// TODO: Unreachable code
+				//} else {
+				//	_objectVar[68] = 0;
 				}
 			} else {
 				_console->addTextLine("You touch the surface of the ornate sigil.");


Commit: 9aa8b99c13dbfed7f6097d7e5f31649343e2e79d
    https://github.com/scummvm/scummvm/commit/9aa8b99c13dbfed7f6097d7e5f31649343e2e79d
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2024-10-24T20:30:26+03:00

Commit Message:
DARKSEED: Const correctness. Use while loop where needed

Changed paths:
    engines/darkseed/player.cpp
    engines/darkseed/player.h


diff --git a/engines/darkseed/player.cpp b/engines/darkseed/player.cpp
index 317a487c50f..3cdb1751309 100644
--- a/engines/darkseed/player.cpp
+++ b/engines/darkseed/player.cpp
@@ -31,7 +31,7 @@ Player::Player() {
 	_connectorList.resize(Room::MAX_CONNECTORS);
 }
 
-const Sprite &Player::getSprite(int frameNo) {
+const Sprite &Player::getSprite(int frameNo) const {
 	if (g_engine->_room->isGiger()) {
 		return _gPlayerSprites.getSpriteAt(frameNo);
 	} else {
@@ -116,6 +116,8 @@ void Player::changeDirection(int16 oldDir, int16 newDir) {
 					_playerWalkFrameDeltaOffset = -1;
 				}
 				break;
+			default:
+				break;
 			}
 		}
 	}
@@ -186,7 +188,7 @@ void Player::calculateWalkTarget() {
 
 	if (!g_engine->_room->canWalkAtLocation(_walkTarget.x, _walkTarget.y)) {
 		int ty = _walkTarget.y;
-		for (; !g_engine->_room->canWalkAtLocation(_walkTarget.x, ty) && ty <= 233;) {
+		while (!g_engine->_room->canWalkAtLocation(_walkTarget.x, ty) && ty <= 233) {
 			ty += 4;
 		}
 		if (ty < 235) {
diff --git a/engines/darkseed/player.h b/engines/darkseed/player.h
index 4f4119db99c..0bfc252a637 100644
--- a/engines/darkseed/player.h
+++ b/engines/darkseed/player.h
@@ -60,7 +60,7 @@ public:
 
 	Player();
 	bool loadAnimations(const Common::Path &filename);
-	const Sprite &getSprite(int frameNo);
+	const Sprite &getSprite(int frameNo) const;
 	void updateSprite();
 	void draw();
 


Commit: 520aa29a2164b949a2514e404685c7e35c299bb7
    https://github.com/scummvm/scummvm/commit/520aa29a2164b949a2514e404685c7e35c299bb7
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2024-10-24T20:34:07+03:00

Commit Message:
DARKSEED: Cleanup

- Const correctness
- Assign boolean values to boolean variables
- Remove superfluous variable assignments
- Remove superfluous null check
- Remove superfluous ternary operator
- Add missing switch default case

Changed paths:
    engines/darkseed/animation.cpp
    engines/darkseed/darkseed.cpp
    engines/darkseed/darkseed.h


diff --git a/engines/darkseed/animation.cpp b/engines/darkseed/animation.cpp
index f6ff4568321..7bc6874ab04 100644
--- a/engines/darkseed/animation.cpp
+++ b/engines/darkseed/animation.cpp
@@ -60,7 +60,7 @@ void Animation::setupOtherNspAnimation(int nspAnimIdx, int animId) {
 		//			LoadModeSong(7);
 		//			PlaySound(0,6,-1);
 		//		}
-		_scaleSequence = 1;
+		_scaleSequence = true;
 		break;
 	case 4:
 	case 14:
@@ -470,7 +470,7 @@ void Animation::updateAnimation() {
 				// TODO
 				if (_objectVar.getObjectRunningCode(140) == 0 || g_engine->_room->_roomNumber != 6) {
 					g_engine->_previousRoomNumber = g_engine->_room->_roomNumber;
-					int newRoomNumber = g_engine->_previousRoomNumber;
+					int newRoomNumber;
 					if (g_engine->_room->_roomNumber == 6) {
 						if (_player->_isAutoWalkingToBed && _objectVar[137] == 2) {
 							g_engine->wonGame();
@@ -725,6 +725,8 @@ void Animation::updateAnimation() {
 				_player->_direction = 2;
 				_player->updateSprite();
 				break;
+			default:
+				break;
 			}
 		}
 		if (_frameAdvanced && _animIndexTbl[0] == 1) {
diff --git a/engines/darkseed/darkseed.cpp b/engines/darkseed/darkseed.cpp
index 4020a014a24..56d1a729cc6 100644
--- a/engines/darkseed/darkseed.cpp
+++ b/engines/darkseed/darkseed.cpp
@@ -26,17 +26,13 @@
 #include "common/system.h"
 #include "engines/util.h"
 #include "darkseed/darkseed.h"
-#include "darkseed/anm.h"
 #include "darkseed/console.h"
 #include "darkseed/detection.h"
 #include "darkseed/debugconsole.h"
-#include "graphics/palette.h"
-#include "darkseed/img.h"
 #include "darkseed/nsp.h"
 #include "darkseed/pal.h"
 #include "darkseed/pic.h"
 #include "darkseed/room.h"
-#include "darkseed/titlefont.h"
 
 namespace Darkseed {
 
@@ -847,9 +843,10 @@ void DarkseedEngine::handleInput() {
 	}
 	if (!_animation->_isPlayingAnimation_maybe) {
 		// walk to destination point
-		int walkXDelta = 0;
-		int walkYDelta = 0;
+		int walkXDelta;
+		int walkYDelta;
 		int local_a = _scaledWalkSpeed_maybe * 16;
+
 		if (_player->_direction == 0 || _player->_direction == 2) {
 			local_a = local_a / 3;
 		}
@@ -888,8 +885,8 @@ void DarkseedEngine::handleInput() {
 				_player->_position.x == _player->_walkTarget.x) {
 				bVar1 = true;
 			}
-			int local_6 = 0;
-			int local_4 = 0;
+			int local_6;
+			int local_4;
 			if (_player->_walkTarget.x < _player->_position.x) {
 				if (_player->_position.x - _player->_walkTarget.x <= walkXDelta) {
 					local_6 = _player->_position.x - _player->_walkTarget.x;
@@ -1440,14 +1437,14 @@ void DarkseedEngine::updateDisplay() { // AKA ServiceRoom
 	}
 }
 
-Common::Path DarkseedEngine::getRoomFilePath(const Common::Path &filename) {
+Common::Path DarkseedEngine::getRoomFilePath(const Common::Path &filename) const {
 	if (isCdVersion()) {
 		return Common::Path("room").join(filename);
 	}
 	return filename;
 }
 
-Common::Path DarkseedEngine::getPictureFilePath(const Common::Path &filename) {
+Common::Path DarkseedEngine::getPictureFilePath(const Common::Path &filename) const {
 	if (isCdVersion()) {
 		return Common::Path("picture").join(filename);
 	}
@@ -1897,9 +1894,8 @@ void DarkseedEngine::printTime() {
 }
 
 void DarkseedEngine::showFullscreenPic(const Common::Path &filename) {
-	if (_fullscreenPic) {
-		delete _fullscreenPic;
-	}
+	delete _fullscreenPic;
+
 	_fullscreenPic = new Pic();
 	if (!_fullscreenPic->load(filename)) {
 		delete _fullscreenPic;
@@ -2272,7 +2268,7 @@ void DarkseedEngine::runObjects() {
 		}
 		int spriteY = delbertPosition.y - sprite._height;
 		if (_objectVar[141] < 4) {
-			g_engine->_sprites.addSpriteToDrawList(spriteX, spriteY, &sprite, 240 - delbertPosition.y, sprite._width, sprite._height, _objectVar[141] == 3 ? true : false);
+			g_engine->_sprites.addSpriteToDrawList(spriteX, spriteY, &sprite, 240 - delbertPosition.y, sprite._width, sprite._height, _objectVar[141] == 3);
 		}
 	}
 	if (_room->_roomNumber == 32 && _currentDay == 2 && _currentTimeInSeconds > 64799 && (_objectVar[141] == 5 || _objectVar[141] == 6)) {
@@ -2446,6 +2442,8 @@ void DarkseedEngine::runObjects() {
 		case 901:
 			leavePackage();
 			break;
+		default:
+			break;
 		}
 		if (_currentTimeInSeconds - 36000 > 901 && _objectVar._objectRunningCode[140] != 0) {
 			leavePackage();
diff --git a/engines/darkseed/darkseed.h b/engines/darkseed/darkseed.h
index a1b7f0b3511..f3a1da0434c 100644
--- a/engines/darkseed/darkseed.h
+++ b/engines/darkseed/darkseed.h
@@ -169,7 +169,7 @@ public:
 		return _randomSource.getRandomNumber(maxNum);
 	}
 
-	bool isCdVersion() {
+	bool isCdVersion() const {
 		return getFeatures() & ADGF_CD;
 	}
 
@@ -208,8 +208,8 @@ public:
 		return syncResult;
 	}
 
-	Common::Path getRoomFilePath(const Common::Path &filename);
-	Common::Path getPictureFilePath(const Common::Path &filename);
+	Common::Path getRoomFilePath(const Common::Path &filename) const;
+	Common::Path getPictureFilePath(const Common::Path &filename) const;
 
 	void fadeIn(const Pal &palette);
 	void fadeOut();




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