[Scummvm-git-logs] scummvm master -> ea50e4bdcb744b9b180649ee661c6e7c4b888989
yuv422
noreply at scummvm.org
Sun Mar 9 01:55:46 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
ea50e4bdcb DARKSEED: Fix compile for C++11
Commit: ea50e4bdcb744b9b180649ee661c6e7c4b888989
https://github.com/scummvm/scummvm/commit/ea50e4bdcb744b9b180649ee661c6e7c4b888989
Author: Eric Fry (yuv422 at reversedgames.com)
Date: 2025-03-09T12:54:50+11:00
Commit Message:
DARKSEED: Fix compile for C++11
Changed paths:
engines/darkseed/room.cpp
diff --git a/engines/darkseed/room.cpp b/engines/darkseed/room.cpp
index b0988e2e951..f0d581aa5f1 100644
--- a/engines/darkseed/room.cpp
+++ b/engines/darkseed/room.cpp
@@ -287,9 +287,32 @@ bool Room::load() {
void Room::dosDemoFixupRoomObjects() {
if (_roomNumber == 45) {
// The dos demo is missing the object entries for the life leech victims and the force field
- _roomObj[8] = {0, 120, 245, 100, 25, 25, 0, 0};
- _roomObj[9] = {0, 120, 342, 100, 36, 27, 0, 0};
- _roomObj[10] = {0, 119, 298, 160, 63, 31, 0, 0};
+ _roomObj[8].type = 0;
+ _roomObj[8].objNum = 120;
+ _roomObj[8].xOffset = 245;
+ _roomObj[8].yOffset = 100;
+ _roomObj[8].width = 25;
+ _roomObj[8].height = 25;
+ _roomObj[8].depth = 0;
+ _roomObj[8].spriteNum = 0;
+
+ _roomObj[9].type = 0;
+ _roomObj[9].objNum = 120;
+ _roomObj[9].xOffset = 342;
+ _roomObj[9].yOffset = 100;
+ _roomObj[9].width = 36;
+ _roomObj[9].height = 27;
+ _roomObj[9].depth = 0;
+ _roomObj[9].spriteNum = 0;
+
+ _roomObj[10].type = 0;
+ _roomObj[10].objNum = 119;
+ _roomObj[10].xOffset = 298;
+ _roomObj[10].yOffset = 160;
+ _roomObj[10].width = 63;
+ _roomObj[10].height = 31;
+ _roomObj[10].depth = 0;
+ _roomObj[10].spriteNum = 0;
}
}
More information about the Scummvm-git-logs
mailing list