[Scummvm-git-logs] scummvm master -> 6ad27a3268a67feeec41f21e242c40ed3aafea3c
Strangerke
noreply at scummvm.org
Sun Jan 26 08:18:27 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
6ad27a3268 GOT: finish renaming stuff in vars.h
Commit: 6ad27a3268a67feeec41f21e242c40ed3aafea3c
https://github.com/scummvm/scummvm/commit/6ad27a3268a67feeec41f21e242c40ed3aafea3c
Author: Strangerke (arnaud.boutonne at gmail.com)
Date: 2025-01-26T09:17:50+01:00
Commit Message:
GOT: finish renaming stuff in vars.h
Changed paths:
engines/got/game/boss3.cpp
engines/got/game/move_patterns.cpp
engines/got/got.cpp
engines/got/vars.h
diff --git a/engines/got/game/boss3.cpp b/engines/got/game/boss3.cpp
index f8f6b43e0d3..75a55e78022 100644
--- a/engines/got/game/boss3.cpp
+++ b/engines/got/game/boss3.cpp
@@ -22,7 +22,6 @@
#include "got/game/boss3.h"
#include "got/events.h"
#include "got/game/back.h"
-#include "got/game/init.h"
#include "got/game/move.h"
#include "got/game/move_patterns.h"
#include "got/game/status.h"
@@ -43,8 +42,8 @@ static const byte EXPLOSION[4][8] = {
static int bossMode;
static int numPods1;
static byte podSpeed;
-static bool expf[4][8];
-static byte expCounter;
+static bool explosionFlag[4][8];
+static byte explosionCounter;
static int bossDie();
static void boss3CheckHit();
@@ -564,11 +563,11 @@ void endingScreen() {
musicPlay(6, true);
- memset(expf, 0, 4 * 8);
+ memset(explosionFlag, 0, 4 * 8);
_G(endGame) = 1;
- _G(exprow) = 0;
- expCounter = 0;
+ _G(explosionRow) = 0;
+ explosionCounter = 0;
_G(actor[34]) = _G(explosion);
_G(actor[34])._active = false;
@@ -590,12 +589,12 @@ int endgame_one() {
playSound(EXPLODE, true);
int r = _G(rand1) % 32;
- while (expf[r / 8][r % 8]) {
+ while (explosionFlag[r / 8][r % 8]) {
r++;
if (r > 31)
r = 0;
}
- expf[r / 8][r % 8] = true;
+ explosionFlag[r / 8][r % 8] = true;
int x = (EXPLOSION[r / 8][r % 8] % 20) * 16;
int y = (EXPLOSION[r / 8][r % 8] / 20) * 16;
_G(actor[34])._x = x;
@@ -618,7 +617,7 @@ int endgame_one() {
int endGameMovement() {
if (!_G(endGame))
return 0;
- if (expCounter > 3) {
+ if (explosionCounter > 3) {
endgame_one();
return 0;
}
@@ -630,14 +629,14 @@ int endGameMovement() {
playSound(EXPLODE, true);
int r = _G(rand1) % 8;
- while (expf[_G(exprow)][r]) {
+ while (explosionFlag[_G(explosionRow)][r]) {
r++;
if (r > 7)
r = 0;
}
- expf[_G(exprow)][r] = true;
- const int x = (EXPLOSION[_G(exprow)][r] % 20) * 16;
- const int y = (EXPLOSION[_G(exprow)][r] / 20) * 16;
+ explosionFlag[_G(explosionRow)][r] = true;
+ const int x = (EXPLOSION[_G(explosionRow)][r] % 20) * 16;
+ const int y = (EXPLOSION[_G(explosionRow)][r] / 20) * 16;
_G(actor[34])._x = x;
_G(actor[34])._y = y;
_G(actor[34])._active = true;
@@ -650,10 +649,10 @@ int endGameMovement() {
_G(endGame++);
if (_G(endGame) > 8) {
_G(endGame) = 1;
- _G(exprow++);
- expCounter++;
- if (expCounter > 3) {
- memset(expf, 0, 32);
+ _G(explosionRow++);
+ explosionCounter++;
+ if (explosionCounter > 3) {
+ memset(explosionFlag, 0, 32);
}
}
diff --git a/engines/got/game/move_patterns.cpp b/engines/got/game/move_patterns.cpp
index b8f4738f441..d0f5c7b8c13 100644
--- a/engines/got/game/move_patterns.cpp
+++ b/engines/got/game/move_patterns.cpp
@@ -302,7 +302,7 @@ int checkMove0(const int x, const int y, Actor *actor) {
x2 = x + 12;
y2 = y + 15;
- _G(thor_special_flag) = false;
+ _G(thorSpecialFlag) = false;
for (int i = 3; i < MAX_ACTORS; i++) {
Actor *act = &_G(actor[i]);
if ((act->_solid & 128) || !act->_active)
@@ -322,12 +322,12 @@ int checkMove0(const int x, const int y, Actor *actor) {
return 0;
act->_temp1 = x;
act->_temp2 = y;
- _G(thor_special_flag) = true;
+ _G(thorSpecialFlag) = true;
return specialMovementFunc[act->_funcNum](act);
}
- _G(thor_special_flag) = false;
+ _G(thorSpecialFlag) = false;
thorDamaged(act);
if (act->_solid < 2) {
if (!act->_vulnerableCountdown && (!(act->_type & 1)))
@@ -614,7 +614,7 @@ int check_thor_move(const int x, const int y, Actor *actor) {
if (checkMove0(x, y, actor))
return 1;
- if (_G(diagFlag) || _G(thor_special_flag))
+ if (_G(diagFlag) || _G(thorSpecialFlag))
return 0;
if (_G(thorIcon1) + _G(thorIcon2) + _G(thorIcon3) + _G(thorIcon4) > 1)
diff --git a/engines/got/got.cpp b/engines/got/got.cpp
index d2ce6e7acba..2f84f331c5f 100644
--- a/engines/got/got.cpp
+++ b/engines/got/got.cpp
@@ -135,7 +135,7 @@ Common::Error GotEngine::syncGame(Common::Serializer &s) {
}
void GotEngine::savegameLoaded() {
- _G(current_area) = _G(thorInfo)._lastScreen;
+ _G(currentArea) = _G(thorInfo)._lastScreen;
_G(thor)->_x = (_G(thorInfo)._lastIcon % 20) * 16;
_G(thor)->_y = ((_G(thorInfo)._lastIcon / 20) * 16) - 1;
@@ -158,7 +158,7 @@ void GotEngine::savegameLoaded() {
_G(setup)._digitalSound = _G(soundFlag);
if (_G(setup)._musicEnabled) {
- if (GAME1 && _G(current_area) == 59) {
+ if (GAME1 && _G(currentArea) == 59) {
musicPlay(5, true);
} else {
musicPlay(_G(levelMusic), true);
diff --git a/engines/got/vars.h b/engines/got/vars.h
index d6a935c7b7f..bcef339f861 100644
--- a/engines/got/vars.h
+++ b/engines/got/vars.h
@@ -200,11 +200,9 @@ public:
int _currentLevel = 23;
int _newLevel = 0;
int _newLevelTile = 0;
- int _current_area = 0;
- char _sd_header[128] = {};
- char _play_speed = 0;
- bool _thor_special_flag = false;
- byte _exprow = 0;
+ int _currentArea = 0;
+ bool _thorSpecialFlag = false;
+ byte _explosionRow = 0;
};
#define _G(X) (g_vars->_##X)
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