[Scummvm-git-logs] scummvm branch-3-0 -> 2a9f97d966330a827c69eec85fdde020b086c435
sluicebox
noreply at scummvm.org
Thu Dec 4 21:04:28 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
2a9f97d966 PRIVATE: Stop sounds before playing police bust audio
Commit: 2a9f97d966330a827c69eec85fdde020b086c435
https://github.com/scummvm/scummvm/commit/2a9f97d966330a827c69eec85fdde020b086c435
Author: sluicebox (22204938+sluicebox at users.noreply.github.com)
Date: 2025-12-04T13:04:18-08:00
Commit Message:
PRIVATE: Stop sounds before playing police bust audio
Fixes a lockup that can occur now that the wall safe alarm is fixed
Changed paths:
engines/private/private.cpp
diff --git a/engines/private/private.cpp b/engines/private/private.cpp
index f6fe302f4fe..bb1f6b51520 100644
--- a/engines/private/private.cpp
+++ b/engines/private/private.cpp
@@ -621,7 +621,7 @@ void PrivateEngine::completePoliceBust() {
// Play audio on the second bust movie
if (kPoliceBustVideos[_policeBustMovieIndex] == 2) {
Common::String s("global/transiti/audio/spoc02VO.wav");
- g_private->playSound(s, 1, false, false);
+ g_private->playSound(s, 1, true, false);
g_private->changeCursor("default");
g_private->waitForSoundToStop();
}
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