[Scummvm-git-logs] scummvm master -> 5c13f5c52c3819b8a0424d567a4c1d71d17bb900
ScummVM-Translations
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Mon Sep 8 17:01:54 UTC 2025
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Summary:
5c13f5c52c I18N: Update translation (Korean)
Commit: 5c13f5c52c3819b8a0424d567a4c1d71d17bb900
https://github.com/scummvm/scummvm/commit/5c13f5c52c3819b8a0424d567a4c1d71d17bb900
Author: Hoseok Seo (ddinghoya at gmail.com)
Date: 2025-09-08T17:01:47Z
Commit Message:
I18N: Update translation (Korean)
Currently translated at 100.0% (3022 of 3022 strings)
Changed paths:
po/ko.po
diff --git a/po/ko.po b/po/ko.po
index 0f87e7a3a54..108da840247 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2025-09-03 16:43+0000\n"
-"PO-Revision-Date: 2025-08-30 16:10+0000\n"
+"PO-Revision-Date: 2025-09-08 17:01+0000\n"
"Last-Translator: Hoseok Seo <ddinghoya at gmail.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
"scummvm/ko/>\n"
@@ -6316,7 +6316,7 @@ msgstr "ì¬ì©í기"
#: engines/access/metaengine.cpp:296
msgid "Goto"
-msgstr ""
+msgstr "ê°ë¤"
#: engines/access/metaengine.cpp:301 engines/access/metaengine.cpp:332
#: engines/bbvs/metaengine.cpp:130 engines/drascula/metaengine.cpp:250
@@ -6368,10 +6368,8 @@ msgid "Walk"
msgstr "걷기"
#: engines/access/metaengine.cpp:348
-#, fuzzy
-#| msgid "Page up in save / load menu"
msgid "Open save/load menu"
-msgstr "ì ì¥ / ë¡ë ë©ë´ìì íì´ì§ ìë¡ ì´ë"
+msgstr "ì ì¥/ë¡ë ë©ë´ ì´ê¸°"
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:993
#: engines/hugo/hugo.cpp:442 engines/lure/lure.cpp:57
@@ -7024,24 +7022,20 @@ msgstr ""
"2. QfG2 리ë©ì´í¬ ê²ì ëë í°ë¦¬ ë´ì 모ë .sav íì¼"
#: engines/alcachofa/metaengine.cpp:40
-#, fuzzy
-#| msgid "Music Quality:"
msgid "High Quality"
-msgstr "ìì
íì§:"
+msgstr "ê³ íì§"
#: engines/alcachofa/metaengine.cpp:41
-#, fuzzy
-#| msgid "Toggle sound effects"
msgid "Toggles some optional graphical effects"
-msgstr "ì¬ì´ë í¨ê³¼ ì í"
+msgstr "ì¼ë¶ ì íì ê·¸ëí½ í¨ê³¼ ì í"
#: engines/alcachofa/metaengine.cpp:51
msgid "32 Bits"
-msgstr ""
+msgstr "32 ë¹í¸"
#: engines/alcachofa/metaengine.cpp:52
msgid "Uses 32bit textures instead of 16bit ones (currently not implemented)"
-msgstr ""
+msgstr "16ë¹í¸ í
ì¤ì² ëì 32ë¹í¸ í
ì¤ì² ì¬ì© (íì¬ êµ¬íëì§ ìì)"
#: engines/alcachofa/metaengine.cpp:87 engines/cine/metaengine.cpp:347
msgid "Activate"
@@ -8120,50 +8114,38 @@ msgstr ""
"ê²ìì´ ì¤ì ìì ê·¸ëí½ ëª¨ëë¡ ì¤ê³ëì§ ììëë¼ë ì¤ì ìì ê·¸ëí½ ëª¨ë ì¬ì©"
#: engines/dm/metaengine.cpp:125
-#, fuzzy
-#| msgid "Character selection keymappings"
msgid "Dialog choice selection keymappings"
-msgstr "ìºë¦í° ì í í¤ë§µí"
+msgstr "ëí ì í í¤ë§µí"
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. One of them can be assigned the "leader". This action toggles the inventory screen of the leader champion.
#: engines/dm/metaengine.cpp:137
-#, fuzzy
-#| msgid "Toggle inventory"
msgid "Toggle leader inventory"
-msgstr "ì¸ë²¤í 리 ì í"
+msgstr "리ë ì¸ë²¤í 리 ì í"
#. I18N: (Game name: Dungeon Master) The game has multi-choice dialogs. If there is only one choice, then this action can be used to select it.
#: engines/dm/metaengine.cpp:144
msgid "Select dialog choice (only works if there is a single choice)"
-msgstr ""
+msgstr "ëí ì í í목 ì í (ë¨ì¼ ì í íëª©ì´ ìë ê²½ì°ìë§ ìë)"
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 1.
#: engines/dm/metaengine.cpp:151
-#, fuzzy
-#| msgid "Toggle inventory"
msgid "Toggle champion 1 inventory"
-msgstr "ì¸ë²¤í 리 ì í"
+msgstr "ì±í¼ì¸ 1 ì¸ë²¤í 리 ì í"
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 2.
#: engines/dm/metaengine.cpp:157
-#, fuzzy
-#| msgid "Toggle inventory"
msgid "Toggle champion 2 inventory"
-msgstr "ì¸ë²¤í 리 ì í"
+msgstr "ì±í¼ì¸ 2 ì¸ë²¤í 리 ì í"
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 3.
#: engines/dm/metaengine.cpp:163
-#, fuzzy
-#| msgid "Toggle inventory"
msgid "Toggle champion 3 inventory"
-msgstr "ì¸ë²¤í 리 ì í"
+msgstr "ì±í¼ì¸ 3 ì¸ë²¤í 리 ì í"
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 4.
#: engines/dm/metaengine.cpp:169
-#, fuzzy
-#| msgid "Toggle inventory"
msgid "Toggle champion 4 inventory"
-msgstr "ì¸ë²¤í 리 ì í"
+msgstr "ì±í¼ì¸ 4 ì¸ë²¤í 리 ì í"
#: engines/dm/metaengine.cpp:216 engines/hpl1/metaengine.cpp:78
#: engines/mm/mm1/metaengine.cpp:99
@@ -8182,10 +8164,8 @@ msgstr "ì¤ë¥¸ìª½ í격"
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. The champions can be put to sleep. This action wakes up the sleeping champion.
#: engines/dm/metaengine.cpp:247
-#, fuzzy
-#| msgid "Hole up & camp"
msgid "Wake up champion"
-msgstr "ì¨ê¸° & ì¼ì"
+msgstr "ì¼ì´ë ì±í¼ì¸"
#: engines/draci/metaengine.cpp:68 engines/prince/metaengine.cpp:64
msgid "Enable Text to Speech for Missing Voiceovers"
@@ -9428,13 +9408,11 @@ msgstr "ì¸í¸ë¡ í¤ë§µí"
#: engines/hypno/metaengine.cpp:134
msgid "Primary shoot"
-msgstr ""
+msgstr "1ì°¨ ì´¬ì"
#: engines/hypno/metaengine.cpp:140
-#, fuzzy
-#| msgid "Seconds"
msgid "Secondary shoot"
-msgstr "ì´"
+msgstr "2ì°¨ ì´¬ì"
#: engines/hypno/metaengine.cpp:146 engines/lab/metaengine.cpp:209
#: engines/teenagent/metaengine.cpp:232 engines/toon/metaengine.cpp:98
@@ -9443,29 +9421,21 @@ msgid "Skip intro"
msgstr "ì¸í¸ë¡ ê±´ëë°ê¸°"
#: engines/hypno/metaengine.cpp:167
-#, fuzzy
-#| msgid "Exit keymappings"
msgid "Exit menu keymappings"
-msgstr "í¤ë§µí ëê°ê¸°"
+msgstr "ëê°ê¸° ë©ë´ í¤ë§µí"
#: engines/hypno/metaengine.cpp:168
-#, fuzzy
-#| msgid "Enemy selection keymappings"
msgid "Difficulty selection menu keymappings"
-msgstr "ì ì í í¤ë§µí"
+msgstr "ëì´ë ì í ë©ë´ í¤ë§µí"
#: engines/hypno/metaengine.cpp:169
-#, fuzzy
-#| msgid "Death menu keymappings"
msgid "Retry menu keymappings"
-msgstr "죽ì ë©ë´ í¤ë§µí"
+msgstr "ë©ë´ í¤ë§µí ì¬ìë"
#: engines/hypno/metaengine.cpp:172 engines/hypno/metaengine.cpp:270
#: engines/hypno/metaengine.cpp:322
-#, fuzzy
-#| msgid "Skip speech"
msgid "Skip level (cheat)"
-msgstr "ë§ ê±´ëë°ê¸°"
+msgstr "ë 벨 ê±´ëë°ê¸° (ì¹í¸)"
#. I18N: (Game name: Soldier Boyz) player refers to the users own character.
#. I18N: (Game name: Marvel Comics Spider-Man: The Sinister Six) player refers to the users own character.
@@ -9473,52 +9443,44 @@ msgstr "ë§ ê±´ëë°ê¸°"
#: engines/hypno/metaengine.cpp:180 engines/hypno/metaengine.cpp:278
#: engines/hypno/metaengine.cpp:329
msgid "Kill player"
-msgstr ""
+msgstr "íë ì´ì´ 죽ì´ê¸°"
#. I18N: (Game name: Soldier Boyz) the game has 3 difficulty levels: Chump, Punk and Badass. Chump is the easy mode.
#: engines/hypno/metaengine.cpp:205
msgid "Chump"
-msgstr ""
+msgstr "ë°ë³´"
#. I18N: (Game name: Soldier Boyz) the game has 3 difficulty levels: Chump, Punk and Badass. Punk is the medium mode.
#: engines/hypno/metaengine.cpp:212
msgid "Punk"
-msgstr ""
+msgstr "ë©ì²ì´"
#. I18N: (Game name: Soldier Boyz) the game has 3 difficulty levels: Chump, Punk and Badass. Badass is the hard mode.
#: engines/hypno/metaengine.cpp:219
msgid "Badass"
-msgstr ""
+msgstr "ì
ë"
#. I18N: (Game name: Soldier Boyz) This makes the player restart from the last checkpoint.
#: engines/hypno/metaengine.cpp:232
-#, fuzzy
-#| msgid "Retreat"
msgid "Retry sector"
-msgstr "ì² ì"
+msgstr "ì¬ìë ì¹í°"
#. I18N: (Game name: Soldier Boyz) This makes the player restart the current mission / level.
#: engines/hypno/metaengine.cpp:239
-#, fuzzy
-#| msgid "Restart animation"
msgid "Restart territory"
-msgstr "ì ëë©ì´ì
ì¬ìì"
+msgstr "ìí ì¬ìì"
#: engines/hypno/metaengine.cpp:245
msgid "Begin new mission"
-msgstr ""
+msgstr "ìë¡ì´ 미ì
ìì"
#: engines/hypno/metaengine.cpp:313
-#, fuzzy
-#| msgid "Pause menu keymappings"
msgid "Pause keymappings"
-msgstr "ì¼ì ì ì§ ë©ë´ í¤ë§µí"
+msgstr "ì¼ì ì ì§ í¤ë§µí"
#: engines/hypno/metaengine.cpp:314
-#, fuzzy
-#| msgid "Interaction keymappings"
msgid "Direction keymappings"
-msgstr "ìí¸ìì© í¤ë§µí"
+msgstr "ë°©í¥ í¤ë§µí"
#: engines/hypno/metaengine.cpp:316 engines/mads/metaengine.cpp:349
#: engines/tsage/metaengine.cpp:259
@@ -11071,28 +11033,20 @@ msgid "X key"
msgstr "X í¤"
#: engines/private/metaengine.cpp:37
-#, fuzzy
-#| msgid "Disable subtitles"
msgid "Display subtitles"
-msgstr "ìë§ ë¹íì±í"
+msgstr "ìë§ íì"
#: engines/private/metaengine.cpp:38
-#, fuzzy
-#| msgid "Disable subtitles"
msgid "Use subtitles."
-msgstr "ìë§ ë¹íì±í"
+msgstr "ìë§ì ì¬ì©íì¸ì."
#: engines/private/metaengine.cpp:48
-#, fuzzy
-#| msgid "Disable subtitles"
msgid "Display SFX subtitles"
-msgstr "ìë§ ë¹íì±í"
+msgstr "SFX ìë§ íì"
#: engines/private/metaengine.cpp:49
-#, fuzzy
-#| msgid "Disable subtitles"
msgid "Use SFX subtitles."
-msgstr "ìë§ ë¹íì±í"
+msgstr "SFX ìë§ì ì¬ì©íì¸ì."
#: engines/private/metaengine.cpp:100 engines/trecision/metaengine.cpp:137
msgid "Skip video"
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