[Scummvm-git-logs] scummvm master -> 333f2aa2936cfb676583fe043b6cb7d483d76be2

aquadran noreply at scummvm.org
Sat Jan 31 17:36:32 UTC 2026


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
333f2aa293 WINTERMUTE: Added semi-stub opcode 'SetWindowedMode'


Commit: 333f2aa2936cfb676583fe043b6cb7d483d76be2
    https://github.com/scummvm/scummvm/commit/333f2aa2936cfb676583fe043b6cb7d483d76be2
Author: Paweł Kołodziejski (aquadran at gmail.com)
Date: 2026-01-31T18:36:27+01:00

Commit Message:
WINTERMUTE: Added semi-stub opcode 'SetWindowedMode'

Changed paths:
    engines/wintermute/base/base_game.cpp


diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index 925c2fc867c..cc435c3fee5 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -2811,6 +2811,22 @@ bool BaseGame::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
 		int32 ret = 0;
 		stack->pushInt(ret);
 
+		return STATUS_OK;
+	}
+	//////////////////////////////////////////////////////////////////////////
+	// SetWindowedMode
+	//////////////////////////////////////////////////////////////////////////
+	else if (strcmp(name, "SetWindowedMode") == 0) {
+		stack->correctParams(1);
+
+		/*bool mode = */stack->pop()->getBool(false);
+
+		// Disable controlling fullscreen mode from scripts.
+		// Better handing by backend.
+		//_renderer->setWindowed(mode);
+
+		stack->pushNULL();
+
 		return STATUS_OK;
 	} else {
 		return BaseObject::scCallMethod(script, stack, thisStack, name);




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