[Scummvm-git-logs] scummvm master -> 9e0f8dd9436e68980e1ec41f35e6050accf3b817
aquadran
noreply at scummvm.org
Thu Jul 24 17:42:19 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
9e0f8dd943 WINTERMUTE: Revert - no need put on Lite condition as part of new opcode in Lite
Commit: 9e0f8dd9436e68980e1ec41f35e6050accf3b817
https://github.com/scummvm/scummvm/commit/9e0f8dd9436e68980e1ec41f35e6050accf3b817
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2025-07-24T19:42:14+02:00
Commit Message:
WINTERMUTE: Revert - no need put on Lite condition as part of new opcode in Lite
Changed paths:
engines/wintermute/ad/ad_game.cpp
diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp
index 6a411c01be4..f6c311ec6d8 100644
--- a/engines/wintermute/ad/ad_game.cpp
+++ b/engines/wintermute/ad/ad_game.cpp
@@ -1312,10 +1312,8 @@ bool AdGame::externalCall(ScScript *script, ScStack *stack, ScStack *thisStack,
//////////////////////////////////////////////////////////////////////////
bool AdGame::showCursor() {
- if (BaseEngine::instance().getTargetExecutable() == WME_LITE) {
- if (_cursorHidden) {
- return STATUS_OK;
- }
+ if (_cursorHidden) {
+ return STATUS_OK;
}
if (_selectedItem && _gameRef->_state == GAME_RUNNING && _stateEx == GAME_NORMAL && _interactive) {
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