[Scummvm-git-logs] scummvm master -> ae73b5892e5fc9a80d8aae95bbc329cf6fe0dc5f

ScummVM-Translations noreply at scummvm.org
Sat May 3 23:45:09 UTC 2025


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
ae73b5892e I18N: Update translation files


Commit: ae73b5892e5fc9a80d8aae95bbc329cf6fe0dc5f
    https://github.com/scummvm/scummvm/commit/ae73b5892e5fc9a80d8aae95bbc329cf6fe0dc5f
Author: Weblate (noreply at weblate.org)
Date: 2025-05-03T23:42:29Z

Commit Message:
I18N: Update translation files

Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/

Changed paths:
    po/ar.po
    po/be-tarask.po
    po/be_BY.po
    po/ca_ES.po
    po/cs_CZ.po
    po/da.po
    po/de_DE.po
    po/el.po
    po/es_ES.po
    po/eu.po
    po/fi_FI.po
    po/fr_FR.po
    po/gl_ES.po
    po/he.po
    po/hi.po
    po/hu_HU.po
    po/it_IT.po
    po/ja.po
    po/ka.po
    po/ko.po
    po/nb_NO.po
    po/nl_NL.po
    po/nn_NO.po
    po/pl_PL.po
    po/pt_BR.po
    po/pt_PT.po
    po/ro.po
    po/ru_RU.po
    po/sv_SE.po
    po/tr.po
    po/uk_UA.po
    po/zh.po
    po/zh_Hans.po
    po/zh_Hant.po


diff --git a/po/ar.po b/po/ar.po
index 0c37dd9a057..fae88f916df 100644
--- a/po/ar.po
+++ b/po/ar.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2023-03-26 11:16+0000\n"
 "Last-Translator: Malek Bellasfar <bellasfarmalek450 at gmail.com>\n"
 "Language-Team: Arabic <https://translations.scummvm.org/projects/scummvm/"
@@ -4132,7 +4132,7 @@ msgstr "اختر مجلدًا جديدًا"
 msgid "Toggle aspect ratio correction"
 msgstr "تبديل تصحيح نسبة العرض إلى الارتفاع"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4140,71 +4140,71 @@ msgstr "تبديل تصحيح نسبة العرض إلى الارتفاع"
 msgid "Center"
 msgstr "المركز"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "تحجيم مثالي للبكسل"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "تحجيم البكسل عادل"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "تناسب النافذة"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "تمتد إلى النافذة"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "ملائمة للنافذة (3: 4)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "الدقة:%d %dx"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "مرشح الرسومات النشط:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "تمكين تصحيح نسبة العرض إلى الارتفاع"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "تعطيل نسبة العرض إلى الارتفاع المعطل"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "التصفية ممكّنة"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "تعطيل تصفية"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "وضع التمدد"
diff --git a/po/be-tarask.po b/po/be-tarask.po
index 168fe8a4f0b..11c940e469e 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2023-02-26 15:01+0000\n"
 "Last-Translator: KastuÅ› K. <oakum2334 at gmail.com>\n"
 "Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -4095,7 +4095,7 @@ msgstr "Выбярыце файл для ладаваньня"
 msgid "Toggle aspect ratio correction"
 msgstr "Пералучэньне карэкцыі прапорцыяў экрану"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4103,71 +4103,71 @@ msgstr "Пералучэньне карэкцыі прапорцыяў экра
 msgid "Center"
 msgstr "Цэнтравана"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Павялічэньне акурат у піксэль"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Раўнамернае павялічэньне піксэляў"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Па памеру акна"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Расьцягнуць па акну"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Па памеру акна (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Разрознасьць: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Дзейны графічны фільтар:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Карэкцыя прапорцыяў экрану далучана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Карэкцыя прапорцыяў экрану адлучана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Фільтраваньне далучана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Фільтраваньне адлучана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Рэжым расьцягу"
diff --git a/po/be_BY.po b/po/be_BY.po
index 72e05879946..a24c9acb73f 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -4100,7 +4100,7 @@ msgstr "Абярыце файл для загрузкі"
 msgid "Toggle aspect ratio correction"
 msgstr "Пераключыць карэкцыю суадносін бакоў"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4108,72 +4108,72 @@ msgstr "Пераключыць карэкцыю суадносін бакоў"
 msgid "Center"
 msgstr "Па цэнтры"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Маштабаванне піксель-у-піксель"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 #, fuzzy
 msgid "Even pixels scaling"
 msgstr "Маштабаванне піксель-у-піксель"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Маштабаванне піксель-у-піксель"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Расцягнуць да акна"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Падагнаць пад акно (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Адрозненне: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Актыўны графічны фільтр:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Карэкцыя суадносін бакоў уключана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Карэкцыя суадносін бакоў выключана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Фільтрацыя ўключана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Фільтрацыя выключана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Рэжым расцягу"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 083abe48efd..0eb7336f137 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2025-05-01 01:19+0000\n"
 "Last-Translator: Xaviu <xaviu at xaviu.com>\n"
 "Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -4034,7 +4034,7 @@ msgstr "Trieu una carpeta nova"
 msgid "Toggle aspect ratio correction"
 msgstr "Commuta la correcció de la relació d'aspecte"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4042,71 +4042,71 @@ msgstr "Commuta la correcció de la relació d'aspecte"
 msgid "Center"
 msgstr "Centra"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Escalat pixel-perfect"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Escalat de píxels parells"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Ajusta a la finestra"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Amplia a la finestra"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Ajusta a la finestra (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolució: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Filtre de gràfics actiu:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "S'ha activat la correcció de la relació d'aspecte"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "S'ha desactivat la correcció de la relació d'aspecte"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Filtratge activat"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Filtratge desactivat"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Mode d'ajustament"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 5ebc1d37fd0..42077556ff8 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.7.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2023-12-14 14:27+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -4083,7 +4083,7 @@ msgstr "Zvolte soubor pro načtení"
 msgid "Toggle aspect ratio correction"
 msgstr "Přepnout korekci poměru stran"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4091,72 +4091,72 @@ msgstr "Přepnout korekci poměru stran"
 msgid "Center"
 msgstr "Vystředit"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Pixelově přesné škálování"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 #, fuzzy
 msgid "Even pixels scaling"
 msgstr "Pixelově přesné škálování"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Přizpůsobit oknu"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Roztáhnout do okna"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Přizpůsobit oknu (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Rozlišení: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Aktivní grafický filtr:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Povolena korekce poměru stran"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Zakázána korekce poměru stran"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Filtrování povoleno"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Filtrování zakázáno"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 #, fuzzy
 msgid "Stretch mode"
diff --git a/po/da.po b/po/da.po
index 0259626fd51..b63e7461fb6 100644
--- a/po/da.po
+++ b/po/da.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2023-09-07 17:04+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -4103,7 +4103,7 @@ msgstr "Vælg fil til indlæsning"
 msgid "Toggle aspect ratio correction"
 msgstr "Rettelse af højde-/breddeforhold til/fra"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4111,72 +4111,72 @@ msgstr "Rettelse af højde-/breddeforhold til/fra"
 msgid "Center"
 msgstr "Centrér"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Pixelperfekt skalering"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 #, fuzzy
 msgid "Even pixels scaling"
 msgstr "Pixelperfekt skalering"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Tilpas til vindue"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Stræk til vindue"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Tilpas til vindue (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Opløsning: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Aktive grafik filtre:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Aktivér rettelse af højde-/breddeforhold"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Deaktivér rettelse af højde-/breddeforhold"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Filtering aktiveret"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Filtrering deaktiveret"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Stræktilstand"
diff --git a/po/de_DE.po b/po/de_DE.po
index 09ae16f7adc..6f328257c5b 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2025-05-01 17:09+0000\n"
 "Last-Translator: Lothar Serra Mari <lothar.serramari at scummvm.org>\n"
 "Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -4156,7 +4156,7 @@ msgstr "Neuen Ordner wählen"
 msgid "Toggle aspect ratio correction"
 msgstr "Seitenverhältnis-Korrektur umschalten"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4164,71 +4164,71 @@ msgstr "Seitenverhältnis-Korrektur umschalten"
 msgid "Center"
 msgstr "Zentriert"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Pixelgenaue Skalierung"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Skalierung mit gleichmäßigen Pixeln"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "An Fenster anpassen"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Auf Fenstergröße strecken"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "An Fenster anpassen (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Auflösung: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Aktiver Grafikfilter:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Seitenverhältniskorrektur an"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Seitenverhältniskorrektur aus"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Bilineare Filterung aktiviert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Bilineare Filterung deaktiviert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Skaliermodus"
diff --git a/po/el.po b/po/el.po
index e24aab717c7..dd314c29b5f 100644
--- a/po/el.po
+++ b/po/el.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2024-12-25 11:51+0000\n"
 "Last-Translator: Antoniou Athanasios <a.antoniou79 at gmail.com>\n"
 "Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -4234,7 +4234,7 @@ msgstr "Επιλογή νέου φακέλου"
 msgid "Toggle aspect ratio correction"
 msgstr "Εναλλαγή διόρθωσης αναλογίας διαστάσεων"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4242,71 +4242,71 @@ msgstr "Εναλλαγή διόρθωσης αναλογίας διαστάσε
 msgid "Center"
 msgstr "Στο κέντρο"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Κλιμάκωση απόλυτης-ακρίβειας-πίξελ"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Κλιμάκωση ζυγισμένης-ακρίβειας-πίξελ"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Προσαρμογή στο παράθυρο"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Επέκταση εικόνας για να γεμίσει το παράθυρο"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Προσαρμογή στο παράθυρο (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Ανάλυση: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Ενεργό φίλτρο γραφικών:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Ενεργοποιήθηκε η διόρθωση αναλογίας διαστάσεων"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Απενεργοποιήθηκε η διόρθωση αναλογίας διαστάσεων"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Ενεργοποίηση φιλτραρίσματος"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Απενεργοποίηση φιλτραρίσματος"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Λειτουργία επέκτασης εικόνας"
diff --git a/po/es_ES.po b/po/es_ES.po
index c3d92ecedeb..3e8f14bfd7e 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.4.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2025-04-27 05:18+0000\n"
 "Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
 "Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -4166,7 +4166,7 @@ msgstr "Elegir una carpeta nueva"
 msgid "Toggle aspect ratio correction"
 msgstr "Corregir relación de aspecto"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4174,71 +4174,71 @@ msgstr "Corregir relación de aspecto"
 msgid "Center"
 msgstr "Centrado"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Escalado pixel-perfect"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Escalado por números enteros"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Ajustado en ventana"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Estirado en ventana"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Ajustado en ventana (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolución: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Filtro de gráficos activo:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Activar la corrección de aspecto"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Desactivar la corrección de aspecto"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Filtrado activado"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Filtrado desactivado"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Modo de ajuste"
diff --git a/po/eu.po b/po/eu.po
index 1d488808e6b..b2abb961919 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.5.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2024-02-05 18:42+0000\n"
 "Last-Translator: Josu Igoa <josuigoa at ni.eus>\n"
 "Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -4132,7 +4132,7 @@ msgstr "Aukeratu kargatzeko fitxategia"
 msgid "Toggle aspect ratio correction"
 msgstr "Txandakatu fFormatu-ratioaren zuzenketa"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4141,73 +4141,73 @@ msgstr "Txandakatu fFormatu-ratioaren zuzenketa"
 msgid "Center"
 msgstr "Sartu"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Doitu leihora"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Tiratu leihora"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Doitu leihora (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Bereizmena: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Filtro grafiko aktiboa:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Formatu-ratio zuzenketa gaituta"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Formatu-ratio zuzenketa desgaituta"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 #, fuzzy
 msgid "Filtering enabled"
 msgstr "Klikatzea gaituta"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 #, fuzzy
 msgid "Filtering disabled"
 msgstr "Klikatzea desgaituta"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 #, fuzzy
 msgid "Stretch mode"
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 8ff9f39d922..42ff17102cc 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2025-05-01 16:19+0000\n"
 "Last-Translator: Timo Mikkolainen <tmikkola at gmail.com>\n"
 "Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -4111,7 +4111,7 @@ msgstr "Valitse uusi kansio"
 msgid "Toggle aspect ratio correction"
 msgstr "Kuvasuhdekorjaus päälle / pois"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4119,71 +4119,71 @@ msgstr "Kuvasuhdekorjaus päälle / pois"
 msgid "Center"
 msgstr "Keskitetty"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Pikselintarkka skaalaus"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Tasapikseliskaalaus"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Sovita ikkunaan"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Venytä ikkunaan"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Sovita ikkunaan (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resoluutio: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Valittu grafiikkasuodatin:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Kuvasuhteen korjaus päällä"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Kuvasuhteen korjaus pois päältä"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Suodatus päällä"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Suodatus pois päältä"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Venytystila"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index afcb6c290e4..87226019e6f 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2025-04-28 03:18+0000\n"
 "Last-Translator: Purple T <ZEONK at hotmail.com>\n"
 "Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -4185,7 +4185,7 @@ msgstr "Choisir un nouveau dossier"
 msgid "Toggle aspect ratio correction"
 msgstr "Act./Désact. correction du rapport d'aspect"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4193,71 +4193,71 @@ msgstr "Act./Désact. correction du rapport d'aspect"
 msgid "Center"
 msgstr "Centrer"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Mise à l'échelle Pixel-perfect"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Mise à l'échelle avec pixels réguliers"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Adapter à la fenêtre"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Étirer pour remplir la fenêtre"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Adapter à la fenêtre (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Résolution : %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Filtre graphique actif :"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Correction du rapport d'aspect activée"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Correction du rapport d'aspect désactivée"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Filtrage activé"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Filtrage désactivé"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Mode d'étirement"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 999050dbb9f..385fb30de28 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2020-09-26 21:13+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -4100,7 +4100,7 @@ msgstr "Escoller ficheiro para cargar"
 msgid "Toggle aspect ratio correction"
 msgstr "Activar/desactivar corrección de proporción"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4109,71 +4109,71 @@ msgstr "Activar/desactivar corrección de proporción"
 msgid "Center"
 msgstr "INTRO"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolución: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Filtro de gráficos activo:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Corrección de proporción activada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Corrección de proporción desactivada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Filtrado activado"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Filtrado desactivado"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 #, fuzzy
 msgid "Stretch mode"
diff --git a/po/he.po b/po/he.po
index be0d82b5871..da5a8c4ad39 100644
--- a/po/he.po
+++ b/po/he.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.1.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2025-04-09 20:18+0000\n"
 "Last-Translator: Niv Baehr <bloop93 at gmail.com>\n"
 "Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -4016,7 +4016,7 @@ msgstr "בחירת תיקיה חדשה"
 msgid "Toggle aspect ratio correction"
 msgstr "מיתוג תיקון יחס ממדים"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4024,71 +4024,71 @@ msgstr "מיתוג תיקון יחס ממדים"
 msgid "Center"
 msgstr "מרכז"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "שכלול-פיקסלים בהתאמת קנה מידה"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "התאמת קנה מידה לפיקסלים זוגיים"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "התאמה לחלון"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "מתיחה לחלון"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "התאמה לחלון (4: 3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "רזולוציה: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "מסנן גרפי פעיל:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "תיקון יחס ממדים מופעל"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "תיקון יחס ממדים מושבת"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "סינון מופעל"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "הסינון מושבת"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "מצב מתיחה"
diff --git a/po/hi.po b/po/hi.po
index d6aac59de2d..fca28b83272 100644
--- a/po/hi.po
+++ b/po/hi.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2024-07-11 17:47+0000\n"
 "Last-Translator: Krish <ganatrakrish2882005 at gmail.com>\n"
 "Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -3941,7 +3941,7 @@ msgstr ""
 msgid "Toggle aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -3949,71 +3949,71 @@ msgstr ""
 msgid "Center"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr ""
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 526d81e60b3..1a8eb006f38 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2025-03-07 00:18+0000\n"
 "Last-Translator: Hovánszki Tamás <gahex68379 at lofiey.com>\n"
 "Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -4127,7 +4127,7 @@ msgstr "Új mappa kiválasztása"
 msgid "Toggle aspect ratio correction"
 msgstr "Képarány korrekció váltása"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4135,71 +4135,71 @@ msgstr "Képarány korrekció váltása"
 msgid "Center"
 msgstr "Közép"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Ideális-pixel méretezés"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Egyenletes pixel méretezés"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Ablak szintű nagyítás"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Ablak szintű nyújtás"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Ablak szintű nagyítás (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Felbontás: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Aktív grafikus filterek:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Méretarány korrekció engedélyezve"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Méretarány korrekció kikapcsolva"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Filter-ezés engedélyezve"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Filter-ezés kikapcsolva"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Nyújtás mód"
diff --git a/po/it_IT.po b/po/it_IT.po
index 0927a455f38..8ea76144e10 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2025-04-26 20:35+0000\n"
 "Last-Translator: Walter Agazzi <walter.agazzi at protonmail.com>\n"
 "Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -4154,7 +4154,7 @@ msgstr "Seleziona cartella"
 msgid "Toggle aspect ratio correction"
 msgstr "Attiva/disattiva correzione proporzioni"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4162,71 +4162,71 @@ msgstr "Attiva/disattiva correzione proporzioni"
 msgid "Center"
 msgstr "Centra"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Ridimensionamento pixel-perfect"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Ridimensionamento a pixel equivalenti"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Adatta alla finestra"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Stira l'immagine per riempire la finestra"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Adatta alla finestra (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Risoluzione: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Filtro grafico attivo:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Correzione proporzioni attivata"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Correzione proporzioni disattivata"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Filtro video attivato"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Filtro video disattivato"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Ridimensionamento"
diff --git a/po/ja.po b/po/ja.po
index 9d07712d9f1..c05bd77a02a 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2025-05-01 16:19+0000\n"
 "Last-Translator: VAN-Gluon <van.gluonp at gmail.com>\n"
 "Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -4019,7 +4019,7 @@ msgstr "新規フォルダー選択"
 msgid "Toggle aspect ratio correction"
 msgstr "縦横比修正の切替"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4027,71 +4027,71 @@ msgstr "縦横比修正の切替"
 msgid "Center"
 msgstr "中央"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "ピクセルパーフェクト"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "ピクセル均一にスケーリング"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "ウィンドウに合わせる"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "ウィンドウに合わせて拡大"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "ウィンドウに合わせる(4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "解像度: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "適用中の映像フィルター:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "縦横比修正適用"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "縦横比修正無効"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "フィルター適用"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "フィルター無効"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "ストレッチモード"
diff --git a/po/ka.po b/po/ka.po
index b9be220302b..33f4ece77fd 100644
--- a/po/ka.po
+++ b/po/ka.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2025-04-30 02:19+0000\n"
 "Last-Translator: NorwayFun <temuri.doghonadze at gmail.com>\n"
 "Language-Team: Georgian <https://translations.scummvm.org/projects/scummvm/"
@@ -3842,7 +3842,7 @@ msgstr "აირჩიეთ ახალი საქაღალდე"
 msgid "Toggle aspect ratio correction"
 msgstr "ზომის ფარდობის შესწორების გადართვა"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -3850,71 +3850,71 @@ msgstr "ზომის ფარდობის შესწორების
 msgid "Center"
 msgstr "ცენტრი"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "პიქსელ-პიქსელ გადიდება"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "პიქსელების თანაბარი განაწილება"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "ფანჯარაში ჩატევა"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "ფანჯრამდე გაწელვა"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "ფანჯარაში ჩატევა (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "გაფართოება: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "აქტიური გრაფიკის ფილტრი:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "ასპექტის ფარდობის შესწორება ჩართულია"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "ასპექტის ფარდობის შესწორება გამორთულია"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "გაფილტვრა ჩართულია"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "გაფილტვრა გამორთულია"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "გაწელვის რეჟიმი"
diff --git a/po/ko.po b/po/ko.po
index 181ca09d384..ebc430b9df7 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2025-04-28 17:18+0000\n"
 "Last-Translator: Hoseok Seo <ddinghoya at gmail.com>\n"
 "Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -4073,7 +4073,7 @@ msgstr "새 폴더를 선택"
 msgid "Toggle aspect ratio correction"
 msgstr "화면비 교정 전환"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4081,71 +4081,71 @@ msgstr "화면비 교정 전환"
 msgid "Center"
 msgstr "중앙"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "픽셀 단위의 완벽한 크기 조정"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "픽셀 크기 조정"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "창 크기에 맞춤"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "창에 맞게 늘리기"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "창 크기에 맞춤 (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "해상도: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "활성 그래픽 필터:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "화면비 교정 활성화"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "화면비 교정 비활성화"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "필터링 활성화"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "필터링 비활성화"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "늘리기 모드"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 96e25fca2c9..545cbb44390 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2024-12-05 21:24+0000\n"
 "Last-Translator: Stian Schultz <Stian.schultz at gmail.com>\n"
 "Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -4125,7 +4125,7 @@ msgstr "Velg ny mappe"
 msgid "Toggle aspect ratio correction"
 msgstr "Skru korrigering av bildeformat av/på"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4133,71 +4133,71 @@ msgstr "Skru korrigering av bildeformat av/på"
 msgid "Center"
 msgstr "Senter"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Pikselperfekt skalering"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Jevn pikselskalering"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Tilpass vinduet"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Strekk til vinduet"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Tilpass vinduet (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Oppløsning: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Aktivt grafikkfilter:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Bildeformatskorrigering aktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Bildeformatskorrigering deaktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Filtrering aktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Filtrering deaktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Strekkmodus"
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 4268b54e955..7222ac983c3 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2024-11-14 01:18+0000\n"
 "Last-Translator: Ben Castricum <github at bencastricum.nl>\n"
 "Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -4094,7 +4094,7 @@ msgstr "Selecteer een nieuwe map"
 msgid "Toggle aspect ratio correction"
 msgstr "Pixelverhoudingcorrectie aan-/uitzetten"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4102,71 +4102,71 @@ msgstr "Pixelverhoudingcorrectie aan-/uitzetten"
 msgid "Center"
 msgstr "Centreer"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Pixel-perfect schalen"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Gelijkmatig pixel schalen"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Maak passend aan window"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Rek uit naar window"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Maak passend aan venster (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolutie: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Actieve grafische filter:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Pixelverhoudingcorrectie ingeschakeld"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Pixelverhoudingcorrectie uitgeschakeld"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Filteren aangezet"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Filteren uitgeschakeld"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Uitrekmodus"
diff --git a/po/nn_NO.po b/po/nn_NO.po
index a75591d82bb..f44d7d55a03 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2023-12-14 14:28+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -4064,7 +4064,7 @@ msgstr "Vel fil for lasting"
 msgid "Toggle aspect ratio correction"
 msgstr "Veksle aspekt-korrigering"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4073,73 +4073,73 @@ msgstr "Veksle aspekt-korrigering"
 msgid "Center"
 msgstr "Enter"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Aktivt grafikkfilter:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Aspekt-korrigering aktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Aspekt-korrigering ikkje aktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 #, fuzzy
 msgid "Filtering enabled"
 msgstr "Klikking aktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 #, fuzzy
 msgid "Filtering disabled"
 msgstr "Klikking Deaktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 #, fuzzy
 msgid "Stretch mode"
diff --git a/po/pl_PL.po b/po/pl_PL.po
index b7bc94e1bf8..b5a4c65dbe3 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2025-02-24 15:18+0000\n"
 "Last-Translator: SkiffPL <skiff at windowslive.com>\n"
 "Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -4124,7 +4124,7 @@ msgstr "Wybiersz nowy katalog"
 msgid "Toggle aspect ratio correction"
 msgstr "Przełącz korektę proporcji ekranu"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4132,71 +4132,71 @@ msgstr "Przełącz korektę proporcji ekranu"
 msgid "Center"
 msgstr "Wycentrowany"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Rozmiar rzeczywisty"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Skalowanie parzyste pikseli"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Dopasuj do okna"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "RozciÄ…gnij do okna"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Dopasuj do okna (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Rozdzielczość: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Aktywny filtr graficzny:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Włączono korekcję proporcji obrazu"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Wyłączono korekcję proporcji obrazu"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Filtrowanie włączone"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Filtrowanie wyłączone"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Tryb skalowania"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 962fb7eef40..940387638e1 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2024-11-16 02:13+0000\n"
 "Last-Translator: Marcel Souza Lemes <marcosoutsider at gmail.com>\n"
 "Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -4149,7 +4149,7 @@ msgstr "Escolher nova pasta"
 msgid "Toggle aspect ratio correction"
 msgstr "Alternar aspecto da correção de proporção"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4157,71 +4157,71 @@ msgstr "Alternar aspecto da correção de proporção"
 msgid "Center"
 msgstr "Centralizado"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Redimensionamento de pixel perfeito"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Dimensionamento uniforme de pixels"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Ajustar à janela"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Preencher janela"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Ajustar à janela (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolução: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Filtros gráficos ativos:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Correção de proporção habilitada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Correção de proporção desabilitada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Filtragem habilitada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Filtragem desabilitada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Modo de preenchimento"
diff --git a/po/pt_PT.po b/po/pt_PT.po
index 5d4a4679d01..57b8cf9e4ea 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2022-06-05 14:09+0000\n"
 "Last-Translator: Daniel <supsuper at gmail.com>\n"
 "Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -4079,7 +4079,7 @@ msgstr "Escolher ficheiro para carregar"
 msgid "Toggle aspect ratio correction"
 msgstr "Alternar correção da taxa de proporção"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4087,71 +4087,71 @@ msgstr "Alternar correção da taxa de proporção"
 msgid "Center"
 msgstr "Centrado"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Pixels perfeitos"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Pixels uniformes"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Ajustar à janela"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Preencher janela"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Ajustar à janela (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolução: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Filtro gráfico ativo:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Correção da taxa de proporção ativada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Correção da taxa de proporção desativada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Filtragem ativada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Filtragem desativada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Redimensionamento"
diff --git a/po/ro.po b/po/ro.po
index 3c35dea2059..add936d6aab 100644
--- a/po/ro.po
+++ b/po/ro.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
@@ -3818,7 +3818,7 @@ msgstr ""
 msgid "Toggle aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -3826,71 +3826,71 @@ msgstr ""
 msgid "Center"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr ""
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 6df735f85bd..1a4cb130bcb 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2025-03-27 07:17+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -4129,7 +4129,7 @@ msgstr "Выберите новую папку"
 msgid "Toggle aspect ratio correction"
 msgstr "Переключение коррекции соотношения сторон"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4137,71 +4137,71 @@ msgstr "Переключение коррекции соотношения ст
 msgid "Center"
 msgstr "По центру"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Масштабирование пиксель-в-пиксель"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Равеомерное масштабирование пиксель-в-пиксель"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Уменьшить до размеров окна"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Растянуть до размеров окна"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Подходит к окну (4: 3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Разрешение: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Активный графический фильтр:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Коррекция соотношения сторон включена"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Коррекция соотношения сторон выключена"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Фильтрация включена"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Фильтрация выключена"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Режим растягивания"
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 9829071a1d4..8fb3cbaeaec 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.5.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2025-04-26 20:35+0000\n"
 "Last-Translator: Daniel Nylander <po at danielnylander.se>\n"
 "Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -4114,7 +4114,7 @@ msgstr "Välj en ny mapp"
 msgid "Toggle aspect ratio correction"
 msgstr "Växla korrigering av bildförhållande"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4122,71 +4122,71 @@ msgstr "Växla korrigering av bildförhållande"
 msgid "Center"
 msgstr "Centrera"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Pixelperfekt skalning"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Jämn bildpunktsskalning"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "Anpassa till fönster"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Sträck ut till fönsterstorlek"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "Anpassa till fönster (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Upplösning: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Aktivt grafikfilter:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Aktiverade korrigering av bildförhållande"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Inaktiverade korrigering av bildförhållande"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Filtrering aktiverad"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Filtrering inaktiverad"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Utdraget läge"
diff --git a/po/tr.po b/po/tr.po
index 3f7959c23e3..1f4fa1fc98e 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2024-10-10 12:33+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -4063,7 +4063,7 @@ msgstr "Yükleme için dosyayı seçin"
 msgid "Toggle aspect ratio correction"
 msgstr "Görüntü oranı düzeltme"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4071,27 +4071,27 @@ msgstr "Görüntü oranı düzeltme"
 msgid "Center"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
@@ -4099,46 +4099,46 @@ msgstr ""
 msgid "Stretch to window"
 msgstr "Çekiştirme modu:"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "Görüntü oranı düzeltme"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "Görüntü oranı düzeltme"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 #, fuzzy
 msgid "Stretch mode"
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 38e3498ea12..dca12b53da9 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2025-03-27 07:17+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -4125,7 +4125,7 @@ msgstr "Вибрати нову папку"
 msgid "Toggle aspect ratio correction"
 msgstr "Перемикання корекції співвідношення сторін"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4133,71 +4133,71 @@ msgstr "Перемикання корекції співвідношення с
 msgid "Center"
 msgstr "По центру"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "Піксельне ідеальне масштабування"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "Піксельне рівномірне масштабування"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "В розміри вікна"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "Розтягнути до вікна"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "До розмірів вікна (4: 3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Розгалуження %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "Поточний графічний фільтр:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "Корекцію співвідношення сторін увімкнено"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "Корекцію співвідношення сторін вимкнено"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "Фільтрування увімкнено"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "Фільтрування вимкнено"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "Стретч-режим"
diff --git a/po/zh.po b/po/zh.po
index 7329f9decd8..bceea6d7fe4 100644
--- a/po/zh.po
+++ b/po/zh.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2024-05-14 12:42+0000\n"
 "Last-Translator: 复予 <clonewith at qq.com>\n"
 "Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -3859,7 +3859,7 @@ msgstr "选择新文件夹"
 msgid "Toggle aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -3867,71 +3867,71 @@ msgstr ""
 msgid "Center"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr ""
diff --git a/po/zh_Hans.po b/po/zh_Hans.po
index 1df9ff572c8..3eb359ef9b8 100644
--- a/po/zh_Hans.po
+++ b/po/zh_Hans.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: 2024-12-01 22:18+0000\n"
 "Last-Translator: 复予 <clonewith at qq.com>\n"
 "Language-Team: Chinese (Simplified Han script) <https://translations.scummvm."
@@ -4004,7 +4004,7 @@ msgstr "选择新文件夹"
 msgid "Toggle aspect ratio correction"
 msgstr "开关宽高比矫正"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4012,71 +4012,71 @@ msgstr "开关宽高比矫正"
 msgid "Center"
 msgstr "中心"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr "像素完美缩放"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr "偶像素缩放"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr "适应窗口"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr "拉伸到窗口"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr "适应窗口 (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "分辨率:%dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr "活动图形过滤器:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr "已启用宽高比矫正"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr "已禁用宽高比矫正"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr "过滤已启用"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr "过滤已禁用"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr "拉伸模式"
diff --git a/po/zh_Hant.po b/po/zh_Hant.po
index 6fc540406ad..f35cdc9f705 100644
--- a/po/zh_Hant.po
+++ b/po/zh_Hant.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: Automatically generated\n"
 "Language-Team: none\n"
@@ -3819,7 +3819,7 @@ msgstr ""
 msgid "Toggle aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -3827,71 +3827,71 @@ msgstr ""
 msgid "Center"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
 msgid "Pixel-perfect scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
 msgid "Even pixels scaling"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
 msgid "Fit to window"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
 msgid "Stretch to window"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
 msgid "Active graphics filter:"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
 msgid "Filtering enabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
 msgid "Filtering disabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
 msgid "Stretch mode"
 msgstr ""




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