[Scummvm-git-logs] scummvm master -> 4a0146b94d23b2c2dc31a24db7ca136ac97faacd
Strangerke
noreply at scummvm.org
Sun Mar 9 21:40:58 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
4a0146b94d M4: RIDDLE: Fix animation issue in room 404 when coming from 402 for the first time
Commit: 4a0146b94d23b2c2dc31a24db7ca136ac97faacd
https://github.com/scummvm/scummvm/commit/4a0146b94d23b2c2dc31a24db7ca136ac97faacd
Author: Strangerke (arnaud.boutonne at gmail.com)
Date: 2025-03-09T22:10:50+01:00
Commit Message:
M4: RIDDLE: Fix animation issue in room 404 when coming from 402 for the first time
Changed paths:
engines/m4/riddle/rooms/section4/room404.cpp
diff --git a/engines/m4/riddle/rooms/section4/room404.cpp b/engines/m4/riddle/rooms/section4/room404.cpp
index 9175a0c0f3f..b2634dc108a 100644
--- a/engines/m4/riddle/rooms/section4/room404.cpp
+++ b/engines/m4/riddle/rooms/section4/room404.cpp
@@ -74,7 +74,7 @@ void Room404::init() {
switch (_G(game).previous_room) {
case KERNEL_RESTORING_GAME:
- _butlerTalks = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x900, 0,
+ _butlerTalks = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x900, false,
triggerMachineByHashCallback, "BUTLER talks rip");
sendWSMessage_10000(1, _butlerTalks, _butlerTalkLoop, 1, 1, -1,
_butlerTalkLoop, 1, 1, 0);
@@ -82,7 +82,7 @@ void Room404::init() {
break;
case 405:
- _butlerTalks = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x900, 0,
+ _butlerTalks = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x900, false,
triggerMachineByHashCallback, "BUTLER talks rip");
sendWSMessage_10000(1, _butlerTalks, _butlerTalkLoop, 1, 1, -1,
_butlerTalkLoop, 1, 1, 0);
@@ -91,7 +91,7 @@ void Room404::init() {
break;
case 406:
- _butlerTalks = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x900, 0,
+ _butlerTalks = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x900, false,
triggerMachineByHashCallback, "BUTLER talks rip");
sendWSMessage_10000(1, _butlerTalks, _butlerTalkLoop, 1, 1, -1,
_butlerTalkLoop, 1, 1, 0);
@@ -131,7 +131,7 @@ void Room404::daemon() {
case 21:
sendWSMessage_60000(_machine1);
- _butlerTalks = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x900, 0,
+ _butlerTalks = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x900, false,
triggerMachineByHashCallback, "BUTLER talks rip");
sendWSMessage_10000(1, _butlerTalks, _butlerTurns7, 1, 10, 23,
_butlerTalkLoop, 1, 1, 0);
@@ -189,11 +189,12 @@ void Room404::daemon() {
terminateMachineAndNull(_butlerTalks);
_machine1 = triggerMachineByHash_3000(8, 10, *NORMAL_DIRS, *SHADOW_DIRS,
390, 332, 9, triggerMachineByHashCallback3000, "BUTLER_walker");
+ sendWSMessage_10000(_machine1, 58, 347, 1, -1, true);
kernel_timing_trigger(270, 33);
break;
case 33:
- ws_walk(_G(my_walker), 58, 347, nullptr, -1, 9);
+ ws_walk(_G(my_walker), 58, 347, nullptr, -1, 9, true);
kernel_timing_trigger(90, 34);
break;
@@ -213,7 +214,7 @@ void Room404::daemon() {
case 42:
sendWSMessage_60000(_machine1);
- _butlerTalks = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x900, 0,
+ _butlerTalks = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, -53, 100, 0x900, false,
triggerMachineByHashCallback, "BUTLER talks rip");
sendWSMessage_10000(1, _butlerTalks, _butlerTurns7, 1, 10, 43,
_butlerTalkLoop, 1, 1, 0);
@@ -392,10 +393,9 @@ void Room404::daemon() {
}
void Room404::pre_parser() {
- bool takeFlag = player_said("take");
- bool lookFlag = player_said_any("look", "look at");
- bool useFlag = player_said_any("push", "pull", "gear",
- "open", "close");
+ const bool takeFlag = player_said("take");
+ const bool lookFlag = player_said_any("look", "look at");
+ const bool useFlag = player_said_any("push", "pull", "gear", "open", "close");
if ((player_said("SITTING ROOM") && (lookFlag || useFlag || takeFlag)) ||
(lookFlag && player_said(" "))) {
@@ -413,12 +413,11 @@ void Room404::pre_parser() {
}
void Room404::parser() {
- bool lookFlag = player_said_any("look", "look at");
- bool talkFlag = player_said_any("talk", "talk to");
- bool takeFlag = player_said("take");
- bool enterFlag = player_said("enter");
- bool useFlag = player_said_any("push", "pull", "gear",
- "open", "close");
+ const bool lookFlag = player_said_any("look", "look at");
+ const bool talkFlag = player_said_any("talk", "talk to");
+ const bool takeFlag = player_said("take");
+ const bool enterFlag = player_said("enter");
+ const bool useFlag = player_said_any("push", "pull", "gear", "open", "close");
if (player_said("conv404a")) {
if (_G(kernel).trigger == 1) {
@@ -568,7 +567,7 @@ void Room404::parser() {
}
void Room404::conv404a() {
- int who = conv_whos_talking();
+ const int who = conv_whos_talking();
_currentNode = conv_current_node();
const char *sound = conv_sound_to_play();
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