[Scummvm-git-logs] scummvm master -> 1c433dd67da80d6be2b2857f8c071f4397d4ad3a
aquadran
noreply at scummvm.org
Sun Sep 28 15:30:25 UTC 2025
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
1c433dd67d WINTERMUTE: Fixed compilation
Commit: 1c433dd67da80d6be2b2857f8c071f4397d4ad3a
https://github.com/scummvm/scummvm/commit/1c433dd67da80d6be2b2857f8c071f4397d4ad3a
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2025-09-28T17:30:19+02:00
Commit Message:
WINTERMUTE: Fixed compilation
Changed paths:
engines/wintermute/base/base_access_mgr.cpp
diff --git a/engines/wintermute/base/base_access_mgr.cpp b/engines/wintermute/base/base_access_mgr.cpp
index f1a43f5efaf..818b646c36c 100644
--- a/engines/wintermute/base/base_access_mgr.cpp
+++ b/engines/wintermute/base/base_access_mgr.cpp
@@ -120,10 +120,10 @@ bool BaseAccessMgr::displayInternal() {
p.x += _game->_renderer->_drawOffsetX;
p.y += _game->_renderer->_drawOffsetY;
- p.x = MAX(0, p.x);
- p.y = MAX(0, p.y);
- p.x = MIN(_game->_renderer->_width - 1, p.x);
- p.y = MIN(_game->_renderer->_height - 1, p.y);
+ p.x = MAX<int32>(0, p.x);
+ p.y = MAX<int32>(0, p.y);
+ p.x = MIN<int32>(_game->_renderer->_width - 1, p.x);
+ p.y = MIN<int32>(_game->_renderer->_height - 1, p.y);
//ClientToScreen(Game->m_Renderer->m_Window, &p);
BasePlatform::setCursorPos(p.x, p.y);
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