[Scummvm-git-logs] scummvm master -> 8dfda9e663cb0f4a37a69b89ac6a39414ca7a5f6

bluegr noreply at scummvm.org
Mon Mar 10 12:33:22 UTC 2025


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
8dfda9e663 DGDS: Merge the "Play game" code paths of the two China mini-games.


Commit: 8dfda9e663cb0f4a37a69b89ac6a39414ca7a5f6
    https://github.com/scummvm/scummvm/commit/8dfda9e663cb0f4a37a69b89ac6a39414ca7a5f6
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2025-03-10T14:33:00+02:00

Commit Message:
DGDS: Merge the "Play game" code paths of the two China mini-games.

The interface options available before starting the two mini-games are
the same

Changed paths:
    engines/dgds/menu.cpp


diff --git a/engines/dgds/menu.cpp b/engines/dgds/menu.cpp
index a4b015e32f2..eda6fe50060 100644
--- a/engines/dgds/menu.cpp
+++ b/engines/dgds/menu.cpp
@@ -743,14 +743,9 @@ bool Menu::handleClick(const Common::Point &mouse) {
 			engine->changeScene(57);	// skip train mini-game, return to travel map
 		break;
 	case kMenuTankTrainPlayArcade:
-		if (currentScene == 73) {
-			// Tank game - not implemented.
-			warning("TODO: Play tank mini-game");
-			drawMenu(_curMenu);
-		} else if (currentScene == 84) {
-			// Play train game - open the "save before arcade" menu.
-			drawMenu(kMenuSaveBeforeArcade);
-		}
+		// Open the "save before arcade" menu before playing the tank
+		// or train mini-games.
+		drawMenu(kMenuSaveBeforeArcade);
 		break;
 	case kMainMenuWillySoundsOnOff:
 		_toggleSoundType(Audio::Mixer::kSFXSoundType);




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