[Scummvm-git-logs] scummvm master -> 6814b99b678e0bb0b6f5e03996b2264da7fc169c

sev- noreply at scummvm.org
Fri Sep 20 14:17:36 UTC 2024


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
6814b99b67 SWORD1: Added French version with ADGF_PIRATED flag


Commit: 6814b99b678e0bb0b6f5e03996b2264da7fc169c
    https://github.com/scummvm/scummvm/commit/6814b99b678e0bb0b6f5e03996b2264da7fc169c
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2024-09-20T16:17:26+02:00

Commit Message:
SWORD1: Added French version with ADGF_PIRATED flag

We have at least three bugreports on it, #14865, #15089 and #15376, and
zero evidence that this is not a downloaded version.

Steam version has his file layout, but the videos are of different size and
was never changed:
   https://steamdb.info/depot/57646/history/

Thus, I conclude that this must be a pirated version. And if not, then
let's hope someone provides the proofs. But at least, with this detection
entry we will stop getting bugreports.

Changed paths:
    engines/sword1/detection_tables.h


diff --git a/engines/sword1/detection_tables.h b/engines/sword1/detection_tables.h
index 8e772902d62..ebe4dcf5f6b 100644
--- a/engines/sword1/detection_tables.h
+++ b/engines/sword1/detection_tables.h
@@ -191,6 +191,20 @@ static const ADGameDescription gameDescriptions[] = {
 		GUIO2(GAMEOPTION_WINDOWS_AUDIO_MODE, GAMEOPTION_MULTILANGUAGE)
 	},
 
+	{ // This is apparently one of the frankensten versions floating around
+	  // See reports #14865, #15089 and #15376
+		"sword1",
+		"",
+		AD_ENTRY4s("scripts.clu",  "72b10193714e8c6e4daca51791c0db0c", 1087984,
+				   "swordres.rif", "c7df52094d590b568a4ed35b70390d9e", 58916,
+				   "text.clu",     "76f93f5feecc8915435105478f3c6615", 2705446,
+				   "smackshi/intro.smk",    "d602a28f5f5c583bf9870a23a94a9bc5", 13525168),
+		Common::FR_FRA,
+		Common::kPlatformWindows,
+		ADGF_PIRATED,
+		GUIO2(GAMEOPTION_WINDOWS_AUDIO_MODE, GAMEOPTION_MULTILANGUAGE)
+	},
+
 	{
 		"sword1",
 		"",




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