[Scummvm-git-logs] scummvm master -> 3897defc90f1834a32a38958fc2d48d3d9d2d2da

dreammaster noreply at scummvm.org
Tue Aug 11 06:14:01 UTC 2026


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
1034bdeff7 MADS: DRAGONSPHERE: Remove dead code
3897defc90 NEWS: Add Sherlock vertical movement fix


Commit: 1034bdeff79acdf714d4fe894e23ba52f40ef79a
    https://github.com/scummvm/scummvm/commit/1034bdeff79acdf714d4fe894e23ba52f40ef79a
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-08-11T16:07:02+10:00

Commit Message:
MADS: DRAGONSPHERE: Remove dead code

Changed paths:
    engines/mads/dragonsphere/rooms/room302.cpp


diff --git a/engines/mads/dragonsphere/rooms/room302.cpp b/engines/mads/dragonsphere/rooms/room302.cpp
index df5fcda8203..dc8fce58206 100644
--- a/engines/mads/dragonsphere/rooms/room302.cpp
+++ b/engines/mads/dragonsphere/rooms/room302.cpp
@@ -483,11 +483,8 @@ static void guard_leave_screen() {
 }
 
 static void handle_anim_death() {
-	int death_reset_frame;
-
 	if (kernel_anim[aa[0]].frame != local->death_frame) {
 		local->death_frame = kernel_anim[aa[0]].frame;
-		death_reset_frame = -1;
 
 		switch (local->death_frame) {
 		case 6:
@@ -513,11 +510,6 @@ static void handle_anim_death() {
 			kernel.force_restart = true;
 			break;
 		}
-
-		if (death_reset_frame >= 0) {
-			kernel_reset_animation(aa[0], death_reset_frame);
-			local->death_frame = death_reset_frame;
-		}
 	}
 }
 


Commit: 3897defc90f1834a32a38958fc2d48d3d9d2d2da
    https://github.com/scummvm/scummvm/commit/3897defc90f1834a32a38958fc2d48d3d9d2d2da
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-08-11T16:13:51+10:00

Commit Message:
NEWS: Add Sherlock vertical movement fix

Changed paths:
    NEWS.md


diff --git a/NEWS.md b/NEWS.md
index aae65390ba7..d3c1d339dd7 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -73,6 +73,9 @@ For a more comprehensive changelog of the latest experimental code, see:
  SCUMM:
    - Improved cursor scale in early Windows HE games.
 
+ Sherlock:
+   - Vertical movement delta fix for Rose Tattoo
+
  SLUDGE:
    - Added detection for Shape-Shift Escape.
 




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