[Scummvm-git-logs] scummvm master -> bcc4aea1db8a861a648f3a09667d5b3cd720ccb4
Strangerke
noreply at scummvm.org
Fri Jan 30 08:04:45 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
bcc4aea1db M4: RIDDLE: Fix bug in room 809 (lake): looking at an object at the left or Ripley made him walk completely to the left
Commit: bcc4aea1db8a861a648f3a09667d5b3cd720ccb4
https://github.com/scummvm/scummvm/commit/bcc4aea1db8a861a648f3a09667d5b3cd720ccb4
Author: Strangerke (arnaud.boutonne at gmail.com)
Date: 2026-01-30T09:04:19+01:00
Commit Message:
M4: RIDDLE: Fix bug in room 809 (lake): looking at an object at the left or Ripley made him walk completely to the left of the screen
Changed paths:
engines/m4/riddle/rooms/section8/room809.cpp
diff --git a/engines/m4/riddle/rooms/section8/room809.cpp b/engines/m4/riddle/rooms/section8/room809.cpp
index 80ae6431a82..381f0889c24 100644
--- a/engines/m4/riddle/rooms/section8/room809.cpp
+++ b/engines/m4/riddle/rooms/section8/room809.cpp
@@ -168,7 +168,7 @@ void Room809::parser() {
int32 destY;
player_update_info(_G(my_walker), &_G(player_info));
if (_G(player_info).x >= _G(player).click_x) {
- destX = imath_min(145, _G(player).x + 20);
+ destX = imath_min(_G(player_info).x, _G(player).click_x + 20);
destX = imath_max(destX, 145);
if (_G(player).click_y < 315) {
if (_playerFacing < 0)
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