[Scummvm-git-logs] scummvm master -> 11fc6935425b9a375cb6ad967b6584ba5c79974a
Strangerke
noreply at scummvm.org
Wed Mar 12 05:52:34 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
11fc693542 M4: RIDDLE: Some cleanup in room 501, fix an animation glitch when emptying account
Commit: 11fc6935425b9a375cb6ad967b6584ba5c79974a
https://github.com/scummvm/scummvm/commit/11fc6935425b9a375cb6ad967b6584ba5c79974a
Author: Strangerke (arnaud.boutonne at gmail.com)
Date: 2025-03-12T06:52:12+01:00
Commit Message:
M4: RIDDLE: Some cleanup in room 501, fix an animation glitch when emptying account
Changed paths:
engines/m4/riddle/rooms/section5/room501.cpp
diff --git a/engines/m4/riddle/rooms/section5/room501.cpp b/engines/m4/riddle/rooms/section5/room501.cpp
index 300ff187313..3ca379a02a3 100644
--- a/engines/m4/riddle/rooms/section5/room501.cpp
+++ b/engines/m4/riddle/rooms/section5/room501.cpp
@@ -103,7 +103,7 @@ void Room501::daemon() {
player_update_info();
_shadow = series_show("SAFARI SHADOW 3", 0xf00, 128, -1, -1, 0,
_G(player_info).scale, _G(player_info).x, _G(player_info).y);
- _ripley = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0x700, 0,
+ _ripley = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0x700, false,
triggerMachineByHashCallback, "Rip Delta Machine State");
switch (_ripleyShould) {
@@ -256,7 +256,7 @@ void Room501::daemon() {
case 18:
if (!_paper) {
_paper = series_place_sprite("one frame paper", 0, 0, 0, 100, 0x780);
- _flag = 1;
+ _flag = true;
}
kernel_timing_trigger(1, 505);
@@ -276,8 +276,8 @@ void Room501::daemon() {
inv_give_to_player("US DOLLARS");
kernel_timing_trigger(1, 505);
- sendWSMessage_10000(1, _ripley, _ripSignsPaper, 85, 85, 502,
- _ripSignsPaper, 85, 85, 0);
+ sendWSMessage_10000(1, _ripley, _ripMoneyExchange, 85, 85, 502,
+ _ripMoneyExchange, 85, 85, 0);
_ripleyShould = 3;
break;
default:
@@ -335,7 +335,7 @@ void Room501::daemon() {
_xyzzy6 = -1;
_xyzzy7 = -1;
_xyzzy5 = -1;
- _agent = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0x700, 0,
+ _agent = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0x700, false,
triggerMachineByHashCallback, "Agent at Desk");
sendWSMessage_10000(1, _agent, _agentTalkLoop, 1, 1, 506,
_agentTalkLoop, 1, 1, 0);
@@ -831,7 +831,7 @@ void Room501::daemon() {
break;
case 557:
- _deltaPuffinMachine = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0x700, 0,
+ _deltaPuffinMachine = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0x700, false,
triggerMachineByHashCallback, "Delta Puffin Machine State");
_xyzzy3 = 1;
_xyzzy1 = 1;
@@ -1040,7 +1040,7 @@ void Room501::daemon() {
break;
case 596:
- _deltaPuffinMachine = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0x700, 0,
+ _deltaPuffinMachine = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0x700, false,
triggerMachineByHashCallback, "Delta Puffin Machine State");
_xyzzy3 = 1;
_xyzzy1 = 1;
@@ -1116,10 +1116,10 @@ void Room501::daemon() {
}
void Room501::parser() {
- bool lookFlag = player_said_any("look", "look at");
- bool takeFlag = player_said("take");
- bool talkFlag = player_said_any("talk", "talk to");
- bool useFlag = player_said("gear");
+ const bool lookFlag = player_said_any("look", "look at");
+ const bool takeFlag = player_said("take");
+ const bool talkFlag = player_said_any("talk", "talk to");
+ const bool useFlag = player_said("gear");
if (player_said("conv501a")) {
conv501a();
@@ -1292,9 +1292,9 @@ void Room501::parser() {
void Room501::conv501a() {
const char *sound = conv_sound_to_play();
- int who = conv_whos_talking();
- int node = conv_current_node();
- int entry = conv_current_entry();
+ const int who = conv_whos_talking();
+ const int node = conv_current_node();
+ const int entry = conv_current_entry();
if (node == 15) {
if (entry == 0)
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