[Scummvm-git-logs] scummvm master -> a3ddd4cdc97ce7bdcad555379fb7bfd109aa972f
neuromancer
noreply at scummvm.org
Tue Oct 7 12:08:08 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
a3ddd4cdc9 FREESCAPE: avoid crashing when showing the last riddle in castle (zx)
Commit: a3ddd4cdc97ce7bdcad555379fb7bfd109aa972f
https://github.com/scummvm/scummvm/commit/a3ddd4cdc97ce7bdcad555379fb7bfd109aa972f
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2025-10-07T09:07:54-03:00
Commit Message:
FREESCAPE: avoid crashing when showing the last riddle in castle (zx)
Changed paths:
engines/freescape/games/castle/castle.cpp
diff --git a/engines/freescape/games/castle/castle.cpp b/engines/freescape/games/castle/castle.cpp
index c6bf89d098d..a50e73a31c4 100644
--- a/engines/freescape/games/castle/castle.cpp
+++ b/engines/freescape/games/castle/castle.cpp
@@ -924,7 +924,10 @@ void CastleEngine::executeDestroy(FCLInstruction &instruction) {
void CastleEngine::executePrint(FCLInstruction &instruction) {
uint16 index = instruction._source;
_currentAreaMessages.clear();
- if (index == 128 && isDemo()) {
+ if (index == 128 && isSpectrum()) {
+ drawFullscreenRiddleAndWait(8);
+ return;
+ } else if (index == 128 && isDemo()) {
drawFullscreenRiddleAndWait(18);
return;
} else if (index >= 129) {
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