[Scummvm-git-logs] scummvm master -> ce3a8090b0f7b7966069bbb565c61fd4dca4660f

sev- noreply at scummvm.org
Fri Feb 20 11:22:59 UTC 2026


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
ce3a8090b0 NEWS: Added missing full stops


Commit: ce3a8090b0f7b7966069bbb565c61fd4dca4660f
    https://github.com/scummvm/scummvm/commit/ce3a8090b0f7b7966069bbb565c61fd4dca4660f
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2026-02-20T12:22:41+01:00

Commit Message:
NEWS: Added missing full stops

Changed paths:
    NEWS.md


diff --git a/NEWS.md b/NEWS.md
index 1f02a97061f..57dc69882d7 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -13,7 +13,7 @@ For a more comprehensive changelog of the latest experimental code, see:
    - Fix shell animations in Mankala minigame.
    - Fixed incorrect evolution logic in Game of Life.
    - Hopeful fix for occasional crash entering boardgame stores.
-   - Fix crash when hiding boardgame turn start spinner
+   - Fix crash when hiding boardgame turn start spinner.
 
  M4:
    - Added music support in Ripley.
@@ -105,7 +105,7 @@ For a more comprehensive changelog of the latest experimental code, see:
    - Added Text-to-Speech support.
 
  Cryomni3D:
-   - Added support for Chinese DOS/Win95 Versailles CD version
+   - Added support for Chinese DOS/Win95 Versailles CD version.
 
  Draci:
    - Added Text-to-Speech support.
@@ -316,16 +316,17 @@ For a more comprehensive changelog of the latest experimental code, see:
    - Added support for several fan translations.
 
  ZVision:
-   - Added support for widescreen displays
-   - Added high quality panorama option (uses bilinear filtering)
-   - Improved directionality of 3D sound
-   - Improved accuracy of volume scaling
-   - Enabled high performance audiovisual effects in Zork Nemesis
-   - Improved behaviour of draggable lever controls
-   - Fixed bug causing audio to cut out after long periods of continuous gameplay
-   - Fixed bug causing some audio not to play in certain locations after restoring a saved game
-   - Fixed bug causing music puzzles not to play all notes when using MT-32
-   - Fixed various gameplay script bugs in Nemesis and Grand Inquisitor
+   - Added support for widescreen displays.
+   - Added high quality panorama option (uses bilinear filtering.)
+   - Improved directionality of 3D sound.
+   - Improved accuracy of volume scaling.
+   - Enabled high performance audiovisual effects in Zork Nemesis.
+   - Improved behaviour of draggable lever controls.
+   - Fixed bug causing audio to cut out after long periods of continuous gameplay.
+   - Fixed bug causing some audio not to play in certain locations after
+     restoring a saved game.
+   - Fixed bug causing music puzzles not to play all notes when using MT-32.
+   - Fixed various gameplay script bugs in Nemesis and Grand Inquisitor.
 
  Desktop ports:
    - Allow the user to disable manual resizing of the ScummVM window (using Ctrl+R).
@@ -344,12 +345,12 @@ For a more comprehensive changelog of the latest experimental code, see:
 
  Atari port:
    - Unified paths for FreeMiNT and TOS in scummvm.cfg (better delete the old
-     config file).
+     config file.)
    - Added translation for longer than 8+3 .dat filenames.
    - Fixed slow rendering of Eco Quest's intro.
    - Fixed cursor rendering of Phantasmagoria, KQ7 and other SCI32 games.
    - Increased stack size to 256k to avoid stack overflow in some engines (e.g.
-     Supernova).
+     Supernova.)
    - Fixed launching games from command line.
 
  DS port:




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