[Scummvm-git-logs] scummvm master -> ff06fb61f2a8fd9fca94b0f7062dcb6ffffd017e
aquadran
noreply at scummvm.org
Thu Jul 16 14:31:24 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
ff06fb61f2 WINTERMUTE: Silence script error for 'GetControl' and 'SetImage' method in 'Forgotten Sound 2 - Destiny'
Commit: ff06fb61f2a8fd9fca94b0f7062dcb6ffffd017e
https://github.com/scummvm/scummvm/commit/ff06fb61f2a8fd9fca94b0f7062dcb6ffffd017e
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2026-07-16T16:31:12+02:00
Commit Message:
WINTERMUTE: Silence script error for 'GetControl' and 'SetImage' method in 'Forgotten Sound 2 - Destiny'
Changed paths:
engines/wintermute/base/scriptables/script.cpp
diff --git a/engines/wintermute/base/scriptables/script.cpp b/engines/wintermute/base/scriptables/script.cpp
index 0eb693f3c0f..a897833121c 100644
--- a/engines/wintermute/base/scriptables/script.cpp
+++ b/engines/wintermute/base/scriptables/script.cpp
@@ -704,6 +704,8 @@ bool ScScript::executeInstruction() {
_stack->correctParams(0);
if (BaseEngine::instance().getGameId() == "barrowhilldp" && strcmp(methodName, "MakeParticle") == 0) {
// Silence unknown opcode in 'Barrow Hill - The Dark Path'
+ } else if (BaseEngine::instance().getGameId() == "forgottensound2" && (strcmp(methodName, "SetImage") == 0 || strcmp(methodName, "GetControl") == 0)) {
+ // Silence unknown opcode in 'Forgotten Sound 2 - Destiny'
} else {
runtimeError("Call to undefined method '%s'. Ignored.", methodName);
}
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