[Scummvm-git-logs] scummvm master -> bee8ad7dbaa884bbb73b268fffae43ed5910ec20

aquadran noreply at scummvm.org
Sun Sep 28 18:57:25 UTC 2025


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
bee8ad7dba WINTERMUTE: Build vlink plugin only with wme3d


Commit: bee8ad7dbaa884bbb73b268fffae43ed5910ec20
    https://github.com/scummvm/scummvm/commit/bee8ad7dbaa884bbb73b268fffae43ed5910ec20
Author: Paweł Kołodziejski (aquadran at gmail.com)
Date: 2025-09-28T20:57:21+02:00

Commit Message:
WINTERMUTE: Build vlink plugin only with wme3d

Changed paths:
    engines/wintermute/ext/plugins.h
    engines/wintermute/module.mk


diff --git a/engines/wintermute/ext/plugins.h b/engines/wintermute/ext/plugins.h
index ca232e53154..f47115f4687 100644
--- a/engines/wintermute/ext/plugins.h
+++ b/engines/wintermute/ext/plugins.h
@@ -120,6 +120,7 @@ bool EmulatePluginCall(BaseGame *inGame, ScStack *stack, ScStack *thisStack, cha
 		return STATUS_OK;
 	}
 
+#ifdef ENABLE_WME3D
 	//////////////////////////////////////////////////////////////////////////
 	// BinkVideo player (from wme_vlink.dll of "Sunrise" game)
 	//////////////////////////////////////////////////////////////////////////
@@ -132,7 +133,6 @@ bool EmulatePluginCall(BaseGame *inGame, ScStack *stack, ScStack *thisStack, cha
 		return STATUS_OK;
 	}
 
-#ifdef ENABLE_WME3D
 	//////////////////////////////////////////////////////////////////////////
 	// BlackAndWhite (from wme_blackandwhite.dll of "Stroke of Fate" duology games)
 	//////////////////////////////////////////////////////////////////////////
diff --git a/engines/wintermute/module.mk b/engines/wintermute/module.mk
index 17b06c14330..b222cea95eb 100644
--- a/engines/wintermute/module.mk
+++ b/engines/wintermute/module.mk
@@ -106,7 +106,6 @@ MODULE_OBJS := \
 	ext/wme_galaxy.o \
 	ext/wme_steam.o \
 	ext/wme_windowmode.o \
-	ext/wme_vlink.o \
 	debugger/breakpoint.o \
 	debugger/debugger_controller.o \
 	debugger/error.o \
@@ -158,6 +157,7 @@ MODULE_OBJS += \
 	ad/ad_scene_geometry.o \
 	ad/ad_walkplane.o \
 	ad/ad_waypoint_group3d.o \
+	base/base_animation_transition_time.o \
 	base/gfx/3dcamera.o \
 	base/gfx/3dlight.o \
 	base/gfx/3deffect.o \
@@ -190,9 +190,9 @@ MODULE_OBJS += \
 	base/gfx/opengl/mesh3ds_opengl_shader.o \
 	base/gfx/opengl/shadow_volume_opengl.o \
 	base/gfx/opengl/shadow_volume_opengl_shader.o \
-	base/base_animation_transition_time.o \
 	ext/wme_blackandwhite.o \
-	ext/wme_shadowmanager.o
+	ext/wme_shadowmanager.o \
+	ext/wme_vlink.o
 endif
 
 MODULE_DIRS += \




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