[Scummvm-git-logs] scummvm master -> 1a45b872759c0f6a3d843c2668b3ddbed5495b12

sev- noreply at scummvm.org
Thu Mar 6 18:07:37 UTC 2025


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
1a45b87275 I18N: Added comments for translators


Commit: 1a45b872759c0f6a3d843c2668b3ddbed5495b12
    https://github.com/scummvm/scummvm/commit/1a45b872759c0f6a3d843c2668b3ddbed5495b12
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2025-03-06T19:07:31+01:00

Commit Message:
I18N: Added comments for translators

Changed paths:
    engines/scumm/he/moonbase/dialog-mapgenerator.cpp
    engines/scumm/help.cpp
    engines/voyeur/metaengine.cpp
    gui/fluidsynth-dialog.cpp


diff --git a/engines/scumm/he/moonbase/dialog-mapgenerator.cpp b/engines/scumm/he/moonbase/dialog-mapgenerator.cpp
index 478da2521cc..4961e481a09 100644
--- a/engines/scumm/he/moonbase/dialog-mapgenerator.cpp
+++ b/engines/scumm/he/moonbase/dialog-mapgenerator.cpp
@@ -81,7 +81,7 @@ MapGeneratorDialog::MapGeneratorDialog(bool demo) : Dialog("MapGenerator"), _ref
 	// I18N: Random map size
 	_sizeRandom = new GUI::CheckboxWidget(this, "MapGenerator.SizeRandom", _("Random"), _("Picks the map size randomly."), kSizeRandCmd);
 
-	// I18N: Map tilesets
+	// I18N: Map tile sets
 	_tileDesc = new GUI::StaticTextWidget(this, "MapGenerator.Tileset", _("Tileset"));
 	_tileDesc->setAlign(Graphics::kTextAlignCenter);
 	_tileGroup = new GUI::RadiobuttonGroup(this, kTileCmd);
diff --git a/engines/scumm/help.cpp b/engines/scumm/help.cpp
index 780eefc6bb3..b84b631083b 100644
--- a/engines/scumm/help.cpp
+++ b/engines/scumm/help.cpp
@@ -112,7 +112,7 @@ void ScummHelp::updateStrings(byte gameId, byte version, Common::Platform platfo
 		break;
 	case 3:
 		if (gameId == GID_LOOM)
-			title = _("Spinning drafts on the keyboard:");
+			title = _("Spinning drafts on the keyboard:"); // I18N: Drafts is set of notes in Loom to invoke spells
 		else
 			title = _("Main game controls:");
 		switch (gameId) {
diff --git a/engines/voyeur/metaengine.cpp b/engines/voyeur/metaengine.cpp
index c8bbb4d4487..293085e53c7 100644
--- a/engines/voyeur/metaengine.cpp
+++ b/engines/voyeur/metaengine.cpp
@@ -39,6 +39,7 @@ static const ADExtraGuiOptionsMap optionsList[] = {
 	{
 		GAMEOPTION_COPY_PROTECTION,
 		{
+			// I18N: lockout is code to start the game
 			_s("Enable lockout system"),
 			_s("Require a lockout code to start the game."),
 			"copy_protection",
diff --git a/gui/fluidsynth-dialog.cpp b/gui/fluidsynth-dialog.cpp
index 9b702dc5739..de25d9813c6 100644
--- a/gui/fluidsynth-dialog.cpp
+++ b/gui/fluidsynth-dialog.cpp
@@ -101,6 +101,7 @@ FluidSynthSettingsDialog::FluidSynthSettingsDialog()
 
 	_chorusActivate = new CheckboxWidget(_tabWidget, "FluidSynthSettings_Chorus.EnableTabCheckbox", _("Active"), Common::U32String(), kActivateChorusCmd);
 
+	// I18N: N stands for number here
 	_chorusVoiceCountDesc = new StaticTextWidget(_tabWidget, "FluidSynthSettings_Chorus.VoiceCountText", _("N:"));
 	_chorusVoiceCountSlider = new SliderWidget(_tabWidget, "FluidSynthSettings_Chorus.VoiceCountSlider", Common::U32String(), kChorusVoiceCountChangedCmd);
 	// 0-99, Default: 3




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