[Scummvm-git-logs] scummvm master -> ce3a8090b0f7b7966069bbb565c61fd4dca4660f
sev-
noreply at scummvm.org
Fri Feb 20 11:22:59 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
ce3a8090b0 NEWS: Added missing full stops
Commit: ce3a8090b0f7b7966069bbb565c61fd4dca4660f
https://github.com/scummvm/scummvm/commit/ce3a8090b0f7b7966069bbb565c61fd4dca4660f
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2026-02-20T12:22:41+01:00
Commit Message:
NEWS: Added missing full stops
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index 1f02a97061f..57dc69882d7 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -13,7 +13,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fix shell animations in Mankala minigame.
- Fixed incorrect evolution logic in Game of Life.
- Hopeful fix for occasional crash entering boardgame stores.
- - Fix crash when hiding boardgame turn start spinner
+ - Fix crash when hiding boardgame turn start spinner.
M4:
- Added music support in Ripley.
@@ -105,7 +105,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added Text-to-Speech support.
Cryomni3D:
- - Added support for Chinese DOS/Win95 Versailles CD version
+ - Added support for Chinese DOS/Win95 Versailles CD version.
Draci:
- Added Text-to-Speech support.
@@ -316,16 +316,17 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added support for several fan translations.
ZVision:
- - Added support for widescreen displays
- - Added high quality panorama option (uses bilinear filtering)
- - Improved directionality of 3D sound
- - Improved accuracy of volume scaling
- - Enabled high performance audiovisual effects in Zork Nemesis
- - Improved behaviour of draggable lever controls
- - Fixed bug causing audio to cut out after long periods of continuous gameplay
- - Fixed bug causing some audio not to play in certain locations after restoring a saved game
- - Fixed bug causing music puzzles not to play all notes when using MT-32
- - Fixed various gameplay script bugs in Nemesis and Grand Inquisitor
+ - Added support for widescreen displays.
+ - Added high quality panorama option (uses bilinear filtering.)
+ - Improved directionality of 3D sound.
+ - Improved accuracy of volume scaling.
+ - Enabled high performance audiovisual effects in Zork Nemesis.
+ - Improved behaviour of draggable lever controls.
+ - Fixed bug causing audio to cut out after long periods of continuous gameplay.
+ - Fixed bug causing some audio not to play in certain locations after
+ restoring a saved game.
+ - Fixed bug causing music puzzles not to play all notes when using MT-32.
+ - Fixed various gameplay script bugs in Nemesis and Grand Inquisitor.
Desktop ports:
- Allow the user to disable manual resizing of the ScummVM window (using Ctrl+R).
@@ -344,12 +345,12 @@ For a more comprehensive changelog of the latest experimental code, see:
Atari port:
- Unified paths for FreeMiNT and TOS in scummvm.cfg (better delete the old
- config file).
+ config file.)
- Added translation for longer than 8+3 .dat filenames.
- Fixed slow rendering of Eco Quest's intro.
- Fixed cursor rendering of Phantasmagoria, KQ7 and other SCI32 games.
- Increased stack size to 256k to avoid stack overflow in some engines (e.g.
- Supernova).
+ Supernova.)
- Fixed launching games from command line.
DS port:
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