[Scummvm-git-logs] scummvm master -> 7823d59ca6988b37b03949853a9606b973c32287
aquadran
noreply at scummvm.org
Fri Sep 5 14:39:02 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
7823d59ca6 WINTERMUTE: Synced with original code
Commit: 7823d59ca6988b37b03949853a9606b973c32287
https://github.com/scummvm/scummvm/commit/7823d59ca6988b37b03949853a9606b973c32287
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2025-09-05T16:38:57+02:00
Commit Message:
WINTERMUTE: Synced with original code
Changed paths:
engines/wintermute/base/particles/part_emitter.cpp
engines/wintermute/base/particles/part_emitter.h
engines/wintermute/base/particles/part_particle.cpp
engines/wintermute/base/particles/part_particle.h
diff --git a/engines/wintermute/base/particles/part_emitter.cpp b/engines/wintermute/base/particles/part_emitter.cpp
index 1038b51fb06..3bde2090c57 100644
--- a/engines/wintermute/base/particles/part_emitter.cpp
+++ b/engines/wintermute/base/particles/part_emitter.cpp
@@ -403,11 +403,11 @@ bool PartEmitter::setBorderThickness(int thicknessLeft, int thicknessRight, int
}
//////////////////////////////////////////////////////////////////////////
-PartForce *PartEmitter::addForceByName(const Common::String &name) {
+PartForce *PartEmitter::addForceByName(const char *name) {
PartForce *force = nullptr;
for (int32 i = 0; i < _forces.getSize(); i++) {
- if (scumm_stricmp(name.c_str(), _forces[i]->_name) == 0) {
+ if (scumm_stricmp(name, _forces[i]->_name) == 0) {
force = _forces[i];
break;
}
@@ -415,7 +415,7 @@ PartForce *PartEmitter::addForceByName(const Common::String &name) {
if (!force) {
force = new PartForce(_game);
if (force) {
- force->setName(name.c_str());
+ force->setName(name);
_forces.add(force);
}
}
@@ -424,7 +424,7 @@ PartForce *PartEmitter::addForceByName(const Common::String &name) {
//////////////////////////////////////////////////////////////////////////
-bool PartEmitter::addForce(const Common::String &name, PartForce::TForceType type, int posX, int posY, float angle, float strength) {
+bool PartEmitter::addForce(const char *name, PartForce::TForceType type, int posX, int posY, float angle, float strength) {
PartForce *force = addForceByName(name);
if (!force) {
return STATUS_FAILED;
@@ -442,9 +442,9 @@ bool PartEmitter::addForce(const Common::String &name, PartForce::TForceType typ
}
//////////////////////////////////////////////////////////////////////////
-bool PartEmitter::removeForce(const Common::String &name) {
+bool PartEmitter::removeForce(const char *name) {
for (int32 i = 0; i < _forces.getSize(); i++) {
- if (scumm_stricmp(name.c_str(), _forces[i]->_name) == 0) {
+ if (scumm_stricmp(name, _forces[i]->_name) == 0) {
delete _forces[i];
_forces.removeAt(i);
return STATUS_OK;
@@ -1217,32 +1217,32 @@ bool PartEmitter::persist(BasePersistenceManager *persistMgr) {
_sprites.persist(persistMgr);
- uint32 numForces;
+ int32 numForces;
if (persistMgr->getIsSaving()) {
numForces = _forces.getSize();
- persistMgr->transferUint32(TMEMBER(numForces));
+ persistMgr->transferSint32(TMEMBER(numForces));
for (int32 i = 0; i < _forces.getSize(); i++) {
_forces[i]->persist(persistMgr);
}
} else {
- persistMgr->transferUint32(TMEMBER(numForces));
- for (uint32 i = 0; i < numForces; i++) {
+ persistMgr->transferSint32(TMEMBER(numForces));
+ for (int32 i = 0; i < numForces; i++) {
PartForce *force = new PartForce(_game);
force->persist(persistMgr);
_forces.add(force);
}
}
- uint32 numParticles;
+ int32 numParticles;
if (persistMgr->getIsSaving()) {
numParticles = _particles.getSize();
- persistMgr->transferUint32(TMEMBER(numParticles));
+ persistMgr->transferSint32(TMEMBER(numParticles));
for (int32 i = 0; i < _particles.getSize(); i++) {
_particles[i]->persist(persistMgr);
}
} else {
- persistMgr->transferUint32(TMEMBER(numParticles));
- for (uint32 i = 0; i < numParticles; i++) {
+ persistMgr->transferSint32(TMEMBER(numParticles));
+ for (int32 i = 0; i < numParticles; i++) {
PartParticle *particle = new PartParticle(_game);
particle->persist(persistMgr);
_particles.add(particle);
diff --git a/engines/wintermute/base/particles/part_emitter.h b/engines/wintermute/base/particles/part_emitter.h
index 17d3febcafd..14e5845e467 100644
--- a/engines/wintermute/base/particles/part_emitter.h
+++ b/engines/wintermute/base/particles/part_emitter.h
@@ -111,8 +111,8 @@ public:
bool setBorder(int x, int y, int width, int height);
bool setBorderThickness(int thicknessLeft, int thicknessRight, int thicknessTop, int thicknessBottom);
- bool addForce(const Common::String &name, PartForce::TForceType type, int posX, int posY, float angle, float strength);
- bool removeForce(const Common::String &name);
+ bool addForce(const char *name, PartForce::TForceType type, int posX, int posY, float angle, float strength);
+ bool removeForce(const char *name);
BaseArray<PartForce *> _forces;
@@ -123,7 +123,7 @@ public:
const char *scToString() override;
private:
- PartForce *addForceByName(const Common::String &name);
+ PartForce *addForceByName(const char *name);
int static compareZ(const void *obj1, const void *obj2);
bool initParticle(PartParticle *particle, uint32 currentTime, uint32 timerDelta);
bool updateInternal(uint32 currentTime, uint32 timerDelta);
diff --git a/engines/wintermute/base/particles/part_particle.cpp b/engines/wintermute/base/particles/part_particle.cpp
index 26352c1c645..e9eabde51df 100644
--- a/engines/wintermute/base/particles/part_particle.cpp
+++ b/engines/wintermute/base/particles/part_particle.cpp
@@ -69,8 +69,8 @@ PartParticle::~PartParticle() {
}
//////////////////////////////////////////////////////////////////////////
-bool PartParticle::setSprite(const Common::String &filename) {
- if (_sprite && _sprite->getFilename() && scumm_stricmp(filename.c_str(), _sprite->getFilename()) == 0) {
+bool PartParticle::setSprite(const char *filename) {
+ if (_sprite && _sprite->getFilename() && scumm_stricmp(filename, _sprite->getFilename()) == 0) {
_sprite->reset();
return STATUS_OK;
}
@@ -252,8 +252,7 @@ bool PartParticle::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferSint32(TMEMBER(_fadeStartAlpha));
if (persistMgr->getIsSaving()) {
- const char *filename = _sprite->getFilename();
- persistMgr->transferConstChar(TMEMBER(filename));
+ persistMgr->transferCharPtr(TMEMBER(_sprite->_filename));
} else {
char *filename;
persistMgr->transferCharPtr(TMEMBER(filename));
diff --git a/engines/wintermute/base/particles/part_particle.h b/engines/wintermute/base/particles/part_particle.h
index 947714eee1c..3d987aed63d 100644
--- a/engines/wintermute/base/particles/part_particle.h
+++ b/engines/wintermute/base/particles/part_particle.h
@@ -72,7 +72,7 @@ public:
bool update(PartEmitter *emitter, uint32 currentTime, uint32 timerDelta);
bool display(PartEmitter *emitter);
- bool setSprite(const Common::String &filename);
+ bool setSprite(const char *filename);
bool fadeIn(uint32 currentTime, int fadeTime);
bool fadeOut(uint32 currentTime, int fadeTime);
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