[Scummvm-git-logs] scummvm-web master -> 0b5042ac6a4a977be705ec598156dcf48b11378a

lotharsm noreply at scummvm.org
Fri Aug 22 13:23:03 UTC 2025


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm-web' repo located at https://api.github.com/repos/scummvm/scummvm-web .

Summary:
0b5042ac6a L10N: Update base news translation file


Commit: 0b5042ac6a4a977be705ec598156dcf48b11378a
    https://github.com/scummvm/scummvm-web/commit/0b5042ac6a4a977be705ec598156dcf48b11378a
Author: sev- (sev at scummvm.org)
Date: 2025-08-22T13:22:59Z

Commit Message:
L10N: Update base news translation file

Changed paths:
    data/en/news.json


diff --git a/data/en/news.json b/data/en/news.json
index 8946f638..7c8295b0 100644
--- a/data/en/news.json
+++ b/data/en/news.json
@@ -1690,5 +1690,9 @@
     "20250702": {
         "title": "Off to Adibou's Land of Sciences!",
         "content": "We are happy to announce that ScummVM now supports _Adibou 2: Nature & Sciences_, a 1998 expansion of Coktel Vision's _Adibou 2_.\n\nWhile the original _Adibou 2_ game focused on reading and mathematics, _Nature & Sciences_ explores new topics: history, geography, science & technology, the countryside, and everyday life. Each subject features six playful educational activities. Please note that the 3D car driving minigame is unfortunately not supported in our ScummVM reimplementation, as it was based on a different engine from the rest of the game.\n\nTo help us during the testing period, dig out your _Nature & Sciences_ CD, grab a [daily build](https://scummvm.org/downloads/#daily) and read our [testing guidelines](https://wiki.scummvm.org/index.php/Release_Testing#Testing_Guidelines). You will also need an existing installation from the base _Adibou 2: Environment_ CD, and to copy the contents of your _Nature & Sciences_ CD into a freely named subdirectory of the main game directory, as described in [our wiki](https://wiki.scummvm.org/index.php/Adibou_2). Then, register the expansion in-game via the \"Land of Knowledge\" screen, and start collecting sweets as you complete Adibou's activities…or encourage a young relative to do so! Hardworking players may even earn a diploma upon completing a module, which they can proudly display in their room!"
+    },
+    "20250822": {
+        "title": "Announcing support for World Builder-based games",
+        "content": "After many years of development, games made with [World Builder](https://en.wikipedia.org/wiki/World_Builder) are ready for testing. The World Builder creation system was released for the original Macintosh and was extremely popular among developers. As such, we're announcing that over __160__ games built on the engine are ready for public testing in ScummVM.\nNotable games made with World Builder include:\n* _Ray's Maze_. The game follows Frank Farley, a part-time adventurer, who finds himself in a Maze full of dangerous monsters and deadly traps. The objective of the game is to solve puzzles and escape the maze.\n* _Radical Castle_. You are given the role of a squire, who must bring back the stolen \"Oracle\" to the King to escape a fatal punishment.\n* _Enchanced Scepters_. The first game created using World Builder, and one of the few commercial games made with it. The player must find fire, earth, air, and water scepters and bring them back to the castle.\n\n\nMost games made with WAGE are either freeware or shareware, and for your convenience we've collected all titles with these types into one big downloadable archive. So grab it from our [game downloads page](https://www.scummvm.org/games/), get yourself a daily [development build](https://www.scummvm.org/downloads/#daily), and start your journey. As always, if you happen to have any issues, please submit the bug reports to our [issue tracker](https://bugs.scummvm.org/). Lastly, [contact us](https://www.scummvm.org/contact/) if you have some other unrecognised games or a new demo."
     }
 }




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