[Scummvm-git-logs] scummvm master -> 721dc4fbc6334ef7a153f2d0ae371fac260f7154
bluegr
noreply at scummvm.org
Mon Sep 16 06:41:45 UTC 2024
This automated email contains information about 7 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
1a816a5978 JANITORIAL: GRAPHICS: Fix typos
e70139d158 JANITORIAL: GUI: Fix typos
41c14e40aa JANITORIAL: WATCHMAKER: Fix typos
83b3032aa7 JANITORIAL: WINTERMUTE: Fix typos
c41e59ee67 JANITORIAL: ZVISION: Fix typos
1adbf3feab JANITORIAL: WAGE: Fix typos
721dc4fbc6 JANITORIAL: SAGA: Fix typos
Commit: 1a816a59786b9564e7c7e4c6456a84fd5af8be7f
https://github.com/scummvm/scummvm/commit/1a816a59786b9564e7c7e4c6456a84fd5af8be7f
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2024-09-16T09:41:26+03:00
Commit Message:
JANITORIAL: GRAPHICS: Fix typos
Changed paths:
graphics/cursorman.cpp
graphics/thumbnail.cpp
diff --git a/graphics/cursorman.cpp b/graphics/cursorman.cpp
index ba691e83265..04c8f518d78 100644
--- a/graphics/cursorman.cpp
+++ b/graphics/cursorman.cpp
@@ -93,7 +93,7 @@ void CursorManager::pushCursor(const void *buf, uint w, uint h, int hotspotX, in
pixelFormat = PixelFormat::createFormatCLUT8();
Surface surf;
- // we wont touch 'buf' ...
+ // we won't touch 'buf' ...
surf.init(w, h, w * pixelFormat.bytesPerPixel, const_cast<void *>(buf), pixelFormat);
pushCursor(surf, hotspotX, hotspotY, keycolor, dontScale, mask);
@@ -154,7 +154,7 @@ void CursorManager::replaceCursor(const void *buf, uint w, uint h, int hotspotX,
pixelFormat = PixelFormat::createFormatCLUT8();
Surface surf;
- // we wont touch 'buf' ...
+ // we won't touch 'buf' ...
surf.init(w, h, w * pixelFormat.bytesPerPixel, const_cast<void *>(buf), pixelFormat);
replaceCursor(surf, hotspotX, hotspotY, keycolor, dontScale, mask);
diff --git a/graphics/thumbnail.cpp b/graphics/thumbnail.cpp
index 210d8be8817..00677b39ff4 100644
--- a/graphics/thumbnail.cpp
+++ b/graphics/thumbnail.cpp
@@ -122,7 +122,7 @@ bool checkThumbnailHeader(Common::SeekableReadStream &in) {
// TODO: It is not clear whether this is the best semantics. Now
// checkThumbnailHeader will return true even when the thumbnail header
// found is actually not usable. However, most engines seem to use this
- // to detect the presence of any header and if there is none it wont even
+ // to detect the presence of any header and if there is none it won't even
// try to skip it. Thus, this looks like the best solution for now...
bool hasHeader = (loadHeader(in, header, false) != kHeaderNone);
Commit: e70139d1581fe022a648e82efe2e1f5e0f6df249
https://github.com/scummvm/scummvm/commit/e70139d1581fe022a648e82efe2e1f5e0f6df249
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2024-09-16T09:41:26+03:00
Commit Message:
JANITORIAL: GUI: Fix typos
Changed paths:
gui/about.cpp
diff --git a/gui/about.cpp b/gui/about.cpp
index 9d774e90784..d2ad3dfa9dc 100644
--- a/gui/about.cpp
+++ b/gui/about.cpp
@@ -455,7 +455,7 @@ public:
private:
int _hits;
- bool _rmode; // animation after loosing
+ bool _rmode; // animation after losing
int _score[2];
bool _soundEnabled;
Commit: 41c14e40aab1a8a12d4de2b66818a49ca53f7b10
https://github.com/scummvm/scummvm/commit/41c14e40aab1a8a12d4de2b66818a49ca53f7b10
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2024-09-16T09:41:26+03:00
Commit Message:
JANITORIAL: WATCHMAKER: Fix typos
Changed paths:
engines/watchmaker/3d/t3d_mesh.h
engines/watchmaker/game.cpp
engines/watchmaker/ll/ll_util.cpp
engines/watchmaker/main.cpp
engines/watchmaker/renderer.cpp
diff --git a/engines/watchmaker/3d/t3d_mesh.h b/engines/watchmaker/3d/t3d_mesh.h
index f7c002e67c1..4df9ee7ce57 100644
--- a/engines/watchmaker/3d/t3d_mesh.h
+++ b/engines/watchmaker/3d/t3d_mesh.h
@@ -51,7 +51,7 @@ struct t3dMESH {
t3dNORMAL BBoxNormal[6] = {}; // bound box normals
t3dF32 BBoxAverageZ = 0.0f; // average distance from eye
t3dV3F Intersection; // intersecton form eye
- t3dM3X3F Matrix; // transformation matrix (usefull only for 1st mesh in body)
+ t3dM3X3F Matrix; // transformation matrix (useful only for 1st mesh in body)
uint16 LightmapDim = 0; // lightmap texture dimensions
Common::Array<t3dMODVERTS> ModVertices; // mod vertices list
t3dBONEANIM DefaultAnim; // Default Animations
diff --git a/engines/watchmaker/game.cpp b/engines/watchmaker/game.cpp
index 2f7927dc00f..685205e7ad3 100644
--- a/engines/watchmaker/game.cpp
+++ b/engines/watchmaker/game.cpp
@@ -195,7 +195,7 @@ WGame::WGame() : workDirs(WATCHMAKER_CFG_NAME) {
// ...
// } else
- warning("Currently doing an unneccessary copy here");
+ warning("Currently doing an unnecessary copy here");
loadAll(workDirs, init);
sdl = new sdl_wrapper();
diff --git a/engines/watchmaker/ll/ll_util.cpp b/engines/watchmaker/ll/ll_util.cpp
index d92787e2fb8..00ffa0abc9e 100644
--- a/engines/watchmaker/ll/ll_util.cpp
+++ b/engines/watchmaker/ll/ll_util.cpp
@@ -364,7 +364,7 @@ void UpdateRoomVisibility(WGame &game) {
}
}
-// Accende le animazioni di backgorund delle stanze che si vedono
+// Accende le animazioni di background delle stanze che si vedono
// DebugFile("RoomVisibility %s",t3dCurRoom->Name);
for (i = 0; i < MAX_ROOMS; i++) {
if (init.Room[i].flags & ROOM_VISIBLE) {
diff --git a/engines/watchmaker/main.cpp b/engines/watchmaker/main.cpp
index 8fe16243d89..0874f151d89 100644
--- a/engines/watchmaker/main.cpp
+++ b/engines/watchmaker/main.cpp
@@ -79,7 +79,7 @@ int WMakerMain() {
game->initCharNames();
- // Setup soudn/kbd/mouse
+ // Setup sound/kbd/mouse
if (!(LoaderFlags & T3D_NOSOUND) && !(InitMusic())) // Attiva DirectSound
warning("No Sound-Card detected");
diff --git a/engines/watchmaker/renderer.cpp b/engines/watchmaker/renderer.cpp
index f30bc8fd7a3..5868213457c 100644
--- a/engines/watchmaker/renderer.cpp
+++ b/engines/watchmaker/renderer.cpp
@@ -215,7 +215,7 @@ Math::Vector3d vector3Matrix4Mult(Math::Vector3d &vec, const Math::Matrix4 &m) {
// Since the query functions return a 4x4 Matrix, but we only really care
// about the 3D vector, we make our own version of the Vector-Matrix mult.
// In practice we could perhaps introduce an operator* in Vector4d, but
- // since the w component is un-interesting that would be 4 unneccesary mults.
+ // since the w component is un-interesting that would be 4 unnecessary mults.
const float *d = m.getData();
return Math::Vector3d(vec.x() * d[0] + vec.y() * d[3] + vec.z() * d[6],
vec.x() * d[1] + vec.y() * d[4] + vec.z() * d[7],
Commit: 83b3032aa717d40700a525405821fa5819e85482
https://github.com/scummvm/scummvm/commit/83b3032aa717d40700a525405821fa5819e85482
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2024-09-16T09:41:27+03:00
Commit Message:
JANITORIAL: WINTERMUTE: Fix typos
Changed paths:
engines/wintermute/base/base_parser.cpp
engines/wintermute/base/base_sub_frame.h
engines/wintermute/base/font/base_font_truetype.cpp
engines/wintermute/base/gfx/base_renderer.h
engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
engines/wintermute/detection_tables.h
engines/wintermute/platform_osystem.cpp
diff --git a/engines/wintermute/base/base_parser.cpp b/engines/wintermute/base/base_parser.cpp
index 95b7aea222a..cad4a8a8438 100644
--- a/engines/wintermute/base/base_parser.cpp
+++ b/engines/wintermute/base/base_parser.cpp
@@ -156,7 +156,7 @@ char *BaseParser::getSubText(char **buf, char open, char close) {
char theChar;
long skip = 1;
- if (open == close) { // we cant nest identical delimiters
+ if (open == close) { // we can't nest identical delimiters
open = 0;
}
while ((theChar = **buf) != 0) {
diff --git a/engines/wintermute/base/base_sub_frame.h b/engines/wintermute/base/base_sub_frame.h
index f4bfbe23b8b..65303e213d6 100644
--- a/engines/wintermute/base/base_sub_frame.h
+++ b/engines/wintermute/base/base_sub_frame.h
@@ -59,7 +59,7 @@ public:
int32 _hotspotX;
int32 _hotspotY;
uint32 _alpha;
- // These two setters and getters are rather usefull, as they allow _rect to be lazily defined
+ // These two setters and getters are rather useful, as they allow _rect to be lazily defined
// Thus we don't need to load the actual graphics before the rect is actually needed.
Rect32 getRect();
void setRect(Rect32 rect);
diff --git a/engines/wintermute/base/font/base_font_truetype.cpp b/engines/wintermute/base/font/base_font_truetype.cpp
index 6e0a6623e23..7dcc5d43e40 100644
--- a/engines/wintermute/base/font/base_font_truetype.cpp
+++ b/engines/wintermute/base/font/base_font_truetype.cpp
@@ -605,7 +605,7 @@ bool BaseFontTT::initFont() {
// Fallback3: Try to ask FontMan for the FreeSans.ttf ScummModern.zip uses:
if (!_font) {
- // Really not desireable, as we will get a font with dpi-72 then
+ // Really not desirable, as we will get a font with dpi-72 then
Common::String fontName = Common::String::format("%s-%s@%d", fallbackFilename, "ASCII", _fontHeight);
warning("Looking for %s", fontName.c_str());
_font = FontMan.getFontByName(fontName);
@@ -614,7 +614,7 @@ bool BaseFontTT::initFont() {
warning("BaseFontTT::InitFont - FreeType2-support not compiled in, TTF-fonts will not be loaded");
#endif // USE_FREETYPE2
- // Fallback4: Just use the Big GUI-font. (REALLY undesireable)
+ // Fallback4: Just use the Big GUI-font. (REALLY undesirable)
if (!_font) {
_font = _fallbackFont = FontMan.getFontByUsage(Graphics::FontManager::kBigGUIFont);
warning("BaseFontTT::InitFont - Couldn't load font: %s", _fontFile);
diff --git a/engines/wintermute/base/gfx/base_renderer.h b/engines/wintermute/base/gfx/base_renderer.h
index 94499c10a63..acc35637c43 100644
--- a/engines/wintermute/base/gfx/base_renderer.h
+++ b/engines/wintermute/base/gfx/base_renderer.h
@@ -151,7 +151,7 @@ public:
/**
* Create a Surface fit for use with the renderer.
* As diverse implementations of BaseRenderer might have different solutions for storing surfaces
- * this allows for a common interface for creating surface-handles. (Mostly usefull to ease future
+ * this allows for a common interface for creating surface-handles. (Mostly useful to ease future
* implementation of hw-accelerated rendering, or readding 3D-support at some point).
*
* @return a surface that can be used with this renderer
diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
index 7dee1cc72e4..e14d757b391 100644
--- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
+++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp
@@ -449,7 +449,7 @@ void BaseRenderOSystem::drawTickets() {
drawFromSurface(ticket, &pos, &dstClip);
_needsFlip = true;
}
- // Some tickets want redraw but don't actually clip the dirty area (typically the ones that shouldnt become clear-color)
+ // Some tickets want redraw but don't actually clip the dirty area (typically the ones that shouldn't become clear-color)
ticket->_wantsDraw = false;
}
g_system->copyRectToScreen((byte *)_renderSurface->getBasePtr(_dirtyRect->left, _dirtyRect->top), _renderSurface->pitch, _dirtyRect->left, _dirtyRect->top, _dirtyRect->width(), _dirtyRect->height());
diff --git a/engines/wintermute/detection_tables.h b/engines/wintermute/detection_tables.h
index 96a0c7481a2..f6e4b0f62f5 100644
--- a/engines/wintermute/detection_tables.h
+++ b/engines/wintermute/detection_tables.h
@@ -1088,7 +1088,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.230.1291",
WME_ENTRY1s("data.dcp", "651ae5b062073021edaca7e1de131eec", 59357572), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_230),
- // FoxTail 1.2.230.1291 (Ukranian)
+ // FoxTail 1.2.230.1291 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.230.1291",
WME_ENTRY1s("data.dcp", "651ae5b062073021edaca7e1de131eec", 59357572), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_230),
@@ -1104,7 +1104,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.230.1303",
WME_ENTRY1s("data.dcp", "03ed77b1ac8b94bbd0247324a41621ad", 59357623), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_230),
- // FoxTail 1.2.230.1303 (Ukranian)
+ // FoxTail 1.2.230.1303 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.230.1303",
WME_ENTRY1s("data.dcp", "03ed77b1ac8b94bbd0247324a41621ad", 59357623), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_230),
@@ -1120,7 +1120,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.230.1313",
WME_ENTRY1s("data.dcp", "d7287c49210c7c9f9376327c6e224c7b", 59383312), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_230),
- // FoxTail 1.2.230.1313 (Ukranian)
+ // FoxTail 1.2.230.1313 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.230.1313",
WME_ENTRY1s("data.dcp", "d7287c49210c7c9f9376327c6e224c7b", 59383312), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_230),
@@ -1136,7 +1136,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.230.1315",
WME_ENTRY1s("data.dcp", "434c4f598582a569972acd4d700a44e5", 59383416), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_230),
- // FoxTail 1.2.230.1315 (Ukranian)
+ // FoxTail 1.2.230.1315 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.230.1315",
WME_ENTRY1s("data.dcp", "434c4f598582a569972acd4d700a44e5", 59383416), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_230),
@@ -1152,7 +1152,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.230.1316",
WME_ENTRY1s("data.dcp", "5aa16c180998f1816a734c58a01ab8b1", 59383306), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_230),
- // FoxTail 1.2.230.1316 (Ukranian)
+ // FoxTail 1.2.230.1316 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.230.1316",
WME_ENTRY1s("data.dcp", "5aa16c180998f1816a734c58a01ab8b1", 59383306), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_230),
@@ -1168,7 +1168,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.230.1318",
WME_ENTRY1s("data.dcp", "363856606d19fb7e0e3a0a67737697fa", 59382887), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_230),
- // FoxTail 1.2.230.1318 (Ukranian)
+ // FoxTail 1.2.230.1318 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.230.1318",
WME_ENTRY1s("data.dcp", "363856606d19fb7e0e3a0a67737697fa", 59382887), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_230),
@@ -1184,7 +1184,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.230.1321",
WME_ENTRY1s("data.dcp", "bbab16777c4bc979c5f773e12b804a63", 59151985), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_230),
- // FoxTail 1.2.230.1321 (Ukranian)
+ // FoxTail 1.2.230.1321 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.230.1321",
WME_ENTRY1s("data.dcp", "bbab16777c4bc979c5f773e12b804a63", 59151985), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_230),
@@ -1201,7 +1201,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.230.1322",
WME_ENTRY1s("data.dcp", "22e5f634742956b6f4087459a9c8acf4", 59151985), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_230),
- // FoxTail 1.2.230.1322 (Ukranian)
+ // FoxTail 1.2.230.1322 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.230.1322",
WME_ENTRY1s("data.dcp", "22e5f634742956b6f4087459a9c8acf4", 59151985), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_230),
@@ -1217,7 +1217,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.304.1571",
WME_ENTRY1s("data.dcp", "32fd78f0b1509863f2e91bc7afc633ff", 59630008), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_304),
- // FoxTail 1.2.304.1571 (Ukranian)
+ // FoxTail 1.2.304.1571 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.304.1571",
WME_ENTRY1s("data.dcp", "32fd78f0b1509863f2e91bc7afc633ff", 59630008), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_304),
@@ -1233,7 +1233,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.362.2039",
WME_ENTRY1s("data.dcp", "ca1b0379c8f0dffd3bf8b95e91379b2c", 70132635), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_362),
- // FoxTail 1.2.362.2039 (Ukranian)
+ // FoxTail 1.2.362.2039 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.362.2039",
WME_ENTRY1s("data.dcp", "ca1b0379c8f0dffd3bf8b95e91379b2c", 70132635), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_362),
@@ -1249,7 +1249,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.362.2047",
WME_ENTRY1s("data.dcp", "2c4c744ff103f4fc6e770515e2da8b16", 70124937), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_362),
- // FoxTail 1.2.362.2047 (Ukranian)
+ // FoxTail 1.2.362.2047 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.362.2047",
WME_ENTRY1s("data.dcp", "2c4c744ff103f4fc6e770515e2da8b16", 70124937), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_362),
@@ -1269,7 +1269,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.527.3377",
WME_ENTRY1s("data.dcp", "e0177c5752d067a3e473b86ad40d57c3", 109502449), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_527),
- // FoxTail 1.2.527.3377 (Ukranian)
+ // FoxTail 1.2.527.3377 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.527.3377",
WME_ENTRY1s("data.dcp", "e0177c5752d067a3e473b86ad40d57c3", 109502449), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_527),
@@ -1289,7 +1289,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.527.3389",
WME_ENTRY1s("data.dcp", "a940ffa1b4347588d13e4a9756bb0bbd", 109503345), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_527),
- // FoxTail 1.2.527.3389 (Ukranian)
+ // FoxTail 1.2.527.3389 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.527.3389",
WME_ENTRY1s("data.dcp", "a940ffa1b4347588d13e4a9756bb0bbd", 109503345), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_527),
@@ -1309,7 +1309,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.527.3391",
WME_ENTRY1s("data.dcp", "e5d06fa058cd9d6f20d6206356e5854d", 109503303), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_527),
- // FoxTail 1.2.527.3391 (Ukranian)
+ // FoxTail 1.2.527.3391 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.527.3391",
WME_ENTRY1s("data.dcp", "e5d06fa058cd9d6f20d6206356e5854d", 109503303), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_527),
@@ -1329,7 +1329,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.896.4370",
WME_ENTRY1s("data.dcp", "cee21687240aa160b8ebf1e0cccaef59", 154006218), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_896),
- // FoxTail 1.2.896.4370 (Ukranian)
+ // FoxTail 1.2.896.4370 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.896.4370",
WME_ENTRY1s("data.dcp", "cee21687240aa160b8ebf1e0cccaef59", 154006218), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_896),
@@ -1349,7 +1349,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.896.4371",
WME_ENTRY1s("data.dcp", "ca9842a6461cc7b00e63b5bc11813971", 154006242), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_896),
- // FoxTail 1.2.896.4371 (Ukranian)
+ // FoxTail 1.2.896.4371 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.896.4371",
WME_ENTRY1s("data.dcp", "ca9842a6461cc7b00e63b5bc11813971", 154006242), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_896),
@@ -1369,7 +1369,7 @@ static const WMEGameDescription gameDescriptions[] = {
WME_WINENTRY("foxtail", "1.2.902.4379",
WME_ENTRY1s("data.dcp", "a4a5458afa42ac1d90f4050b033421a4", 153987445), Common::RU_RUS, ADGF_UNSTABLE, FOXTAIL_1_2_902),
- // FoxTail 1.2.902.4379 (Ukranian)
+ // FoxTail 1.2.902.4379 (Ukrainian)
WME_WINENTRY("foxtail", "1.2.902.4379",
WME_ENTRY1s("data.dcp", "a4a5458afa42ac1d90f4050b033421a4", 153987445), Common::UA_UKR, ADGF_UNSTABLE, FOXTAIL_1_2_902),
diff --git a/engines/wintermute/platform_osystem.cpp b/engines/wintermute/platform_osystem.cpp
index 0c3ee1bd6a3..e867dad6aec 100644
--- a/engines/wintermute/platform_osystem.cpp
+++ b/engines/wintermute/platform_osystem.cpp
@@ -157,7 +157,7 @@ bool BasePlatform::getCursorPos(Point32 *lpPoint) {
lpPoint->x = p.x;
lpPoint->y = p.y;
- // in 3d mode we take the mouse postion as is for now
+ // in 3d mode we take the mouse position as is for now
// this seems to give the right results
// actually, BaseRenderer has no functions pointFromScreen/pointToScreen anyways
#ifndef ENABLE_WME3D
@@ -176,7 +176,7 @@ bool BasePlatform::setCursorPos(int x, int y) {
p.x = x;
p.y = y;
- // in 3d mode we take the mouse postion as is for now
+ // in 3d mode we take the mouse position as is for now
// this seems to give the right results
// actually, BaseRenderer has no functions pointFromScreen/pointToScreen anyways
#ifndef ENABLE_WME3D
Commit: c41e59ee67cee3a8fadde54b85811adff60949b6
https://github.com/scummvm/scummvm/commit/c41e59ee67cee3a8fadde54b85811adff60949b6
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2024-09-16T09:41:27+03:00
Commit Message:
JANITORIAL: ZVISION: Fix typos
Changed paths:
engines/zvision/file/save_manager.cpp
engines/zvision/scripting/effects/music_effect.cpp
diff --git a/engines/zvision/file/save_manager.cpp b/engines/zvision/file/save_manager.cpp
index 311a482520d..a21a5d540ab 100644
--- a/engines/zvision/file/save_manager.cpp
+++ b/engines/zvision/file/save_manager.cpp
@@ -51,7 +51,7 @@ bool SaveManager::scummVMSaveLoadDialog(bool isSave) {
desc = dialog->getResultString();
if (desc.empty()) {
- // create our own description for the saved game, the user didnt enter it
+ // create our own description for the saved game, the user didn't enter it
desc = dialog->createDefaultSaveDescription(slot);
}
diff --git a/engines/zvision/scripting/effects/music_effect.cpp b/engines/zvision/scripting/effects/music_effect.cpp
index 1aa3aa28157..34786880646 100644
--- a/engines/zvision/scripting/effects/music_effect.cpp
+++ b/engines/zvision/scripting/effects/music_effect.cpp
@@ -225,7 +225,7 @@ bool PanTrackNode::process(uint32 deltaTimeInMillis) {
int deltaVol = balance;
// This value sets how fast volume goes off than sound source back of you
- // By this value we can hack some "bugs" have place in originall game engine like beat sound in ZGI-dc10
+ // By this value we can hack some "bugs" have place in original game engine like beat sound in ZGI-dc10
int volumeCorrection = 2;
if (_engine->getGameId() == GID_GRANDINQUISITOR) {
Commit: 1adbf3feabab0e8e7d2660d69a55b188869c7943
https://github.com/scummvm/scummvm/commit/1adbf3feabab0e8e7d2660d69a55b188869c7943
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2024-09-16T09:41:27+03:00
Commit Message:
JANITORIAL: WAGE: Fix typos
Changed paths:
engines/wage/saveload.cpp
diff --git a/engines/wage/saveload.cpp b/engines/wage/saveload.cpp
index 714441d70d5..9a3c39bd1ca 100644
--- a/engines/wage/saveload.cpp
+++ b/engines/wage/saveload.cpp
@@ -748,7 +748,7 @@ bool WageEngine::scummVMSaveLoadDialog(bool isSave) {
Common::String desc = dialog.getResultString();
if (desc.empty()) {
- // create our own description for the saved game, the user didnt enter it
+ // create our own description for the saved game, the user didn't enter it
desc = dialog.createDefaultSaveDescription(slot);
}
Commit: 721dc4fbc6334ef7a153f2d0ae371fac260f7154
https://github.com/scummvm/scummvm/commit/721dc4fbc6334ef7a153f2d0ae371fac260f7154
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2024-09-16T09:41:28+03:00
Commit Message:
JANITORIAL: SAGA: Fix typos
Changed paths:
engines/saga/animation.cpp
engines/saga/saveload.cpp
diff --git a/engines/saga/animation.cpp b/engines/saga/animation.cpp
index a13d8bae3b7..2d8efd234d8 100644
--- a/engines/saga/animation.cpp
+++ b/engines/saga/animation.cpp
@@ -703,7 +703,7 @@ void Anim::decodeFrame(AnimationData *anim, size_t frameOffset, byte *buf, size_
int curY = 0, curX = 0;
unsigned realY = 0;
unsigned outbit = 0;
- // TODO: Check if we want to use tempaltes instead to optimize AGA case
+ // TODO: Check if we want to use templates instead to optimize AGA case
unsigned int pixelSize = _vm->isAGA() ? 8 : 5;
while (1) {
markByte = readS.readByte();
diff --git a/engines/saga/saveload.cpp b/engines/saga/saveload.cpp
index 577af0aa729..8b7e71731e2 100644
--- a/engines/saga/saveload.cpp
+++ b/engines/saga/saveload.cpp
@@ -279,7 +279,7 @@ void SagaEngine::load(const char *fileName) {
in->read(_saveHeader.name, sizeof(_saveHeader.name));
// Some older saves were not written in an endian safe fashion.
- // We try to detect this here by checking for extremly high version values.
+ // We try to detect this here by checking for extremely high version values.
// If found, we retry with the data swapped.
if (_saveHeader.version > 0xFFFFFF) {
warning("This savegame is not endian safe, retrying with the data swapped");
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