[Scummvm-git-logs] scummvm master -> 12bc55bc4edec2ffa3de69ade78b4b3a049e926c

lephilousophe noreply at scummvm.org
Sat Jan 4 09:52:04 UTC 2025


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
12bc55bc4e DEVTOOLS: Add back mt32emu feature


Commit: 12bc55bc4edec2ffa3de69ade78b4b3a049e926c
    https://github.com/scummvm/scummvm/commit/12bc55bc4edec2ffa3de69ade78b4b3a049e926c
Author: Le Philousophe (lephilousophe at users.noreply.github.com)
Date: 2025-01-04T10:49:46+01:00

Commit Message:
DEVTOOLS: Add back mt32emu feature

It was removed before because the configure script declared it as a
component but the component got renamed and mt32emu is still a feature
(although not declare likewise anymore).

Changed paths:
    devtools/create_project/create_project.cpp


diff --git a/devtools/create_project/create_project.cpp b/devtools/create_project/create_project.cpp
index 433726c77d7..c95f6a5a42b 100644
--- a/devtools/create_project/create_project.cpp
+++ b/devtools/create_project/create_project.cpp
@@ -1188,6 +1188,7 @@ const Feature s_features[] = {
 	{              "16bit",                 "USE_RGB_COLOR", false, true,  "16bit color support" },
 	{                 "3d",                              "", false, true,  "3D rendering" },
 	{            "highres",                   "USE_HIGHRES", false, true,  "high resolution" },
+	{            "mt32emu",                   "USE_MT32EMU", false, true,  "integrated MT-32 emulator" },
 	{               "nasm",                      "USE_NASM", false, true,  "IA-32 assembly support" }, // This feature is special in the regard, that it needs additional handling.
 	{             "opengl",                    "USE_OPENGL", false, true,  "OpenGL support" },
 	{"opengl_game_classic",               "USE_OPENGL_GAME", false, true,  "OpenGL support (classic) in 3d games" },




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