[Scummvm-git-logs] scummvm master -> fe7beb9deaa27b378c1e2c2d6250fd7d4feb5120

aquadran noreply at scummvm.org
Tue Jul 22 20:45:27 UTC 2025


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
fe7beb9dea WINTERMUTE: Sync with original - _directWalkAnim


Commit: fe7beb9deaa27b378c1e2c2d6250fd7d4feb5120
    https://github.com/scummvm/scummvm/commit/fe7beb9deaa27b378c1e2c2d6250fd7d4feb5120
Author: Paweł Kołodziejski (aquadran at gmail.com)
Date: 2025-07-22T22:45:23+02:00

Commit Message:
WINTERMUTE: Sync with original - _directWalkAnim

Changed paths:
    engines/wintermute/ad/ad_actor_3dx.cpp


diff --git a/engines/wintermute/ad/ad_actor_3dx.cpp b/engines/wintermute/ad/ad_actor_3dx.cpp
index 86cbb5f871f..49df74fa5e1 100644
--- a/engines/wintermute/ad/ad_actor_3dx.cpp
+++ b/engines/wintermute/ad/ad_actor_3dx.cpp
@@ -1747,6 +1747,8 @@ bool AdActor3DX::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSta
 		ScValue *valVelocity = stack->pop();
 		ScValue *valAnim = stack->pop();
 
+		_directWalkAnim.clear();
+
 		if (!valVelocity->isNULL()) {
 			_directWalkVelocity = valVelocity->getFloat();
 		} else {
@@ -1789,6 +1791,8 @@ bool AdActor3DX::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSta
 		ScValue *valVelocity = stack->pop();
 		ScValue *valAnim = stack->pop();
 
+		_directWalkAnim.clear();
+
 		if (!valVelocity->isNULL()) {
 			_directTurnVelocity = valVelocity->getFloat();
 		} else {




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