[Scummvm-git-logs] scummvm master -> a05bee5cd17a3f2ac2fbf2438b3bf4d574e7b352
tnm23
noreply at scummvm.org
Sun Jan 18 14:19:20 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
a05bee5cd1 NEWS: Added entry covering ZVision changes for 2026.1.0 release.
Commit: a05bee5cd17a3f2ac2fbf2438b3bf4d574e7b352
https://github.com/scummvm/scummvm/commit/a05bee5cd17a3f2ac2fbf2438b3bf4d574e7b352
Author: Thomas N McEwan (46427621+tnm23 at users.noreply.github.com)
Date: 2026-01-18T14:17:40Z
Commit Message:
NEWS: Added entry covering ZVision changes for 2026.1.0 release.
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index f08be6af4d9..10b6830a801 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -274,6 +274,18 @@ MM:
- Added Text-to-Speech support.
- Added support for several fan translations.
+ ZVision:
+ - Added support for widescreen displays
+ - Added high quality panorama option (uses bilinear filtering)
+ - Improved directionality of 3D sound
+ - Improved accuracy of volume scaling
+ - Enabled high performance audiovisual effects in Zork Nemesis
+ - Improved behaviour of draggable lever controls
+ - Fixed bug causing audio to cut out after long periods of continuous gameplay
+ - Fixed bug causing some audio not to play in certain locations after restoring a saved game
+ - Fixed bug causing music puzzles not to play all notes when using MT-32
+ - Fixed various gameplay script bugs in Nemesis and Grand Inquisitor
+
Desktop ports:
- Allow the user to disable manual resizing of the ScummVM window (using Ctrl+R).
- Add support for building with SDL3 (although SDL2 is still used by default).
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