[Scummvm-git-logs] scummvm master -> 375aea3105f088a4501886dc858352501c5fd2d8
aquadran
noreply at scummvm.org
Fri Oct 3 14:29:40 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
375aea3105 WINTERMUTE: Disabled back TinyGL renderer.
Commit: 375aea3105f088a4501886dc858352501c5fd2d8
https://github.com/scummvm/scummvm/commit/375aea3105f088a4501886dc858352501c5fd2d8
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2025-10-03T16:29:36+02:00
Commit Message:
WINTERMUTE: Disabled back TinyGL renderer.
Changed paths:
engines/wintermute/base/base_game.cpp
engines/wintermute/base/gfx/tinygl/base_render_tinygl.cpp
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index 000a2ddd91a..9a634959b3c 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -631,7 +631,8 @@ bool BaseGame::initialize2() { // we know whether we are going to be accelerated
#if defined(USE_TINYGL)
if (!force2dRenderer && matchingRendererType == Graphics::kRendererTypeTinyGL) {
if (_playing3DGame) {
- _renderer3D = makeTinyGL3DRenderer(this);
+ warning("3D software renderer is not supported yet");
+ _renderer3D = nullptr;//makeTinyGL3DRenderer(this);
}
}
#endif // defined(USE_TINYGL)
diff --git a/engines/wintermute/base/gfx/tinygl/base_render_tinygl.cpp b/engines/wintermute/base/gfx/tinygl/base_render_tinygl.cpp
index a7aaa9e778d..5b51dace277 100644
--- a/engines/wintermute/base/gfx/tinygl/base_render_tinygl.cpp
+++ b/engines/wintermute/base/gfx/tinygl/base_render_tinygl.cpp
@@ -109,7 +109,7 @@ bool BaseRenderTinyGL::initRenderer(int width, int height, bool windowed) {
}
debug(2, "INFO: TinyGL front buffer pixel format: %s", pixelFormat.toString().c_str());
- TinyGL::createContext(width, height, pixelFormat, 512, true, false/*ConfMan.getBool("dirtyrects")*/, 64 * 1024 * 1024);
+ TinyGL::createContext(width, height, pixelFormat, 512, true, ConfMan.getBool("dirtyrects"), 5 * 1024 * 1024);
setSpriteBlendMode(Graphics::BLEND_NORMAL, true);
More information about the Scummvm-git-logs
mailing list