[Scummvm-git-logs] scummvm master -> 50ed368f9b8252ec1591a2670069e9462162f4af
sev-
noreply at scummvm.org
Thu Oct 2 22:04:52 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
50ed368f9b IMAGE: CODECS: Put noise debug output to gvideo debug channel
Commit: 50ed368f9b8252ec1591a2670069e9462162f4af
https://github.com/scummvm/scummvm/commit/50ed368f9b8252ec1591a2670069e9462162f4af
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2025-10-03T00:03:57+02:00
Commit Message:
IMAGE: CODECS: Put noise debug output to gvideo debug channel
Changed paths:
image/codecs/cinepak.cpp
diff --git a/image/codecs/cinepak.cpp b/image/codecs/cinepak.cpp
index 1d429cae59c..3638efc0586 100644
--- a/image/codecs/cinepak.cpp
+++ b/image/codecs/cinepak.cpp
@@ -336,7 +336,7 @@ const Graphics::Surface *CinepakDecoder::decodeFrame(Common::SeekableReadStream
}
}
- debug(4, "Cinepak Frame: Width = %d, Height = %d, Strip Count = %d", _curFrame.width, _curFrame.height, _curFrame.stripCount);
+ debugC(kDebugLevelGVideo, 4, "Cinepak Frame: Width = %d, Height = %d, Strip Count = %d", _curFrame.width, _curFrame.height, _curFrame.stripCount);
// Borrowed from FFMPEG. This should cut out the extra data Cinepak for Sega has (which is useless).
// The theory behind this is that this is here to confuse standard Cinepak decoders. But, we won't let that happen! ;)
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