[Scummvm-git-logs] scummvm master -> 333f2aa2936cfb676583fe043b6cb7d483d76be2
aquadran
noreply at scummvm.org
Sat Jan 31 17:36:32 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
333f2aa293 WINTERMUTE: Added semi-stub opcode 'SetWindowedMode'
Commit: 333f2aa2936cfb676583fe043b6cb7d483d76be2
https://github.com/scummvm/scummvm/commit/333f2aa2936cfb676583fe043b6cb7d483d76be2
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2026-01-31T18:36:27+01:00
Commit Message:
WINTERMUTE: Added semi-stub opcode 'SetWindowedMode'
Changed paths:
engines/wintermute/base/base_game.cpp
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index 925c2fc867c..cc435c3fee5 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -2811,6 +2811,22 @@ bool BaseGame::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
int32 ret = 0;
stack->pushInt(ret);
+ return STATUS_OK;
+ }
+ //////////////////////////////////////////////////////////////////////////
+ // SetWindowedMode
+ //////////////////////////////////////////////////////////////////////////
+ else if (strcmp(name, "SetWindowedMode") == 0) {
+ stack->correctParams(1);
+
+ /*bool mode = */stack->pop()->getBool(false);
+
+ // Disable controlling fullscreen mode from scripts.
+ // Better handing by backend.
+ //_renderer->setWindowed(mode);
+
+ stack->pushNULL();
+
return STATUS_OK;
} else {
return BaseObject::scCallMethod(script, stack, thisStack, name);
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