[Scummvm-git-logs] scummvm master -> 50ed368f9b8252ec1591a2670069e9462162f4af

sev- noreply at scummvm.org
Thu Oct 2 22:04:52 UTC 2025


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
50ed368f9b IMAGE: CODECS: Put noise debug output to gvideo debug channel


Commit: 50ed368f9b8252ec1591a2670069e9462162f4af
    https://github.com/scummvm/scummvm/commit/50ed368f9b8252ec1591a2670069e9462162f4af
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2025-10-03T00:03:57+02:00

Commit Message:
IMAGE: CODECS: Put noise debug output to gvideo debug channel

Changed paths:
    image/codecs/cinepak.cpp


diff --git a/image/codecs/cinepak.cpp b/image/codecs/cinepak.cpp
index 1d429cae59c..3638efc0586 100644
--- a/image/codecs/cinepak.cpp
+++ b/image/codecs/cinepak.cpp
@@ -336,7 +336,7 @@ const Graphics::Surface *CinepakDecoder::decodeFrame(Common::SeekableReadStream
 		}
 	}
 
-	debug(4, "Cinepak Frame: Width = %d, Height = %d, Strip Count = %d", _curFrame.width, _curFrame.height, _curFrame.stripCount);
+	debugC(kDebugLevelGVideo, 4, "Cinepak Frame: Width = %d, Height = %d, Strip Count = %d", _curFrame.width, _curFrame.height, _curFrame.stripCount);
 
 	// Borrowed from FFMPEG. This should cut out the extra data Cinepak for Sega has (which is useless).
 	// The theory behind this is that this is here to confuse standard Cinepak decoders. But, we won't let that happen! ;)




More information about the Scummvm-git-logs mailing list