[Scummvm-git-logs] scummvm master -> 667074a270be218649f9b12bc63560b4c0ba9fa8
ScummVM-Translations
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Mon Sep 30 14:48:11 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
667074a270 I18N: Update translation (Korean)
Commit: 667074a270be218649f9b12bc63560b4c0ba9fa8
https://github.com/scummvm/scummvm/commit/667074a270be218649f9b12bc63560b4c0ba9fa8
Author: Hoseok Seo (ddinghoya at gmail.com)
Date: 2024-09-30T14:48:01Z
Commit Message:
I18N: Update translation (Korean)
Currently translated at 84.7% (2011 of 2374 strings)
Changed paths:
po/ko.po
diff --git a/po/ko.po b/po/ko.po
index 3e5a42d7d15..7a537add97d 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2024-09-19 19:33+0000\n"
-"PO-Revision-Date: 2024-09-30 14:21+0000\n"
+"PO-Revision-Date: 2024-09-30 14:48+0000\n"
"Last-Translator: Hoseok Seo <ddinghoya at gmail.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
"scummvm/ko/>\n"
@@ -3833,7 +3833,7 @@ msgstr "FluidSynth: 커ì¤í
ì¬ì´ëí°í¸ '%s'ì(를) ë¶ë¬ì¤ë ë° ì¤
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31
msgid "FM-Towns Audio"
-msgstr "FM-íì´ ì¤ëì¤"
+msgstr "FM-TOWNS ì¤ëì¤"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56
msgid "PC-98 Audio"
@@ -8103,9 +8103,8 @@ msgstr "Lands of Lore ì§ìì ì»´íì¼ ëì§ ìì"
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
-msgstr ""
-"EOB II FM-TOWNSë 16ë¹í¸ 컬ë¬ëª¨ë ì§ìì´ íìíë° íì¬ ScummVM ë¹ëìë íì±"
-"íëì§ ìììµëë¤"
+msgstr "EOB II FM-TOWNSë ScummVM ë¹ëìì íì±íëì§ ìì 16ë¹í¸ ìì 모ë ì§ìì´ "
+"íìí¨"
#: engines/kyra/metaengine.cpp:267
msgid "Eye of Beholder support is not compiled in"
@@ -10359,7 +10358,7 @@ msgstr "íë ë¹ì¨ì ë리기 / ì¤ì´ê¸°"
#: engines/scumm/help.cpp:104
msgid "Toggle aspect-ratio correction"
-msgstr "íë©´ ì¢
í¡ë¹ ë³´ì ì ì í"
+msgstr "íë©´ë¹ êµì ì í"
#: engines/scumm/help.cpp:109
msgid "* Note that using ctrl-f and"
@@ -10790,15 +10789,14 @@ msgstr "NES í´ëì ë²ì ì ì¬ííë ë ìì°ì¤ë¬ì´ ì»¬ë¬ íë
#: engines/scumm/metaengine.cpp:663
msgid "Trim FM-TOWNS games to 200 pixels height"
-msgstr "FM-TOWNS ê²ìì 200í½ì
ëì´ë¡ ìë¼ë"
+msgstr "FM-TOWNS ê²ìì 200 í½ì
ëì´ë¡ ìë¼ë"
#: engines/scumm/metaengine.cpp:664
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
-msgstr ""
-"íë©´ ìë쪽ì 40í½ì
ì ìë¼ë´ íì¤ 200í½ì
ì ë§ì¶¤ì¼ë¡ì¨ 'ì¢
í¡ë¹ ë³´ì ' 기ë¥ì "
-"ì¬ì©í ì ìê² í¨"
+msgstr "íë©´ íë¨ì ì¶ê° 40í½ì
ì ìë¼ë´ì´ íì¤ ëì´ì¸ 200í½ì
ë¡ ë§ë¤ê³ , 'íë©´ë¹ "
+"êµì 'ì ì¬ì©í ì ìëë¡ í¨"
#: engines/scumm/metaengine.cpp:672
msgid "Run in original 640 x 480 resolution"
@@ -10942,9 +10940,9 @@ msgid ""
"Aspect ratio correction can be achieved by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""
-"'ì¢
í¡ë¹ ë³´ì 'ì´ íì±íëììµëë¤. íì§ë§ FM-TOWNSì í´ìëë 320x240ì´ê¸° ë문"
-"ì ì¢
í¡ë¹ ë³´ì ì ì§ìíì§ ììµëë¤.\n"
-"'ìì§' íìì í´ìë를 320x200ì¼ë¡ ìë¼ë´ë©´ ì¢
í¡ë¹ ë³´ì ì´ ê°ë¥í©ëë¤."
+"'íë©´ë¹ êµì 'ì íì±ííìµëë¤. ê·¸ë¬ë, FM-TOWNSì ìì°ì¤ë¬ì´ í´ìëë "
+"320x240ì¼ë¡ íë©´ë¹ êµì ì íì©íì§ ììµëë¤.\n"
+"íë©´ë¹ êµì ì 'ìì§' íìì í´ìë를 320x200ì¼ë¡ ìë¼ë´ì´ ë¬ì±í ì ììµëë¤."
#: engines/scumm/scumm.cpp:1224
msgid "This game requires the 'Indy' Macintosh executable for its fonts."
@@ -11502,7 +11500,7 @@ msgstr "ê°ì²´ ë ì´ë¸ íì"
#: engines/sword2/metaengine.cpp:44
msgid "Show labels for objects on mouse hover"
-msgstr "ë§ì°ì¤ í¸ë² ì ê°ì²´ ì´ë¦ì íì"
+msgstr "ë§ì°ì¤ í¸ë² ì ê°ì²´ ë ì´ë¸ì íì"
#: engines/sword25/metaengine.cpp:35
msgid "Use English speech"
@@ -11511,13 +11509,11 @@ msgstr "ìì´ ìì± ì¬ì©"
#: engines/sword25/metaengine.cpp:36
msgid ""
"Use English speech instead of German for every language other than German"
-msgstr "ë
ì¼ì´ ì´ì¸ì 모ë ì¸ì´ìì ë
ì¼ì´ ëì ìì´ ìì±ì ì¬ì©í©ëë¤"
+msgstr "ë
ì¼ì´ë¥¼ ì ì¸í 모ë ì¸ì´ììë ë
ì¼ì´ ëì ìì´ ìì±ì ì¬ì©"
#: engines/tetraedge/metaengine.cpp:32
-#, fuzzy
-#| msgid "Correct aspect ratio for games"
msgid "Correct movie aspect ratio"
-msgstr "ê²ìì íë©´ ì¢
í¡ë¹ ë³´ì "
+msgstr "ì¬ë°ë¥¸ ìí íë©´ë¹"
#: engines/tetraedge/metaengine.cpp:33
msgid "Play Syberia cutscenes in 16:9, rather than stretching to full screen"
@@ -11525,21 +11521,19 @@ msgstr "ì ì²´ íë©´ì¼ë¡ ë리ë ëì , 16:9ë¡ ì¬ì´ë² 리ì ì»·ì¬ì
#: engines/tetraedge/metaengine.cpp:43
msgid "Restore missing scenes"
-msgstr ""
+msgstr "ëë½ë ì¥ë©´ ë³µì"
#: engines/tetraedge/metaengine.cpp:44
msgid "Restore some scenes originally in the Windows edition"
-msgstr ""
+msgstr "ìë ìëì°ì¦ ë²ì ìì ì¼ë¶ ì¥ë©´ì ë³µì"
#: engines/tinsel/detection_tables.h:481
msgid "Saturn CD version is not yet supported"
-msgstr "ìí´ CD ë²ì ì ìì§ ì§ìëì§ ììµëë¤"
+msgstr "ìí´ CD ë²ì ì ìì§ ì§ì ì í¨"
#: engines/tinsel/metaengine.cpp:43
-#, fuzzy
-#| msgid "Move Backward"
msgid "Remove Black Bars"
-msgstr "ë¤ë¡ ì´ë"
+msgstr "ê²ìì ë° ì ê±°"
#: engines/tinsel/metaengine.cpp:44
msgid ""
@@ -11547,16 +11541,17 @@ msgid ""
"at 640x480. Enabling this option removes the forced letterbox effect, so "
"that the game fits better on screens with an aspect ratio wider than 4:3."
msgstr ""
+"ê²ìì ìë 640x432ë¡ ë ëë§í ë¤ì 640x480ì¼ë¡ ë í°ë°ì¤ë¡ íìë©ëë¤. ì´ "
+"ìµì
ì íì±ííë©´ ê°ì ë í°ë°ì¤ í¨ê³¼ê° ì ê±°ëì´ ê²ìì´ íë©´ë¹ê° 4:3ë³´ë¤ ëì "
+"íë©´ì ë ì ë§ìµëë¤."
#: engines/tinsel/metaengine.cpp:241
msgid "Save/Load keymappings"
msgstr "í¤ë§µí ì ì¥/ë¶ë¬ì¤ê¸°"
#: engines/tinsel/metaengine.cpp:306
-#, fuzzy
-#| msgid "Skip dialogue"
msgid "Options Dialog"
-msgstr "ëì¬ ê±´ëë°ê¸°"
+msgstr "ëí ìµì
"
#: engines/tinsel/metaengine.cpp:340
msgid "Page Up in save/load menu"
@@ -11577,17 +11572,17 @@ msgstr "ì ì¥/ë¶ë¬ì¤ê¸° ë©ë´ ëì¼ë¡ ì´ë"
#: engines/tony/tony.cpp:248
#, c-format
msgid "Font variant not present in '%s' engine data file."
-msgstr "'%s' ìì§ ë°ì´í° íì¼ì í°í¸ ì¢
ë¥ê° ì¡´ì¬íì§ ììµëë¤."
+msgstr "'%s' ìì§ ë°ì´í° íì¼ì ê¸ê¼´ ë³íì´ ììµëë¤."
#: engines/toon/toon.cpp:273
#, c-format
msgid "Saved game in slot #%d "
-msgstr "#%d ì¬ë¡¯ì ê²ì ì ì¥ë¨ "
+msgstr "ì¬ë¡¯ #%dì ê²ì ì ì¥ë¨ "
#: engines/toon/toon.cpp:277
#, c-format
msgid "Could not quick save into slot #%d"
-msgstr "#%d ì¬ë¡¯ì ë¹ ë¥¸ ì ì¥íì§ ëª»í¨"
+msgstr "ì¬ë¡¯ #%dì ë¹ ë¥¸ ì ì¥íì§ ëª»í¨"
#: engines/toon/toon.cpp:290
#, c-format
@@ -11600,9 +11595,8 @@ msgid "Could not quick load the saved game #%d"
msgstr "ì ì¥ë ê²ì #%d ë¹ ë¥´ê² ë¶ë¬ì¬ ì ìì"
#: engines/toon/toon.cpp:1543
-#, fuzzy
msgid "Are you sure you want to exit?"
-msgstr "ì ë§ë¡ ì¢
ë£íê² ìµëê¹?"
+msgstr "ì ë§ ì¢
ë£íê² ìµëê¹?"
#: engines/toon/toon.cpp:1953
#, c-format
@@ -11610,26 +11604,21 @@ msgid "Unable to locate the '%s' data file."
msgstr "'%s' ë°ì´í° íì¼ì ì°¾ì ì ììµëë¤."
#: engines/trecision/metaengine.cpp:137
-#, fuzzy
-#| msgid "Skip line"
msgid "Skip video"
-msgstr "ëì¬ ê±´ëë°ê¸°"
+msgstr "ë¹ëì¤ ê±´ëë°ê¸°"
#. I18N: Toggles walking speed of actor
#: engines/trecision/metaengine.cpp:144
-#, fuzzy
-#| msgid "Toggle fast mode"
msgid "Toggle fast walk"
-msgstr "ë¹ ë¥¸ 모ë í ê¸"
+msgstr "ë¹ ë¥¸ ëí ì í"
#: engines/trecision/metaengine.cpp:163
-#, fuzzy
msgid "Open system menu"
-msgstr "ê²ì ë©ë´"
+msgstr "ìì¤í
ë©ë´ ì´ê¸°"
#: engines/twine/detection.cpp:175
msgid "This version requires Giflib which was not compiled into ScummVM"
-msgstr "ì´ ë²ì ì ScummVMì ì»´íì¼ëì´ í¬í¨ëì§ ìì Giflibì íìë¡ í©ëë¤"
+msgstr "ì´ ë²ì ìë ScummVMì ì»´íì¼ëì§ ìì Giflibì´ íìí¨"
#: engines/twine/metaengine.cpp:44
msgid "Enable wall collisions"
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