[Scummvm-git-logs] scummvm master -> 7a698a7220204943465b795db1da5adab6dac70a
bluegr
noreply at scummvm.org
Tue Jul 8 22:01:50 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
7a698a7220 NANCY: Set the phone tutorial flag to false for Nancy9
Commit: 7a698a7220204943465b795db1da5adab6dac70a
https://github.com/scummvm/scummvm/commit/7a698a7220204943465b795db1da5adab6dac70a
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2025-07-09T01:01:38+03:00
Commit Message:
NANCY: Set the phone tutorial flag to false for Nancy9
This makes the actual phone interface available after the tutorial
Changed paths:
engines/nancy/action/puzzle/telephone.cpp
diff --git a/engines/nancy/action/puzzle/telephone.cpp b/engines/nancy/action/puzzle/telephone.cpp
index ed89300cb70..ca121e00e1c 100644
--- a/engines/nancy/action/puzzle/telephone.cpp
+++ b/engines/nancy/action/puzzle/telephone.cpp
@@ -48,6 +48,13 @@ void Telephone::init() {
if (_isNewPhone) {
_font = g_nancy->_graphics->getFont(_displayFont);
}
+
+ // Set the phone tutorial flag to false for Nancy9, so that
+ // the actual phone interface is available after the tutorial.
+ // TODO: Is this the right place to set this flag?
+ if (g_nancy->getGameType() == kGameTypeNancy9) {
+ NancySceneState.setEventFlag(592, g_nancy->_false);
+ }
}
void Telephone::readData(Common::SeekableReadStream &stream) {
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