[Scummvm-git-logs] scummvm master -> 51edd4c3b59b5f54292a19e5da3e8f39bdf0a741

Strangerke noreply at scummvm.org
Sat Jun 7 17:12:17 UTC 2025


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
51edd4c3b5 M4: RIDDLE: Fix game menu color. Behind, the greyed image is still broken though


Commit: 51edd4c3b59b5f54292a19e5da3e8f39bdf0a741
    https://github.com/scummvm/scummvm/commit/51edd4c3b59b5f54292a19e5da3e8f39bdf0a741
Author: Strangerke (arnaud.boutonne at gmail.com)
Date: 2025-06-07T18:11:19+01:00

Commit Message:
M4: RIDDLE: Fix game menu color. Behind, the greyed image is still broken though

Changed paths:
    engines/m4/gui/gui_menu_items.cpp


diff --git a/engines/m4/gui/gui_menu_items.cpp b/engines/m4/gui/gui_menu_items.cpp
index 5da179ac2bb..eb52628778b 100644
--- a/engines/m4/gui/gui_menu_items.cpp
+++ b/engines/m4/gui/gui_menu_items.cpp
@@ -607,10 +607,7 @@ bool guiMenu::loadSprites(const char *series, int32 numSprites) {
 	_GM(menuSeriesResource) = mem_strdup(series);
 
 	// Update the palette for the menu
-	if (IS_BURGER)
-		gr_pal_set_range(_GM(menuPalette), 59, 197);
-	else
-		gr_pal_set_range(_GM(menuPalette), 128, 128);
+	gr_pal_set_range(_GM(menuPalette), 59, 197);
 
 	_GM(spriteCount) = numSprites;
 




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