[Scummvm-git-logs] scummvm master -> 60d5dbb99448e20ba0d74836d2c7e4f3b9a79684
eriktorbjorn
noreply at scummvm.org
Fri Jul 11 16:32:36 UTC 2025
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
d96f834689 GRAPHICS: Remove unused function
60d5dbb994 TEENAGENT: Fix infinite loop when correct language block is not found
Commit: d96f8346893f33d5ed05202a8b97a3b5ffd635fe
https://github.com/scummvm/scummvm/commit/d96f8346893f33d5ed05202a8b97a3b5ffd635fe
Author: Torbjörn Andersson (eriktorbjorn at users.sourceforge.net)
Date: 2025-07-11T18:31:48+02:00
Commit Message:
GRAPHICS: Remove unused function
Changed paths:
backends/graphics/surfacesdl/surfacesdl-graphics.cpp
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
index bb344c4a63d..f240189032b 100644
--- a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
+++ b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
@@ -583,23 +583,6 @@ Common::List<Graphics::PixelFormat> SurfaceSdlGraphicsManager::getSupportedForma
return _supportedFormats;
}
-#if SDL_VERSION_ATLEAST(2, 0, 0)
-static void maskToBitCount(Uint32 mask, uint8 &numBits, uint8 &shift) {
- numBits = 0;
- shift = 32;
- for (int i = 0; i < 32; ++i) {
- if (mask & 1) {
- if (i < shift) {
- shift = i;
- }
- ++numBits;
- }
-
- mask >>= 1;
- }
-}
-#endif
-
void SurfaceSdlGraphicsManager::detectSupportedFormats() {
_supportedFormats.clear();
Commit: 60d5dbb99448e20ba0d74836d2c7e4f3b9a79684
https://github.com/scummvm/scummvm/commit/60d5dbb99448e20ba0d74836d2c7e4f3b9a79684
Author: Torbjörn Andersson (eriktorbjorn at users.sourceforge.net)
Date: 2025-07-11T18:31:48+02:00
Commit Message:
TEENAGENT: Fix infinite loop when correct language block is not found
Changed paths:
engines/teenagent/resources.cpp
diff --git a/engines/teenagent/resources.cpp b/engines/teenagent/resources.cpp
index a7f799d4acf..7c24cef5de1 100644
--- a/engines/teenagent/resources.cpp
+++ b/engines/teenagent/resources.cpp
@@ -155,11 +155,11 @@ bool Resources::loadArchives(const ADGameDescription *gd) {
// compatibility.
Common::SeekableReadStream *dat = Common::wrapCompressedReadStream(dat_file);
- char tempBuffer[256];
+ byte tempBuffer[256];
dat->read(tempBuffer, 9);
tempBuffer[9] = '\0';
- if (strcmp(tempBuffer, "TEENAGENT") != 0) {
+ if (strcmp((char *)tempBuffer, "TEENAGENT") != 0) {
const char *msg = _s("The '%s' engine data file is corrupt.");
Common::U32String errorMessage = Common::U32String::format(_(msg), filename.c_str());
GUIErrorMessage(errorMessage);
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