[Scummvm-git-logs] scummvm master -> ae73b5892e5fc9a80d8aae95bbc329cf6fe0dc5f
ScummVM-Translations
noreply at scummvm.org
Sat May 3 23:45:09 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
ae73b5892e I18N: Update translation files
Commit: ae73b5892e5fc9a80d8aae95bbc329cf6fe0dc5f
https://github.com/scummvm/scummvm/commit/ae73b5892e5fc9a80d8aae95bbc329cf6fe0dc5f
Author: Weblate (noreply at weblate.org)
Date: 2025-05-03T23:42:29Z
Commit Message:
I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
Changed paths:
po/ar.po
po/be-tarask.po
po/be_BY.po
po/ca_ES.po
po/cs_CZ.po
po/da.po
po/de_DE.po
po/el.po
po/es_ES.po
po/eu.po
po/fi_FI.po
po/fr_FR.po
po/gl_ES.po
po/he.po
po/hi.po
po/hu_HU.po
po/it_IT.po
po/ja.po
po/ka.po
po/ko.po
po/nb_NO.po
po/nl_NL.po
po/nn_NO.po
po/pl_PL.po
po/pt_BR.po
po/pt_PT.po
po/ro.po
po/ru_RU.po
po/sv_SE.po
po/tr.po
po/uk_UA.po
po/zh.po
po/zh_Hans.po
po/zh_Hant.po
diff --git a/po/ar.po b/po/ar.po
index 0c37dd9a057..fae88f916df 100644
--- a/po/ar.po
+++ b/po/ar.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2023-03-26 11:16+0000\n"
"Last-Translator: Malek Bellasfar <bellasfarmalek450 at gmail.com>\n"
"Language-Team: Arabic <https://translations.scummvm.org/projects/scummvm/"
@@ -4132,7 +4132,7 @@ msgstr "اختر Ù
Ø¬ÙØ¯Ùا Ø¬Ø¯ÙØ¯Ùا"
msgid "Toggle aspect ratio correction"
msgstr "تبدÙ٠تصØÙØ ÙØ³Ø¨Ø© Ø§ÙØ¹Ø±Ø¶ Ø¥ÙÙ Ø§ÙØ§Ø±ØªÙاع"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4140,71 +4140,71 @@ msgstr "تبدÙ٠تصØÙØ ÙØ³Ø¨Ø© Ø§ÙØ¹Ø±Ø¶ Ø¥ÙÙ Ø§ÙØ§Ø±ØªÙاع"
msgid "Center"
msgstr "اÙÙ
Ø±ÙØ²"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "ØªØØ¬ÙÙ
Ù
ثاÙÙ ÙÙØ¨ÙسÙ"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "ØªØØ¬ÙÙ
Ø§ÙØ¨Ùس٠عادÙ"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "ØªÙØ§Ø³Ø¨ اÙÙØ§Ùذة"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "تÙ
تد Ø¥Ù٠اÙÙØ§Ùذة"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Ù
ÙØ§Ø¦Ù
Ø© ÙÙÙØ§Ùذة (3: 4)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Ø§ÙØ¯ÙØ©:%d %dx"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Ù
Ø±Ø´Ø Ø§ÙØ±Ø³ÙÙ
ات اÙÙØ´Ø·:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "تÙ
ÙÙ٠تصØÙØ ÙØ³Ø¨Ø© Ø§ÙØ¹Ø±Ø¶ Ø¥ÙÙ Ø§ÙØ§Ø±ØªÙاع"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "تعطÙÙ ÙØ³Ø¨Ø© Ø§ÙØ¹Ø±Ø¶ Ø¥ÙÙ Ø§ÙØ§Ø±ØªÙاع اÙÙ
عطÙ"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Ø§ÙØªØµÙÙØ© Ù
Ù
ÙÙÙØ©"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "تعطÙ٠تصÙÙØ©"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "ÙØ¶Ø¹ Ø§ÙØªÙ
دد"
diff --git a/po/be-tarask.po b/po/be-tarask.po
index 168fe8a4f0b..11c940e469e 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2023-02-26 15:01+0000\n"
"Last-Translator: KastuÅ K. <oakum2334 at gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -4095,7 +4095,7 @@ msgstr "ÐÑбÑÑÑÑе Ñайл Ð´Ð»Ñ Ð»Ð°Ð´Ð°Ð²Ð°Ð½ÑнÑ"
msgid "Toggle aspect ratio correction"
msgstr "ÐеÑалÑÑÑнÑне каÑÑкÑÑÑ Ð¿ÑапоÑÑÑÑÑ ÑкÑанÑ"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4103,71 +4103,71 @@ msgstr "ÐеÑалÑÑÑнÑне каÑÑкÑÑÑ Ð¿ÑапоÑÑÑÑÑ ÑкÑа
msgid "Center"
msgstr "ЦÑнÑÑавана"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "ÐавÑлÑÑÑнÑне акÑÑÐ°Ñ Ñ Ð¿ÑкÑÑлÑ"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "РаÑнамеÑнае павÑлÑÑÑнÑне пÑкÑÑлÑÑ"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Ðа памеÑÑ Ð°ÐºÐ½Ð°"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "РаÑÑÑÑгнÑÑÑ Ð¿Ð° акнÑ"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Ðа памеÑÑ Ð°ÐºÐ½Ð° (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "РазÑознаÑÑÑÑ: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "ÐÐ·ÐµÐ¹Ð½Ñ Ð³ÑаÑÑÑÐ½Ñ ÑÑлÑÑаÑ:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "ÐаÑÑкÑÑÑ Ð¿ÑапоÑÑÑÑÑ ÑкÑÐ°Ð½Ñ Ð´Ð°Ð»ÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "ÐаÑÑкÑÑÑ Ð¿ÑапоÑÑÑÑÑ ÑкÑÐ°Ð½Ñ Ð°Ð´Ð»ÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "ФÑлÑÑÑаванÑне далÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "ФÑлÑÑÑаванÑне адлÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Ð ÑжÑм ÑаÑÑÑÑгÑ"
diff --git a/po/be_BY.po b/po/be_BY.po
index 72e05879946..a24c9acb73f 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -4100,7 +4100,7 @@ msgstr "ÐбÑÑÑÑе Ñайл Ð´Ð»Ñ Ð·Ð°Ð³ÑÑзкÑ"
msgid "Toggle aspect ratio correction"
msgstr "ÐеÑаклÑÑÑÑÑ ÐºÐ°ÑÑкÑÑÑ ÑÑадноÑÑн бакоÑ"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4108,72 +4108,72 @@ msgstr "ÐеÑаклÑÑÑÑÑ ÐºÐ°ÑÑкÑÑÑ ÑÑадноÑÑн бакоÑ"
msgid "Center"
msgstr "Ðа ÑÑнÑÑÑ"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "ÐаÑÑабаванне пÑкÑелÑ-Ñ-пÑкÑелÑ"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
#, fuzzy
msgid "Even pixels scaling"
msgstr "ÐаÑÑабаванне пÑкÑелÑ-Ñ-пÑкÑелÑ"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "ÐаÑÑабаванне пÑкÑелÑ-Ñ-пÑкÑелÑ"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "РаÑÑÑгнÑÑÑ Ð´Ð° акна"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "ÐадагнаÑÑ Ð¿Ð°Ð´ акно (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "ÐдÑозненне: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "ÐкÑÑÑÐ½Ñ Ð³ÑаÑÑÑÐ½Ñ ÑÑлÑÑÑ:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "ÐаÑÑкÑÑÑ ÑÑадноÑÑн Ð±Ð°ÐºÐ¾Ñ ÑклÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "ÐаÑÑкÑÑÑ ÑÑадноÑÑн Ð±Ð°ÐºÐ¾Ñ Ð²ÑклÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "ФÑлÑÑÑаÑÑÑ ÑклÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "ФÑлÑÑÑаÑÑÑ Ð²ÑклÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Ð ÑжÑм ÑаÑÑÑгÑ"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 083abe48efd..0eb7336f137 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2025-05-01 01:19+0000\n"
"Last-Translator: Xaviu <xaviu at xaviu.com>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -4034,7 +4034,7 @@ msgstr "Trieu una carpeta nova"
msgid "Toggle aspect ratio correction"
msgstr "Commuta la correcció de la relació d'aspecte"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4042,71 +4042,71 @@ msgstr "Commuta la correcció de la relació d'aspecte"
msgid "Center"
msgstr "Centra"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "Escalat pixel-perfect"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "Escalat de pÃxels parells"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Ajusta a la finestra"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "Amplia a la finestra"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Ajusta a la finestra (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolució: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Filtre de grà fics actiu:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "S'ha activat la correcció de la relació d'aspecte"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "S'ha desactivat la correcció de la relació d'aspecte"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Filtratge activat"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Filtratge desactivat"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Mode d'ajustament"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 5ebc1d37fd0..42077556ff8 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2023-12-14 14:27+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -4083,7 +4083,7 @@ msgstr "Zvolte soubor pro naÄtenÃ"
msgid "Toggle aspect ratio correction"
msgstr "PÅepnout korekci pomÄru stran"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4091,72 +4091,72 @@ msgstr "PÅepnout korekci pomÄru stran"
msgid "Center"
msgstr "VystÅedit"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "PixelovÄ pÅesné Å¡kálovánÃ"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
#, fuzzy
msgid "Even pixels scaling"
msgstr "PixelovÄ pÅesné Å¡kálovánÃ"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "PÅizpůsobit oknu"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "Roztáhnout do okna"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "PÅizpůsobit oknu (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "RozliÅ¡enÃ: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Aktivnà grafický filtr:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Povolena korekce pomÄru stran"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Zakázána korekce pomÄru stran"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Filtrovánà povoleno"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Filtrovánà zakázáno"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
#, fuzzy
msgid "Stretch mode"
diff --git a/po/da.po b/po/da.po
index 0259626fd51..b63e7461fb6 100644
--- a/po/da.po
+++ b/po/da.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2023-09-07 17:04+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -4103,7 +4103,7 @@ msgstr "Vælg fil til indlæsning"
msgid "Toggle aspect ratio correction"
msgstr "Rettelse af højde-/breddeforhold til/fra"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4111,72 +4111,72 @@ msgstr "Rettelse af højde-/breddeforhold til/fra"
msgid "Center"
msgstr "Centrér"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "Pixelperfekt skalering"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
#, fuzzy
msgid "Even pixels scaling"
msgstr "Pixelperfekt skalering"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Tilpas til vindue"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "Stræk til vindue"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Tilpas til vindue (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Opløsning: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Aktive grafik filtre:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Aktivér rettelse af højde-/breddeforhold"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Deaktivér rettelse af højde-/breddeforhold"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Filtering aktiveret"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Filtrering deaktiveret"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Stræktilstand"
diff --git a/po/de_DE.po b/po/de_DE.po
index 09ae16f7adc..6f328257c5b 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2025-05-01 17:09+0000\n"
"Last-Translator: Lothar Serra Mari <lothar.serramari at scummvm.org>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -4156,7 +4156,7 @@ msgstr "Neuen Ordner wählen"
msgid "Toggle aspect ratio correction"
msgstr "Seitenverhältnis-Korrektur umschalten"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4164,71 +4164,71 @@ msgstr "Seitenverhältnis-Korrektur umschalten"
msgid "Center"
msgstr "Zentriert"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "Pixelgenaue Skalierung"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "Skalierung mit gleichmäÃigen Pixeln"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "An Fenster anpassen"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "Auf FenstergröÃe strecken"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "An Fenster anpassen (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Auflösung: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Aktiver Grafikfilter:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur an"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur aus"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Bilineare Filterung aktiviert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Bilineare Filterung deaktiviert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Skaliermodus"
diff --git a/po/el.po b/po/el.po
index e24aab717c7..dd314c29b5f 100644
--- a/po/el.po
+++ b/po/el.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2024-12-25 11:51+0000\n"
"Last-Translator: Antoniou Athanasios <a.antoniou79 at gmail.com>\n"
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -4234,7 +4234,7 @@ msgstr "ÎÏιλογή νÎοÏ
ÏακÎλοÏ
"
msgid "Toggle aspect ratio correction"
msgstr "Îναλλαγή διÏÏθÏÏÎ·Ï Î±Î½Î±Î»Î¿Î³Î¯Î±Ï Î´Î¹Î±ÏÏάÏεÏν"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4242,71 +4242,71 @@ msgstr "Îναλλαγή διÏÏθÏÏÎ·Ï Î±Î½Î±Î»Î¿Î³Î¯Î±Ï Î´Î¹Î±ÏÏάÏε
msgid "Center"
msgstr "ΣÏο κÎνÏÏο"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "ÎλιμάκÏÏη αÏÏλÏ
ÏηÏ-ακÏίβειαÏ-Ïίξελ"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "ÎλιμάκÏÏη ζÏ
γιÏμÎνηÏ-ακÏίβειαÏ-Ïίξελ"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Î ÏοÏαÏμογή ÏÏο ÏαÏάθÏ
Ïο"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "ÎÏÎκÏαÏη εικÏÎ½Î±Ï Î³Î¹Î± να γεμίÏει Ïο ÏαÏάθÏ
Ïο"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Î ÏοÏαÏμογή ÏÏο ÏαÏάθÏ
Ïο (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "ÎνάλÏ
Ïη: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "ÎνεÏÎ³Ï ÏίλÏÏο γÏαÏικÏν:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "ÎνεÏγοÏοιήθηκε η διÏÏθÏÏη Î±Î½Î±Î»Î¿Î³Î¯Î±Ï Î´Î¹Î±ÏÏάÏεÏν"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "ÎÏενεÏγοÏοιήθηκε η διÏÏθÏÏη Î±Î½Î±Î»Î¿Î³Î¯Î±Ï Î´Î¹Î±ÏÏάÏεÏν"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "ÎνεÏγοÏοίηÏη ÏιλÏÏαÏίÏμαÏοÏ"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "ÎÏενεÏγοÏοίηÏη ÏιλÏÏαÏίÏμαÏοÏ"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "ÎειÏοÏ
Ïγία εÏÎκÏαÏÎ·Ï ÎµÎ¹ÎºÏναÏ"
diff --git a/po/es_ES.po b/po/es_ES.po
index c3d92ecedeb..3e8f14bfd7e 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2025-04-27 05:18+0000\n"
"Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -4166,7 +4166,7 @@ msgstr "Elegir una carpeta nueva"
msgid "Toggle aspect ratio correction"
msgstr "Corregir relación de aspecto"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4174,71 +4174,71 @@ msgstr "Corregir relación de aspecto"
msgid "Center"
msgstr "Centrado"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "Escalado pixel-perfect"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "Escalado por números enteros"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Ajustado en ventana"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "Estirado en ventana"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Ajustado en ventana (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolución: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Activar la corrección de aspecto"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Desactivar la corrección de aspecto"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Filtrado activado"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Filtrado desactivado"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Modo de ajuste"
diff --git a/po/eu.po b/po/eu.po
index 1d488808e6b..b2abb961919 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2024-02-05 18:42+0000\n"
"Last-Translator: Josu Igoa <josuigoa at ni.eus>\n"
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -4132,7 +4132,7 @@ msgstr "Aukeratu kargatzeko fitxategia"
msgid "Toggle aspect ratio correction"
msgstr "Txandakatu fFormatu-ratioaren zuzenketa"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4141,73 +4141,73 @@ msgstr "Txandakatu fFormatu-ratioaren zuzenketa"
msgid "Center"
msgstr "Sartu"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Doitu leihora"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "Tiratu leihora"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Doitu leihora (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Bereizmena: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Filtro grafiko aktiboa:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa gaituta"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa desgaituta"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikatzea gaituta"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikatzea desgaituta"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
#, fuzzy
msgid "Stretch mode"
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 8ff9f39d922..42ff17102cc 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2025-05-01 16:19+0000\n"
"Last-Translator: Timo Mikkolainen <tmikkola at gmail.com>\n"
"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -4111,7 +4111,7 @@ msgstr "Valitse uusi kansio"
msgid "Toggle aspect ratio correction"
msgstr "Kuvasuhdekorjaus päälle / pois"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4119,71 +4119,71 @@ msgstr "Kuvasuhdekorjaus päälle / pois"
msgid "Center"
msgstr "Keskitetty"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "Pikselintarkka skaalaus"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "Tasapikseliskaalaus"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Sovita ikkunaan"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "Venytä ikkunaan"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Sovita ikkunaan (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resoluutio: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Valittu grafiikkasuodatin:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Kuvasuhteen korjaus päällä"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Kuvasuhteen korjaus pois päältä"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Suodatus päällä"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Suodatus pois päältä"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Venytystila"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index afcb6c290e4..87226019e6f 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2025-04-28 03:18+0000\n"
"Last-Translator: Purple T <ZEONK at hotmail.com>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -4185,7 +4185,7 @@ msgstr "Choisir un nouveau dossier"
msgid "Toggle aspect ratio correction"
msgstr "Act./Désact. correction du rapport d'aspect"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4193,71 +4193,71 @@ msgstr "Act./Désact. correction du rapport d'aspect"
msgid "Center"
msgstr "Centrer"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "Mise à l'échelle Pixel-perfect"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "Mise à l'échelle avec pixels réguliers"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Adapter à la fenêtre"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "Ãtirer pour remplir la fenêtre"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Adapter à la fenêtre (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Résolution : %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Filtre graphique actif :"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Correction du rapport d'aspect activée"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Correction du rapport d'aspect désactivée"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Filtrage activé"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Filtrage désactivé"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Mode d'étirement"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 999050dbb9f..385fb30de28 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -4100,7 +4100,7 @@ msgstr "Escoller ficheiro para cargar"
msgid "Toggle aspect ratio correction"
msgstr "Activar/desactivar corrección de proporción"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4109,71 +4109,71 @@ msgstr "Activar/desactivar corrección de proporción"
msgid "Center"
msgstr "INTRO"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolución: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Corrección de proporción activada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Corrección de proporción desactivada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Filtrado activado"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Filtrado desactivado"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
#, fuzzy
msgid "Stretch mode"
diff --git a/po/he.po b/po/he.po
index be0d82b5871..da5a8c4ad39 100644
--- a/po/he.po
+++ b/po/he.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.1.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2025-04-09 20:18+0000\n"
"Last-Translator: Niv Baehr <bloop93 at gmail.com>\n"
"Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -4016,7 +4016,7 @@ msgstr "×××רת ת××§×× ××ש×"
msgid "Toggle aspect ratio correction"
msgstr "××ת×× ×ª××§×× ××ס ×××××"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4024,71 +4024,71 @@ msgstr "××ת×× ×ª××§×× ××ס ×××××"
msgid "Center"
msgstr "×ר××"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "ש××××-פ×קס××× ××ת××ת ×§× × ××××"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "×ת××ת ×§× × ×××× ×פ×קס××× ××××××"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "×ת××× ×××××"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "×ת××× ×××××"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "×ת××× ××××× (4: 3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "ר××××צ××: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "××¡× × ××¨×¤× ×¤×¢××:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "ת××§×× ××ס ××××× ××פע×"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "ת××§×× ××ס ××××× ××ש×ת"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "ס×× ×× ××פע×"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "×ס×× ×× ××ש×ת"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "××¦× ×ת×××"
diff --git a/po/hi.po b/po/hi.po
index d6aac59de2d..fca28b83272 100644
--- a/po/hi.po
+++ b/po/hi.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2024-07-11 17:47+0000\n"
"Last-Translator: Krish <ganatrakrish2882005 at gmail.com>\n"
"Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -3941,7 +3941,7 @@ msgstr ""
msgid "Toggle aspect ratio correction"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -3949,71 +3949,71 @@ msgstr ""
msgid "Center"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr ""
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 526d81e60b3..1a8eb006f38 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2025-03-07 00:18+0000\n"
"Last-Translator: Hovánszki Tamás <gahex68379 at lofiey.com>\n"
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -4127,7 +4127,7 @@ msgstr "Ãj mappa kiválasztása"
msgid "Toggle aspect ratio correction"
msgstr "Képarány korrekció váltása"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4135,71 +4135,71 @@ msgstr "Képarány korrekció váltása"
msgid "Center"
msgstr "Közép"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "Ideális-pixel méretezés"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "Egyenletes pixel méretezés"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Ablak szintű nagyÃtás"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "Ablak szintű nyújtás"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Ablak szintű nagyÃtás (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Felbontás: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "AktÃv grafikus filterek:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Méretarány korrekció engedélyezve"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Méretarány korrekció kikapcsolva"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Filter-ezés engedélyezve"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Filter-ezés kikapcsolva"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Nyújtás mód"
diff --git a/po/it_IT.po b/po/it_IT.po
index 0927a455f38..8ea76144e10 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2025-04-26 20:35+0000\n"
"Last-Translator: Walter Agazzi <walter.agazzi at protonmail.com>\n"
"Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -4154,7 +4154,7 @@ msgstr "Seleziona cartella"
msgid "Toggle aspect ratio correction"
msgstr "Attiva/disattiva correzione proporzioni"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4162,71 +4162,71 @@ msgstr "Attiva/disattiva correzione proporzioni"
msgid "Center"
msgstr "Centra"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "Ridimensionamento pixel-perfect"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "Ridimensionamento a pixel equivalenti"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Adatta alla finestra"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "Stira l'immagine per riempire la finestra"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Adatta alla finestra (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Risoluzione: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Filtro grafico attivo:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Correzione proporzioni attivata"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Correzione proporzioni disattivata"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Filtro video attivato"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Filtro video disattivato"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Ridimensionamento"
diff --git a/po/ja.po b/po/ja.po
index 9d07712d9f1..c05bd77a02a 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2025-05-01 16:19+0000\n"
"Last-Translator: VAN-Gluon <van.gluonp at gmail.com>\n"
"Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -4019,7 +4019,7 @@ msgstr "æ°è¦ãã©ã«ãã¼é¸æ"
msgid "Toggle aspect ratio correction"
msgstr "縦横æ¯ä¿®æ£ã®åæ¿"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4027,71 +4027,71 @@ msgstr "縦横æ¯ä¿®æ£ã®åæ¿"
msgid "Center"
msgstr "ä¸å¤®"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "ãã¯ã»ã«ãã¼ãã§ã¯ã"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "ãã¯ã»ã«åä¸ã«ã¹ã±ã¼ãªã³ã°"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "ã¦ã£ã³ãã¦ã«åããã"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "ã¦ã£ã³ãã¦ã«åããã¦æ¡å¤§"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "ã¦ã£ã³ãã¦ã«åããã(4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "è§£å度: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "é©ç¨ä¸ã®æ åãã£ã«ã¿ã¼ï¼"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "縦横æ¯ä¿®æ£é©ç¨"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "縦横æ¯ä¿®æ£ç¡å¹"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "ãã£ã«ã¿ã¼é©ç¨"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "ãã£ã«ã¿ã¼ç¡å¹"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "ã¹ãã¬ããã¢ã¼ã"
diff --git a/po/ka.po b/po/ka.po
index b9be220302b..33f4ece77fd 100644
--- a/po/ka.po
+++ b/po/ka.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2025-04-30 02:19+0000\n"
"Last-Translator: NorwayFun <temuri.doghonadze at gmail.com>\n"
"Language-Team: Georgian <https://translations.scummvm.org/projects/scummvm/"
@@ -3842,7 +3842,7 @@ msgstr "ááá á©ááá áá®ááá á¡áá¥áá¦áááá"
msgid "Toggle aspect ratio correction"
msgstr "ááááá¡ á¤áá ááááá¡ á¨áá¡á¬áá áááá¡ ááááá ááá"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -3850,71 +3850,71 @@ msgstr "ááááá¡ á¤áá ááááá¡ á¨áá¡á¬áá áááá¡
msgid "Center"
msgstr "áªááá¢á á"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "ááá¥á¡áá-ááá¥á¡áá áááááááá"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "ááá¥á¡áááááá¡ ááááááá á ááááá¬ááááá"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "á¤ááá¯áá áá¨á á©áá¢ááá"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "á¤ááá¯á áááá ááá¬áááá"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "á¤ááá¯áá áá¨á á©áá¢ááá (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "ááá¤áá ááááá: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "áá¥á¢áá£á á áá áá¤áááá¡ á¤ááá¢á á:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "áá¡ááá¥á¢áá¡ á¤áá ááááá¡ á¨áá¡á¬áá ááá á©áá áá£ááá"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "áá¡ááá¥á¢áá¡ á¤áá ááááá¡ á¨áá¡á¬áá ááá ááááá áá£ááá"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "ááá¤ááá¢áá á á©áá áá£ááá"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "ááá¤ááá¢áá á ááááá áá£ááá"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "ááá¬ááááá¡ á ááááá"
diff --git a/po/ko.po b/po/ko.po
index 181ca09d384..ebc430b9df7 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2025-04-28 17:18+0000\n"
"Last-Translator: Hoseok Seo <ddinghoya at gmail.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -4073,7 +4073,7 @@ msgstr "ì í´ë를 ì í"
msgid "Toggle aspect ratio correction"
msgstr "íë©´ë¹ êµì ì í"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4081,71 +4081,71 @@ msgstr "íë©´ë¹ êµì ì í"
msgid "Center"
msgstr "ì¤ì"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "í½ì
ë¨ìì ìë²½í í¬ê¸° ì¡°ì "
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "í½ì
í¬ê¸° ì¡°ì "
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "ì°½ í¬ê¸°ì ë§ì¶¤"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "ì°½ì ë§ê² ë리기"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "ì°½ í¬ê¸°ì ë§ì¶¤ (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "í´ìë: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "íì± ê·¸ëí½ íí°:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "íë©´ë¹ êµì íì±í"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "íë©´ë¹ êµì ë¹íì±í"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "íí°ë§ íì±í"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "íí°ë§ ë¹íì±í"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "ë리기 모ë"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 96e25fca2c9..545cbb44390 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2024-12-05 21:24+0000\n"
"Last-Translator: Stian Schultz <Stian.schultz at gmail.com>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -4125,7 +4125,7 @@ msgstr "Velg ny mappe"
msgid "Toggle aspect ratio correction"
msgstr "Skru korrigering av bildeformat av/på"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4133,71 +4133,71 @@ msgstr "Skru korrigering av bildeformat av/på"
msgid "Center"
msgstr "Senter"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "Pikselperfekt skalering"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "Jevn pikselskalering"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Tilpass vinduet"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "Strekk til vinduet"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Tilpass vinduet (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Oppløsning: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Bildeformatskorrigering aktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Bildeformatskorrigering deaktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Filtrering aktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Filtrering deaktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Strekkmodus"
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 4268b54e955..7222ac983c3 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2024-11-14 01:18+0000\n"
"Last-Translator: Ben Castricum <github at bencastricum.nl>\n"
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -4094,7 +4094,7 @@ msgstr "Selecteer een nieuwe map"
msgid "Toggle aspect ratio correction"
msgstr "Pixelverhoudingcorrectie aan-/uitzetten"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4102,71 +4102,71 @@ msgstr "Pixelverhoudingcorrectie aan-/uitzetten"
msgid "Center"
msgstr "Centreer"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "Pixel-perfect schalen"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "Gelijkmatig pixel schalen"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Maak passend aan window"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "Rek uit naar window"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Maak passend aan venster (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolutie: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Actieve grafische filter:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Pixelverhoudingcorrectie ingeschakeld"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Pixelverhoudingcorrectie uitgeschakeld"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Filteren aangezet"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Filteren uitgeschakeld"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Uitrekmodus"
diff --git a/po/nn_NO.po b/po/nn_NO.po
index a75591d82bb..f44d7d55a03 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2023-12-14 14:28+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -4064,7 +4064,7 @@ msgstr "Vel fil for lasting"
msgid "Toggle aspect ratio correction"
msgstr "Veksle aspekt-korrigering"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4073,73 +4073,73 @@ msgstr "Veksle aspekt-korrigering"
msgid "Center"
msgstr "Enter"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-korrigering aktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-korrigering ikkje aktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikking aktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikking Deaktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
#, fuzzy
msgid "Stretch mode"
diff --git a/po/pl_PL.po b/po/pl_PL.po
index b7bc94e1bf8..b5a4c65dbe3 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2025-02-24 15:18+0000\n"
"Last-Translator: SkiffPL <skiff at windowslive.com>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -4124,7 +4124,7 @@ msgstr "Wybiersz nowy katalog"
msgid "Toggle aspect ratio correction"
msgstr "PrzeÅÄ
cz korektÄ proporcji ekranu"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4132,71 +4132,71 @@ msgstr "PrzeÅÄ
cz korektÄ proporcji ekranu"
msgid "Center"
msgstr "Wycentrowany"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "Rozmiar rzeczywisty"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "Skalowanie parzyste pikseli"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Dopasuj do okna"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "RozciÄ
gnij do okna"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Dopasuj do okna (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "RozdzielczoÅÄ: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Aktywny filtr graficzny:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "WÅÄ
czono korekcjÄ proporcji obrazu"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "WyÅÄ
czono korekcjÄ proporcji obrazu"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Filtrowanie wÅÄ
czone"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Filtrowanie wyÅÄ
czone"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Tryb skalowania"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 962fb7eef40..940387638e1 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2024-11-16 02:13+0000\n"
"Last-Translator: Marcel Souza Lemes <marcosoutsider at gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -4149,7 +4149,7 @@ msgstr "Escolher nova pasta"
msgid "Toggle aspect ratio correction"
msgstr "Alternar aspecto da correção de proporção"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4157,71 +4157,71 @@ msgstr "Alternar aspecto da correção de proporção"
msgid "Center"
msgstr "Centralizado"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "Redimensionamento de pixel perfeito"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "Dimensionamento uniforme de pixels"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Ajustar à janela"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "Preencher janela"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Ajustar à janela (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolução: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Filtros gráficos ativos:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Correção de proporção habilitada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Correção de proporção desabilitada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Filtragem habilitada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Filtragem desabilitada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Modo de preenchimento"
diff --git a/po/pt_PT.po b/po/pt_PT.po
index 5d4a4679d01..57b8cf9e4ea 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2022-06-05 14:09+0000\n"
"Last-Translator: Daniel <supsuper at gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -4079,7 +4079,7 @@ msgstr "Escolher ficheiro para carregar"
msgid "Toggle aspect ratio correction"
msgstr "Alternar correção da taxa de proporção"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4087,71 +4087,71 @@ msgstr "Alternar correção da taxa de proporção"
msgid "Center"
msgstr "Centrado"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "Pixels perfeitos"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "Pixels uniformes"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Ajustar à janela"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "Preencher janela"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Ajustar à janela (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolução: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Filtro gráfico ativo:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Correção da taxa de proporção ativada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Correção da taxa de proporção desativada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Filtragem ativada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Filtragem desativada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Redimensionamento"
diff --git a/po/ro.po b/po/ro.po
index 3c35dea2059..add936d6aab 100644
--- a/po/ro.po
+++ b/po/ro.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@@ -3818,7 +3818,7 @@ msgstr ""
msgid "Toggle aspect ratio correction"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -3826,71 +3826,71 @@ msgstr ""
msgid "Center"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr ""
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 6df735f85bd..1a4cb130bcb 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2025-03-27 07:17+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -4129,7 +4129,7 @@ msgstr "ÐÑбеÑиÑе новÑÑ Ð¿Ð°Ð¿ÐºÑ"
msgid "Toggle aspect ratio correction"
msgstr "ÐеÑеклÑÑение коÑÑекÑии ÑооÑноÑÐµÐ½Ð¸Ñ ÑÑоÑон"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4137,71 +4137,71 @@ msgstr "ÐеÑеклÑÑение коÑÑекÑии ÑооÑноÑÐµÐ½Ð¸Ñ ÑÑ
msgid "Center"
msgstr "Ðо ÑенÑÑÑ"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "ÐаÑÑÑабиÑование пикÑелÑ-в-пикÑелÑ"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "РавеомеÑное маÑÑÑабиÑование пикÑелÑ-в-пикÑелÑ"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "УменÑÑиÑÑ Ð´Ð¾ ÑазмеÑов окна"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "РаÑÑÑнÑÑÑ Ð´Ð¾ ÑазмеÑов окна"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "ÐодÑ
Ð¾Ð´Ð¸Ñ Ðº Ð¾ÐºÐ½Ñ (4: 3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "РазÑеÑение: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "ÐкÑивнÑй гÑаÑиÑеÑкий ÑилÑÑÑ:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "ÐоÑÑекÑÐ¸Ñ ÑооÑноÑÐµÐ½Ð¸Ñ ÑÑоÑон вклÑÑена"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "ÐоÑÑекÑÐ¸Ñ ÑооÑноÑÐµÐ½Ð¸Ñ ÑÑоÑон вÑклÑÑена"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "ФилÑÑÑаÑÐ¸Ñ Ð²ÐºÐ»ÑÑена"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "ФилÑÑÑаÑÐ¸Ñ Ð²ÑклÑÑена"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Режим ÑаÑÑÑгиваниÑ"
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 9829071a1d4..8fb3cbaeaec 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2025-04-26 20:35+0000\n"
"Last-Translator: Daniel Nylander <po at danielnylander.se>\n"
"Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -4114,7 +4114,7 @@ msgstr "Välj en ny mapp"
msgid "Toggle aspect ratio correction"
msgstr "Växla korrigering av bildförhållande"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4122,71 +4122,71 @@ msgstr "Växla korrigering av bildförhållande"
msgid "Center"
msgstr "Centrera"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "Pixelperfekt skalning"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "Jämn bildpunktsskalning"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Anpassa till fönster"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "Sträck ut till fönsterstorlek"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Anpassa till fönster (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "Upplösning: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "Aktivt grafikfilter:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "Aktiverade korrigering av bildförhållande"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "Inaktiverade korrigering av bildförhållande"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "Filtrering aktiverad"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "Filtrering inaktiverad"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "Utdraget läge"
diff --git a/po/tr.po b/po/tr.po
index 3f7959c23e3..1f4fa1fc98e 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2024-10-10 12:33+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -4063,7 +4063,7 @@ msgstr "Yükleme için dosyayı seçin"
msgid "Toggle aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4071,27 +4071,27 @@ msgstr "Görüntü oranı düzeltme"
msgid "Center"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
@@ -4099,46 +4099,46 @@ msgstr ""
msgid "Stretch to window"
msgstr "ÃekiÅtirme modu:"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
#, fuzzy
msgid "Enabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
#, fuzzy
msgid "Disabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
#, fuzzy
msgid "Stretch mode"
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 38e3498ea12..dca12b53da9 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2025-03-27 07:17+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -4125,7 +4125,7 @@ msgstr "ÐибÑаÑи Ð½Ð¾Ð²Ñ Ð¿Ð°Ð¿ÐºÑ"
msgid "Toggle aspect ratio correction"
msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ ÐºÐ¾ÑекÑÑÑ ÑпÑввÑдноÑÐµÐ½Ð½Ñ ÑÑоÑÑн"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4133,71 +4133,71 @@ msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ ÐºÐ¾ÑекÑÑÑ ÑпÑввÑдноÑÐµÐ½Ð½Ñ Ñ
msgid "Center"
msgstr "Ðо ÑенÑÑÑ"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "ÐÑкÑелÑне ÑдеалÑне маÑÑÑабÑваннÑ"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "ÐÑкÑелÑне ÑÑвномÑÑне маÑÑÑабÑваннÑ"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "Ð ÑозмÑÑи вÑкна"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "РозÑÑгнÑÑи до вÑкна"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "Ðо ÑозмÑÑÑв вÑкна (4: 3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "РозгалÑÐ¶ÐµÐ½Ð½Ñ %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "ÐоÑоÑний гÑаÑÑÑний ÑÑлÑÑÑ:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "ÐоÑекÑÑÑ ÑпÑввÑдноÑÐµÐ½Ð½Ñ ÑÑоÑÑн ÑвÑмкнено"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "ÐоÑекÑÑÑ ÑпÑввÑдноÑÐµÐ½Ð½Ñ ÑÑоÑÑн вимкнено"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "ФÑлÑÑÑÑÐ²Ð°Ð½Ð½Ñ ÑвÑмкнено"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "ФÑлÑÑÑÑÐ²Ð°Ð½Ð½Ñ Ð²Ð¸Ð¼ÐºÐ½ÐµÐ½Ð¾"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "СÑÑеÑÑ-Ñежим"
diff --git a/po/zh.po b/po/zh.po
index 7329f9decd8..bceea6d7fe4 100644
--- a/po/zh.po
+++ b/po/zh.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2024-05-14 12:42+0000\n"
"Last-Translator: å¤äº <clonewith at qq.com>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -3859,7 +3859,7 @@ msgstr "éæ©æ°æä»¶å¤¹"
msgid "Toggle aspect ratio correction"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -3867,71 +3867,71 @@ msgstr ""
msgid "Center"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr ""
diff --git a/po/zh_Hans.po b/po/zh_Hans.po
index 1df9ff572c8..3eb359ef9b8 100644
--- a/po/zh_Hans.po
+++ b/po/zh_Hans.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: 2024-12-01 22:18+0000\n"
"Last-Translator: å¤äº <clonewith at qq.com>\n"
"Language-Team: Chinese (Simplified Han script) <https://translations.scummvm."
@@ -4004,7 +4004,7 @@ msgstr "éæ©æ°æä»¶å¤¹"
msgid "Toggle aspect ratio correction"
msgstr "å¼å
³å®½é«æ¯ç«æ£"
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -4012,71 +4012,71 @@ msgstr "å¼å
³å®½é«æ¯ç«æ£"
msgid "Center"
msgstr "ä¸å¿"
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr "åç´ å®ç¾ç¼©æ¾"
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr "å¶åç´ ç¼©æ¾"
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr "éåºçªå£"
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr "æä¼¸å°çªå£"
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr "éåºçªå£ (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr "å辨çï¼%dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr "æ´»å¨å¾å½¢è¿æ»¤å¨ï¼"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr "å·²å¯ç¨å®½é«æ¯ç«æ£"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr "å·²ç¦ç¨å®½é«æ¯ç«æ£"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr "è¿æ»¤å·²å¯ç¨"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr "è¿æ»¤å·²ç¦ç¨"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr "æä¼¸æ¨¡å¼"
diff --git a/po/zh_Hant.po b/po/zh_Hant.po
index 6fc540406ad..f35cdc9f705 100644
--- a/po/zh_Hant.po
+++ b/po/zh_Hant.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2025-05-03 09:53+0000\n"
+"POT-Creation-Date: 2025-05-03 23:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@@ -3819,7 +3819,7 @@ msgstr ""
msgid "Toggle aspect ratio correction"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:258
+#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:271
@@ -3827,71 +3827,71 @@ msgstr ""
msgid "Center"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:259
+#: backends/graphics/opengl/opengl-graphics.cpp:255
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:272
msgid "Pixel-perfect scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:273
msgid "Even pixels scaling"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:261
+#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:274
msgid "Fit to window"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:262
+#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:275
msgid "Stretch to window"
msgstr ""
-#: backends/graphics/opengl/opengl-graphics.cpp:263
+#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:276
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:842
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:886
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2941
msgid "Active graphics filter:"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:912
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:907
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2975
msgid "Enabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:914
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:909
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2981
msgid "Disabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:927
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:922
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2997
msgid "Filtering enabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:929
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:924
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2999
msgid "Filtering disabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:955
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:950
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:3026
msgid "Stretch mode"
msgstr ""
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