[Scummvm-git-logs] scummvm master -> 5c351d50a18eb7901696f2529143ed31f9d213c2
dreammaster
noreply at scummvm.org
Sun Apr 26 22:47:43 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
5c351d50a1 MADS: DRAGONSPHERE: Add skeleton room section groups
Commit: 5c351d50a18eb7901696f2529143ed31f9d213c2
https://github.com/scummvm/scummvm/commit/5c351d50a18eb7901696f2529143ed31f9d213c2
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-04-27T08:47:36+10:00
Commit Message:
MADS: DRAGONSPHERE: Add skeleton room section groups
Changed paths:
A engines/mads/madsv2/dragonsphere/rooms/section1.cpp
A engines/mads/madsv2/dragonsphere/rooms/section1.h
A engines/mads/madsv2/dragonsphere/rooms/section2.cpp
A engines/mads/madsv2/dragonsphere/rooms/section2.h
A engines/mads/madsv2/dragonsphere/rooms/section3.cpp
A engines/mads/madsv2/dragonsphere/rooms/section3.h
A engines/mads/madsv2/dragonsphere/rooms/section4.cpp
A engines/mads/madsv2/dragonsphere/rooms/section4.h
A engines/mads/madsv2/dragonsphere/rooms/section5.cpp
A engines/mads/madsv2/dragonsphere/rooms/section5.h
A engines/mads/madsv2/dragonsphere/rooms/section6.cpp
A engines/mads/madsv2/dragonsphere/rooms/section6.h
A engines/mads/madsv2/dragonsphere/rooms/section9.cpp
A engines/mads/madsv2/dragonsphere/rooms/section9.h
engines/mads/madsv2/dragonsphere/dragonsphere.cpp
engines/mads/madsv2/dragonsphere/global.h
engines/mads/module.mk
diff --git a/engines/mads/madsv2/dragonsphere/dragonsphere.cpp b/engines/mads/madsv2/dragonsphere/dragonsphere.cpp
index c179abdcefb..56eb02feb8f 100644
--- a/engines/mads/madsv2/dragonsphere/dragonsphere.cpp
+++ b/engines/mads/madsv2/dragonsphere/dragonsphere.cpp
@@ -21,11 +21,12 @@
#include "engines/util.h"
#include "mads/madsv2/console.h"
-#include "mads/madsv2/dragonsphere/dragonsphere.h"
#include "mads/madsv2/core/game.h"
#include "mads/madsv2/core/imath.h"
#include "mads/madsv2/core/kernel.h"
#include "mads/madsv2/core/screen.h"
+#include "mads/madsv2/dragonsphere/dragonsphere.h"
+#include "mads/madsv2/dragonsphere/global.h"
namespace MADS {
namespace MADSV2 {
@@ -45,6 +46,7 @@ Common::Error DragonsphereEngine::run() {
// Run the game
// TODO
+ global_section_constructor(); // Test call
return Common::kNoError;
}
diff --git a/engines/mads/madsv2/dragonsphere/global.h b/engines/mads/madsv2/dragonsphere/global.h
index 7305ef04046..05b560c1598 100644
--- a/engines/mads/madsv2/dragonsphere/global.h
+++ b/engines/mads/madsv2/dragonsphere/global.h
@@ -30,11 +30,6 @@ namespace MADSV2 {
namespace Dragonsphere {
enum {
-// -------------------- System variables ---------------------
-
- walker_timing = 0, // Stop walker timing (long)
- walker_timing_2 = 1,
-
// ----------------- Global to all sections ------------------
player_persona = 10, // Player is King or Pid
diff --git a/engines/mads/madsv2/dragonsphere/rooms/section1.cpp b/engines/mads/madsv2/dragonsphere/rooms/section1.cpp
new file mode 100644
index 00000000000..a1d748a23a4
--- /dev/null
+++ b/engines/mads/madsv2/dragonsphere/rooms/section1.cpp
@@ -0,0 +1,36 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "mads/madsv2/dragonsphere/global.h"
+#include "mads/madsv2/dragonsphere/rooms/section1.h"
+
+namespace MADS {
+namespace MADSV2 {
+namespace Dragonsphere {
+namespace Rooms {
+
+void section_1_preload() {
+}
+
+} // namespace Rooms
+} // namespace Dragonsphere
+} // namespace MADSV2
+} // namespace MADS
diff --git a/engines/mads/madsv2/dragonsphere/rooms/section1.h b/engines/mads/madsv2/dragonsphere/rooms/section1.h
new file mode 100644
index 00000000000..e49979f92db
--- /dev/null
+++ b/engines/mads/madsv2/dragonsphere/rooms/section1.h
@@ -0,0 +1,38 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifndef MADS_DRAGONSPHERE_SECTION1_H
+#define MADS_DRAGONSPHERE_SECTION1_H
+
+#include "mads/madsv2/core/general.h"
+
+namespace MADS {
+namespace MADSV2 {
+namespace Dragonsphere {
+namespace Rooms {
+
+
+} // namespace Rooms
+} // namespace Dragonsphere
+} // namespace MADSV2
+} // namespace MADS
+
+#endif
diff --git a/engines/mads/madsv2/dragonsphere/rooms/section2.cpp b/engines/mads/madsv2/dragonsphere/rooms/section2.cpp
new file mode 100644
index 00000000000..bcb2dedea29
--- /dev/null
+++ b/engines/mads/madsv2/dragonsphere/rooms/section2.cpp
@@ -0,0 +1,36 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "mads/madsv2/dragonsphere/global.h"
+#include "mads/madsv2/dragonsphere/rooms/section2.h"
+
+namespace MADS {
+namespace MADSV2 {
+namespace Dragonsphere {
+namespace Rooms {
+
+void section_2_preload() {
+}
+
+} // namespace Rooms
+} // namespace Dragonsphere
+} // namespace MADSV2
+} // namespace MADS
diff --git a/engines/mads/madsv2/dragonsphere/rooms/section2.h b/engines/mads/madsv2/dragonsphere/rooms/section2.h
new file mode 100644
index 00000000000..b6734df6724
--- /dev/null
+++ b/engines/mads/madsv2/dragonsphere/rooms/section2.h
@@ -0,0 +1,38 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifndef MADS_DRAGONSPHERE_SECTION2_H
+#define MADS_DRAGONSPHERE_SECTION2_H
+
+#include "mads/madsv2/core/general.h"
+
+namespace MADS {
+namespace MADSV2 {
+namespace Dragonsphere {
+namespace Rooms {
+
+
+} // namespace Rooms
+} // namespace Dragonsphere
+} // namespace MADSV2
+} // namespace MADS
+
+#endif
diff --git a/engines/mads/madsv2/dragonsphere/rooms/section3.cpp b/engines/mads/madsv2/dragonsphere/rooms/section3.cpp
new file mode 100644
index 00000000000..723d0b66f5d
--- /dev/null
+++ b/engines/mads/madsv2/dragonsphere/rooms/section3.cpp
@@ -0,0 +1,36 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "mads/madsv2/dragonsphere/global.h"
+#include "mads/madsv2/dragonsphere/rooms/section3.h"
+
+namespace MADS {
+namespace MADSV2 {
+namespace Dragonsphere {
+namespace Rooms {
+
+void section_3_preload() {
+}
+
+} // namespace Rooms
+} // namespace Dragonsphere
+} // namespace MADSV2
+} // namespace MADS
diff --git a/engines/mads/madsv2/dragonsphere/rooms/section3.h b/engines/mads/madsv2/dragonsphere/rooms/section3.h
new file mode 100644
index 00000000000..b382d92dcaa
--- /dev/null
+++ b/engines/mads/madsv2/dragonsphere/rooms/section3.h
@@ -0,0 +1,38 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifndef MADS_DRAGONSPHERE_SECTION3_H
+#define MADS_DRAGONSPHERE_SECTION3_H
+
+#include "mads/madsv2/core/general.h"
+
+namespace MADS {
+namespace MADSV2 {
+namespace Dragonsphere {
+namespace Rooms {
+
+
+} // namespace Rooms
+} // namespace Dragonsphere
+} // namespace MADSV2
+} // namespace MADS
+
+#endif
diff --git a/engines/mads/madsv2/dragonsphere/rooms/section4.cpp b/engines/mads/madsv2/dragonsphere/rooms/section4.cpp
new file mode 100644
index 00000000000..7542775282a
--- /dev/null
+++ b/engines/mads/madsv2/dragonsphere/rooms/section4.cpp
@@ -0,0 +1,36 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "mads/madsv2/dragonsphere/global.h"
+#include "mads/madsv2/dragonsphere/rooms/section4.h"
+
+namespace MADS {
+namespace MADSV2 {
+namespace Dragonsphere {
+namespace Rooms {
+
+void section_4_preload() {
+}
+
+} // namespace Rooms
+} // namespace Dragonsphere
+} // namespace MADSV2
+} // namespace MADS
diff --git a/engines/mads/madsv2/dragonsphere/rooms/section4.h b/engines/mads/madsv2/dragonsphere/rooms/section4.h
new file mode 100644
index 00000000000..4a68c3706da
--- /dev/null
+++ b/engines/mads/madsv2/dragonsphere/rooms/section4.h
@@ -0,0 +1,38 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifndef MADS_DRAGONSPHERE_SECTION4_H
+#define MADS_DRAGONSPHERE_SECTION4_H
+
+#include "mads/madsv2/core/general.h"
+
+namespace MADS {
+namespace MADSV2 {
+namespace Dragonsphere {
+namespace Rooms {
+
+
+} // namespace Rooms
+} // namespace Dragonsphere
+} // namespace MADSV2
+} // namespace MADS
+
+#endif
diff --git a/engines/mads/madsv2/dragonsphere/rooms/section5.cpp b/engines/mads/madsv2/dragonsphere/rooms/section5.cpp
new file mode 100644
index 00000000000..9c9c5e47401
--- /dev/null
+++ b/engines/mads/madsv2/dragonsphere/rooms/section5.cpp
@@ -0,0 +1,36 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "mads/madsv2/dragonsphere/global.h"
+#include "mads/madsv2/dragonsphere/rooms/section5.h"
+
+namespace MADS {
+namespace MADSV2 {
+namespace Dragonsphere {
+namespace Rooms {
+
+void section_5_preload() {
+}
+
+} // namespace Rooms
+} // namespace Dragonsphere
+} // namespace MADSV2
+} // namespace MADS
diff --git a/engines/mads/madsv2/dragonsphere/rooms/section5.h b/engines/mads/madsv2/dragonsphere/rooms/section5.h
new file mode 100644
index 00000000000..28f06a4584e
--- /dev/null
+++ b/engines/mads/madsv2/dragonsphere/rooms/section5.h
@@ -0,0 +1,38 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifndef MADS_DRAGONSPHERE_SECTION5_H
+#define MADS_DRAGONSPHERE_SECTION5_H
+
+#include "mads/madsv2/core/general.h"
+
+namespace MADS {
+namespace MADSV2 {
+namespace Dragonsphere {
+namespace Rooms {
+
+
+} // namespace Rooms
+} // namespace Dragonsphere
+} // namespace MADSV2
+} // namespace MADS
+
+#endif
diff --git a/engines/mads/madsv2/dragonsphere/rooms/section6.cpp b/engines/mads/madsv2/dragonsphere/rooms/section6.cpp
new file mode 100644
index 00000000000..742dce7bbec
--- /dev/null
+++ b/engines/mads/madsv2/dragonsphere/rooms/section6.cpp
@@ -0,0 +1,36 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "mads/madsv2/dragonsphere/global.h"
+#include "mads/madsv2/dragonsphere/rooms/section6.h"
+
+namespace MADS {
+namespace MADSV2 {
+namespace Dragonsphere {
+namespace Rooms {
+
+void section_6_preload() {
+}
+
+} // namespace Rooms
+} // namespace Dragonsphere
+} // namespace MADSV2
+} // namespace MADS
diff --git a/engines/mads/madsv2/dragonsphere/rooms/section6.h b/engines/mads/madsv2/dragonsphere/rooms/section6.h
new file mode 100644
index 00000000000..9992b81ff1e
--- /dev/null
+++ b/engines/mads/madsv2/dragonsphere/rooms/section6.h
@@ -0,0 +1,38 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifndef MADS_DRAGONSPHERE_SECTION6_H
+#define MADS_DRAGONSPHERE_SECTION6_H
+
+#include "mads/madsv2/core/general.h"
+
+namespace MADS {
+namespace MADSV2 {
+namespace Dragonsphere {
+namespace Rooms {
+
+
+} // namespace Rooms
+} // namespace Dragonsphere
+} // namespace MADSV2
+} // namespace MADS
+
+#endif
diff --git a/engines/mads/madsv2/dragonsphere/rooms/section9.cpp b/engines/mads/madsv2/dragonsphere/rooms/section9.cpp
new file mode 100644
index 00000000000..cc63abdfbed
--- /dev/null
+++ b/engines/mads/madsv2/dragonsphere/rooms/section9.cpp
@@ -0,0 +1,36 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "mads/madsv2/dragonsphere/global.h"
+#include "mads/madsv2/dragonsphere/rooms/section9.h"
+
+namespace MADS {
+namespace MADSV2 {
+namespace Dragonsphere {
+namespace Rooms {
+
+void section_0_preload() {
+}
+
+} // namespace Rooms
+} // namespace Dragonsphere
+} // namespace MADSV2
+} // namespace MADS
diff --git a/engines/mads/madsv2/dragonsphere/rooms/section9.h b/engines/mads/madsv2/dragonsphere/rooms/section9.h
new file mode 100644
index 00000000000..b89541dcca7
--- /dev/null
+++ b/engines/mads/madsv2/dragonsphere/rooms/section9.h
@@ -0,0 +1,38 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifndef MADS_DRAGONSPHERE_SECTION9_H
+#define MADS_DRAGONSPHERE_SECTION9_H
+
+#include "mads/madsv2/core/general.h"
+
+namespace MADS {
+namespace MADSV2 {
+namespace Dragonsphere {
+namespace Rooms {
+
+
+} // namespace Rooms
+} // namespace Dragonsphere
+} // namespace MADSV2
+} // namespace MADS
+
+#endif
diff --git a/engines/mads/module.mk b/engines/mads/module.mk
index 12582d836a3..676a0261240 100644
--- a/engines/mads/module.mk
+++ b/engines/mads/module.mk
@@ -177,6 +177,13 @@ MODULE_OBJS += \
madsv2/phantom/sound_phantom.o \
madsv2/dragonsphere/dragonsphere.o \
madsv2/dragonsphere/global.o \
+ madsv2/dragonsphere/rooms/section1.o \
+ madsv2/dragonsphere/rooms/section2.o \
+ madsv2/dragonsphere/rooms/section3.o \
+ madsv2/dragonsphere/rooms/section4.o \
+ madsv2/dragonsphere/rooms/section5.o \
+ madsv2/dragonsphere/rooms/section6.o \
+ madsv2/dragonsphere/rooms/section9.o \
madsv2/forest/forest.o
endif
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