[Scummvm-git-logs] scummvm master -> abac3bdc3f18694b8c7b38290c395728a2301b4c
ScummVM-Translations
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Fri Feb 6 23:04:41 UTC 2026
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Summary:
abac3bdc3f I18N: Update translation (Russian)
Commit: abac3bdc3f18694b8c7b38290c395728a2301b4c
https://github.com/scummvm/scummvm/commit/abac3bdc3f18694b8c7b38290c395728a2301b4c
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2026-02-06T23:04:35Z
Commit Message:
I18N: Update translation (Russian)
Currently translated at 76.8% (2351 of 3061 strings)
Changed paths:
po/ru_RU.po
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 0ad17c1544a..ad5fdc1a7c7 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -7,7 +7,7 @@ msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2026-02-05 00:02+0000\n"
-"PO-Revision-Date: 2026-02-04 23:56+0000\n"
+"PO-Revision-Date: 2026-02-06 23:04+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
"scummvm/ru/>\n"
@@ -4486,8 +4486,6 @@ msgstr "ÐÑеÑÑовина ввеÑÑ
"
#: backends/platform/sdl/opendingux/opendingux.cpp:65
#: backends/platform/sdl/ps3/ps3.cpp:58 backends/platform/sdl/psp2/psp2.cpp:57
#: backends/platform/sdl/switch/switch.cpp:49
-#, fuzzy
-#| msgid "D-pad Down"
msgid "D-pad down"
msgstr "ÐÑеÑÑовина вниз"
@@ -4499,8 +4497,6 @@ msgstr "ÐÑеÑÑовина вниз"
#: backends/platform/sdl/opendingux/opendingux.cpp:66
#: backends/platform/sdl/ps3/ps3.cpp:59 backends/platform/sdl/psp2/psp2.cpp:58
#: backends/platform/sdl/switch/switch.cpp:50
-#, fuzzy
-#| msgid "D-pad Left"
msgid "D-pad left"
msgstr "ÐÑеÑÑовина влево"
@@ -4512,26 +4508,18 @@ msgstr "ÐÑеÑÑовина влево"
#: backends/platform/sdl/opendingux/opendingux.cpp:67
#: backends/platform/sdl/ps3/ps3.cpp:60 backends/platform/sdl/psp2/psp2.cpp:59
#: backends/platform/sdl/switch/switch.cpp:51
-#, fuzzy
-#| msgid "D-pad Right"
msgid "D-pad right"
msgstr "ÐÑеÑÑовина впÑаво"
#: backends/keymapper/hardware-input.cpp:270
-#, fuzzy
-#| msgid "D-pad Center"
msgid "D-pad center"
msgstr "ÐÑеÑÑовина ÑенÑÑ"
#: backends/keymapper/hardware-input.cpp:275
-#, fuzzy
-#| msgid "Left Trigger"
msgid "Left trigger"
msgstr "ÐевÑй ÑÑиггеÑ"
#: backends/keymapper/hardware-input.cpp:276
-#, fuzzy
-#| msgid "Right Trigger"
msgid "Right trigger"
msgstr "ÐÑавÑй ÑÑиггеÑ"
@@ -4539,8 +4527,6 @@ msgstr "ÐÑавÑй ÑÑиггеÑ"
#: backends/platform/sdl/opendingux/opendingux.cpp:78
#: backends/platform/sdl/ps3/ps3.cpp:67 backends/platform/sdl/psp2/psp2.cpp:64
#: backends/platform/sdl/switch/switch.cpp:58
-#, fuzzy
-#| msgid "Left Stick X"
msgid "Left stick X"
msgstr "ÐевÑй ÑÑик оÑÑ X"
@@ -4548,24 +4534,18 @@ msgstr "ÐевÑй ÑÑик оÑÑ X"
#: backends/platform/sdl/opendingux/opendingux.cpp:79
#: backends/platform/sdl/ps3/ps3.cpp:68 backends/platform/sdl/psp2/psp2.cpp:65
#: backends/platform/sdl/switch/switch.cpp:59
-#, fuzzy
-#| msgid "Left Stick Y"
msgid "Left stick Y"
msgstr "ÐевÑй ÑÑик оÑÑ Y"
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:69 backends/platform/sdl/psp2/psp2.cpp:66
#: backends/platform/sdl/switch/switch.cpp:60
-#, fuzzy
-#| msgid "Right Stick X"
msgid "Right stick X"
msgstr "ÐÑавÑй ÑÑик оÑÑ X"
#: backends/keymapper/hardware-input.cpp:280
#: backends/platform/sdl/ps3/ps3.cpp:70 backends/platform/sdl/psp2/psp2.cpp:67
#: backends/platform/sdl/switch/switch.cpp:61
-#, fuzzy
-#| msgid "Right Stick Y"
msgid "Right stick Y"
msgstr "ÐÑавÑй ÑÑик оÑÑ Y"
@@ -4913,8 +4893,6 @@ msgid "C-pad X"
msgstr "C-пад X"
#: backends/platform/3ds/osystem-events.cpp:64
-#, fuzzy
-#| msgid "C-Pad Y"
msgid "C-pad Y"
msgstr "C-пад Y"
@@ -5042,75 +5020,6 @@ msgid "Touch Controls"
msgstr "УпÑавление каÑанием"
#: backends/platform/android/android.cpp:1091
-#, fuzzy
-#| msgid ""
-#| "## Touch control modes\n"
-#| "The touch control mode can be changed by tapping or clicking on the "
-#| "controller icon in the upper right corner\n"
-#| "### Direct mouse \n"
-#| "\n"
-#| "The touch controls are direct. The pointer jumps to where the finger "
-#| "touches the screen (default for menus).\n"
-#| "\n"
-#| " {w=10em}\n"
-#| "\n"
-#| "### Touchpad emulation \n"
-#| "\n"
-#| "The touch controls are indirect, like on a laptop touchpad.\n"
-#| "\n"
-#| " {w=10em}\n"
-#| "\n"
-#| "### Gamepad emulation \n"
-#| "\n"
-#| "Fingers must be placed on lower left and right of the screen to emulate a "
-#| "directional pad and action buttons.\n"
-#| "\n"
-#| " {w=10em}\n"
-#| "\n"
-#| "To select the preferred touch mode for menus, 2D games, and 3D games, go "
-#| "to **Global Options > Backend > Choose the preferred touch mode**.\n"
-#| "\n"
-#| "## Touch actions \n"
-#| "\n"
-#| "### Two finger scroll \n"
-#| "\n"
-#| "To scroll, slide two fingers up or down the screen\n"
-#| "### Two finger tap\n"
-#| "\n"
-#| "To do a two finger tap, hold one finger down and then tap with a second "
-#| "finger.\n"
-#| "\n"
-#| "### Three finger tap\n"
-#| "\n"
-#| "To do a three finger tap, start with holding down one finger and "
-#| "progressively touch down the other two fingers, one at a time, while "
-#| "still holding down the previous fingers. Imagine you are impatiently "
-#| "tapping your fingers on a surface, but then slow down that movement so it "
-#| "is rhythmic, but not too slow.\n"
-#| "\n"
-#| "### Immersive Sticky fullscreen mode\n"
-#| "\n"
-#| "Swipe from the edge to reveal the system bars. They remain semi-"
-#| "transparent and disappear after a few seconds unless you interact with "
-#| "them.\n"
-#| "\n"
-#| "### Global Main Menu\n"
-#| "\n"
-#| "To open the Global Main Menu, tap on the menu icon at the top right of "
-#| "the screen.\n"
-#| "\n"
-#| " {w=10em}\n"
-#| "\n"
-#| "## Virtual keyboard\n"
-#| "\n"
-#| "To open the virtual keyboard, long press on the controller icon at the "
-#| "top right of the screen, or tap on any editable text field. To hide the "
-#| "virtual keyboard, tap the controller icon again, or tap outside the text "
-#| "field.\n"
-#| "\n"
-#| "\n"
-#| " {w=10em}\n"
-#| "\n"
msgid ""
"## Touch control modes\n"
"The touch control mode can be changed by tapping or clicking on the "
@@ -5255,43 +5164,6 @@ msgid "Adding Games"
msgstr "Ðобавление игÑ"
#: backends/platform/android/android.cpp:1150
-#, fuzzy
-#| msgid ""
-#| "## Adding Games \n"
-#| "\n"
-#| "1. Select **Add Game...** from the launcher. \n"
-#| "\n"
-#| "2. Inside the ScummVM file browser, select **Go Up** until you reach the "
-#| "root folder which has the **<Add a new folder>** option. \n"
-#| "\n"
-#| " {w=70%}\n"
-#| "\n"
-#| "3. Double-tap **<Add a new folder>**. In your device's file browser, "
-#| "navigate to the folder containing all your game folders. For example, "
-#| "**SD Card > ScummVMgames**. \n"
-#| "\n"
-#| "4. Select **Use this folder**. \n"
-#| "\n"
-#| " {w=70%}\n"
-#| "\n"
-#| "5. Select **ALLOW** to give ScummVM permission to access the folder. \n"
-#| "\n"
-#| " {w=70%}\n"
-#| "\n"
-#| "6. In the ScummVM file browser, double-tap to browse through your added "
-#| "folder. Add a game by selecting the sub-folder containing the game files, "
-#| "then tap **Choose**. \n"
-#| "\n"
-#| " "
-#| "{w=70%}\n"
-#| "\n"
-#| "Step 2 and 3 are done only once. To add more games, repeat Steps 1 and "
-#| "6. \n"
-#| "\n"
-#| "See our [Android documentation](https://docs.scummvm.org/en/latest/"
-#| "other_platforms/android.html) for more information.\n"
msgid ""
"## Adding Games \n"
"\n"
@@ -5337,7 +5209,7 @@ msgstr ""
"коÑневой папки, в коÑоÑой еÑÑÑ Ð¾Ð¿ÑÐ¸Ñ **<ÐобавиÑÑ Ð½Ð¾Ð²ÑÑ Ð¿Ð°Ð¿ÐºÑ>**.\n"
"\n"
" {w=70%}\n"
+"бÑаÑÐ·ÐµÑ ScummVM\"){w=70%,maxw=50em}\n"
"\n"
"3. ÐÐ²Ð°Ð¶Ð´Ñ ÐºÐ¾ÑниÑеÑÑ **<ÐобавиÑÑ Ð½Ð¾Ð²ÑÑ Ð¿Ð°Ð¿ÐºÑ>**. РбÑаÑзеÑе Ñайлов ваÑего "
"ÑÑÑÑойÑÑва пеÑейдиÑе к папке, ÑодеÑжаÑей вÑе папки ваÑей игÑÑ. ÐапÑимеÑ, "
@@ -5345,20 +5217,21 @@ msgstr ""
"\n"
"4. ÐÑбеÑиÑе **ÐÑполÑзоваÑÑ ÑÑÑ Ð¿Ð°Ð¿ÐºÑ**.\n"
"\n"
-" {w=70%}\n"
+" "
+"{w=70%,maxw=50em}\n"
"\n"
"5. ÐÑбеÑиÑе **Ð ÐÐÐ ÐШÐТЬ**, ÑÑÐ¾Ð±Ñ Ð¿ÑедоÑÑавиÑÑ ScummVM ÑазÑеÑение на доÑÑÑп к "
"папке.\n"
"\n"
" {w=70%}\n"
+"доÑÑÑпа ÐС\"){w=70%,maxw=50em}\n"
"\n"
"6. РбÑаÑзеÑе Ñайлов ScummVM Ð´Ð²Ð°Ð¶Ð´Ñ ÐºÐ¾ÑниÑеÑÑ, ÑÑÐ¾Ð±Ñ Ð¿ÑоÑмоÑÑеÑÑ Ð´Ð¾Ð±Ð°Ð²Ð»ÐµÐ½Ð½ÑÑ "
"папкÑ. ÐобавÑÑе игÑÑ, вÑбÑав подпапкÑ, ÑодеÑжаÑÑÑ ÑÐ°Ð¹Ð»Ñ Ð¸Ð³ÑÑ, заÑем нажмиÑе "
"**ÐÑбÑаÑÑ**.\n"
"\n"
" "
-"{w=70%}\n"
+"{w=70%,maxw=50em}\n"
"\n"
"Шаги 2 и 3 вÑполнÑÑÑÑÑ ÑолÑко один Ñаз. ЧÑÐ¾Ð±Ñ Ð´Ð¾Ð±Ð°Ð²Ð¸ÑÑ Ð±Ð¾Ð»ÑÑе игÑ, повÑоÑиÑе "
"Ñаги 1 и 6.\n"
@@ -5489,10 +5362,8 @@ msgstr ""
#: backends/platform/android/options.cpp:284
#: backends/platform/android/options.cpp:317
-#, fuzzy
-#| msgid "the shader could not be changed"
msgid "The game saves couldn't be backed up"
-msgstr "ÑÐµÐ¹Ð´ÐµÑ Ð½Ðµ Ð¼Ð¾Ð¶ÐµÑ Ð±ÑÑÑ Ð¸Ð·Ð¼ÐµÐ½Ñн"
+msgstr "СоÑ
ÑÐ°Ð½ÐµÐ½Ð¸Ñ Ð¸Ð³Ñ Ð½Ðµ ÑдалоÑÑ ÑкопиÑоваÑÑ"
#: backends/platform/android/options.cpp:286
msgid "An error occured while saving the backup."
@@ -5505,10 +5376,8 @@ msgid ""
msgstr ""
#: backends/platform/android/options.cpp:298
-#, fuzzy
-#| msgid "Select a Theme"
msgid "Select backup file"
-msgstr "ÐÑбеÑиÑе ÑемÑ"
+msgstr "ÐÑбеÑиÑе Ñайл ÑезеÑвной копии"
#: backends/platform/android/options.cpp:315
msgid "The backup has been restored successfully."
@@ -5985,21 +5854,6 @@ msgid "Libretro playlist"
msgstr "ÐлейлиÑÑ Libretro"
#: backends/platform/libretro/src/libretro-os-utils.cpp:236
-#, fuzzy
-#| msgid ""
-#| "## Libretro playlists for ScummVM core\n"
-#| "Playlists used in Libretro frontends (e.g. Retroarch) are plain text "
-#| "lists used to directly launch a game with a specific core from the user "
-#| "interface. Those lists are structured to pass to the core the path of a "
-#| "specific content file to be loaded (e.g. ROM).\n"
-#| "\n"
-#| "ScummVM core can accept as content the path to any of the files inside a "
-#| "valid game folder, the detection system will try to autodetect the game "
-#| "from the content file parent folder and run the game with default ScummVM "
-#| "options.\n"
-#| "\n"
-#| "The core also supports dedicated per game **hook** plain text files with "
-#| "**."
msgid ""
"## Libretro playlists for ScummVM core\n"
"Playlists used in Libretro frontends (e.g. Retroarch) are plain text lists "
@@ -6456,16 +6310,12 @@ msgid "Default keymappings"
msgstr "РаÑкладки ÐºÐ»Ð°Ð²Ð¸Ñ Ð¿Ð¾ ÑмолÑаниÑ"
#: engines/access/metaengine.cpp:202
-#, fuzzy
-#| msgid "Go to next dialogue"
msgid "Move / Interact / Skip"
-msgstr "ÐеÑейÑи к ÑледÑÑÑÐµÐ¼Ñ Ð´Ð¸Ð°Ð»Ð¾Ð³Ñ"
+msgstr "ÐеÑемеÑÑиÑÑ / ÐзаимодейÑÑвоваÑÑ / ÐÑопÑÑÑиÑÑ"
#: engines/access/metaengine.cpp:214 engines/sherlock/metaengine.cpp:483
-#, fuzzy
-#| msgid "Skip video"
msgid "Skip movie"
-msgstr "ÐÑопÑÑÑиÑÑ Ð²Ð¸Ð´ÐµÐ¾"
+msgstr "ÐÑопÑÑÑиÑÑ Ñолик"
#. I18N: Move Actor to upwards direction
#: engines/access/metaengine.cpp:220 engines/asylum/metaengine.cpp:171
@@ -6643,10 +6493,8 @@ msgid "Walk"
msgstr "ÐдÑи"
#: engines/access/metaengine.cpp:348
-#, fuzzy
-#| msgid "Page Up in save/load menu"
msgid "Open save/load menu"
-msgstr "СÑÑаниÑа ввеÑÑ
в Ð¼ÐµÐ½Ñ ÑоÑ
Ñ/загÑ"
+msgstr "ÐÑкÑÑÑÑ Ð¼ÐµÐ½Ñ ÑоÑ
ÑанениÑ/загÑÑзки"
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:993
#: engines/hugo/hugo.cpp:461 engines/lure/lure.cpp:57
@@ -7053,17 +6901,13 @@ msgstr "УвелиÑиÑÑ Ð³ÑомкоÑÑÑ Ð¼ÑзÑки"
#: engines/agos/metaengine.cpp:194 engines/sherlock/metaengine.cpp:687
#: engines/ultima/nuvie/metaengine.cpp:101 engines/vcruise/metaengine.cpp:201
-#, fuzzy
-#| msgid "Toggle mute"
msgid "Toggle music"
-msgstr "Ðкл/вÑкл звÑк"
+msgstr "ÐеÑеклÑÑиÑÑ Ð¼ÑзÑкÑ"
#: engines/agos/metaengine.cpp:199 engines/sherlock/metaengine.cpp:702
#: engines/vcruise/metaengine.cpp:206
-#, fuzzy
-#| msgid "Toggle sound effects on/off"
msgid "Toggle sound effects"
-msgstr "Ðкл/вÑкл звÑковÑе ÑÑÑекÑÑ"
+msgstr "ÐеÑеклÑÑиÑÑ Ð·Ð²ÑковÑе ÑÑÑекÑÑ"
#. I18N: Speeds up the game to twice its normal speed
#: engines/agos/metaengine.cpp:204 engines/queen/metaengine.cpp:192
@@ -7107,10 +6951,8 @@ msgid "Turn right"
msgstr "ÐовеÑнÑÑÑ Ð½Ð°Ð¿Ñаво"
#: engines/agos/metaengine.cpp:241
-#, fuzzy
-#| msgid "Toggle fast mode"
msgid "Toggle fight mode"
-msgstr "ÐеÑеклÑÑиÑÑ Ð±ÑÑÑÑÑй Ñежим"
+msgstr "ÐеÑеклÑÑиÑÑ Ñежим боÑ"
#: engines/agos/metaengine.cpp:250
msgid "Text speed - Fast"
@@ -7129,10 +6971,8 @@ msgid "Show objects to interact"
msgstr "ÐоказÑваÑÑ Ð¾Ð±ÑекÑÑ Ð´Ð»Ñ Ð²Ð·Ð°Ð¸Ð¼Ð¾Ð´ÐµÐ¹ÑÑвиÑ"
#: engines/agos/metaengine.cpp:272
-#, fuzzy
-#| msgid "Toggle background sounds on/off"
msgid "Toggle background sounds"
-msgstr "Ðкл/вÑкл ÑоновÑе звÑки"
+msgstr "ÐеÑеклÑÑиÑÑ ÑоновÑе звÑки"
#. I18N: Characters are game actors
#: engines/agos/metaengine.cpp:281
@@ -7140,10 +6980,8 @@ msgid "Switch characters"
msgstr "Смена геÑоÑ"
#: engines/agos/metaengine.cpp:287
-#, fuzzy
-#| msgid "Toggle hitbox names on/off"
msgid "Toggle hitbox names"
-msgstr "Ðкл/вÑкл Ð½Ð°Ð·Ð²Ð°Ð½Ð¸Ñ Ñ
иÑбокÑов"
+msgstr "ÐеÑеклÑÑиÑÑ Ð½Ð°Ð·Ð²Ð°Ð½Ð¸Ñ Ñ
иÑбокÑов"
#: engines/agos/metaengine.cpp:294
msgid "Switches between speech only and combined speech and subtitles"
@@ -7260,14 +7098,9 @@ msgstr ""
"ÐÑа игÑа иÑполÑзÑÐµÑ Ð´Ð²Ð¸Ð¶Ð¾Ðº AGS веÑÑии до 2.5, коÑоÑÑй не поддеÑживаеÑÑÑ."
#: engines/ags/ags.cpp:157
-#, fuzzy
-#| msgid ""
-#| "The selected game uses a pre-2.5 version of the AGS engine, which is not "
-#| "supported."
msgid ""
"The selected game uses version 4 of the AGS engine, which is not supported."
-msgstr ""
-"ÐÑа игÑа иÑполÑзÑÐµÑ Ð´Ð²Ð¸Ð¶Ð¾Ðº AGS веÑÑии до 2.5, коÑоÑÑй не поддеÑживаеÑÑÑ."
+msgstr "ÐÑа игÑа иÑполÑзÑÐµÑ Ð´Ð²Ð¸Ð¶Ð¾Ðº AGS веÑÑии 4, коÑоÑÑй не поддеÑживаеÑÑÑ."
#: engines/ags/ags.cpp:165
msgid ""
@@ -7358,10 +7191,8 @@ msgid "High Quality"
msgstr "ÐÑÑокое каÑеÑÑво"
#: engines/alcachofa/metaengine.cpp:41
-#, fuzzy
-#| msgid "Toggle sound effects on/off"
msgid "Toggles some optional graphical effects"
-msgstr "Ðкл/вÑкл звÑковÑе ÑÑÑекÑÑ"
+msgstr "ÐеÑеклÑÑиÑÑ Ð½ÐµÐºÐ¾ÑоÑÑе опÑионалÑнÑе гÑаÑиÑеÑкие ÑÑÑекÑÑ"
#: engines/alcachofa/metaengine.cpp:51
msgid "32 Bits"
@@ -7372,10 +7203,8 @@ msgid "Whether to render the game in 16-bit color"
msgstr ""
#: engines/alcachofa/metaengine.cpp:62
-#, fuzzy
-#| msgid "Filter graphics"
msgid "Filter textures"
-msgstr "ФилÑÑÑование гÑаÑики"
+msgstr "ФилÑÑÑование ÑекÑÑÑÑ"
#: engines/alcachofa/metaengine.cpp:63
msgid "Whether textures should be linearly filtered"
@@ -7452,10 +7281,8 @@ msgid "Open character inventory"
msgstr "ÐÑкÑÑÑÑ Ð¸Ð½Ð²ÐµÐ½ÑаÑÑ Ð³ÐµÑоÑ"
#: engines/asylum/metaengine.cpp:226
-#, fuzzy
-#| msgid "Toggle animation on/off"
msgid "Toggle animation"
-msgstr "Ðкл/вÑкл анимаÑиÑ"
+msgstr "ÐеÑеклÑÑиÑÑ Ð°Ð½Ð¸Ð¼Ð°ÑиÑ"
#: engines/asylum/metaengine.cpp:232
msgid "Return to gameplay"
@@ -7500,15 +7327,12 @@ msgid "Enable title and copy protection screens (if present)"
msgstr ""
#: engines/awe/metaengine.cpp:36
-#, fuzzy
-#| msgid ""
-#| "Enable any copy protection that would otherwise be bypassed by default."
msgid ""
"Displays title and copy protection screens that would otherwise be bypassed "
"by default."
msgstr ""
-"ÐклÑÑÐ°ÐµÑ Ð¾ÑигиналÑнÑÑ Ð·Ð°ÑиÑÑ Ð¾Ñ ÐºÐ¾Ð¿Ð¸ÑованиÑ, коÑоÑÐ°Ñ Ð² пÑоÑивном ÑлÑÑае бÑла "
-"Ð±Ñ Ð¾Ð±Ð¾Ð¹Ð´ÐµÐ½Ð° по ÑмолÑаниÑ."
+"ÐоказÑÐ²Ð°ÐµÑ ÑиÑÑлÑнÑе ÑкÑан и заÑиÑÑ Ð¾Ñ ÐºÐ¾Ð¿Ð¸ÑованиÑ, коÑоÑÑе в пÑоÑивном "
+"ÑлÑÑае бÑли Ð±Ñ Ð¾Ð±Ð¾Ð¹Ð´ÐµÐ½Ñ Ð¿Ð¾ ÑмолÑаниÑ."
#: engines/awe/metaengine.cpp:61
msgid "Select/Kick/Run"
@@ -7550,22 +7374,16 @@ msgid "Escape"
msgstr "ÐлавиÑа Esc"
#: engines/bagel/metaengine.cpp:70
-#, fuzzy
-#| msgid "Rotate up"
msgid "Page Up"
-msgstr "ÐовеÑнÑÑÑ Ð²Ð²ÐµÑÑ
"
+msgstr "СÑÑаниÑа ввеÑÑ
"
#: engines/bagel/metaengine.cpp:71
-#, fuzzy
-#| msgid "Rotate down"
msgid "Page Down"
-msgstr "ÐовеÑнÑÑÑ Ð²Ð½Ð¸Ð·"
+msgstr "СÑÑаниÑа вниз"
#: engines/bagel/metaengine.cpp:72
-#, fuzzy
-#| msgid "Boss key"
msgid "Home"
-msgstr "ÐоÑÑ-кнопка"
+msgstr "Ðомой"
#: engines/bagel/metaengine.cpp:73
msgid "End"
@@ -7576,10 +7394,8 @@ msgid "General Keys"
msgstr "ÐбÑие клавиÑи"
#: engines/bagel/metaengine.cpp:180
-#, fuzzy
-#| msgid "Minimal Volume"
msgid "Minimal Keys"
-msgstr "ÐинималÑÐ½Ð°Ñ Ð³ÑомкоÑÑÑ"
+msgstr "ÐинималÑнÑе кнопки"
#. I18N: Escape is a key
#: engines/bbvs/metaengine.cpp:95
@@ -7741,10 +7557,8 @@ msgstr "ХодиÑÑ / СмоÑÑеÑÑ / ÐовоÑиÑÑ / ÐÑбÑаÑÑ / С
#. TOGGLE MCCOY'S COMBAT MODE
#: engines/bladerunner/metaengine.cpp:220
#: engines/ultima/nuvie/metaengine.cpp:73
-#, fuzzy
-#| msgid "Toggle Combat"
msgid "Toggle combat"
-msgstr "ÐеÑеклÑÑиÑÑ Ñежим боÑ"
+msgstr "ÐеÑеклÑÑиÑÑ Ð±Ð¾Ð¹"
#. I18N: This keymap allows skipping video cutscenes
#: engines/bladerunner/metaengine.cpp:229 engines/buried/metaengine.cpp:160
@@ -7766,8 +7580,6 @@ msgstr "ÐÑопÑÑÑиÑÑ Ð·Ð°ÑÑавкÑ"
#: engines/sludge/keymapper_tables.h:535 engines/teenagent/metaengine.cpp:213
#: engines/tetraedge/metaengine.cpp:98 engines/toltecs/metaengine.cpp:228
#: engines/touche/metaengine.cpp:141
-#, fuzzy
-#| msgid "Skip dialogue"
msgid "Skip dialog"
msgstr "ÐÑопÑÑÑиÑÑ Ð´Ð¸Ð°Ð»Ð¾Ð³"
@@ -7776,10 +7588,8 @@ msgstr "ÐÑопÑÑÑиÑÑ Ð´Ð¸Ð°Ð»Ð¾Ð³"
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. GAME OPTIONS
#: engines/bladerunner/metaengine.cpp:253
-#, fuzzy
-#| msgid "Game Options"
msgid "Game options"
-msgstr "ÐаÑÑÑойки ÐгÑÑ"
+msgstr "ÐпÑии игÑÑ"
#. I18N: This keymap opens the KIA database on one of the investigation tabs,
#. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE.
@@ -7787,8 +7597,6 @@ msgstr "ÐаÑÑÑойки ÐгÑÑ"
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ACTIVATE KIA CLUE DATABASE SYSTEM
#: engines/bladerunner/metaengine.cpp:264
-#, fuzzy
-#| msgid "Open KIA Database"
msgid "Open KIA database"
msgstr "ÐÑкÑÑÑÑ Ð±Ð°Ð·Ñ KIA"
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