[Scummvm-git-logs] scummvm master -> eb26bcbc7a7f2de71d2714d9195d12238faba70a
bluegr
noreply at scummvm.org
Mon Jul 7 01:22:51 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
eb26bcbc7a AGI: Use GUI options for fan made games in the fallback detector
Commit: eb26bcbc7a7f2de71d2714d9195d12238faba70a
https://github.com/scummvm/scummvm/commit/eb26bcbc7a7f2de71d2714d9195d12238faba70a
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2025-07-07T04:22:42+03:00
Commit Message:
AGI: Use GUI options for fan made games in the fallback detector
Such matched game entries are usually fan made games, so it makes sense
to use the associated GUI options, too
Changed paths:
engines/agi/detection.cpp
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index 2b7e52ca927..6e1945713b9 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -151,6 +151,7 @@ ADDetectedGame AgiMetaEngineDetection::fallbackDetect(const FileMap &allFilesXXX
g_fallbackDesc.desc.language = Common::UNK_LANG;
g_fallbackDesc.desc.platform = Common::kPlatformDOS;
g_fallbackDesc.desc.flags = ADGF_NO_FLAGS;
+ g_fallbackDesc.desc.guiOptions = GAMEOPTIONS_FANMADE_MOUSE;
// Set default values for the fallback descriptor's AGIGameDescription part.
g_fallbackDesc.gameID = GID_FANMADE;
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