[Scummvm-git-logs] scummvm master -> 3de550b57e47a3fcc5d01f6211b88be5eb011ad8
aquadran
noreply at scummvm.org
Mon Aug 31 17:49:54 UTC 2026
This automated email contains information about 1 new commit which have been
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Summary:
3de550b57e WINTERMUTE: Added 'pause game anytime' and 'highlight active items' in key mapper
Commit: 3de550b57e47a3fcc5d01f6211b88be5eb011ad8
https://github.com/scummvm/scummvm/commit/3de550b57e47a3fcc5d01f6211b88be5eb011ad8
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2026-08-31T19:49:42+02:00
Commit Message:
WINTERMUTE: Added 'pause game anytime' and 'highlight active items' in key mapper
Changed paths:
engines/wintermute/keymapper_tables.h
diff --git a/engines/wintermute/keymapper_tables.h b/engines/wintermute/keymapper_tables.h
index 2458ddd965b..08c7ddcda93 100644
--- a/engines/wintermute/keymapper_tables.h
+++ b/engines/wintermute/keymapper_tables.h
@@ -63,6 +63,16 @@ inline Common::KeymapArray getWintermuteKeymaps(const char *target, const Common
act->addDefaultInputMapping("JOY_X"); // extra joy
engineKeyMap->addAction(act);
+ act = new Action("PAUSE", _("Pause game anytime"));
+ act->setKeyEvent(KeyState(KEYCODE_p, 0, KBD_CTRL));
+ act->addDefaultInputMapping("C+p"); // original keyboard
+ engineKeyMap->addAction(act);
+
+ act = new Action("HIGHLIGHT", _("Highlight active items"));
+ act->setKeyEvent(KeyState(KEYCODE_p, 0, KBD_CTRL));
+ act->addDefaultInputMapping("C+TAB"); // original keyboard
+ engineKeyMap->addAction(act);
+
Common::KeymapArray result = Keymap::arrayOf(engineKeyMap);
if (gameId == "8squares" ||
gameId == "actualdest" ||
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