[Scummvm-git-logs] scummvm master -> 725a1dbf56fbd3331734c7645ed1d4fc01d93445
lephilousophe
noreply at scummvm.org
Wed Dec 3 07:56:30 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
725a1dbf56 NEWS: Add various news
Commit: 725a1dbf56fbd3331734c7645ed1d4fc01d93445
https://github.com/scummvm/scummvm/commit/725a1dbf56fbd3331734c7645ed1d4fc01d93445
Author: Le Philousophe (lephilousophe at users.noreply.github.com)
Date: 2025-12-03T08:54:07+01:00
Commit Message:
NEWS: Add various news
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index 17fb4c0d541..4d441b41363 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -54,6 +54,9 @@ For a more comprehensive changelog of the latest experimental code, see:
Cruise:
- Added Text-to-Speech support.
+ Cryomni3D:
+ - Added support for Chinese DOS/Win95 Versailles CD version
+
Draci:
- Added Text-to-Speech support.
@@ -226,6 +229,21 @@ For a more comprehensive changelog of the latest experimental code, see:
- 3D renderer enabled by default for 2D games.
- Added Text-to-Speech support.
+ Desktop ports:
+ - Allow the user to disable manual resizing of the ScummVM window (using Ctrl+R)
+ - Add support for building with SDL3 (although SDL2 is still used by default)
+ - Add support for scaling shaders within 3D engines
+ - Remove last remnants from the ResidualVM merge: the codebase is now fully unified
+
+ Android port:
+ - Support Android 16
+ - Add support for scaling shaders within 3D engines
+ - Add support for antialiasing with 3D engines
+ - Remove last remnants from the ResidualVM merge: the codebase is now fully unified
+ - Take screen forbidden zones into account
+ - Use Android networking code instead of libcurl: system HTTPS certificates are now used
+ - Long-press on back button with latest Android versions is fixed
+
Atari port:
- Unified paths for FreeMiNT and TOS in scummvm.cfg (better delete the old
config file).
@@ -236,6 +254,15 @@ For a more comprehensive changelog of the latest experimental code, see:
Supernova).
- Fixed launching games from command line.
+ DS port:
+ - Migrate to latest devkitPRO SDK
+
+ iOS port:
+ - Add support for scaling shaders within 3D engines
+ - Add support for antialiasing with 3D engines
+ - Remove last remnants from the ResidualVM merge: the codebase is now fully unified
+ - Take screen forbidden zones into account
+
#### 2.9.1 "Slappin da BASS" (2025-05-25)
AGI:
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