[Scummvm-git-logs] scummvm master -> 9e0f8dd9436e68980e1ec41f35e6050accf3b817

aquadran noreply at scummvm.org
Thu Jul 24 17:42:19 UTC 2025


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
9e0f8dd943 WINTERMUTE: Revert - no need put on Lite condition as part of new opcode in Lite


Commit: 9e0f8dd9436e68980e1ec41f35e6050accf3b817
    https://github.com/scummvm/scummvm/commit/9e0f8dd9436e68980e1ec41f35e6050accf3b817
Author: Paweł Kołodziejski (aquadran at gmail.com)
Date: 2025-07-24T19:42:14+02:00

Commit Message:
WINTERMUTE: Revert - no need put on Lite condition as part of new opcode in Lite

Changed paths:
    engines/wintermute/ad/ad_game.cpp


diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp
index 6a411c01be4..f6c311ec6d8 100644
--- a/engines/wintermute/ad/ad_game.cpp
+++ b/engines/wintermute/ad/ad_game.cpp
@@ -1312,10 +1312,8 @@ bool AdGame::externalCall(ScScript *script, ScStack *stack, ScStack *thisStack,
 
 //////////////////////////////////////////////////////////////////////////
 bool AdGame::showCursor() {
-	if (BaseEngine::instance().getTargetExecutable() == WME_LITE) {
-		if (_cursorHidden) {
-			return STATUS_OK;
-		}
+	if (_cursorHidden) {
+		return STATUS_OK;
 	}
 
 	if (_selectedItem && _gameRef->_state == GAME_RUNNING && _stateEx == GAME_NORMAL && _interactive) {




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