[Scummvm-git-logs] scummvm master -> a804df93f6c9b8105ad9b48809588fa1ca9d30f5

aquadran noreply at scummvm.org
Thu Sep 4 17:37:06 UTC 2025


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
a804df93f6 WINTERMUTE: Fixed compilation


Commit: a804df93f6c9b8105ad9b48809588fa1ca9d30f5
    https://github.com/scummvm/scummvm/commit/a804df93f6c9b8105ad9b48809588fa1ca9d30f5
Author: Paweł Kołodziejski (aquadran at gmail.com)
Date: 2025-09-04T19:37:00+02:00

Commit Message:
WINTERMUTE: Fixed compilation

Changed paths:
    engines/wintermute/base/base_game.h


diff --git a/engines/wintermute/base/base_game.h b/engines/wintermute/base/base_game.h
index 14dd5bc1f9b..41a4e1e8faa 100644
--- a/engines/wintermute/base/base_game.h
+++ b/engines/wintermute/base/base_game.h
@@ -143,6 +143,7 @@ public:
 	TShadowType _maxShadowType;
 	bool setMaxShadowType(TShadowType maxShadowType);
 	virtual TShadowType getMaxShadowType(BaseObject *object = nullptr);
+#endif
 
 	bool _indicatorDisplay;
 	uint32 _indicatorColor;
@@ -155,6 +156,7 @@ public:
 	Common::String _savedGameExt;
 	bool _richSavedGames;
 
+#ifdef ENABLE_WME3D
 	int32 _editorResolutionWidth;
 	int32 _editorResolutionHeight;
 #endif




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